Clone of chromium aad1ce808763f59c7a3753e08f1500a104ecc6fd refs/remotes/origin/HEAD
diff --git a/gpu/command_buffer/service/command_buffer_service.h b/gpu/command_buffer/service/command_buffer_service.h
new file mode 100644
index 0000000..ac23301
--- /dev/null
+++ b/gpu/command_buffer/service/command_buffer_service.h
@@ -0,0 +1,112 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_
+#define GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_
+
+#include "base/callback.h"
+#include "base/memory/shared_memory.h"
+#include "gpu/command_buffer/common/command_buffer.h"
+#include "gpu/command_buffer/common/command_buffer_shared.h"
+
+namespace gpu {
+
+class TransferBufferManagerInterface;
+
+class GPU_EXPORT CommandBufferServiceBase : public CommandBuffer {
+ public:
+  // Sets the current get offset. This can be called from any thread.
+  virtual void SetGetOffset(int32 get_offset) = 0;
+
+  // Get the transfer buffer associated with an ID. Returns a null buffer for
+  // ID 0.
+  virtual scoped_refptr<gpu::Buffer> GetTransferBuffer(int32 id) = 0;
+
+  // Allows the reader to update the current token value.
+  virtual void SetToken(int32 token) = 0;
+
+  // Allows the reader to set the current parse error.
+  virtual void SetParseError(error::Error) = 0;
+
+  // Allows the reader to set the current context lost reason.
+  // NOTE: if calling this in conjunction with SetParseError,
+  // call this first.
+  virtual void SetContextLostReason(error::ContextLostReason) = 0;
+};
+
+// An object that implements a shared memory command buffer and a synchronous
+// API to manage the put and get pointers.
+class GPU_EXPORT CommandBufferService : public CommandBufferServiceBase {
+ public:
+  typedef base::Callback<bool(int32)> GetBufferChangedCallback;
+  explicit CommandBufferService(
+      TransferBufferManagerInterface* transfer_buffer_manager);
+  virtual ~CommandBufferService();
+
+  // CommandBuffer implementation:
+  virtual bool Initialize() OVERRIDE;
+  virtual State GetLastState() OVERRIDE;
+  virtual int32 GetLastToken() OVERRIDE;
+  virtual void Flush(int32 put_offset) OVERRIDE;
+  virtual void WaitForTokenInRange(int32 start, int32 end) OVERRIDE;
+  virtual void WaitForGetOffsetInRange(int32 start, int32 end) OVERRIDE;
+  virtual void SetGetBuffer(int32 transfer_buffer_id) OVERRIDE;
+  virtual scoped_refptr<Buffer> CreateTransferBuffer(size_t size,
+                                                     int32* id) OVERRIDE;
+  virtual void DestroyTransferBuffer(int32 id) OVERRIDE;
+
+  // CommandBufferServiceBase implementation:
+  virtual void SetGetOffset(int32 get_offset) OVERRIDE;
+  virtual scoped_refptr<Buffer> GetTransferBuffer(int32 id) OVERRIDE;
+  virtual void SetToken(int32 token) OVERRIDE;
+  virtual void SetParseError(error::Error error) OVERRIDE;
+  virtual void SetContextLostReason(error::ContextLostReason) OVERRIDE;
+
+  // Sets a callback that is called whenever the put offset is changed. When
+  // called with sync==true, the callback must not return until some progress
+  // has been made (unless the command buffer is empty), i.e. the get offset
+  // must have changed. It need not process the entire command buffer though.
+  // This allows concurrency between the writer and the reader while giving the
+  // writer a means of waiting for the reader to make some progress before
+  // attempting to write more to the command buffer. Takes ownership of
+  // callback.
+  virtual void SetPutOffsetChangeCallback(const base::Closure& callback);
+  // Sets a callback that is called whenever the get buffer is changed.
+  virtual void SetGetBufferChangeCallback(
+      const GetBufferChangedCallback& callback);
+  virtual void SetParseErrorCallback(const base::Closure& callback);
+
+  // Setup the shared memory that shared state should be copied into.
+  void SetSharedStateBuffer(scoped_ptr<BufferBacking> shared_state_buffer);
+
+  // Copy the current state into the shared state transfer buffer.
+  void UpdateState();
+
+  // Registers an existing shared memory object and get an ID that can be used
+  // to identify it in the command buffer.
+  bool RegisterTransferBuffer(int32 id, scoped_ptr<BufferBacking> buffer);
+
+ private:
+  int32 ring_buffer_id_;
+  scoped_refptr<Buffer> ring_buffer_;
+  scoped_ptr<BufferBacking> shared_state_buffer_;
+  CommandBufferSharedState* shared_state_;
+  int32 num_entries_;
+  int32 get_offset_;
+  int32 put_offset_;
+  base::Closure put_offset_change_callback_;
+  GetBufferChangedCallback get_buffer_change_callback_;
+  base::Closure parse_error_callback_;
+  TransferBufferManagerInterface* transfer_buffer_manager_;
+  int32 token_;
+  uint32 generation_;
+  error::Error error_;
+  error::ContextLostReason context_lost_reason_;
+
+  DISALLOW_COPY_AND_ASSIGN(CommandBufferService);
+};
+
+}  // namespace gpu
+
+#endif  // GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_