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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_WIDGET_NATIVE_WIDGET_MOJO_H_
#define UI_VIEWS_WIDGET_NATIVE_WIDGET_MOJO_H_
#include "base/memory/weak_ptr.h"
#include "mojo/services/view_manager/public/cpp/view_observer.h"
#include "ui/base/cursor/cursor.h"
#include "ui/compositor/layer_delegate.h"
#include "ui/compositor/layer_owner.h"
#include "ui/views/widget/native_widget_private.h"
namespace views {
class DropHelper;
class InputMethod;
class TooltipManager;
class NonClientFrameView;
class Widget;
namespace internal {
class InputMethodDelegate;
class NativeWidgetDelegate;
}
}
namespace ui {
class InputMethod;
}
namespace mojo {
class Shell;
class SurfaceContextFactory;
class View;
// A NativeWidget which interacts with a mojo::View.
class NativeWidgetMojo
: public views::internal::NativeWidgetPrivate,
public ui::EventHandler,
public ViewObserver,
public ui::LayerOwner,
public ui::LayerDelegate {
public:
NativeWidgetMojo(views::internal::NativeWidgetDelegate* delegate,
mojo::Shell* shell,
mojo::View* view);
// Overridden from internal::NativeWidgetPrivate:
virtual void InitNativeWidget(
const views::Widget::InitParams& params) override;
virtual views::NonClientFrameView* CreateNonClientFrameView() override;
virtual bool ShouldUseNativeFrame() const override;
virtual bool ShouldWindowContentsBeTransparent() const override;
virtual void FrameTypeChanged() override;
virtual views::Widget* GetWidget() override;
virtual const views::Widget* GetWidget() const override;
virtual gfx::NativeView GetNativeView() const override;
virtual gfx::NativeWindow GetNativeWindow() const override;
virtual views::Widget* GetTopLevelWidget() override;
virtual const ui::Compositor* GetCompositor() const override;
virtual ui::Compositor* GetCompositor() override;
virtual ui::Layer* GetLayer() override;
virtual void ReorderNativeViews() override;
virtual void ViewRemoved(views::View* view) override;
virtual void SetNativeWindowProperty(const char* name, void* value) override;
virtual void* GetNativeWindowProperty(const char* name) const override;
virtual views::TooltipManager* GetTooltipManager() const override;
virtual void SetCapture() override;
virtual void ReleaseCapture() override;
virtual bool HasCapture() const override;
virtual views::InputMethod* CreateInputMethod() override;
virtual views::internal::InputMethodDelegate* GetInputMethodDelegate()
override;
virtual ui::InputMethod* GetHostInputMethod() override;
virtual void CenterWindow(const gfx::Size& size) override;
virtual void GetWindowPlacement(
gfx::Rect* bounds,
ui::WindowShowState* maximized) const override;
virtual bool SetWindowTitle(const base::string16& title) override;
virtual void SetWindowIcons(const gfx::ImageSkia& window_icon,
const gfx::ImageSkia& app_icon) override;
virtual void InitModalType(ui::ModalType modal_type) override;
virtual gfx::Rect GetWindowBoundsInScreen() const override;
virtual gfx::Rect GetClientAreaBoundsInScreen() const override;
virtual gfx::Rect GetRestoredBounds() const override;
virtual void SetBounds(const gfx::Rect& bounds) override;
virtual void SetSize(const gfx::Size& size) override;
virtual void StackAbove(gfx::NativeView native_view) override;
virtual void StackAtTop() override;
virtual void StackBelow(gfx::NativeView native_view) override;
virtual void SetShape(gfx::NativeRegion shape) override;
virtual void Close() override;
virtual void CloseNow() override;
virtual void Show() override;
virtual void Hide() override;
virtual void ShowMaximizedWithBounds(
const gfx::Rect& restored_bounds) override;
virtual void ShowWithWindowState(ui::WindowShowState state) override;
virtual bool IsVisible() const override;
