Revved to chromium 0e1d34edba6a5d8f7fe43c5b675880a36f4b3861 refs/remotes/origin/HEAD
filter gyp out of build/landmines.py
filter pepper out of mojo/examples/BUILD.gn
filter html_viewer out of mojo/services/BUILD.gn
filter js out of mojo/BUILD.gn and mojo/tools/data/unittests
filter js/bindings out of mojo/public/BUILD.gn
applied patch gpu_media.patch
applied patch cc_strip_video.patch
applied patch ui_test_support.patch
applied patch remove_ipc_deps.patch
applied patch ui_compositor.patch
applied patch net_sql.patch
diff --git a/net/tools/balsa/simple_buffer.h b/net/tools/balsa/simple_buffer.h
index d58894e..d914ec5 100644
--- a/net/tools/balsa/simple_buffer.h
+++ b/net/tools/balsa/simple_buffer.h
@@ -16,7 +16,7 @@
public:
SimpleBuffer();
explicit SimpleBuffer(int size);
- virtual ~SimpleBuffer();
+ ~SimpleBuffer() override;
std::string str() const;
@@ -32,32 +32,32 @@
// The following functions all override pure virtual functions
// in BufferInterface. See buffer_interface.h for a description
// of what they do.
- virtual int ReadableBytes() const override;
- virtual int BufferSize() const override;
- virtual int BytesFree() const override;
+ int ReadableBytes() const override;
+ int BufferSize() const override;
+ int BytesFree() const override;
- virtual bool Empty() const override;
- virtual bool Full() const override;
+ bool Empty() const override;
+ bool Full() const override;
- virtual int Write(const char* bytes, int size) override;
+ int Write(const char* bytes, int size) override;
- virtual void GetWritablePtr(char **ptr, int* size) const override;
+ void GetWritablePtr(char** ptr, int* size) const override;
- virtual void GetReadablePtr(char **ptr, int* size) const override;
+ void GetReadablePtr(char** ptr, int* size) const override;
- virtual int Read(char* bytes, int size) override;
+ int Read(char* bytes, int size) override;
- virtual void Clear() override;
+ void Clear() override;
// This can be an expensive operation: costing a new/delete, and copying of
// all existing data. Even if the existing buffer does not need to be
// resized, unread data may still need to be non-destructively copied to
// consolidate fragmented free space.
- virtual bool Reserve(int size) override;
+ bool Reserve(int size) override;
- virtual void AdvanceReadablePtr(int amount_to_advance) override;
+ void AdvanceReadablePtr(int amount_to_advance) override;
- virtual void AdvanceWritablePtr(int amount_to_advance) override;
+ void AdvanceWritablePtr(int amount_to_advance) override;
void Swap(SimpleBuffer* other) {
char* tmp = storage_;