Clone of chromium aad1ce808763f59c7a3753e08f1500a104ecc6fd refs/remotes/origin/HEAD
diff --git a/cc/test/render_pass_test_common.cc b/cc/test/render_pass_test_common.cc
new file mode 100644
index 0000000..dd5bb90
--- /dev/null
+++ b/cc/test/render_pass_test_common.cc
@@ -0,0 +1,259 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/test/render_pass_test_common.h"
+
+#include "base/bind.h"
+#include "cc/quads/checkerboard_draw_quad.h"
+#include "cc/quads/debug_border_draw_quad.h"
+#include "cc/quads/io_surface_draw_quad.h"
+#include "cc/quads/render_pass_draw_quad.h"
+#include "cc/quads/shared_quad_state.h"
+#include "cc/quads/solid_color_draw_quad.h"
+#include "cc/quads/stream_video_draw_quad.h"
+#include "cc/quads/texture_draw_quad.h"
+#include "cc/quads/tile_draw_quad.h"
+#include "cc/quads/yuv_video_draw_quad.h"
+#include "cc/resources/resource_provider.h"
+#include "cc/trees/blocking_task_runner.h"
+#include "ui/gfx/transform.h"
+
+namespace cc {
+
+static void EmptyReleaseCallback(uint32 sync_point,
+ bool lost_resource,
+ BlockingTaskRunner* main_thread_task_runner) {
+}
+
+void TestRenderPass::AppendOneOfEveryQuadType(
+ ResourceProvider* resource_provider,
+ RenderPassId child_pass) {
+ gfx::Rect rect(0, 0, 100, 100);
+ gfx::Rect opaque_rect(10, 10, 80, 80);
+ gfx::Rect visible_rect(0, 0, 100, 100);
+ const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
+
+ ResourceProvider::ResourceId resource1 = resource_provider->CreateResource(
+ gfx::Size(45, 5),
+ GL_CLAMP_TO_EDGE,
+ ResourceProvider::TextureHintImmutable,
+ resource_provider->best_texture_format());
+ resource_provider->AllocateForTesting(resource1);
+ ResourceProvider::ResourceId resource2 = resource_provider->CreateResource(
+ gfx::Size(346, 61),
+ GL_CLAMP_TO_EDGE,
+ ResourceProvider::TextureHintImmutable,
+ resource_provider->best_texture_format());
+ resource_provider->AllocateForTesting(resource2);
+ ResourceProvider::ResourceId resource3 = resource_provider->CreateResource(
+ gfx::Size(12, 134),
+ GL_CLAMP_TO_EDGE,
+ ResourceProvider::TextureHintImmutable,
+ resource_provider->best_texture_format());
+ resource_provider->AllocateForTesting(resource3);
+ ResourceProvider::ResourceId resource4 = resource_provider->CreateResource(
+ gfx::Size(56, 12),
+ GL_CLAMP_TO_EDGE,
+ ResourceProvider::TextureHintImmutable,
+ resource_provider->best_texture_format());
+ resource_provider->AllocateForTesting(resource4);
+ ResourceProvider::ResourceId resource5 = resource_provider->CreateResource(
+ gfx::Size(73, 26),
+ GL_CLAMP_TO_EDGE,
+ ResourceProvider::TextureHintImmutable,
+ resource_provider->best_texture_format());
+ resource_provider->AllocateForTesting(resource5);
+ ResourceProvider::ResourceId resource6 = resource_provider->CreateResource(
+ gfx::Size(64, 92),
+ GL_CLAMP_TO_EDGE,
+ ResourceProvider::TextureHintImmutable,
+ resource_provider->best_texture_format());
+ resource_provider->AllocateForTesting(resource6);
+ ResourceProvider::ResourceId resource7 = resource_provider->CreateResource(
+ gfx::Size(9, 14),
+ GL_CLAMP_TO_EDGE,
+ ResourceProvider::TextureHintImmutable,
+ resource_provider->best_texture_format());
+ resource_provider->AllocateForTesting(resource7);
+
+ unsigned target = GL_TEXTURE_2D;
+ gpu::Mailbox gpu_mailbox;
+ memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
+ scoped_ptr<SingleReleaseCallbackImpl> callback =
+ SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
+ TextureMailbox mailbox(gpu_mailbox, target, kSyncPointForMailboxTextureQuad);
+ ResourceProvider::ResourceId resource8 =
+ resource_provider->CreateResourceFromTextureMailbox(mailbox,
+ callback.Pass());
+ resource_provider->AllocateForTesting(resource8);
+
+ SharedQuadState* shared_state = this->CreateAndAppendSharedQuadState();
+ shared_state->SetAll(gfx::Transform(),
+ rect.size(),
+ rect,
+ rect,
+ false,
+ 1,
+ SkXfermode::kSrcOver_Mode,
+ 0);
+
+ CheckerboardDrawQuad* checkerboard_quad =
+ this->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
