Move window_manager service implementation to //services
R=erg@chromium.org
Review URL: https://codereview.chromium.org/765753003
diff --git a/services/window_manager/focus_controller_unittest.cc b/services/window_manager/focus_controller_unittest.cc
new file mode 100644
index 0000000..b665aab
--- /dev/null
+++ b/services/window_manager/focus_controller_unittest.cc
@@ -0,0 +1,449 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "services/window_manager/focus_controller.h"
+
+#include "mojo/converters/geometry/geometry_type_converters.h"
+#include "services/window_manager/basic_focus_rules.h"
+#include "services/window_manager/focus_controller_observer.h"
+#include "services/window_manager/view_event_dispatcher.h"
+#include "services/window_manager/view_targeter.h"
+#include "services/window_manager/window_manager_test_util.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "ui/events/test/event_generator.h"
+#include "ui/gfx/geometry/rect.h"
+
+namespace mojo {
+
+// Counts the number of events that occur.
+class FocusNotificationObserver : public FocusControllerObserver {
+ public:
+ FocusNotificationObserver()
+ : activation_changed_count_(0),
+ focus_changed_count_(0),
+ reactivation_count_(0),
+ reactivation_requested_window_(NULL),
+ reactivation_actual_window_(NULL) {}
+ ~FocusNotificationObserver() override {}
+
+ void ExpectCounts(int activation_changed_count, int focus_changed_count) {
+ EXPECT_EQ(activation_changed_count, activation_changed_count_);
+ EXPECT_EQ(focus_changed_count, focus_changed_count_);
+ }
+ int reactivation_count() const { return reactivation_count_; }
+ View* reactivation_requested_window() const {
+ return reactivation_requested_window_;
+ }
+ View* reactivation_actual_window() const {
+ return reactivation_actual_window_;
+ }
+
+ protected:
+ // Overridden from FocusControllerObserver:
+ void OnViewActivated(View* gained_active, View* lost_active) override {
+ ++activation_changed_count_;
+ }
+
+ void OnViewFocused(View* gained_focus, View* lost_focus) override {
+ ++focus_changed_count_;
+ }
+
+ void OnAttemptToReactivateView(View* request_active,
+ View* actual_active) override {
+ ++reactivation_count_;
+ reactivation_requested_window_ = request_active;
+ reactivation_actual_window_ = actual_active;
+ }
+
+ private:
+ int activation_changed_count_;
+ int focus_changed_count_;
+ int reactivation_count_;
+ View* reactivation_requested_window_;
+ View* reactivation_actual_window_;
+
+ DISALLOW_COPY_AND_ASSIGN(FocusNotificationObserver);
+};
+
+class ScopedFocusNotificationObserver : public FocusNotificationObserver {
+ public:
+ ScopedFocusNotificationObserver(FocusController* focus_controller)
+ : focus_controller_(focus_controller) {
+ focus_controller_->AddObserver(this);
+ }
+ ~ScopedFocusNotificationObserver() override {
+ focus_controller_->RemoveObserver(this);
+ }
+
+ private:
+ mojo::FocusController* focus_controller_;
+
+ DISALLOW_COPY_AND_ASSIGN(ScopedFocusNotificationObserver);
+};
+
+// Only responds to events if a message contains |target| as a parameter.
+class ScopedFilteringFocusNotificationObserver
+ : public FocusNotificationObserver {
+ public:
+ ScopedFilteringFocusNotificationObserver(FocusController* focus_controller,
+ View* target)
+ : focus_controller_(focus_controller), target_(target) {
+ focus_controller_->AddObserver(this);
+ }
+ ~ScopedFilteringFocusNotificationObserver() override {
+ focus_controller_->RemoveObserver(this);
+ }
+
+ private:
+ // Overridden from FocusControllerObserver:
+ void OnViewActivated(View* gained_active, View* lost_active) override {
+ if (gained_active == target_ || lost_active == target_)
+ FocusNotificationObserver::OnViewActivated(gained_active, lost_active);
+ }
+
+ void OnViewFocused(View* gained_focus, View* lost_focus) override {
+ if (gained_focus == target_ || lost_focus == target_)
+ FocusNotificationObserver::OnViewFocused(gained_focus, lost_focus);
+ }
+
+ void OnAttemptToReactivateView(View* request_active,
+ View* actual_active) override {
+ if (request_active == target_ || actual_active == target_) {
+ FocusNotificationObserver::OnAttemptToReactivateView(request_active,
+ actual_active);
+ }
+ }
+
+ mojo::FocusController* focus_controller_;
+ View* target_;
+
+ DISALLOW_COPY_AND_ASSIGN(ScopedFilteringFocusNotificationObserver);
+};
+
+// Used to fake the handling of events in the pre-target phase.
