| Sky SDK |
| ======= |
| |
| This document describes an experimental development kit for Sky. We're still |
| iterating on Sky heavily, which means the framework and underlying engine are |
| both likely to change in incompatible ways several times, but if you're |
| interested in trying out the system, this document can help you get started. |
| |
| Set up your device |
| ------------------ |
| |
| Currently Sky requires an Android device running the Lollipop (or newer) version |
| of the Android operating system. |
| |
| 1. Install ``Sky`` on your device by via the Play Store. The Sky app on your |
| device is capable of displaying applications written using Sky. |
| |
| 2. Enable developer mode on your device by visiting ``Settings > About phone`` |
| and tapping the ``Build number`` field five times. |
| |
| 3. Enable ``USB debugging`` in ``Settings > Developer options``. |
| |
| Set up your computer |
| -------------------- |
| |
| 1. Install the ``adb`` tool from the Android SDK. |
| - Mac: ``brew install android-platform-tools`` |
| - Linux: ``sudo apt-get install android-tools-adb`` |
| |
| 2. Download the Sky framework: |
| - ``git clone https://github.com/domokit/sky-sdk.git`` |
| |
| 3. Using a USB cable, plug your phone into your computer. If prompted on your |
| device, authorize your computer to access your device. |
| |
| Running a Sky application |
| ------------------------- |
| |
| 1. ``/path/to/sky-sdk/shelldb myapp.sky && adb logcat`` |