Clone of chromium aad1ce808763f59c7a3753e08f1500a104ecc6fd refs/remotes/origin/HEAD
diff --git a/net/quic/quic_connection.cc b/net/quic/quic_connection.cc
new file mode 100644
index 0000000..8d49010
--- /dev/null
+++ b/net/quic/quic_connection.cc
@@ -0,0 +1,2041 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "net/quic/quic_connection.h"
+
+#include <string.h>
+#include <sys/types.h>
+#include <algorithm>
+#include <iterator>
+#include <limits>
+#include <memory>
+#include <set>
+#include <utility>
+
+#include "base/debug/stack_trace.h"
+#include "base/logging.h"
+#include "base/stl_util.h"
+#include "net/base/net_errors.h"
+#include "net/quic/crypto/quic_decrypter.h"
+#include "net/quic/crypto/quic_encrypter.h"
+#include "net/quic/iovector.h"
+#include "net/quic/quic_bandwidth.h"
+#include "net/quic/quic_config.h"
+#include "net/quic/quic_fec_group.h"
+#include "net/quic/quic_flags.h"
+#include "net/quic/quic_utils.h"
+
+using base::StringPiece;
+using base::hash_map;
+using base::hash_set;
+using std::list;
+using std::make_pair;
+using std::max;
+using std::min;
+using std::numeric_limits;
+using std::set;
+using std::string;
+using std::vector;
+
+namespace net {
+
+class QuicDecrypter;
+class QuicEncrypter;
+
+namespace {
+
+// The largest gap in packets we'll accept without closing the connection.
+// This will likely have to be tuned.
+const QuicPacketSequenceNumber kMaxPacketGap = 5000;
+
+// Limit the number of FEC groups to two. If we get enough out of order packets
+// that this becomes limiting, we can revisit.
+const size_t kMaxFecGroups = 2;
+
+// Limit the number of undecryptable packets we buffer in
+// expectation of the CHLO/SHLO arriving.
+const size_t kMaxUndecryptablePackets = 10;
+
+// Maximum number of acks received before sending an ack in response.
+const size_t kMaxPacketsReceivedBeforeAckSend = 20;
+
+bool Near(QuicPacketSequenceNumber a, QuicPacketSequenceNumber b) {
+ QuicPacketSequenceNumber delta = (a > b) ? a - b : b - a;
+ return delta <= kMaxPacketGap;
+}
+
+// An alarm that is scheduled to send an ack if a timeout occurs.
+class AckAlarm : public QuicAlarm::Delegate {
+ public:
+ explicit AckAlarm(QuicConnection* connection)
+ : connection_(connection) {
+ }
+
+ virtual QuicTime OnAlarm() OVERRIDE {
+ connection_->SendAck();
+ return QuicTime::Zero();
+ }
+
+ private:
+ QuicConnection* connection_;
+
+ DISALLOW_COPY_AND_ASSIGN(AckAlarm);
+};
+
+// This alarm will be scheduled any time a data-bearing packet is sent out.
+// When the alarm goes off, the connection checks to see if the oldest packets
+// have been acked, and retransmit them if they have not.
+class RetransmissionAlarm : public QuicAlarm::Delegate {
+ public:
+ explicit RetransmissionAlarm(QuicConnection* connection)
+ : connection_(connection) {
+ }
+
+ virtual QuicTime OnAlarm() OVERRIDE {
+ connection_->OnRetransmissionTimeout();
+ return QuicTime::Zero();
+ }
+
+ private:
+ QuicConnection* connection_;
+
+ DISALLOW_COPY_AND_ASSIGN(RetransmissionAlarm);
+};
+
+// An alarm that is scheduled when the sent scheduler requires a
+// a delay before sending packets and fires when the packet may be sent.
+class SendAlarm : public QuicAlarm::Delegate {
+ public:
+ explicit SendAlarm(QuicConnection* connection)
+ : connection_(connection) {
+ }
+
+ virtual QuicTime OnAlarm() OVERRIDE {
+ connection_->WriteIfNotBlocked();
+ // Never reschedule the alarm, since CanWrite does that.
+ return QuicTime::Zero();
+ }
+
+ private:
+ QuicConnection* connection_;
+
+ DISALLOW_COPY_AND_ASSIGN(SendAlarm);
+};
+
+class TimeoutAlarm : public QuicAlarm::Delegate {
+ public:
+ explicit TimeoutAlarm(QuicConnection* connection)
+ : connection_(connection) {
+ }
+
+ virtual QuicTime OnAlarm() OVERRIDE {
+ connection_->CheckForTimeout();
+ // Never reschedule the alarm, since CheckForTimeout does that.
+ return QuicTime::Zero();
+ }
+
+ private:
+ QuicConnection* connection_;
+
+ DISALLOW_COPY_AND_ASSIGN(TimeoutAlarm);
+};
+
+class PingAlarm : public QuicAlarm::Delegate {
+ public:
+ explicit PingAlarm(QuicConnection* connection)
+ : connection_(connection) {
+ }
+
+ virtual QuicTime OnAlarm() OVERRIDE {
+ connection_->SendPing();
+ return QuicTime::Zero();
+ }
+
+ private:
+ QuicConnection* connection_;
+
+ DISALLOW_COPY_AND_ASSIGN(PingAlarm);
+};
+
+} // namespace
+
+QuicConnection::QueuedPacket::QueuedPacket(SerializedPacket packet,
+ EncryptionLevel level)
+ : serialized_packet(packet),
+ encryption_level(level),
+ transmission_type(NOT_RETRANSMISSION),
+ original_sequence_number(0) {
+}
+
+QuicConnection::QueuedPacket::QueuedPacket(
+ SerializedPacket packet,
+ EncryptionLevel level,
+ TransmissionType transmission_type,
+ QuicPacketSequenceNumber original_sequence_number)
+ : serialized_packet(packet),
+ encryption_level(level),
+ transmission_type(transmission_type),
+ original_sequence_number(original_sequence_number) {
+}
+
+#define ENDPOINT (is_server_ ? "Server: " : " Client: ")
+
+QuicConnection::QuicConnection(QuicConnectionId connection_id,
+ IPEndPoint address,
+ QuicConnectionHelperInterface* helper,
+ const PacketWriterFactory& writer_factory,
+ bool owns_writer,
+ bool is_server,
+ const QuicVersionVector& supported_versions)
+ : framer_(supported_versions, helper->GetClock()->ApproximateNow(),
+ is_server),
+ helper_(helper),
+ writer_(writer_factory.Create(this)),
+ owns_writer_(owns_writer),
+ encryption_level_(ENCRYPTION_NONE),
+ clock_(helper->GetClock()),
+ random_generator_(helper->GetRandomGenerator()),
+ connection_id_(connection_id),
+ peer_address_(address),
+ migrating_peer_port_(0),
+ last_packet_revived_(false),
+ last_size_(0),
+ last_decrypted_packet_level_(ENCRYPTION_NONE),
+ largest_seen_packet_with_ack_(0),
+ largest_seen_packet_with_stop_waiting_(0),
+ pending_version_negotiation_packet_(false),
+ received_packet_manager_(&stats_),
+ ack_queued_(false),
+ num_packets_received_since_last_ack_sent_(0),
+ stop_waiting_count_(0),
+ ack_alarm_(helper->CreateAlarm(new AckAlarm(this))),
+ retransmission_alarm_(helper->CreateAlarm(new RetransmissionAlarm(this))),
+ send_alarm_(helper->CreateAlarm(new SendAlarm(this))),
+ resume_writes_alarm_(helper->CreateAlarm(new SendAlarm(this))),
+ timeout_alarm_(helper->CreateAlarm(new TimeoutAlarm(this))),
+ ping_alarm_(helper->CreateAlarm(new PingAlarm(this))),
+ packet_generator_(connection_id_, &framer_, random_generator_, this),
+ idle_network_timeout_(FLAGS_quic_unified_timeouts ?
+ QuicTime::Delta::Infinite() :
+ QuicTime::Delta::FromSeconds(kDefaultIdleTimeoutSecs)),
+ overall_connection_timeout_(QuicTime::Delta::Infinite()),
+ time_of_last_received_packet_(clock_->ApproximateNow()),
+ time_of_last_sent_new_packet_(clock_->ApproximateNow()),
+ sequence_number_of_last_sent_packet_(0),
+ sent_packet_manager_(
+ is_server, clock_, &stats_,
+ FLAGS_quic_use_bbr_congestion_control ? kBBR : kCubic,
+ FLAGS_quic_use_time_loss_detection ? kTime : kNack),
+ version_negotiation_state_(START_NEGOTIATION),
+ is_server_(is_server),
+ connected_(true),
+ peer_ip_changed_(false),
+ peer_port_changed_(false),
+ self_ip_changed_(false),
+ self_port_changed_(false) {
+ DVLOG(1) << ENDPOINT << "Created connection with connection_id: "
+ << connection_id;
+ if (!FLAGS_quic_unified_timeouts) {
+ timeout_alarm_->Set(clock_->ApproximateNow().Add(idle_network_timeout_));
+ }
+ framer_.set_visitor(this);
+ framer_.set_received_entropy_calculator(&received_packet_manager_);
+ stats_.connection_creation_time = clock_->ApproximateNow();
+ sent_packet_manager_.set_network_change_visitor(this);
+}
+
+QuicConnection::~QuicConnection() {
+ if (owns_writer_) {
+ delete writer_;
+ }
+ STLDeleteElements(&undecryptable_packets_);
+ STLDeleteValues(&group_map_);
+ for (QueuedPacketList::iterator it = queued_packets_.begin();
+ it != queued_packets_.end(); ++it) {
+ delete it->serialized_packet.retransmittable_frames;
+ delete it->serialized_packet.packet;
+ }
+}
+
+void QuicConnection::SetFromConfig(const QuicConfig& config) {
+ if (FLAGS_quic_unified_timeouts) {
+ if (config.negotiated()) {
+ SetNetworkTimeouts(QuicTime::Delta::Infinite(),
+ config.IdleConnectionStateLifetime());
+ } else {
+ SetNetworkTimeouts(config.max_time_before_crypto_handshake(),
+ config.max_idle_time_before_crypto_handshake());
+ }
+ } else {
+ SetIdleNetworkTimeout(config.IdleConnectionStateLifetime());
+ }
+ sent_packet_manager_.SetFromConfig(config);
+}
+
+bool QuicConnection::SelectMutualVersion(
+ const QuicVersionVector& available_versions) {
+ // Try to find the highest mutual version by iterating over supported
+ // versions, starting with the highest, and breaking out of the loop once we
+ // find a matching version in the provided available_versions vector.