+class SimpleEventHandler : public ui::EventHandler {
+ public:
+ SimpleEventHandler() {}
+ ~SimpleEventHandler() override {}
+
+ // Overridden from ui::EventHandler:
+ void OnMouseEvent(ui::MouseEvent* event) override {
+ event->SetHandled();
+ }
+ void OnGestureEvent(ui::GestureEvent* event) override {
+ event->SetHandled();
+ }
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(SimpleEventHandler);
+};
+
+// BasicFocusRules subclass that allows basic overrides of focus/activation to
+// be tested. This is intended more as a test that the override system works at
+// all, rather than as an exhaustive set of use cases, those should be covered
+// in tests for those FocusRules implementations.
+class TestFocusRules : public BasicFocusRules {
+ public:
+ TestFocusRules(View* root)
+ : BasicFocusRules(root), focus_restriction_(NULL) {}
+
+ // Restricts focus and activation to this window and its child hierarchy.
+ void set_focus_restriction(View* focus_restriction) {
+ focus_restriction_ = focus_restriction;
+ }
+
+ // Overridden from BasicFocusRules:
+ bool CanActivateView(View* view) const override {
+ // Restricting focus to a non-activatable child view means the activatable
+ // parent outside the focus restriction is activatable.
+ bool can_activate =
+ CanFocusOrActivate(view) || view->Contains(focus_restriction_);
+ return can_activate ? BasicFocusRules::CanActivateView(view) : false;
+ }
+ bool CanFocusView(View* view) const override {
+ return CanFocusOrActivate(view) ? BasicFocusRules::CanFocusView(view)
+ : false;
+ }
+ View* GetActivatableView(View* view) const override {
+ return BasicFocusRules::GetActivatableView(
+ CanFocusOrActivate(view) ? view : focus_restriction_);
+ }
+ View* GetFocusableView(View* view) const override {
+ return BasicFocusRules::GetFocusableView(
+ CanFocusOrActivate(view) ? view : focus_restriction_);
+ }
+ View* GetNextActivatableView(View* ignore) const override {
+ View* next_activatable = BasicFocusRules::GetNextActivatableView(ignore);
+ return CanFocusOrActivate(next_activatable)
+ ? next_activatable
+ : GetActivatableView(focus_restriction_);
+ }
+
+ private:
+ bool CanFocusOrActivate(View* view) const {
+ return !focus_restriction_ || focus_restriction_->Contains(view);
+ }
+
+ View* focus_restriction_;
+
+ DISALLOW_COPY_AND_ASSIGN(TestFocusRules);
+};
+
+// Common infrastructure shared by all FocusController test types.
+class FocusControllerTestBase : public testing::Test {
+ protected:
+ // Hierarchy used by all tests:
+ // root_window
+ // +-- w1
+ // | +-- w11
+ // | +-- w12
+ // +-- w2
+ // | +-- w21
+ // | +-- w211
+ // +-- w3
+ FocusControllerTestBase()
+ : root_view_(0, gfx::Rect(0, 0, 800, 600)),
+ v1(1, gfx::Rect(0, 0, 50, 50), root_view()),
+ v11(11, gfx::Rect(5, 5, 10, 10), &v1),
+ v12(12, gfx::Rect(15, 15, 10, 10), &v1),
+ v2(2, gfx::Rect(75, 75, 50, 50), root_view()),
+ v21(21, gfx::Rect(5, 5, 10, 10), &v2),
+ v211(211, gfx::Rect(1, 1, 5, 5), &v21),
+ v3(3, gfx::Rect(125, 125, 50, 50), root_view()) {}
+
+ // Overridden from testing::Test:
+ void SetUp() override {
+ testing::Test::SetUp();
+
+ test_focus_rules_ = new TestFocusRules(root_view());
+ focus_controller_.reset(
+ new FocusController(scoped_ptr<FocusRules>(test_focus_rules_)));
+
+ ViewTarget* root_target = root_view_.target();
+ root_target->SetEventTargeter(scoped_ptr<ViewTargeter>(new ViewTargeter()));
+ view_event_dispatcher_.reset(new ViewEventDispatcher());
+ view_event_dispatcher_->SetRootViewTarget(root_target);
+
+ GetRootViewTarget()->AddPreTargetHandler(focus_controller_.get());
+ }
+
+ void TearDown() override {
+ GetRootViewTarget()->RemovePreTargetHandler(focus_controller_.get());
+ view_event_dispatcher_.reset();
+
+ test_focus_rules_ = nullptr; // Owned by FocusController.
