Clone of chromium aad1ce808763f59c7a3753e08f1500a104ecc6fd refs/remotes/origin/HEAD
diff --git a/cc/test/render_pass_test_common.cc b/cc/test/render_pass_test_common.cc
new file mode 100644
index 0000000..dd5bb90
--- /dev/null
+++ b/cc/test/render_pass_test_common.cc
@@ -0,0 +1,259 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/test/render_pass_test_common.h"
+
+#include "base/bind.h"
+#include "cc/quads/checkerboard_draw_quad.h"
+#include "cc/quads/debug_border_draw_quad.h"
+#include "cc/quads/io_surface_draw_quad.h"
+#include "cc/quads/render_pass_draw_quad.h"
+#include "cc/quads/shared_quad_state.h"
+#include "cc/quads/solid_color_draw_quad.h"
+#include "cc/quads/stream_video_draw_quad.h"
+#include "cc/quads/texture_draw_quad.h"
+#include "cc/quads/tile_draw_quad.h"
+#include "cc/quads/yuv_video_draw_quad.h"
+#include "cc/resources/resource_provider.h"
+#include "cc/trees/blocking_task_runner.h"
+#include "ui/gfx/transform.h"
+
+namespace cc {
+
+static void EmptyReleaseCallback(uint32 sync_point,
+                                 bool lost_resource,
+                                 BlockingTaskRunner* main_thread_task_runner) {
+}
+
+void TestRenderPass::AppendOneOfEveryQuadType(
+    ResourceProvider* resource_provider,
+    RenderPassId child_pass) {
+  gfx::Rect rect(0, 0, 100, 100);
+  gfx::Rect opaque_rect(10, 10, 80, 80);
+  gfx::Rect visible_rect(0, 0, 100, 100);
+  const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
+
+  ResourceProvider::ResourceId resource1 = resource_provider->CreateResource(
+      gfx::Size(45, 5),
+      GL_CLAMP_TO_EDGE,
+      ResourceProvider::TextureHintImmutable,
+      resource_provider->best_texture_format());
+  resource_provider->AllocateForTesting(resource1);
+  ResourceProvider::ResourceId resource2 = resource_provider->CreateResource(
+      gfx::Size(346, 61),
+      GL_CLAMP_TO_EDGE,
+      ResourceProvider::TextureHintImmutable,
+      resource_provider->best_texture_format());
+  resource_provider->AllocateForTesting(resource2);
+  ResourceProvider::ResourceId resource3 = resource_provider->CreateResource(
+      gfx::Size(12, 134),
+      GL_CLAMP_TO_EDGE,
+      ResourceProvider::TextureHintImmutable,
+      resource_provider->best_texture_format());
+  resource_provider->AllocateForTesting(resource3);
+  ResourceProvider::ResourceId resource4 = resource_provider->CreateResource(
+      gfx::Size(56, 12),
+      GL_CLAMP_TO_EDGE,
+      ResourceProvider::TextureHintImmutable,
+      resource_provider->best_texture_format());
+  resource_provider->AllocateForTesting(resource4);
+  ResourceProvider::ResourceId resource5 = resource_provider->CreateResource(
+      gfx::Size(73, 26),
+      GL_CLAMP_TO_EDGE,
+      ResourceProvider::TextureHintImmutable,
+      resource_provider->best_texture_format());
+  resource_provider->AllocateForTesting(resource5);
+  ResourceProvider::ResourceId resource6 = resource_provider->CreateResource(
+      gfx::Size(64, 92),
+      GL_CLAMP_TO_EDGE,
+      ResourceProvider::TextureHintImmutable,
+      resource_provider->best_texture_format());
+  resource_provider->AllocateForTesting(resource6);
+  ResourceProvider::ResourceId resource7 = resource_provider->CreateResource(
+      gfx::Size(9, 14),
+      GL_CLAMP_TO_EDGE,
+      ResourceProvider::TextureHintImmutable,
+      resource_provider->best_texture_format());
+  resource_provider->AllocateForTesting(resource7);
+
+  unsigned target = GL_TEXTURE_2D;
+  gpu::Mailbox gpu_mailbox;
+  memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
+  scoped_ptr<SingleReleaseCallbackImpl> callback =
+      SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
+  TextureMailbox mailbox(gpu_mailbox, target, kSyncPointForMailboxTextureQuad);
+  ResourceProvider::ResourceId resource8 =
+      resource_provider->CreateResourceFromTextureMailbox(mailbox,
+                                                          callback.Pass());
+  resource_provider->AllocateForTesting(resource8);
+
+  SharedQuadState* shared_state = this->CreateAndAppendSharedQuadState();
+  shared_state->SetAll(gfx::Transform(),
+                       rect.size(),
+                       rect,
+                       rect,
+                       false,
+                       1,
+                       SkXfermode::kSrcOver_Mode,
+                       0);
+
+  CheckerboardDrawQuad* checkerboard_quad =
+      this->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
+  checkerboard_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED);
+
+  DebugBorderDrawQuad* debug_border_quad =
+      this->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
+  debug_border_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED, 1);
+
+  IOSurfaceDrawQuad* io_surface_quad =
+      this->CreateAndAppendDrawQuad<IOSurfaceDrawQuad>();
+  io_surface_quad->SetNew(shared_state,
+                          rect,
+                          opaque_rect,
+                          visible_rect,
+                          gfx::Size(50, 50),
+                          resource7,
+                          IOSurfaceDrawQuad::FLIPPED);
+
+  if (child_pass.layer_id) {
+    RenderPassDrawQuad* render_pass_quad =
+        this->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
+    render_pass_quad->SetNew(shared_state,
+                             rect,
+                             visible_rect,