+ const QuicVersionVector& supported_versions = framer_.supported_versions();
+ for (size_t i = 0; i < supported_versions.size(); ++i) {
+ const QuicVersion& version = supported_versions[i];
+ if (std::find(available_versions.begin(), available_versions.end(),
+ version) != available_versions.end()) {
+ framer_.set_version(version);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void QuicConnection::OnError(QuicFramer* framer) {
+ // Packets that we cannot decrypt are dropped.
+ // TODO(rch): add stats to measure this.
+ if (!connected_ || framer->error() == QUIC_DECRYPTION_FAILURE) {
+ return;
+ }
+ SendConnectionCloseWithDetails(framer->error(), framer->detailed_error());
+}
+
+void QuicConnection::OnPacket() {
+ DCHECK(last_stream_frames_.empty() &&
+ last_ack_frames_.empty() &&
+ last_congestion_frames_.empty() &&
+ last_stop_waiting_frames_.empty() &&
+ last_rst_frames_.empty() &&
+ last_goaway_frames_.empty() &&
+ last_window_update_frames_.empty() &&
+ last_blocked_frames_.empty() &&
+ last_ping_frames_.empty() &&
+ last_close_frames_.empty());
+}
+
+void QuicConnection::OnPublicResetPacket(
+ const QuicPublicResetPacket& packet) {
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnPublicResetPacket(packet);
+ }
+ CloseConnection(QUIC_PUBLIC_RESET, true);
+
+ DVLOG(1) << ENDPOINT << "Connection " << connection_id()
+ << " closed via QUIC_PUBLIC_RESET from peer.";
+}
+
+bool QuicConnection::OnProtocolVersionMismatch(QuicVersion received_version) {
+ DVLOG(1) << ENDPOINT << "Received packet with mismatched version "
+ << received_version;
+ // TODO(satyamshekhar): Implement no server state in this mode.
+ if (!is_server_) {
+ LOG(DFATAL) << ENDPOINT << "Framer called OnProtocolVersionMismatch. "
+ << "Closing connection.";
+ CloseConnection(QUIC_INTERNAL_ERROR, false);
+ return false;
+ }
+ DCHECK_NE(version(), received_version);
+
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnProtocolVersionMismatch(received_version);
+ }
+
+ switch (version_negotiation_state_) {
+ case START_NEGOTIATION:
+ if (!framer_.IsSupportedVersion(received_version)) {
+ SendVersionNegotiationPacket();
+ version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
+ return false;
+ }
+ break;
+
+ case NEGOTIATION_IN_PROGRESS:
+ if (!framer_.IsSupportedVersion(received_version)) {
+ SendVersionNegotiationPacket();
+ return false;
+ }
+ break;
+
+ case NEGOTIATED_VERSION:
+ // Might be old packets that were sent by the client before the version
+ // was negotiated. Drop these.
+ return false;
+
+ default:
+ DCHECK(false);
+ }
+
+ version_negotiation_state_ = NEGOTIATED_VERSION;
+ visitor_->OnSuccessfulVersionNegotiation(received_version);
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnSuccessfulVersionNegotiation(received_version);
+ }
+ DVLOG(1) << ENDPOINT << "version negotiated " << received_version;
+
+ // Store the new version.
+ framer_.set_version(received_version);
+
+ // TODO(satyamshekhar): Store the sequence number of this packet and close the
+ // connection if we ever received a packet with incorrect version and whose
+ // sequence number is greater.
+ return true;
+}
+
+// Handles version negotiation for client connection.
+void QuicConnection::OnVersionNegotiationPacket(
+ const QuicVersionNegotiationPacket& packet) {
+ if (is_server_) {
+ LOG(DFATAL) << ENDPOINT << "Framer parsed VersionNegotiationPacket."
+ << " Closing connection.";
+ CloseConnection(QUIC_INTERNAL_ERROR, false);
+ return;
+ }
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnVersionNegotiationPacket(packet);
+ }
+
+ if (version_negotiation_state_ != START_NEGOTIATION) {
+ // Possibly a duplicate version negotiation packet.
+ return;
+ }
+
+ if (std::find(packet.versions.begin(),
+ packet.versions.end(), version()) !=
+ packet.versions.end()) {
+ DLOG(WARNING) << ENDPOINT << "The server already supports our version. "
+ << "It should have accepted our connection.";
+ // Just drop the connection.
+ CloseConnection(QUIC_INVALID_VERSION_NEGOTIATION_PACKET, false);
+ return;
+ }
+
+ if (!SelectMutualVersion(packet.versions)) {
+ SendConnectionCloseWithDetails(QUIC_INVALID_VERSION,
+ "no common version found");
+ return;
+ }
+
+ DVLOG(1) << ENDPOINT
+ << "Negotiated version: " << QuicVersionToString(version());
+ server_supported_versions_ = packet.versions;
+ version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
+ RetransmitUnackedPackets(ALL_UNACKED_RETRANSMISSION);
+}
+
+void QuicConnection::OnRevivedPacket() {
+}
+
+bool QuicConnection::OnUnauthenticatedPublicHeader(
+ const QuicPacketPublicHeader& header) {
+ return true;
+}
+
+bool QuicConnection::OnUnauthenticatedHeader(const QuicPacketHeader& header) {
+ return true;
+}
+
+void QuicConnection::OnDecryptedPacket(EncryptionLevel level) {
+ last_decrypted_packet_level_ = level;
+}
+
+bool QuicConnection::OnPacketHeader(const QuicPacketHeader& header) {
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnPacketHeader(header);
+ }
+
+ if (!ProcessValidatedPacket()) {
+ return false;
+ }
+
+ // Will be decrement below if we fall through to return true;
+ ++stats_.packets_dropped;
+
+ if (header.public_header.connection_id != connection_id_) {
+ DVLOG(1) << ENDPOINT << "Ignoring packet from unexpected ConnectionId: "
+ << header.public_header.connection_id << " instead of "
+ << connection_id_;
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnIncorrectConnectionId(
+ header.public_header.connection_id);
+ }
+ return false;
+ }
+
+ if (!Near(header.packet_sequence_number,
+ last_header_.packet_sequence_number)) {
+ DVLOG(1) << ENDPOINT << "Packet " << header.packet_sequence_number
+ << " out of bounds. Discarding";
+ SendConnectionCloseWithDetails(QUIC_INVALID_PACKET_HEADER,
+ "Packet sequence number out of bounds");
+ return false;
+ }
+
+ // If this packet has already been seen, or that the sender
+ // has told us will not be retransmitted, then stop processing the packet.
+ if (!received_packet_manager_.IsAwaitingPacket(
+ header.packet_sequence_number)) {
+ DVLOG(1) << ENDPOINT << "Packet " << header.packet_sequence_number
+ << " no longer being waited for. Discarding.";
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnDuplicatePacket(header.packet_sequence_number);
+ }
+ return false;
+ }
+
+ if (version_negotiation_state_ != NEGOTIATED_VERSION) {
+ if (is_server_) {
+ if (!header.public_header.version_flag) {
+ DLOG(WARNING) << ENDPOINT << "Packet " << header.packet_sequence_number
+ << " without version flag before version negotiated.";
+ // Packets should have the version flag till version negotiation is
+ // done.
+ CloseConnection(QUIC_INVALID_VERSION, false);
+ return false;
+ } else {
+ DCHECK_EQ(1u, header.public_header.versions.size());
+ DCHECK_EQ(header.public_header.versions[0], version());
+ version_negotiation_state_ = NEGOTIATED_VERSION;
+ visitor_->OnSuccessfulVersionNegotiation(version());
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnSuccessfulVersionNegotiation(version());
+ }
+ }
+ } else {
+ DCHECK(!header.public_header.version_flag);
+ // If the client gets a packet without the version flag from the server
+ // it should stop sending version since the version negotiation is done.
+ packet_generator_.StopSendingVersion();
+ version_negotiation_state_ = NEGOTIATED_VERSION;
+ visitor_->OnSuccessfulVersionNegotiation(version());
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnSuccessfulVersionNegotiation(version());
+ }
+ }
+ }
+
+ DCHECK_EQ(NEGOTIATED_VERSION, version_negotiation_state_);
+
+ --stats_.packets_dropped;
+ DVLOG(1) << ENDPOINT << "Received packet header: " << header;
+ last_header_ = header;
+ DCHECK(connected_);
+ return true;
+}
+
+void QuicConnection::OnFecProtectedPayload(StringPiece payload) {
+ DCHECK_EQ(IN_FEC_GROUP, last_header_.is_in_fec_group);
+ DCHECK_NE(0u, last_header_.fec_group);
+ QuicFecGroup* group = GetFecGroup();
+ if (group != nullptr) {
+ group->Update(last_decrypted_packet_level_, last_header_, payload);
+ }
+}
+
+bool QuicConnection::OnStreamFrame(const QuicStreamFrame& frame) {
+ DCHECK(connected_);
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnStreamFrame(frame);
+ }
+ if (frame.stream_id != kCryptoStreamId &&
+ last_decrypted_packet_level_ == ENCRYPTION_NONE) {
+ DLOG(WARNING) << ENDPOINT
+ << "Received an unencrypted data frame: closing connection";
+ SendConnectionClose(QUIC_UNENCRYPTED_STREAM_DATA);
+ return false;
+ }
+ last_stream_frames_.push_back(frame);
+ return true;
+}
+
+bool QuicConnection::OnAckFrame(const QuicAckFrame& incoming_ack) {
+ DCHECK(connected_);
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnAckFrame(incoming_ack);
+ }
+ DVLOG(1) << ENDPOINT << "OnAckFrame: " << incoming_ack;
+
+ if (last_header_.packet_sequence_number <= largest_seen_packet_with_ack_) {
+ DVLOG(1) << ENDPOINT << "Received an old ack frame: ignoring";
+ return true;
+ }
+
+ if (!ValidateAckFrame(incoming_ack)) {
+ SendConnectionClose(QUIC_INVALID_ACK_DATA);
+ return false;
+ }
+
+ last_ack_frames_.push_back(incoming_ack);
+ return connected_;
+}
+
+void QuicConnection::ProcessAckFrame(const QuicAckFrame& incoming_ack) {
+ largest_seen_packet_with_ack_ = last_header_.packet_sequence_number;
+ sent_packet_manager_.OnIncomingAck(incoming_ack,
+ time_of_last_received_packet_);
+ sent_entropy_manager_.ClearEntropyBefore(
+ sent_packet_manager_.least_packet_awaited_by_peer() - 1);
+ if (sent_packet_manager_.HasPendingRetransmissions()) {
+ WriteIfNotBlocked();
+ }
+
+ // Always reset the retransmission alarm when an ack comes in, since we now
+ // have a better estimate of the current rtt than when it was set.