+ focus_controller_.reset();
+
+ testing::Test::TearDown();
+ }
+
+ void FocusView(View* view) { focus_controller_->FocusView(view); }
+ View* GetFocusedView() { return focus_controller_->GetFocusedView(); }
+ int GetFocusedViewId() {
+ View* focused_view = GetFocusedView();
+ return focused_view ? focused_view->id() : -1;
+ }
+ void ActivateView(View* view) { focus_controller_->ActivateView(view); }
+ void DeactivateView(View* view) { focus_controller_->DeactivateView(view); }
+ View* GetActiveView() { return focus_controller_->GetActiveView(); }
+ int GetActiveViewId() {
+ View* active_view = GetActiveView();
+ return active_view ? active_view->id() : -1;
+ }
+
+ View* GetViewById(int id) { return root_view_.GetChildById(id); }
+
+ void ClickLeftButton(View* view) {
+ // Get the center bounds of |target| in |root_view_| coordinate space.
+ gfx::Point center =
+ gfx::Rect(view->bounds().To<gfx::Rect>().size()).CenterPoint();
+ ViewTarget::ConvertPointToTarget(ViewTarget::TargetFromView(view),
+ root_view_.target(), ¢er);
+
+ ui::MouseEvent button_down(ui::ET_MOUSE_PRESSED, center, center,
+ ui::EF_LEFT_MOUSE_BUTTON, ui::EF_NONE);
+ ui::EventDispatchDetails details =
+ view_event_dispatcher_->OnEventFromSource(&button_down);
+ CHECK(!details.dispatcher_destroyed);
+
+ ui::MouseEvent button_up(ui::ET_MOUSE_RELEASED, center, center,
+ ui::EF_LEFT_MOUSE_BUTTON, ui::EF_NONE);
+ details = view_event_dispatcher_->OnEventFromSource(&button_up);
+ CHECK(!details.dispatcher_destroyed);
+ }
+
+ ViewTarget* GetRootViewTarget() {
+ return ViewTarget::TargetFromView(root_view());
+ }
+
+ View* root_view() { return &root_view_; }
+ TestFocusRules* test_focus_rules() { return test_focus_rules_; }
+ FocusController* focus_controller() { return focus_controller_.get(); }
+
+ // Test functions.
+ virtual void BasicFocus() = 0;
+ virtual void BasicActivation() = 0;
+ virtual void FocusEvents() = 0;
+
+ private:
+ TestView root_view_;
+ scoped_ptr<FocusController> focus_controller_;
+ TestFocusRules* test_focus_rules_;
+ // TODO(erg): The aura version of this class also keeps track of WMState. Do
+ // we need something analogous here?
+
+ scoped_ptr<ViewEventDispatcher> view_event_dispatcher_;
+
+ TestView v1;
+ TestView v11;
+ TestView v12;
+ TestView v2;
+ TestView v21;
+ TestView v211;
+ TestView v3;
+
+ DISALLOW_COPY_AND_ASSIGN(FocusControllerTestBase);
+};
+
+// Test base for tests where focus is directly set to a target window.
+class FocusControllerDirectTestBase : public FocusControllerTestBase {
+ protected:
+ FocusControllerDirectTestBase() {}
+
+ // Different test types shift focus in different ways.
+ virtual void FocusViewDirect(View* view) = 0;
+ virtual void ActivateViewDirect(View* view) = 0;
+ virtual void DeactivateViewDirect(View* view) = 0;
+
+ // Input events do not change focus if the window can not be focused.