+ checkerboard_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED);
+
+ DebugBorderDrawQuad* debug_border_quad =
+ this->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
+ debug_border_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED, 1);
+
+ IOSurfaceDrawQuad* io_surface_quad =
+ this->CreateAndAppendDrawQuad<IOSurfaceDrawQuad>();
+ io_surface_quad->SetNew(shared_state,
+ rect,
+ opaque_rect,
+ visible_rect,
+ gfx::Size(50, 50),
+ resource7,
+ IOSurfaceDrawQuad::FLIPPED);
+
+ if (child_pass.layer_id) {
+ RenderPassDrawQuad* render_pass_quad =
+ this->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
+ render_pass_quad->SetNew(shared_state,
+ rect,
+ visible_rect,
+ child_pass,
+ resource5,
+ gfx::RectF(),
+ FilterOperations(),
+ gfx::Vector2dF(),
+ FilterOperations());
+
+ RenderPassDrawQuad* render_pass_replica_quad =
+ this->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
+ render_pass_replica_quad->SetNew(shared_state,
+ rect,
+ visible_rect,
+ child_pass,
+ resource5,
+ gfx::RectF(),
+ FilterOperations(),
+ gfx::Vector2dF(),
+ FilterOperations());
+ }
+
+ SolidColorDrawQuad* solid_color_quad =
+ this->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
+ solid_color_quad->SetNew(
+ shared_state, rect, visible_rect, SK_ColorRED, false);
+
+ StreamVideoDrawQuad* stream_video_quad =
+ this->CreateAndAppendDrawQuad<StreamVideoDrawQuad>();
+ stream_video_quad->SetNew(shared_state,
+ rect,
+ opaque_rect,
+ visible_rect,
+ resource6,
+ gfx::Transform());
+
+ TextureDrawQuad* texture_quad =
+ this->CreateAndAppendDrawQuad<TextureDrawQuad>();
+ texture_quad->SetNew(shared_state,
+ rect,
+ opaque_rect,
+ visible_rect,
+ resource1,
+ false,
+ gfx::PointF(0.f, 0.f),
+ gfx::PointF(1.f, 1.f),
+ SK_ColorTRANSPARENT,
+ vertex_opacity,
+ false);
+
+ TextureDrawQuad* mailbox_texture_quad =
+ this->CreateAndAppendDrawQuad<TextureDrawQuad>();
+ mailbox_texture_quad->SetNew(shared_state,
+ rect,
+ opaque_rect,
+ visible_rect,
+ resource8,
+ false,
+ gfx::PointF(0.f, 0.f),
+ gfx::PointF(1.f, 1.f),
+ SK_ColorTRANSPARENT,
+ vertex_opacity,
+ false);
+
+ TileDrawQuad* scaled_tile_quad =
+ this->CreateAndAppendDrawQuad<TileDrawQuad>();
+ scaled_tile_quad->SetNew(shared_state,
+ rect,
+ opaque_rect,
+ visible_rect,
+ resource2,
+ gfx::RectF(0, 0, 50, 50),
+ gfx::Size(50, 50),
+ false);
+
+ SharedQuadState* transformed_state = this->CreateAndAppendSharedQuadState();
+ transformed_state->CopyFrom(shared_state);
+ gfx::Transform rotation;
+ rotation.Rotate(45);
+ transformed_state->content_to_target_transform =
+ transformed_state->content_to_target_transform * rotation;
+ TileDrawQuad* transformed_tile_quad =
+ this->CreateAndAppendDrawQuad<TileDrawQuad>();
+ transformed_tile_quad->SetNew(transformed_state,
+ rect,
+ opaque_rect,
+ visible_rect,
+ resource3,
+ gfx::RectF(0, 0, 100, 100),
+ gfx::Size(100, 100),
+ false);
+
+ SharedQuadState* shared_state2 = this->CreateAndAppendSharedQuadState();
+ shared_state->SetAll(gfx::Transform(),
+ rect.size(),
+ rect,
+ rect,
+ false,
+ 1,
+ SkXfermode::kSrcOver_Mode,
+ 0);
+
+ TileDrawQuad* tile_quad = this->CreateAndAppendDrawQuad<TileDrawQuad>();
+ tile_quad->SetNew(shared_state2,
+ rect,
+ opaque_rect,
+ visible_rect,
+ resource4,
+ gfx::RectF(0, 0, 100, 100),
+ gfx::Size(100, 100),
+ false);
+
+ ResourceProvider::ResourceId plane_resources[4];
+ for (int i = 0; i < 4; ++i) {
+ plane_resources[i] = resource_provider->CreateResource(
+ gfx::Size(20, 12),
+ GL_CLAMP_TO_EDGE,
+ ResourceProvider::TextureHintImmutable,
+ resource_provider->best_texture_format());
+ resource_provider->AllocateForTesting(plane_resources[i]);
+ }
+ YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601;
+ YUVVideoDrawQuad* yuv_quad =
+ this->CreateAndAppendDrawQuad<YUVVideoDrawQuad>();
+ yuv_quad->SetNew(shared_state2,
+ rect,
+ opaque_rect,
+ visible_rect,
+ gfx::RectF(0, 0, 100, 100),
+ plane_resources[0],
+ plane_resources[1],
+ plane_resources[2],
+ plane_resources[3],
+ color_space);
+}
+
+} // namespace cc