+ QuicTime retransmission_time = sent_packet_manager_.GetRetransmissionTime();
+ retransmission_alarm_->Update(retransmission_time,
+ QuicTime::Delta::FromMilliseconds(1));
+}
+
+void QuicConnection::ProcessStopWaitingFrame(
+ const QuicStopWaitingFrame& stop_waiting) {
+ largest_seen_packet_with_stop_waiting_ = last_header_.packet_sequence_number;
+ received_packet_manager_.UpdatePacketInformationSentByPeer(stop_waiting);
+ // Possibly close any FecGroups which are now irrelevant.
+ CloseFecGroupsBefore(stop_waiting.least_unacked + 1);
+}
+
+bool QuicConnection::OnCongestionFeedbackFrame(
+ const QuicCongestionFeedbackFrame& feedback) {
+ DCHECK(connected_);
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnCongestionFeedbackFrame(feedback);
+ }
+ last_congestion_frames_.push_back(feedback);
+ return connected_;
+}
+
+bool QuicConnection::OnStopWaitingFrame(const QuicStopWaitingFrame& frame) {
+ DCHECK(connected_);
+
+ if (last_header_.packet_sequence_number <=
+ largest_seen_packet_with_stop_waiting_) {
+ DVLOG(1) << ENDPOINT << "Received an old stop waiting frame: ignoring";
+ return true;
+ }
+
+ if (!ValidateStopWaitingFrame(frame)) {
+ SendConnectionClose(QUIC_INVALID_STOP_WAITING_DATA);
+ return false;
+ }
+
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnStopWaitingFrame(frame);
+ }
+
+ last_stop_waiting_frames_.push_back(frame);
+ return connected_;
+}
+
+bool QuicConnection::OnPingFrame(const QuicPingFrame& frame) {
+ DCHECK(connected_);
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnPingFrame(frame);
+ }
+ last_ping_frames_.push_back(frame);
+ return true;
+}
+
+bool QuicConnection::ValidateAckFrame(const QuicAckFrame& incoming_ack) {
+ if (incoming_ack.largest_observed > packet_generator_.sequence_number()) {
+ DLOG(ERROR) << ENDPOINT << "Peer's observed unsent packet:"
+ << incoming_ack.largest_observed << " vs "
+ << packet_generator_.sequence_number();
+ // We got an error for data we have not sent. Error out.
+ return false;
+ }
+
+ if (incoming_ack.largest_observed < sent_packet_manager_.largest_observed()) {
+ DLOG(ERROR) << ENDPOINT << "Peer's largest_observed packet decreased:"
+ << incoming_ack.largest_observed << " vs "
+ << sent_packet_manager_.largest_observed();
+ // A new ack has a diminished largest_observed value. Error out.
+ // If this was an old packet, we wouldn't even have checked.
+ return false;
+ }
+
+ if (!incoming_ack.missing_packets.empty() &&
+ *incoming_ack.missing_packets.rbegin() > incoming_ack.largest_observed) {
+ DLOG(ERROR) << ENDPOINT << "Peer sent missing packet: "
+ << *incoming_ack.missing_packets.rbegin()
+ << " which is greater than largest observed: "
+ << incoming_ack.largest_observed;
+ return false;
+ }
+
+ if (!incoming_ack.missing_packets.empty() &&
+ *incoming_ack.missing_packets.begin() <
+ sent_packet_manager_.least_packet_awaited_by_peer()) {
+ DLOG(ERROR) << ENDPOINT << "Peer sent missing packet: "
+ << *incoming_ack.missing_packets.begin()
+ << " which is smaller than least_packet_awaited_by_peer_: "
+ << sent_packet_manager_.least_packet_awaited_by_peer();
+ return false;
+ }
+
+ if (!sent_entropy_manager_.IsValidEntropy(
+ incoming_ack.largest_observed,
+ incoming_ack.missing_packets,
+ incoming_ack.entropy_hash)) {
+ DLOG(ERROR) << ENDPOINT << "Peer sent invalid entropy.";
+ return false;
+ }
+
+ for (SequenceNumberSet::const_iterator iter =
+ incoming_ack.revived_packets.begin();
+ iter != incoming_ack.revived_packets.end(); ++iter) {
+ if (!ContainsKey(incoming_ack.missing_packets, *iter)) {
+ DLOG(ERROR) << ENDPOINT
+ << "Peer specified revived packet which was not missing.";
+ return false;
+ }
+ }
+ return true;
+}
+
+bool QuicConnection::ValidateStopWaitingFrame(
+ const QuicStopWaitingFrame& stop_waiting) {
+ if (stop_waiting.least_unacked <
+ received_packet_manager_.peer_least_packet_awaiting_ack()) {
+ DLOG(ERROR) << ENDPOINT << "Peer's sent low least_unacked: "
+ << stop_waiting.least_unacked << " vs "
+ << received_packet_manager_.peer_least_packet_awaiting_ack();
+ // We never process old ack frames, so this number should only increase.
+ return false;
+ }
+
+ if (stop_waiting.least_unacked >
+ last_header_.packet_sequence_number) {
+ DLOG(ERROR) << ENDPOINT << "Peer sent least_unacked:"
+ << stop_waiting.least_unacked
+ << " greater than the enclosing packet sequence number:"
+ << last_header_.packet_sequence_number;
+ return false;
+ }
+
+ return true;
+}
+
+void QuicConnection::OnFecData(const QuicFecData& fec) {
+ DCHECK_EQ(IN_FEC_GROUP, last_header_.is_in_fec_group);
+ DCHECK_NE(0u, last_header_.fec_group);
+ QuicFecGroup* group = GetFecGroup();
+ if (group != nullptr) {
+ group->UpdateFec(last_decrypted_packet_level_,
+ last_header_.packet_sequence_number, fec);
+ }
+}
+
+bool QuicConnection::OnRstStreamFrame(const QuicRstStreamFrame& frame) {
+ DCHECK(connected_);
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnRstStreamFrame(frame);
+ }
+ DVLOG(1) << ENDPOINT << "Stream reset with error "
+ << QuicUtils::StreamErrorToString(frame.error_code);
+ last_rst_frames_.push_back(frame);
+ return connected_;
+}
+
+bool QuicConnection::OnConnectionCloseFrame(
+ const QuicConnectionCloseFrame& frame) {
+ DCHECK(connected_);
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnConnectionCloseFrame(frame);
+ }
+ DVLOG(1) << ENDPOINT << "Connection " << connection_id()
+ << " closed with error "
+ << QuicUtils::ErrorToString(frame.error_code)
+ << " " << frame.error_details;
+ last_close_frames_.push_back(frame);
+ return connected_;
+}
+
+bool QuicConnection::OnGoAwayFrame(const QuicGoAwayFrame& frame) {
+ DCHECK(connected_);
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnGoAwayFrame(frame);
+ }
+ DVLOG(1) << ENDPOINT << "Go away received with error "
+ << QuicUtils::ErrorToString(frame.error_code)
+ << " and reason:" << frame.reason_phrase;
+ last_goaway_frames_.push_back(frame);
+ return connected_;
+}
+
+bool QuicConnection::OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) {
+ DCHECK(connected_);
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnWindowUpdateFrame(frame);
+ }
+ DVLOG(1) << ENDPOINT << "WindowUpdate received for stream: "
+ << frame.stream_id << " with byte offset: " << frame.byte_offset;
+ last_window_update_frames_.push_back(frame);
+ return connected_;
+}
+
+bool QuicConnection::OnBlockedFrame(const QuicBlockedFrame& frame) {
+ DCHECK(connected_);
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnBlockedFrame(frame);
+ }
+ DVLOG(1) << ENDPOINT << "Blocked frame received for stream: "
+ << frame.stream_id;
+ last_blocked_frames_.push_back(frame);
+ return connected_;
+}
+
+void QuicConnection::OnPacketComplete() {
+ // Don't do anything if this packet closed the connection.
+ if (!connected_) {
+ ClearLastFrames();
+ return;
+ }
+
+ DVLOG(1) << ENDPOINT << (last_packet_revived_ ? "Revived" : "Got")
+ << " packet " << last_header_.packet_sequence_number
+ << " with " << last_stream_frames_.size()<< " stream frames "
+ << last_ack_frames_.size() << " acks, "
+ << last_congestion_frames_.size() << " congestions, "
+ << last_stop_waiting_frames_.size() << " stop_waiting, "
+ << last_rst_frames_.size() << " rsts, "
+ << last_goaway_frames_.size() << " goaways, "
+ << last_window_update_frames_.size() << " window updates, "
+ << last_blocked_frames_.size() << " blocked, "
+ << last_ping_frames_.size() << " pings, "
+ << last_close_frames_.size() << " closes, "
+ << "for " << last_header_.public_header.connection_id;
+
+ ++num_packets_received_since_last_ack_sent_;
+
+ // Call MaybeQueueAck() before recording the received packet, since we want
+ // to trigger an ack if the newly received packet was previously missing.
