Sky DOM APIs
// DOM
typedef ChildNode (Element or Text);
typedef ChildArgument (Element or Text or String);
abstract class Node : EventTarget { // implemented in C++
readonly attribute TreeScope? ownerScope; // O(1)
readonly attribute ParentNode? parentNode; // O(1)
readonly attribute Element? parentElement; // O(1) // if parentNode isn't an element, returns null
readonly attribute ChildNode? previousSibling; // O(1)
readonly attribute ChildNode? nextSibling; // O(1)
virtual Array<EventTarget> getEventDispatchChain(); // O(N) in number of ancestors across shadow trees // implements EventTarget.getEventDispatchChain()
// returns the event dispatch chain (including handling shadow trees)
// the following all throw if parentNode is null
void insertBefore(ChildArgument... nodes); // O(N) in number of arguments plus all their descendants
void insertAfter(ChildArgument... nodes); // O(N) in number of arguments plus all their descendants
void replaceWith(ChildArgument... nodes); // O(N) in number of descendants plus arguments plus all their descendants
void remove(); // O(N) in number of descendants
Node cloneNode(Boolean deep = false); // O(1) if deep=false, O(N) in the number of descendants if deep=true
// called when parentNode changes
virtual void parentChangeCallback(ParentNode? oldParent, ParentNode? newParent, ChildNode? previousSibling, ChildNode? nextSibling); // O(N) in descendants (calls attached/detached)
virtual void attachedCallback(); // noop
virtual void detachedCallback(); // noop
Array<ContentElement> getDestinationInsertionPoints(); // O(N) in number of insertion points the node is in
// returns the <content> elements to which this element was distributed
readonly attribute ElementStyleDeclarationList? style; // O(1)
// for nodes that aren't reachable from the Application Document, returns null
// (so in particular orphaned subtrees and nodes in module documents don't have one)
// -- should be updated when the node's parent chain changes (same time as, e.g.,
// the id hashtable is updated)
// also always returns null for ContentElement elements and ShadowRoot nodes
readonly attribute RenderNode? renderNode; // O(1)
// this will be null until the first time it is rendered
// it becomes null again when it is taken out of the rendering (see style.md)
abstract virtual LayoutManagerConstructor getLayoutManager(); // O(1)
void resetLayoutManager(); // O(1)
// if renderNode is non-null:
// sets renderNode.layoutManager to null
// sets renderNode.needsManager to true
}
abstract class ParentNode : Node {
readonly attribute ChildNode? firstChild; // O(1)
readonly attribute ChildNode? lastChild; // O(1)
// Returns a new Array every time.
Array<ChildNode> getChildNodes(); // O(N) in number of child nodes
Array<Element> getChildElements(); // O(N) in number of child nodes // TODO(ianh): might not be necessary if we have the parser drop unnecessary whitespace text nodes
void append(ChildArgument... nodes); // O(N) in number of arguments plus all their descendants
void prepend(ChildArgument... nodes); // O(N) in number of arguments plus all their descendants
void replaceChildrenWith(ChildArgument... nodes); // O(N) in number of descendants plus arguments plus all their descendants
}
class Attr {
constructor (String name, String value = ''); // O(1)
readonly attribute String name; // O(1)
readonly attribute String value; // O(1)
}
abstract class Element : ParentNode {
readonly attribute String tagName; // O(1)
Boolean hasAttribute(String name); // O(N) in number of attributes
String getAttribute(String name); // O(N) in number of attributes
void setAttribute(String name, String value = ''); // O(N) in number of attributes
void removeAttribute(String name); // O(N) in number of attributes
// Returns a new Array and new Attr instances every time.
Array<Attr> getAttributes(); // O(N) in number of attributes
readonly attribute ShadowRoot? shadowRoot; // O(1) // returns the shadow root // TODO(ianh): Should this be mutable? It would help explain how it gets set...
virtual void endTagParsedCallback(); // noop
virtual void attributeChangeCallback(String name, String? oldValue, String? newValue); // noop
// TODO(ianh): does a node ever need to know when it's been redistributed?
