Animation API


dictionary EasingFunctionSettings { Float duration; // required Callback? completionCallback = null; } abstract class EasingFunction { abstract constructor (EasingFunctionSettings settings); abstract Float getFactor(Float time); // calls completionCallback if time >= duration // then returns a number ostensibly in the range 0.0 to 1.0 // (but it could in practice go outside this range, e.g. for // animation styles that overreach then come back) }