+ MaybeQueueAck();
+
+ // Record received or revived packet to populate ack info correctly before
+ // processing stream frames, since the processing may result in a response
+ // packet with a bundled ack.
+ if (last_packet_revived_) {
+ received_packet_manager_.RecordPacketRevived(
+ last_header_.packet_sequence_number);
+ } else {
+ received_packet_manager_.RecordPacketReceived(
+ last_size_, last_header_, time_of_last_received_packet_);
+ }
+
+ if (!last_stream_frames_.empty()) {
+ visitor_->OnStreamFrames(last_stream_frames_);
+ }
+
+ for (size_t i = 0; i < last_stream_frames_.size(); ++i) {
+ stats_.stream_bytes_received +=
+ last_stream_frames_[i].data.TotalBufferSize();
+ }
+
+ // Process window updates, blocked, stream resets, acks, then congestion
+ // feedback.
+ if (!last_window_update_frames_.empty()) {
+ visitor_->OnWindowUpdateFrames(last_window_update_frames_);
+ }
+ if (!last_blocked_frames_.empty()) {
+ visitor_->OnBlockedFrames(last_blocked_frames_);
+ }
+ for (size_t i = 0; i < last_goaway_frames_.size(); ++i) {
+ visitor_->OnGoAway(last_goaway_frames_[i]);
+ }
+ for (size_t i = 0; i < last_rst_frames_.size(); ++i) {
+ visitor_->OnRstStream(last_rst_frames_[i]);
+ }
+ for (size_t i = 0; i < last_ack_frames_.size(); ++i) {
+ ProcessAckFrame(last_ack_frames_[i]);
+ }
+ for (size_t i = 0; i < last_congestion_frames_.size(); ++i) {
+ sent_packet_manager_.OnIncomingQuicCongestionFeedbackFrame(
+ last_congestion_frames_[i], time_of_last_received_packet_);
+ }
+ for (size_t i = 0; i < last_stop_waiting_frames_.size(); ++i) {
+ ProcessStopWaitingFrame(last_stop_waiting_frames_[i]);
+ }
+ if (!last_close_frames_.empty()) {
+ CloseConnection(last_close_frames_[0].error_code, true);
+ DCHECK(!connected_);
+ }
+
+ // If there are new missing packets to report, send an ack immediately.
+ if (received_packet_manager_.HasNewMissingPackets()) {
+ ack_queued_ = true;
+ ack_alarm_->Cancel();
+ }
+
+ UpdateStopWaitingCount();
+
+ ClearLastFrames();
+}
+
+void QuicConnection::MaybeQueueAck() {
+ // If the incoming packet was missing, send an ack immediately.
+ ack_queued_ = received_packet_manager_.IsMissing(
+ last_header_.packet_sequence_number);
+
+ if (!ack_queued_ && ShouldLastPacketInstigateAck()) {
+ if (ack_alarm_->IsSet()) {
+ ack_queued_ = true;
+ } else {
+ // Send an ack much more quickly for crypto handshake packets.
+ QuicTime::Delta delayed_ack_time = sent_packet_manager_.DelayedAckTime();
+ if (last_stream_frames_.size() == 1 &&
+ last_stream_frames_[0].stream_id == kCryptoStreamId) {
+ delayed_ack_time = QuicTime::Delta::Zero();
+ }
+ ack_alarm_->Set(clock_->ApproximateNow().Add(delayed_ack_time));
+ DVLOG(1) << "Ack timer set; next packet or timer will trigger ACK.";
+ }
+ }
+
+ if (ack_queued_) {
+ ack_alarm_->Cancel();
+ }
+}
+
+void QuicConnection::ClearLastFrames() {
+ last_stream_frames_.clear();
+ last_ack_frames_.clear();
+ last_congestion_frames_.clear();
+ last_stop_waiting_frames_.clear();
+ last_rst_frames_.clear();
+ last_goaway_frames_.clear();
+ last_window_update_frames_.clear();
+ last_blocked_frames_.clear();
+ last_ping_frames_.clear();
+ last_close_frames_.clear();
+}
+
+QuicAckFrame* QuicConnection::CreateAckFrame() {
+ QuicAckFrame* outgoing_ack = new QuicAckFrame();
+ received_packet_manager_.UpdateReceivedPacketInfo(
+ outgoing_ack, clock_->ApproximateNow());
+ DVLOG(1) << ENDPOINT << "Creating ack frame: " << *outgoing_ack;
+ return outgoing_ack;
+}
+
+QuicCongestionFeedbackFrame* QuicConnection::CreateFeedbackFrame() {
+ return new QuicCongestionFeedbackFrame(outgoing_congestion_feedback_);
+}
+
+QuicStopWaitingFrame* QuicConnection::CreateStopWaitingFrame() {
+ QuicStopWaitingFrame stop_waiting;
+ UpdateStopWaiting(&stop_waiting);
+ return new QuicStopWaitingFrame(stop_waiting);
+}
+
+bool QuicConnection::ShouldLastPacketInstigateAck() const {
+ if (!last_stream_frames_.empty() ||
+ !last_goaway_frames_.empty() ||
+ !last_rst_frames_.empty() ||
+ !last_window_update_frames_.empty() ||
+ !last_blocked_frames_.empty() ||
+ !last_ping_frames_.empty()) {
+ return true;
+ }
+
+ if (!last_ack_frames_.empty() && last_ack_frames_.back().is_truncated) {
+ return true;
+ }
+ // Always send an ack every 20 packets in order to allow the peer to discard
+ // information from the SentPacketManager and provide an RTT measurement.
+ if (num_packets_received_since_last_ack_sent_ >=
+ kMaxPacketsReceivedBeforeAckSend) {
+ return true;
+ }
+ return false;
+}
+
+void QuicConnection::UpdateStopWaitingCount() {
+ if (last_ack_frames_.empty()) {
+ return;
+ }
+
+ // If the peer is still waiting for a packet that we are no longer planning to
+ // send, send an ack to raise the high water mark.
+ if (!last_ack_frames_.back().missing_packets.empty() &&
+ GetLeastUnacked() > *last_ack_frames_.back().missing_packets.begin()) {
+ ++stop_waiting_count_;
+ } else {
+ stop_waiting_count_ = 0;
+ }
+}
+
+QuicPacketSequenceNumber QuicConnection::GetLeastUnacked() const {
+ return sent_packet_manager_.GetLeastUnacked();
+}
+
+void QuicConnection::MaybeSendInResponseToPacket() {
+ if (!connected_) {
+ return;
+ }
+ ScopedPacketBundler bundler(this, ack_queued_ ? SEND_ACK : NO_ACK);
+
+ // Now that we have received an ack, we might be able to send packets which
+ // are queued locally, or drain streams which are blocked.
+ if (CanWrite(HAS_RETRANSMITTABLE_DATA)) {
+ OnCanWrite();
+ }
+}
+
+void QuicConnection::SendVersionNegotiationPacket() {
+ // TODO(alyssar): implement zero server state negotiation.
+ pending_version_negotiation_packet_ = true;
+ if (writer_->IsWriteBlocked()) {
+ visitor_->OnWriteBlocked();
+ return;
+ }
+ DVLOG(1) << ENDPOINT << "Sending version negotiation packet: {"
+ << QuicVersionVectorToString(framer_.supported_versions()) << "}";
+ scoped_ptr<QuicEncryptedPacket> version_packet(
+ packet_generator_.SerializeVersionNegotiationPacket(
+ framer_.supported_versions()));
+ WriteResult result = writer_->WritePacket(
+ version_packet->data(), version_packet->length(),
+ self_address().address(), peer_address());
+
+ if (result.status == WRITE_STATUS_ERROR) {
+ // We can't send an error as the socket is presumably borked.
+ CloseConnection(QUIC_PACKET_WRITE_ERROR, false);
+ return;
+ }
+ if (result.status == WRITE_STATUS_BLOCKED) {
+ visitor_->OnWriteBlocked();
+ if (writer_->IsWriteBlockedDataBuffered()) {
+ pending_version_negotiation_packet_ = false;
+ }
+ return;
+ }
+
+ pending_version_negotiation_packet_ = false;
+}
+
+QuicConsumedData QuicConnection::SendStreamData(
+ QuicStreamId id,
+ const IOVector& data,
+ QuicStreamOffset offset,
+ bool fin,
+ FecProtection fec_protection,
+ QuicAckNotifier::DelegateInterface* delegate) {
+ if (!fin && data.Empty()) {
+ LOG(DFATAL) << "Attempt to send empty stream frame";
+ }
+
+ // This notifier will be owned by the AckNotifierManager (or deleted below if
+ // no data or FIN was consumed).
+ QuicAckNotifier* notifier = nullptr;
+ if (delegate) {
+ notifier = new QuicAckNotifier(delegate);
+ }
+
+ // Opportunistically bundle an ack with every outgoing packet.
+ // Particularly, we want to bundle with handshake packets since we don't know
+ // which decrypter will be used on an ack packet following a handshake
+ // packet (a handshake packet from client to server could result in a REJ or a
+ // SHLO from the server, leading to two different decrypters at the server.)
+ //
+ // TODO(jri): Note that ConsumeData may cause a response packet to be sent.
+ // We may end up sending stale ack information if there are undecryptable
+ // packets hanging around and/or there are revivable packets which may get
+ // handled after this packet is sent. Change ScopedPacketBundler to do the
+ // right thing: check ack_queued_, and then check undecryptable packets and
+ // also if there is possibility of revival. Only bundle an ack if there's no
+ // processing left that may cause received_info_ to change.
+ ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
+ QuicConsumedData consumed_data =
+ packet_generator_.ConsumeData(id, data, offset, fin, fec_protection,
+ notifier);
+
+ if (notifier &&
+ (consumed_data.bytes_consumed == 0 && !consumed_data.fin_consumed)) {
+ // No data was consumed, nor was a fin consumed, so delete the notifier.
+ delete notifier;
+ }
+
+ return consumed_data;
+}
+
+void QuicConnection::SendRstStream(QuicStreamId id,
+ QuicRstStreamErrorCode error,
+ QuicStreamOffset bytes_written) {
+ // Opportunistically bundle an ack with this outgoing packet.
+ ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
+ packet_generator_.AddControlFrame(QuicFrame(new QuicRstStreamFrame(
+ id, AdjustErrorForVersion(error, version()), bytes_written)));
+}
+
+void QuicConnection::SendWindowUpdate(QuicStreamId id,
+ QuicStreamOffset byte_offset) {
+ // Opportunistically bundle an ack with this outgoing packet.
+ ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
+ packet_generator_.AddControlFrame(
+ QuicFrame(new QuicWindowUpdateFrame(id, byte_offset)));
+}
+
+void QuicConnection::SendBlocked(QuicStreamId id) {
+ // Opportunistically bundle an ack with this outgoing packet.
+ ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
+ packet_generator_.AddControlFrame(QuicFrame(new QuicBlockedFrame(id)));
+}
+
+const QuicConnectionStats& QuicConnection::GetStats() {
+ // Update rtt and estimated bandwidth.
+ stats_.min_rtt_us =
+ sent_packet_manager_.GetRttStats()->min_rtt().ToMicroseconds();
+ stats_.srtt_us =
+ sent_packet_manager_.GetRttStats()->SmoothedRtt().ToMicroseconds();
+ stats_.estimated_bandwidth =
+ sent_packet_manager_.BandwidthEstimate().ToBytesPerSecond();
+ stats_.congestion_window = sent_packet_manager_.GetCongestionWindow();
+ stats_.slow_start_threshold = sent_packet_manager_.GetSlowStartThreshold();
+ stats_.max_packet_size = packet_generator_.max_packet_length();
+ return stats_;
+}
+
+void QuicConnection::ProcessUdpPacket(const IPEndPoint& self_address,
+ const IPEndPoint& peer_address,
+ const QuicEncryptedPacket& packet) {
+ if (!connected_) {
+ return;
+ }
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnPacketReceived(self_address, peer_address, packet);
+ }
+ last_packet_revived_ = false;
+ last_size_ = packet.length();
+
+ CheckForAddressMigration(self_address, peer_address);
+
+ stats_.bytes_received += packet.length();
+ ++stats_.packets_received;
+
+ if (!framer_.ProcessPacket(packet)) {
+ // If we are unable to decrypt this packet, it might be
+ // because the CHLO or SHLO packet was lost.
+ if (framer_.error() == QUIC_DECRYPTION_FAILURE) {
+ if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
+ undecryptable_packets_.size() < kMaxUndecryptablePackets) {
+ QueueUndecryptablePacket(packet);
+ } else if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnUndecryptablePacket();
+ }
+ }
+ DVLOG(1) << ENDPOINT << "Unable to process packet. Last packet processed: "
+ << last_header_.packet_sequence_number;
+ return;
+ }
+
+ ++stats_.packets_processed;
+ MaybeProcessUndecryptablePackets();
+ MaybeProcessRevivedPacket();
+ MaybeSendInResponseToPacket();
+ SetPingAlarm();
+}
+
+void QuicConnection::CheckForAddressMigration(
+ const IPEndPoint& self_address, const IPEndPoint& peer_address) {
+ peer_ip_changed_ = false;
+ peer_port_changed_ = false;
+ self_ip_changed_ = false;
+ self_port_changed_ = false;
+
+ if (peer_address_.address().empty()) {
+ peer_address_ = peer_address;
+ }
+ if (self_address_.address().empty()) {
+ self_address_ = self_address;
+ }
+
+ if (!peer_address.address().empty() && !peer_address_.address().empty()) {
+ peer_ip_changed_ = (peer_address.address() != peer_address_.address());
+ peer_port_changed_ = (peer_address.port() != peer_address_.port());
+
+ // Store in case we want to migrate connection in ProcessValidatedPacket.
+ migrating_peer_port_ = peer_address.port();
+ }
+
+ if (!self_address.address().empty() && !self_address_.address().empty()) {
+ self_ip_changed_ = (self_address.address() != self_address_.address());
+ self_port_changed_ = (self_address.port() != self_address_.port());
+ }
+}
+
+void QuicConnection::OnCanWrite() {
+ DCHECK(!writer_->IsWriteBlocked());
+
+ WriteQueuedPackets();
+ WritePendingRetransmissions();
+
+ // Sending queued packets may have caused the socket to become write blocked,
+ // or the congestion manager to prohibit sending. If we've sent everything
+ // we had queued and we're still not blocked, let the visitor know it can
+ // write more.
+ if (!CanWrite(HAS_RETRANSMITTABLE_DATA)) {
+ return;
+ }
+
+ { // Limit the scope of the bundler.
+ // Set |include_ack| to false in bundler; ack inclusion happens elsewhere.
+ ScopedPacketBundler bundler(this, NO_ACK);
+ visitor_->OnCanWrite();
+ }
+
+ // After the visitor writes, it may have caused the socket to become write
+ // blocked or the congestion manager to prohibit sending, so check again.
+ if (visitor_->WillingAndAbleToWrite() &&
+ !resume_writes_alarm_->IsSet() &&
+ CanWrite(HAS_RETRANSMITTABLE_DATA)) {
+ // We're not write blocked, but some stream didn't write out all of its
+ // bytes. Register for 'immediate' resumption so we'll keep writing after
+ // other connections and events have had a chance to use the thread.
+ resume_writes_alarm_->Set(clock_->ApproximateNow());
+ }
+}
+
+void QuicConnection::WriteIfNotBlocked() {
+ if (!writer_->IsWriteBlocked()) {
+ OnCanWrite();
+ }
+}
+
+bool QuicConnection::ProcessValidatedPacket() {
+ if (peer_ip_changed_ || self_ip_changed_ || self_port_changed_) {
+ SendConnectionCloseWithDetails(
+ QUIC_ERROR_MIGRATING_ADDRESS,
+ "Neither IP address migration, nor self port migration are supported.");
+ return false;
+ }
+
+ // Peer port migration is supported, do it now if port has changed.
+ if (peer_port_changed_) {
+ DVLOG(1) << ENDPOINT << "Peer's port changed from "
+ << peer_address_.port() << " to " << migrating_peer_port_
+ << ", migrating connection.";
+ peer_address_ = IPEndPoint(peer_address_.address(), migrating_peer_port_);
+ }
+
+ time_of_last_received_packet_ = clock_->Now();
+ DVLOG(1) << ENDPOINT << "time of last received packet: "
+ << time_of_last_received_packet_.ToDebuggingValue();
+
+ if (is_server_ && encryption_level_ == ENCRYPTION_NONE &&
+ last_size_ > packet_generator_.max_packet_length()) {
+ packet_generator_.set_max_packet_length(last_size_);
+ }
+ return true;
+}
+
+void QuicConnection::WriteQueuedPackets() {
+ DCHECK(!writer_->IsWriteBlocked());
+
+ if (pending_version_negotiation_packet_) {
+ SendVersionNegotiationPacket();
+ }
+
+ QueuedPacketList::iterator packet_iterator = queued_packets_.begin();
+ while (packet_iterator != queued_packets_.end() &&
+ WritePacket(&(*packet_iterator))) {
+ packet_iterator = queued_packets_.erase(packet_iterator);
+ }
+}
+
+void QuicConnection::WritePendingRetransmissions() {
+ // Keep writing as long as there's a pending retransmission which can be
+ // written.
+ while (sent_packet_manager_.HasPendingRetransmissions()) {
+ const QuicSentPacketManager::PendingRetransmission pending =
+ sent_packet_manager_.NextPendingRetransmission();
+ if (!CanWrite(HAS_RETRANSMITTABLE_DATA)) {
+ break;
+ }
+
+ // Re-packetize the frames with a new sequence number for retransmission.
+ // Retransmitted data packets do not use FEC, even when it's enabled.
+ // Retransmitted packets use the same sequence number length as the
+ // original.
+ // Flush the packet generator before making a new packet.
+ // TODO(ianswett): Implement ReserializeAllFrames as a separate path that
+ // does not require the creator to be flushed.
+ packet_generator_.FlushAllQueuedFrames();
+ SerializedPacket serialized_packet = packet_generator_.ReserializeAllFrames(
+ pending.retransmittable_frames.frames(),
+ pending.sequence_number_length);
+
+ DVLOG(1) << ENDPOINT << "Retransmitting " << pending.sequence_number
+ << " as " << serialized_packet.sequence_number;
+ SendOrQueuePacket(
+ QueuedPacket(serialized_packet,
+ pending.retransmittable_frames.encryption_level(),
+ pending.transmission_type,
+ pending.sequence_number));
+ }
+}
+
+void QuicConnection::RetransmitUnackedPackets(
+ TransmissionType retransmission_type) {
+ sent_packet_manager_.RetransmitUnackedPackets(retransmission_type);
+
+ WriteIfNotBlocked();
+}
+
+void QuicConnection::NeuterUnencryptedPackets() {
+ sent_packet_manager_.NeuterUnencryptedPackets();
+ // This may have changed the retransmission timer, so re-arm it.
+ QuicTime retransmission_time = sent_packet_manager_.GetRetransmissionTime();
+ retransmission_alarm_->Update(retransmission_time,
+ QuicTime::Delta::FromMilliseconds(1));
+}
+
+bool QuicConnection::ShouldGeneratePacket(
+ TransmissionType transmission_type,
+ HasRetransmittableData retransmittable,
+ IsHandshake handshake) {
+ // We should serialize handshake packets immediately to ensure that they
+ // end up sent at the right encryption level.