virtual LayoutManagerConstructor getLayoutManager(); // O(1)
// default implementation looks up the 'display' property and returns the value:
// if (renderNode)
// return renderNode.getProperty(phDisplay);
// return null;
}
class Text : Node {
constructor (String value = ''); // O(1)
attribute String value; // O(1)
void replaceWith(String node); // O(1) // special case override of Node.replaceWith()
virtual void valueChangeCallback(String? oldValue, String? newValue); // noop
virtual LayoutManagerConstructor getLayoutManager(); // O(1)
// default implementation returns TextLayoutManager's constructor
}
class DocumentFragment : ParentNode {
constructor (ChildArguments... nodes); // O(N) in number of arguments plus all their descendants
}
abstract class TreeScope : ParentNode {
readonly attribute Document? ownerDocument; // O(1)
readonly attribute TreeScope? parentScope; // O(1)
Element? findId(String id); // O(1)
}
class ShadowRoot : TreeScope {
constructor (Element host); // O(1) // note that there is no way in the API to use a newly created ShadowRoot
readonly attribute Element host; // O(1)
}
class Document : TreeScope {
constructor (ChildArguments... nodes); // O(N) in number of arguments plus all their descendants
virtual LayoutManagerConstructor getLayoutManager(); // O(1)
// returns sky.rootLayoutManager;
}
attribute LayoutManagerConstructor rootLayoutManager; // O(1)
// initially configured to return BlockLayoutManager
// BUILT-IN ELEMENTS
class ImportElement : Element {
constructor (Dictionary<String> attributes, ChildArguments... nodes); // O(M+N), M = number of attributes, N = number of nodes plus all their descendants
constructor (ChildArguments... nodes); // shorthand
constructor (Dictionary<String> attributes); // shorthand
constructor (); // shorthand
constructor attribute String tagName; // O(1) // "import"
constructor attribute Boolean shadow; // O(1) // false
virtual LayoutManagerConstructor getLayoutManager(); // O(1)
// returns null
}
class TemplateElement : Element {
constructor (Dictionary<String> attributes, ChildArguments... nodes); // O(M+N), M = number of attributes, N = number of nodes plus all their descendants
constructor (ChildArguments... nodes); // shorthand
constructor (Dictionary<String> attributes); // shorthand
constructor (); // shorthand
constructor attribute String tagName; // O(1) // "template"
constructor attribute Boolean shadow; // O(1) // false
readonly attribute DocumentFragment content; // O(1)
virtual LayoutManagerConstructor getLayoutManager(); // O(1)
// returns null
}
class ScriptElement : Element {
constructor (Dictionary<String> attributes, ChildArguments... nodes); // O(M+N), M = number of attributes, N = number of nodes plus all their descendants
constructor (ChildArguments... nodes); // shorthand
constructor (Dictionary<String> attributes); // shorthand
constructor (); // shorthand
constructor attribute String tagName; // O(1) // "script"
constructor attribute Boolean shadow; // O(1) // false
virtual LayoutManagerConstructor getLayoutManager(); // O(1)
// returns null
}
class StyleElement : Element {
constructor (Dictionary<String> attributes, ChildArguments... nodes); // O(M+N), M = number of attributes, N = number of nodes plus all their descendants
constructor (ChildArguments... nodes); // shorthand
constructor (Dictionary<String> attributes); // shorthand
constructor (); // shorthand
constructor attribute String tagName; // O(1) // "style"
constructor attribute Boolean shadow; // O(1) // false
Array<Rule> getRules(); // O(N) in rules
virtual LayoutManagerConstructor getLayoutManager(); // O(1)
// returns null
}
class ContentElement : Element {
constructor (Dictionary<String> attributes, ChildArguments... nodes); // O(M+N), M = number of attributes, N = number of nodes plus all their descendants
constructor (ChildArguments... nodes); // shorthand
constructor (Dictionary<String> attributes); // shorthand
constructor (); // shorthand
constructor attribute String tagName; // O(1) // "content"
constructor attribute Boolean shadow; // O(1) // false
Array<Node> getDistributedNodes(); // O(N) in distributed nodes
virtual LayoutManagerConstructor getLayoutManager(); // O(1)
// returns null
}
class ImgElement : Element {
constructor (Dictionary<String> attributes, ChildArguments... nodes); // O(M+N), M = number of attributes, N = number of nodes plus all their descendants
constructor (ChildArguments... nodes); // shorthand
constructor (Dictionary<String> attributes); // shorthand
constructor (); // shorthand
constructor attribute String tagName; // O(1) // "img"
constructor attribute Boolean shadow; // O(1) // false