+                             child_pass,
+                             resource5,
+                             gfx::RectF(),
+                             FilterOperations(),
+                             gfx::Vector2dF(),
+                             FilterOperations());
+
+    RenderPassDrawQuad* render_pass_replica_quad =
+        this->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
+    render_pass_replica_quad->SetNew(shared_state,
+                                     rect,
+                                     visible_rect,
+                                     child_pass,
+                                     resource5,
+                                     gfx::RectF(),
+                                     FilterOperations(),
+                                     gfx::Vector2dF(),
+                                     FilterOperations());
+  }
+
+  SolidColorDrawQuad* solid_color_quad =
+      this->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
+  solid_color_quad->SetNew(
+      shared_state, rect, visible_rect, SK_ColorRED, false);
+
+  StreamVideoDrawQuad* stream_video_quad =
+      this->CreateAndAppendDrawQuad<StreamVideoDrawQuad>();
+  stream_video_quad->SetNew(shared_state,
+                            rect,
+                            opaque_rect,
+                            visible_rect,
+                            resource6,
+                            gfx::Transform());
+
+  TextureDrawQuad* texture_quad =
+      this->CreateAndAppendDrawQuad<TextureDrawQuad>();
+  texture_quad->SetNew(shared_state,
+                       rect,
+                       opaque_rect,
+                       visible_rect,
+                       resource1,
+                       false,
+                       gfx::PointF(0.f, 0.f),
+                       gfx::PointF(1.f, 1.f),
+                       SK_ColorTRANSPARENT,
+                       vertex_opacity,
+                       false);
+
+  TextureDrawQuad* mailbox_texture_quad =
+      this->CreateAndAppendDrawQuad<TextureDrawQuad>();
+  mailbox_texture_quad->SetNew(shared_state,
+                               rect,
+                               opaque_rect,
+                               visible_rect,
+                               resource8,
+                               false,
+                               gfx::PointF(0.f, 0.f),
+                               gfx::PointF(1.f, 1.f),
+                               SK_ColorTRANSPARENT,
+                               vertex_opacity,
+                               false);
+
+  TileDrawQuad* scaled_tile_quad =
+      this->CreateAndAppendDrawQuad<TileDrawQuad>();
+  scaled_tile_quad->SetNew(shared_state,
+                           rect,
+                           opaque_rect,
+                           visible_rect,
+                           resource2,
+                           gfx::RectF(0, 0, 50, 50),
+                           gfx::Size(50, 50),
+                           false);
+
+  SharedQuadState* transformed_state = this->CreateAndAppendSharedQuadState();
+  transformed_state->CopyFrom(shared_state);
+  gfx::Transform rotation;
+  rotation.Rotate(45);
+  transformed_state->content_to_target_transform =
+      transformed_state->content_to_target_transform * rotation;
+  TileDrawQuad* transformed_tile_quad =
+      this->CreateAndAppendDrawQuad<TileDrawQuad>();
+  transformed_tile_quad->SetNew(transformed_state,
+                                rect,
+                                opaque_rect,
+                                visible_rect,
+                                resource3,
+                                gfx::RectF(0, 0, 100, 100),
+                                gfx::Size(100, 100),
+                                false);
+
+  SharedQuadState* shared_state2 = this->CreateAndAppendSharedQuadState();
+  shared_state->SetAll(gfx::Transform(),
+                       rect.size(),
+                       rect,
+                       rect,
+                       false,
+                       1,
+                       SkXfermode::kSrcOver_Mode,
+                       0);
+
+  TileDrawQuad* tile_quad = this->CreateAndAppendDrawQuad<TileDrawQuad>();
+  tile_quad->SetNew(shared_state2,
+                    rect,
+                    opaque_rect,
+                    visible_rect,
+                    resource4,
+                    gfx::RectF(0, 0, 100, 100),
+                    gfx::Size(100, 100),
+                    false);
+
+  ResourceProvider::ResourceId plane_resources[4];
+  for (int i = 0; i < 4; ++i) {
+    plane_resources[i] = resource_provider->CreateResource(
+        gfx::Size(20, 12),
+        GL_CLAMP_TO_EDGE,
+        ResourceProvider::TextureHintImmutable,
+        resource_provider->best_texture_format());
+    resource_provider->AllocateForTesting(plane_resources[i]);
+  }
+  YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601;
+  YUVVideoDrawQuad* yuv_quad =
+      this->CreateAndAppendDrawQuad<YUVVideoDrawQuad>();
+  yuv_quad->SetNew(shared_state2,
+                   rect,
+                   opaque_rect,
+                   visible_rect,
+                   gfx::RectF(0, 0, 100, 100),
+                   plane_resources[0],
+                   plane_resources[1],
+                   plane_resources[2],
+                   plane_resources[3],
+                   color_space);
+}
+
+}  // namespace cc