+ if (handshake == IS_HANDSHAKE) {
+ return true;
+ }
+
+ return CanWrite(retransmittable);
+}
+
+bool QuicConnection::CanWrite(HasRetransmittableData retransmittable) {
+ if (!connected_) {
+ return false;
+ }
+
+ if (writer_->IsWriteBlocked()) {
+ visitor_->OnWriteBlocked();
+ return false;
+ }
+
+ QuicTime now = clock_->Now();
+ QuicTime::Delta delay = sent_packet_manager_.TimeUntilSend(
+ now, retransmittable);
+ if (delay.IsInfinite()) {
+ send_alarm_->Cancel();
+ return false;
+ }
+
+ // If the scheduler requires a delay, then we can not send this packet now.
+ if (!delay.IsZero()) {
+ send_alarm_->Update(now.Add(delay), QuicTime::Delta::FromMilliseconds(1));
+ DVLOG(1) << "Delaying sending.";
+ return false;
+ }
+ send_alarm_->Cancel();
+ return true;
+}
+
+bool QuicConnection::WritePacket(QueuedPacket* packet) {
+ if (!WritePacketInner(packet)) {
+ return false;
+ }
+ delete packet->serialized_packet.retransmittable_frames;
+ delete packet->serialized_packet.packet;
+ packet->serialized_packet.retransmittable_frames = nullptr;
+ packet->serialized_packet.packet = nullptr;
+ return true;
+}
+
+bool QuicConnection::WritePacketInner(QueuedPacket* packet) {
+ if (ShouldDiscardPacket(*packet)) {
+ ++stats_.packets_discarded;
+ return true;
+ }
+ // Connection close packets are encrypted and saved, so don't exit early.
+ if (writer_->IsWriteBlocked() && !IsConnectionClose(*packet)) {
+ return false;
+ }
+
+ QuicPacketSequenceNumber sequence_number =
+ packet->serialized_packet.sequence_number;
+ DCHECK_LE(sequence_number_of_last_sent_packet_, sequence_number);
+ sequence_number_of_last_sent_packet_ = sequence_number;
+
+ QuicEncryptedPacket* encrypted = framer_.EncryptPacket(
+ packet->encryption_level,
+ sequence_number,
+ *packet->serialized_packet.packet);
+ if (encrypted == nullptr) {
+ LOG(DFATAL) << ENDPOINT << "Failed to encrypt packet number "
+ << sequence_number;
+ // CloseConnection does not send close packet, so no infinite loop here.
+ CloseConnection(QUIC_ENCRYPTION_FAILURE, false);
+ return false;
+ }
+
+ // Connection close packets are eventually owned by TimeWaitListManager.
+ // Others are deleted at the end of this call.
+ scoped_ptr<QuicEncryptedPacket> encrypted_deleter;
+ if (IsConnectionClose(*packet)) {
+ DCHECK(connection_close_packet_.get() == nullptr);
+ connection_close_packet_.reset(encrypted);
+ // This assures we won't try to write *forced* packets when blocked.
+ // Return true to stop processing.
+ if (writer_->IsWriteBlocked()) {
+ visitor_->OnWriteBlocked();
+ return true;
+ }
+ } else {
+ encrypted_deleter.reset(encrypted);
+ }
+
+ if (!FLAGS_quic_allow_oversized_packets_for_test) {
+ DCHECK_LE(encrypted->length(), kMaxPacketSize);
+ }
+ DCHECK_LE(encrypted->length(), packet_generator_.max_packet_length());
+ DVLOG(1) << ENDPOINT << "Sending packet " << sequence_number << " : "
+ << (packet->serialized_packet.packet->is_fec_packet() ? "FEC " :
+ (IsRetransmittable(*packet) == HAS_RETRANSMITTABLE_DATA
+ ? "data bearing " : " ack only "))
+ << ", encryption level: "
+ << QuicUtils::EncryptionLevelToString(packet->encryption_level)
+ << ", length:"
+ << packet->serialized_packet.packet->length()
+ << ", encrypted length:"
+ << encrypted->length();
+ DVLOG(2) << ENDPOINT << "packet(" << sequence_number << "): " << std::endl
+ << QuicUtils::StringToHexASCIIDump(
+ packet->serialized_packet.packet->AsStringPiece());
+
+ WriteResult result = writer_->WritePacket(encrypted->data(),
+ encrypted->length(),
+ self_address().address(),
+ peer_address());
+ if (result.error_code == ERR_IO_PENDING) {
+ DCHECK_EQ(WRITE_STATUS_BLOCKED, result.status);
+ }
+ if (debug_visitor_.get() != nullptr) {
+ // Pass the write result to the visitor.
+ debug_visitor_->OnPacketSent(sequence_number,
+ packet->original_sequence_number,
+ packet->encryption_level,
+ packet->transmission_type,
+ *encrypted,
+ result);
+ }
+
+ if (result.status == WRITE_STATUS_BLOCKED) {
+ visitor_->OnWriteBlocked();
+ // If the socket buffers the the data, then the packet should not
+ // be queued and sent again, which would result in an unnecessary
+ // duplicate packet being sent. The helper must call OnCanWrite
+ // when the write completes, and OnWriteError if an error occurs.
+ if (!writer_->IsWriteBlockedDataBuffered()) {
+ return false;
+ }
+ }
+ QuicTime now = clock_->Now();
+ if (packet->transmission_type == NOT_RETRANSMISSION) {
+ time_of_last_sent_new_packet_ = now;
+ }
+ SetPingAlarm();
+ DVLOG(1) << ENDPOINT << "time of last sent packet: "
+ << now.ToDebuggingValue();
+
+ // TODO(ianswett): Change the sequence number length and other packet creator
+ // options by a more explicit API than setting a struct value directly,
+ // perhaps via the NetworkChangeVisitor.
+ packet_generator_.UpdateSequenceNumberLength(
+ sent_packet_manager_.least_packet_awaited_by_peer(),
+ sent_packet_manager_.GetCongestionWindow());
+
+ bool reset_retransmission_alarm = sent_packet_manager_.OnPacketSent(
+ &packet->serialized_packet,
+ packet->original_sequence_number,
+ now,
+ encrypted->length(),
+ packet->transmission_type,
+ IsRetransmittable(*packet));
+
+ if (reset_retransmission_alarm || !retransmission_alarm_->IsSet()) {
+ retransmission_alarm_->Update(sent_packet_manager_.GetRetransmissionTime(),
+ QuicTime::Delta::FromMilliseconds(1));
+ }
+
+ stats_.bytes_sent += result.bytes_written;
+ ++stats_.packets_sent;
+ if (packet->transmission_type != NOT_RETRANSMISSION) {
+ stats_.bytes_retransmitted += result.bytes_written;
+ ++stats_.packets_retransmitted;
+ }
+
+ if (result.status == WRITE_STATUS_ERROR) {
+ OnWriteError(result.error_code);
+ return false;
+ }
+
+ return true;
+}
+
+bool QuicConnection::ShouldDiscardPacket(const QueuedPacket& packet) {
+ if (!connected_) {
+ DVLOG(1) << ENDPOINT
+ << "Not sending packet as connection is disconnected.";
+ return true;
+ }
+
+ QuicPacketSequenceNumber sequence_number =
+ packet.serialized_packet.sequence_number;
+ if (encryption_level_ == ENCRYPTION_FORWARD_SECURE &&
+ packet.encryption_level == ENCRYPTION_NONE) {
+ // Drop packets that are NULL encrypted since the peer won't accept them
+ // anymore.
+ DVLOG(1) << ENDPOINT << "Dropping NULL encrypted packet: "
+ << sequence_number << " since the connection is forward secure.";
+ return true;
+ }
+
+ // If a retransmission has been acked before sending, don't send it.
+ // This occurs if a packet gets serialized, queued, then discarded.
+ if (packet.transmission_type != NOT_RETRANSMISSION &&
+ (!sent_packet_manager_.IsUnacked(packet.original_sequence_number) ||
+ !sent_packet_manager_.HasRetransmittableFrames(
+ packet.original_sequence_number))) {
+ DVLOG(1) << ENDPOINT << "Dropping unacked packet: " << sequence_number
+ << " A previous transmission was acked while write blocked.";
+ return true;
+ }
+
+ return false;
+}
+
+void QuicConnection::OnWriteError(int error_code) {
+ DVLOG(1) << ENDPOINT << "Write failed with error: " << error_code
+ << " (" << ErrorToString(error_code) << ")";
+ // We can't send an error as the socket is presumably borked.
+ CloseConnection(QUIC_PACKET_WRITE_ERROR, false);
+}
+
+void QuicConnection::OnSerializedPacket(
+ const SerializedPacket& serialized_packet) {
+ if (serialized_packet.retransmittable_frames) {
+ serialized_packet.retransmittable_frames->
+ set_encryption_level(encryption_level_);
+ }
+ SendOrQueuePacket(QueuedPacket(serialized_packet, encryption_level_));
+}
+
+void QuicConnection::OnCongestionWindowChange(QuicByteCount congestion_window) {
+ packet_generator_.OnCongestionWindowChange(congestion_window);
+ visitor_->OnCongestionWindowChange(clock_->ApproximateNow());
+}
+
+void QuicConnection::OnHandshakeComplete() {
+ sent_packet_manager_.SetHandshakeConfirmed();
+}
+
+void QuicConnection::SendOrQueuePacket(QueuedPacket packet) {
+ // The caller of this function is responsible for checking CanWrite().