virtual void Activate() override;
virtual void Deactivate() override;
virtual bool IsActive() const override;
virtual void SetAlwaysOnTop(bool always_on_top) override;
virtual bool IsAlwaysOnTop() const override;
virtual void SetVisibleOnAllWorkspaces(bool always_visible) override;
virtual void Maximize() override;
virtual void Minimize() override;
virtual bool IsMaximized() const override;
virtual bool IsMinimized() const override;
virtual void Restore() override;
virtual void SetFullscreen(bool fullscreen) override;
virtual bool IsFullscreen() const override;
virtual void SetOpacity(unsigned char opacity) override;
virtual void SetUseDragFrame(bool use_drag_frame) override;
virtual void FlashFrame(bool flash_frame) override;
virtual void RunShellDrag(views::View* view,
const ui::OSExchangeData& data,
const gfx::Point& location,
int operation,
ui::DragDropTypes::DragEventSource source) override;
virtual void SchedulePaintInRect(const gfx::Rect& rect) override;
virtual void SetCursor(gfx::NativeCursor cursor) override;
virtual bool IsMouseEventsEnabled() const override;
virtual void ClearNativeFocus() override;
virtual gfx::Rect GetWorkAreaBoundsInScreen() const override;
virtual views::Widget::MoveLoopResult RunMoveLoop(
const gfx::Vector2d& drag_offset,
views::Widget::MoveLoopSource source,
views::Widget::MoveLoopEscapeBehavior escape_behavior) override;
virtual void EndMoveLoop() override;
virtual void SetVisibilityChangedAnimationsEnabled(bool value) override;
virtual ui::NativeTheme* GetNativeTheme() const override;
virtual void OnRootViewLayout() override;
virtual bool IsTranslucentWindowOpacitySupported() const override;
virtual void OnSizeConstraintsChanged() override;
virtual void RepostNativeEvent(gfx::NativeEvent native_event) override;
// Overridden from ui::EventHandler:
void OnKeyEvent(ui::KeyEvent* event) override;
void OnMouseEvent(ui::MouseEvent* event) override;
void OnScrollEvent(ui::ScrollEvent* event) override;
void OnGestureEvent(ui::GestureEvent* event) override;
// TODO(erg): Plumb activation events from the window manager to here. We
// should receive the equivalent of OnWindowActivated() and OnWindowFocused()
// here.
// TODO(erg): Handle drag/drop. Maybe an equivalent of
// aura::client::DragDropDelegate? Or a different design?
// Overridden from ViewObserver:
void OnViewDestroying(View* view) override;
void OnViewDestroyed(View* view) override;
void OnViewBoundsChanged(View* view,
const Rect& old_bounds,
const Rect& new_bounds) override;
void OnViewFocusChanged(View* gained_focus, View* lost_focus) override;
void OnViewInputEvent(View* view, const EventPtr& event) override;
// Overridden from LayerDelegate:
void OnPaintLayer(gfx::Canvas* canvas) override;
void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override;
void OnDeviceScaleFactorChanged(float device_scale_factor) override;
base::Closure PrepareForLayerBoundsChange() override;
protected:
virtual ~NativeWidgetMojo();
views::internal::NativeWidgetDelegate* delegate() { return delegate_; }
private:
class ActiveWindowObserver;
void SetInitialFocus(ui::WindowShowState show_state);
views::internal::NativeWidgetDelegate* delegate_;
// See class documentation for Widget in widget.h for a note about ownership.
views::Widget::InitParams::Ownership ownership_;
mojo::View* view_;
// Are we in the destructor?
bool destroying_;
scoped_ptr<SurfaceContextFactory> context_factory_;
scoped_ptr<ui::Compositor> compositor_;
// The following factory is used for calls to close the NativeWidgetMojo
// instance.
base::WeakPtrFactory<NativeWidgetMojo> close_widget_factory_;
DISALLOW_COPY_AND_ASSIGN(NativeWidgetMojo);
};
} // namespace mojo
#endif // UI_VIEWS_WIDGET_NATIVE_WIDGET_MOJO_H_