virtual LayoutManagerConstructor getLayoutManager(); // O(1)
// returns ImgElementLayoutManager
}
class DivElement : Element {
constructor (Dictionary<String> attributes, ChildArguments... nodes); // O(M+N), M = number of attributes, N = number of nodes plus all their descendants
constructor (ChildArguments... nodes); // shorthand
constructor (Dictionary<String> attributes); // shorthand
constructor (); // shorthand
constructor attribute String tagName; // O(1) // "div"
constructor attribute Boolean shadow; // O(1) // false
}
class SpanElement : Element {
constructor (Dictionary<String> attributes, ChildArguments... nodes); // O(M+N), M = number of attributes, N = number of nodes plus all their descendants
constructor (ChildArguments... nodes); // shorthand
constructor (Dictionary<String> attributes); // shorthand
constructor (); // shorthand
constructor attribute String tagName; // O(1) // "span"
constructor attribute Boolean shadow; // O(1) // false
}
class IframeElement : Element {
constructor (Dictionary<String> attributes, ChildArguments... nodes); // O(M+N), M = number of attributes, N = number of nodes plus all their descendants
constructor (ChildArguments... nodes); // shorthand
constructor (Dictionary<String> attributes); // shorthand
constructor (); // shorthand
constructor attribute String tagName; // O(1) // "iframe"
constructor attribute Boolean shadow; // O(1) // false
virtual LayoutManagerConstructor getLayoutManager(); // O(1)
// returns IframeElementLayoutManager
}
class TElement : Element {
constructor (Dictionary<String> attributes, ChildArguments... nodes); // O(M+N), M = number of attributes, N = number of nodes plus all their descendants
constructor (ChildArguments... nodes); // shorthand
constructor (Dictionary<String> attributes); // shorthand
constructor (); // shorthand
constructor attribute String tagName; // O(1) // "t"
constructor attribute Boolean shadow; // O(1) // false
}
class AElement : Element {
constructor (Dictionary<String> attributes, ChildArguments... nodes); // O(M+N), M = number of attributes, N = number of nodes plus all their descendants
constructor (ChildArguments... nodes); // shorthand
constructor (Dictionary<String> attributes); // shorthand
constructor (); // shorthand
constructor attribute String tagName; // O(1) // "a"
constructor attribute Boolean shadow; // O(1) // false
}
class TitleElement : Element {
constructor (Dictionary<String> attributes, ChildArguments... nodes); // O(M+N), M = number of attributes, N = number of nodes plus all their descendants
constructor (ChildArguments... nodes); // shorthand
constructor (Dictionary<String> attributes); // shorthand
constructor (); // shorthand
constructor attribute String tagName; // O(1) // "title"
constructor attribute Boolean shadow; // O(1) // false
virtual LayoutManagerConstructor getLayoutManager(); // O(1)
// returns null
}
class ErrorElement : Element {
constructor (Dictionary<String> attributes, ChildArguments... nodes); // O(M+N), M = number of attributes, N = number of nodes plus all their descendants
constructor (ChildArguments... nodes); // shorthand
constructor (Dictionary<String> attributes); // shorthand
constructor (); // shorthand
constructor attribute String tagName; // O(1) // "error"
constructor attribute Boolean shadow; // O(1) // false
virtual LayoutManagerConstructor getLayoutManager(); // O(1)
// returns ErrorElementLayoutManager
}
interface ElementConstructor {
constructor (Dictionary<String> attributes, ChildArguments... nodes); // O(M+N), M = number of attributes, N = number of nodes plus all their descendants
constructor (ChildArguments... nodes); // shorthand
constructor (Dictionary<String> attributes); // shorthand
constructor (); // shorthand
constructor attribute String tagName;
constructor attribute Boolean shadow;
}
class SelectorQuery {
constructor (String selector); // O(F()) where F() is the complexity of the selector
Boolean matches(Element element); // O(F())
Element? find(Element root); // O(N*F())+O(M) where N is the number of descendants and M the average depth of the tree
Element? find(DocumentFragment root); // O(N*F())+O(M) where N is the number of descendants and M the average depth of the tree
Element? find(TreeScope root); // O(N*F()) where N is the number of descendants
Array<Element> findAll(Element root); // O(N*F())+O(N*M) where N is the number of descendants and M the average depth of the tree
Array<Element> findAll(DocumentFragment root); // O(N*F())+O(N*M) where N is the number of descendants and M the average depth of the tree
Array<Element> findAll(TreeScope root); // O(N*F()) where N is the number of descendants
}