+ if (packet.serialized_packet.packet == nullptr) {
+ LOG(DFATAL)
+ << "packet.serialized_packet.packet == nullptr in to SendOrQueuePacket";
+ return;
+ }
+
+ sent_entropy_manager_.RecordPacketEntropyHash(
+ packet.serialized_packet.sequence_number,
+ packet.serialized_packet.entropy_hash);
+ LOG_IF(DFATAL, !queued_packets_.empty() && !writer_->IsWriteBlocked())
+ << "Packets should only be left queued if we're write blocked.";
+ if (!WritePacket(&packet)) {
+ queued_packets_.push_back(packet);
+ }
+}
+
+void QuicConnection::UpdateStopWaiting(QuicStopWaitingFrame* stop_waiting) {
+ stop_waiting->least_unacked = GetLeastUnacked();
+ stop_waiting->entropy_hash = sent_entropy_manager_.GetCumulativeEntropy(
+ stop_waiting->least_unacked - 1);
+}
+
+void QuicConnection::SendPing() {
+ if (retransmission_alarm_->IsSet()) {
+ return;
+ }
+ packet_generator_.AddControlFrame(QuicFrame(new QuicPingFrame));
+}
+
+void QuicConnection::SendAck() {
+ ack_alarm_->Cancel();
+ stop_waiting_count_ = 0;
+ num_packets_received_since_last_ack_sent_ = 0;
+ bool send_feedback = false;
+
+ // Deprecating the Congestion Feedback Frame after QUIC_VERSION_22.
+ if (version() <= QUIC_VERSION_22) {
+ if (received_packet_manager_.GenerateCongestionFeedback(
+ &outgoing_congestion_feedback_)) {
+ DVLOG(1) << ENDPOINT << "Sending feedback: "
+ << outgoing_congestion_feedback_;
+ send_feedback = true;
+ }
+ }
+
+ packet_generator_.SetShouldSendAck(send_feedback, true);
+}
+
+void QuicConnection::OnRetransmissionTimeout() {
+ if (!sent_packet_manager_.HasUnackedPackets()) {
+ return;
+ }
+
+ sent_packet_manager_.OnRetransmissionTimeout();
+ WriteIfNotBlocked();
+
+ // A write failure can result in the connection being closed, don't attempt to
+ // write further packets, or to set alarms.
+ if (!connected_) {
+ return;
+ }
+
+ // In the TLP case, the SentPacketManager gives the connection the opportunity
+ // to send new data before retransmitting.
+ if (sent_packet_manager_.MaybeRetransmitTailLossProbe()) {
+ // Send the pending retransmission now that it's been queued.
+ WriteIfNotBlocked();
+ }
+
+ // Ensure the retransmission alarm is always set if there are unacked packets
+ // and nothing waiting to be sent.
+ if (!HasQueuedData() && !retransmission_alarm_->IsSet()) {
+ QuicTime rto_timeout = sent_packet_manager_.GetRetransmissionTime();
+ if (rto_timeout.IsInitialized()) {
+ retransmission_alarm_->Set(rto_timeout);
+ }
+ }
+}
+
+void QuicConnection::SetEncrypter(EncryptionLevel level,
+ QuicEncrypter* encrypter) {
+ framer_.SetEncrypter(level, encrypter);
+}
+
+const QuicEncrypter* QuicConnection::encrypter(EncryptionLevel level) const {
+ return framer_.encrypter(level);
+}
+
+void QuicConnection::SetDefaultEncryptionLevel(EncryptionLevel level) {
+ encryption_level_ = level;
+ packet_generator_.set_encryption_level(level);
+}
+
+void QuicConnection::SetDecrypter(QuicDecrypter* decrypter,
+ EncryptionLevel level) {
+ framer_.SetDecrypter(decrypter, level);
+}
+
+void QuicConnection::SetAlternativeDecrypter(QuicDecrypter* decrypter,
+ EncryptionLevel level,
+ bool latch_once_used) {
+ framer_.SetAlternativeDecrypter(decrypter, level, latch_once_used);
+}
+
+const QuicDecrypter* QuicConnection::decrypter() const {
+ return framer_.decrypter();
+}
+
+const QuicDecrypter* QuicConnection::alternative_decrypter() const {
+ return framer_.alternative_decrypter();
+}
+
+void QuicConnection::QueueUndecryptablePacket(
+ const QuicEncryptedPacket& packet) {
+ DVLOG(1) << ENDPOINT << "Queueing undecryptable packet.";
+ undecryptable_packets_.push_back(packet.Clone());
+}
+
+void QuicConnection::MaybeProcessUndecryptablePackets() {
+ if (undecryptable_packets_.empty() || encryption_level_ == ENCRYPTION_NONE) {
+ return;
+ }
+
+ while (connected_ && !undecryptable_packets_.empty()) {
+ DVLOG(1) << ENDPOINT << "Attempting to process undecryptable packet";
+ QuicEncryptedPacket* packet = undecryptable_packets_.front();
+ if (!framer_.ProcessPacket(*packet) &&
+ framer_.error() == QUIC_DECRYPTION_FAILURE) {
+ DVLOG(1) << ENDPOINT << "Unable to process undecryptable packet...";
+ break;
+ }
+ DVLOG(1) << ENDPOINT << "Processed undecryptable packet!";
+ ++stats_.packets_processed;
+ delete packet;
+ undecryptable_packets_.pop_front();
+ }
+
+ // Once forward secure encryption is in use, there will be no
+ // new keys installed and hence any undecryptable packets will
+ // never be able to be decrypted.
+ if (encryption_level_ == ENCRYPTION_FORWARD_SECURE) {
+ if (debug_visitor_.get() != nullptr) {
+ // TODO(rtenneti): perhaps more efficient to pass the number of
+ // undecryptable packets as the argument to OnUndecryptablePacket so that
+ // we just need to call OnUndecryptablePacket once?
+ for (size_t i = 0; i < undecryptable_packets_.size(); ++i) {
+ debug_visitor_->OnUndecryptablePacket();
+ }
+ }
+ STLDeleteElements(&undecryptable_packets_);
+ }
+}
+
+void QuicConnection::MaybeProcessRevivedPacket() {
+ QuicFecGroup* group = GetFecGroup();
+ if (!connected_ || group == nullptr || !group->CanRevive()) {
+ return;
+ }
+ QuicPacketHeader revived_header;
+ char revived_payload[kMaxPacketSize];
+ size_t len = group->Revive(&revived_header, revived_payload, kMaxPacketSize);
+ revived_header.public_header.connection_id = connection_id_;
+ revived_header.public_header.connection_id_length =
+ last_header_.public_header.connection_id_length;
+ revived_header.public_header.version_flag = false;
+ revived_header.public_header.reset_flag = false;
+ revived_header.public_header.sequence_number_length =
+ last_header_.public_header.sequence_number_length;
+ revived_header.fec_flag = false;
+ revived_header.is_in_fec_group = NOT_IN_FEC_GROUP;
+ revived_header.fec_group = 0;
+ group_map_.erase(last_header_.fec_group);
+ last_decrypted_packet_level_ = group->effective_encryption_level();
+ DCHECK_LT(last_decrypted_packet_level_, NUM_ENCRYPTION_LEVELS);
+ delete group;
+
+ last_packet_revived_ = true;
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnRevivedPacket(revived_header,
+ StringPiece(revived_payload, len));
+ }
+
+ ++stats_.packets_revived;
+ framer_.ProcessRevivedPacket(&revived_header,
+ StringPiece(revived_payload, len));
+}
+
+QuicFecGroup* QuicConnection::GetFecGroup() {
+ QuicFecGroupNumber fec_group_num = last_header_.fec_group;
+ if (fec_group_num == 0) {
+ return nullptr;
+ }
+ if (group_map_.count(fec_group_num) == 0) {
+ if (group_map_.size() >= kMaxFecGroups) { // Too many groups
+ if (fec_group_num < group_map_.begin()->first) {
+ // The group being requested is a group we've seen before and deleted.
+ // Don't recreate it.
+ return nullptr;
+ }
+ // Clear the lowest group number.
+ delete group_map_.begin()->second;
+ group_map_.erase(group_map_.begin());
+ }
+ group_map_[fec_group_num] = new QuicFecGroup();
+ }
+ return group_map_[fec_group_num];
+}
+
+void QuicConnection::SendConnectionClose(QuicErrorCode error) {
+ SendConnectionCloseWithDetails(error, string());
+}
+
+void QuicConnection::SendConnectionCloseWithDetails(QuicErrorCode error,
+ const string& details) {
+ // If we're write blocked, WritePacket() will not send, but will capture the
+ // serialized packet.
+ SendConnectionClosePacket(error, details);
+ if (connected_) {
+ // It's possible that while sending the connection close packet, we get a
+ // socket error and disconnect right then and there. Avoid a double
+ // disconnect in that case.
+ CloseConnection(error, false);
+ }
+}
+
+void QuicConnection::SendConnectionClosePacket(QuicErrorCode error,
+ const string& details) {
+ DVLOG(1) << ENDPOINT << "Force closing " << connection_id()
+ << " with error " << QuicUtils::ErrorToString(error)
+ << " (" << error << ") " << details;
+ ScopedPacketBundler ack_bundler(this, SEND_ACK);
+ QuicConnectionCloseFrame* frame = new QuicConnectionCloseFrame();
+ frame->error_code = error;
+ frame->error_details = details;
+ packet_generator_.AddControlFrame(QuicFrame(frame));
+ packet_generator_.FlushAllQueuedFrames();
+}
+
+void QuicConnection::CloseConnection(QuicErrorCode error, bool from_peer) {
+ if (!connected_) {
+ DLOG(DFATAL) << "Error: attempt to close an already closed connection"
+ << base::debug::StackTrace().ToString();
+ return;
+ }
+ connected_ = false;
+ if (debug_visitor_.get() != nullptr) {
+ debug_visitor_->OnConnectionClosed(error, from_peer);
+ }
+ visitor_->OnConnectionClosed(error, from_peer);
+ // Cancel the alarms so they don't trigger any action now that the
+ // connection is closed.
+ ack_alarm_->Cancel();
+ ping_alarm_->Cancel();
+ resume_writes_alarm_->Cancel();
+ retransmission_alarm_->Cancel();
+ send_alarm_->Cancel();
+ timeout_alarm_->Cancel();
+}
+
+void QuicConnection::SendGoAway(QuicErrorCode error,
+ QuicStreamId last_good_stream_id,
+ const string& reason) {
+ DVLOG(1) << ENDPOINT << "Going away with error "
+ << QuicUtils::ErrorToString(error)
+ << " (" << error << ")";
+
+ // Opportunistically bundle an ack with this outgoing packet.
+ ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
+ packet_generator_.AddControlFrame(
+ QuicFrame(new QuicGoAwayFrame(error, last_good_stream_id, reason)));
+}
+
+void QuicConnection::CloseFecGroupsBefore(
+ QuicPacketSequenceNumber sequence_number) {
+ FecGroupMap::iterator it = group_map_.begin();
+ while (it != group_map_.end()) {
+ // If this is the current group or the group doesn't protect this packet
+ // we can ignore it.
+ if (last_header_.fec_group == it->first ||
+ !it->second->ProtectsPacketsBefore(sequence_number)) {
+ ++it;
+ continue;
+ }
+ QuicFecGroup* fec_group = it->second;
+ DCHECK(!fec_group->CanRevive());
+ FecGroupMap::iterator next = it;
+ ++next;
+ group_map_.erase(it);
+ delete fec_group;
+ it = next;
+ }
+}
+
+size_t QuicConnection::max_packet_length() const {
+ return packet_generator_.max_packet_length();
+}
+
+void QuicConnection::set_max_packet_length(size_t length) {
+ return packet_generator_.set_max_packet_length(length);
+}
+
+bool QuicConnection::HasQueuedData() const {
+ return pending_version_negotiation_packet_ ||
+ !queued_packets_.empty() || packet_generator_.HasQueuedFrames();
+}
+
+bool QuicConnection::CanWriteStreamData() {
+ // Don't write stream data if there are negotiation or queued data packets
+ // to send. Otherwise, continue and bundle as many frames as possible.
+ if (pending_version_negotiation_packet_ || !queued_packets_.empty()) {
+ return false;
+ }
+
+ IsHandshake pending_handshake = visitor_->HasPendingHandshake() ?
+ IS_HANDSHAKE : NOT_HANDSHAKE;
+ // Sending queued packets may have caused the socket to become write blocked,
+ // or the congestion manager to prohibit sending. If we've sent everything
+ // we had queued and we're still not blocked, let the visitor know it can
+ // write more.
+ return ShouldGeneratePacket(NOT_RETRANSMISSION, HAS_RETRANSMITTABLE_DATA,
+ pending_handshake);
+}
+
+void QuicConnection::SetIdleNetworkTimeout(QuicTime::Delta timeout) {
+ // Adjust the idle timeout on client and server to prevent clients from
+ // sending requests to servers which have already closed the connection.
+ if (is_server_) {
+ timeout = timeout.Add(QuicTime::Delta::FromSeconds(1));
+ } else if (timeout > QuicTime::Delta::FromSeconds(1)) {
+ timeout = timeout.Subtract(QuicTime::Delta::FromSeconds(1));
+ }
+
+ if (timeout < idle_network_timeout_) {
+ idle_network_timeout_ = timeout;
+ if (FLAGS_quic_timeouts_only_from_alarms) {
+ SetTimeoutAlarm();
+ } else {
+ CheckForTimeout();
+ }
+ } else {
+ idle_network_timeout_ = timeout;
+ }
+}
+
+void QuicConnection::SetOverallConnectionTimeout(QuicTime::Delta timeout) {
+ if (timeout < overall_connection_timeout_) {
+ overall_connection_timeout_ = timeout;
+ if (FLAGS_quic_timeouts_only_from_alarms) {
+ SetTimeoutAlarm();
+ } else {
+ CheckForTimeout();
+ }
+ } else {
+ overall_connection_timeout_ = timeout;
+ }
+}
+
+void QuicConnection::SetNetworkTimeouts(QuicTime::Delta overall_timeout,
+ QuicTime::Delta idle_timeout) {
+ LOG_IF(DFATAL, idle_timeout > overall_timeout)
+ << "idle_timeout:" << idle_timeout.ToMilliseconds()
+ << " overall_timeout:" << overall_timeout.ToMilliseconds();
+ // Adjust the idle timeout on client and server to prevent clients from
+ // sending requests to servers which have already closed the connection.
+ if (is_server_) {
+ idle_timeout = idle_timeout.Add(QuicTime::Delta::FromSeconds(1));
+ } else if (idle_timeout > QuicTime::Delta::FromSeconds(1)) {
+ idle_timeout = idle_timeout.Subtract(QuicTime::Delta::FromSeconds(1));
+ }
+ overall_connection_timeout_ = overall_timeout;
+ idle_network_timeout_ = idle_timeout;
+
+ SetTimeoutAlarm();
+}
+
+void QuicConnection::CheckForTimeout() {
+ QuicTime now = clock_->ApproximateNow();
+ QuicTime time_of_last_packet = max(time_of_last_received_packet_,
+ time_of_last_sent_new_packet_);
+
+ // |delta| can be < 0 as |now| is approximate time but |time_of_last_packet|
+ // is accurate time. However, this should not change the behavior of
+ // timeout handling.
+ QuicTime::Delta idle_duration = now.Subtract(time_of_last_packet);
+ DVLOG(1) << ENDPOINT << "last packet "
+ << time_of_last_packet.ToDebuggingValue()
+ << " now:" << now.ToDebuggingValue()
+ << " idle_duration:" << idle_duration.ToMicroseconds()
+ << " idle_network_timeout: "
+ << idle_network_timeout_.ToMicroseconds();
+ if (idle_duration >= idle_network_timeout_) {
+ DVLOG(1) << ENDPOINT << "Connection timedout due to no network activity.";
+ SendConnectionClose(QUIC_CONNECTION_TIMED_OUT);
+ return;
+ }
+
+ if (!overall_connection_timeout_.IsInfinite()) {
+ QuicTime::Delta connected_duration =
+ now.Subtract(stats_.connection_creation_time);
+ DVLOG(1) << ENDPOINT << "connection time: "
+ << connected_duration.ToMicroseconds() << " overall timeout: "
+ << overall_connection_timeout_.ToMicroseconds();
+ if (connected_duration >= overall_connection_timeout_) {
+ DVLOG(1) << ENDPOINT <<
+ "Connection timedout due to overall connection timeout.";
+ SendConnectionClose(QUIC_CONNECTION_OVERALL_TIMED_OUT);
+ return;
+ }
+ }
+
+ SetTimeoutAlarm();
+}
+
+void QuicConnection::SetTimeoutAlarm() {
+ QuicTime time_of_last_packet = max(time_of_last_received_packet_,
+ time_of_last_sent_new_packet_);
+
+ QuicTime deadline = time_of_last_packet.Add(idle_network_timeout_);
+ if (!overall_connection_timeout_.IsInfinite()) {
+ deadline = min(deadline,
+ stats_.connection_creation_time.Add(
+ overall_connection_timeout_));
+ }
+
+ timeout_alarm_->Cancel();
+ timeout_alarm_->Set(deadline);
+}
+
+void QuicConnection::SetPingAlarm() {
+ if (is_server_) {
+ // Only clients send pings.
+ return;
+ }
+ if (!visitor_->HasOpenDataStreams()) {
+ ping_alarm_->Cancel();
+ // Don't send a ping unless there are open streams.
+ return;
+ }
+ QuicTime::Delta ping_timeout = QuicTime::Delta::FromSeconds(kPingTimeoutSecs);
+ ping_alarm_->Update(clock_->ApproximateNow().Add(ping_timeout),
+ QuicTime::Delta::FromSeconds(1));
+}
+
+QuicConnection::ScopedPacketBundler::ScopedPacketBundler(
+ QuicConnection* connection,
+ AckBundling send_ack)
+ : connection_(connection),
+ already_in_batch_mode_(connection != nullptr &&
+ connection->packet_generator_.InBatchMode()) {
+ if (connection_ == nullptr) {
+ return;
+ }
+ // Move generator into batch mode. If caller wants us to include an ack,
+ // check the delayed-ack timer to see if there's ack info to be sent.
+ if (!already_in_batch_mode_) {
+ DVLOG(1) << "Entering Batch Mode.";
+ connection_->packet_generator_.StartBatchOperations();
+ }
+ // Bundle an ack if the alarm is set or with every second packet if we need to
+ // raise the peer's least unacked.
+ bool ack_pending =
+ connection_->ack_alarm_->IsSet() || connection_->stop_waiting_count_ > 1;
+ if (send_ack == SEND_ACK || (send_ack == BUNDLE_PENDING_ACK && ack_pending)) {
+ DVLOG(1) << "Bundling ack with outgoing packet.";
+ connection_->SendAck();
+ }
+}
+
+QuicConnection::ScopedPacketBundler::~ScopedPacketBundler() {
+ if (connection_ == nullptr) {
+ return;
+ }
+ // If we changed the generator's batch state, restore original batch state.
+ if (!already_in_batch_mode_) {
+ DVLOG(1) << "Leaving Batch Mode.";
+ connection_->packet_generator_.FinishBatchOperations();
+ }
+ DCHECK_EQ(already_in_batch_mode_,
+ connection_->packet_generator_.InBatchMode());
+}
+
+HasRetransmittableData QuicConnection::IsRetransmittable(
+ const QueuedPacket& packet) {
+ // Retransmitted packets retransmittable frames are owned by the unacked
+ // packet map, but are not present in the serialized packet.
+ if (packet.transmission_type != NOT_RETRANSMISSION ||
+ packet.serialized_packet.retransmittable_frames != nullptr) {
+ return HAS_RETRANSMITTABLE_DATA;
+ } else {
+ return NO_RETRANSMITTABLE_DATA;
+ }
+}
+
+bool QuicConnection::IsConnectionClose(
+ QueuedPacket packet) {
+ RetransmittableFrames* retransmittable_frames =
+ packet.serialized_packet.retransmittable_frames;
+ if (!retransmittable_frames) {
+ return false;
+ }
+ for (size_t i = 0; i < retransmittable_frames->frames().size(); ++i) {
+ if (retransmittable_frames->frames()[i].type == CONNECTION_CLOSE_FRAME) {
+ return true;
+ }
+ }
+ return false;
+}
+
+} // namespace net