+ virtual bool IsInputEvent() = 0;
+
+ void FocusViewById(int id) {
+ View* view = root_view()->GetChildById(id);
+ DCHECK(view);
+ FocusViewDirect(view);
+ }
+ void ActivateViewById(int id) {
+ View* view = root_view()->GetChildById(id);
+ DCHECK(view);
+ ActivateViewDirect(view);
+ }
+
+ // Overridden from FocusControllerTestBase:
+ void BasicFocus() override {
+ EXPECT_EQ(nullptr, GetFocusedView());
+ FocusViewById(1);
+ EXPECT_EQ(1, GetFocusedViewId());
+ FocusViewById(2);
+ EXPECT_EQ(2, GetFocusedViewId());
+ }
+ void BasicActivation() override {
+ EXPECT_EQ(nullptr, GetActiveView());
+ ActivateViewById(1);
+ EXPECT_EQ(1, GetActiveViewId());
+ ActivateViewById(2);
+ EXPECT_EQ(2, GetActiveViewId());
+ // Verify that attempting to deactivate NULL does not crash and does not
+ // change activation.
+ DeactivateView(nullptr);
+ EXPECT_EQ(2, GetActiveViewId());
+ DeactivateView(GetActiveView());
+ EXPECT_EQ(1, GetActiveViewId());
+ }
+ void FocusEvents() override {
+ ScopedFocusNotificationObserver root_observer(focus_controller());
+ ScopedFilteringFocusNotificationObserver observer1(focus_controller(),
+ GetViewById(1));
+ ScopedFilteringFocusNotificationObserver observer2(focus_controller(),
+ GetViewById(2));
+
+ root_observer.ExpectCounts(0, 0);
+ observer1.ExpectCounts(0, 0);
+ observer2.ExpectCounts(0, 0);
+
+ FocusViewById(1);
+ root_observer.ExpectCounts(1, 1);
+ observer1.ExpectCounts(1, 1);
+ observer2.ExpectCounts(0, 0);
+
+ FocusViewById(2);
+ root_observer.ExpectCounts(2, 2);
+ observer1.ExpectCounts(2, 2);
+ observer2.ExpectCounts(1, 1);
+ }
+
+ // TODO(erg): There are a whole bunch other tests here. Port them.
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(FocusControllerDirectTestBase);
+};
+
+// Focus and Activation changes via the FocusController API.
+class FocusControllerApiTest : public FocusControllerDirectTestBase {
+ public:
+ FocusControllerApiTest() {}
+
+ private:
+ // Overridden from FocusControllerTestBase:
+ void FocusViewDirect(View* view) override { FocusView(view); }
+ void ActivateViewDirect(View* view) override { ActivateView(view); }
+ void DeactivateViewDirect(View* view) override { DeactivateView(view); }
+ bool IsInputEvent() override { return false; }
+
+ DISALLOW_COPY_AND_ASSIGN(FocusControllerApiTest);
+};
+
+// Focus and Activation changes via input events.
+class FocusControllerMouseEventTest : public FocusControllerDirectTestBase {
+ public:
+ FocusControllerMouseEventTest() {}
+
+ // Tests that a handled mouse event does not trigger a window activation.
+ void IgnoreHandledEvent() {
+ EXPECT_EQ(NULL, GetActiveView());
+ View* v1 = root_view()->GetChildById(1);
+ SimpleEventHandler handler;
+ GetRootViewTarget()->PrependPreTargetHandler(&handler);
+ ClickLeftButton(v1);
+ EXPECT_EQ(NULL, GetActiveView());
+ // TODO(erg): Add gesture testing when we get gestures working.
+ GetRootViewTarget()->RemovePreTargetHandler(&handler);
+ ClickLeftButton(v1);
+ EXPECT_EQ(1, GetActiveViewId());
+ }
+
+ private:
+ // Overridden from FocusControllerTestBase:
+ void FocusViewDirect(View* view) override { ClickLeftButton(view); }
+ void ActivateViewDirect(View* view) override { ClickLeftButton(view); }
+ void DeactivateViewDirect(View* view) override {
+ View* next_activatable = test_focus_rules()->GetNextActivatableView(view);
+ ClickLeftButton(next_activatable);
+ }
+ bool IsInputEvent() override { return true; }
+
+ DISALLOW_COPY_AND_ASSIGN(FocusControllerMouseEventTest);
+};
+
+#define FOCUS_CONTROLLER_TEST(TESTCLASS, TESTNAME) \
+ TEST_F(TESTCLASS, TESTNAME) { TESTNAME(); }
+
+// Runs direct focus change tests (input events and API calls).
+//
+// TODO(erg): Enable gesture events in the future.
+#define DIRECT_FOCUS_CHANGE_TESTS(TESTNAME) \
+ FOCUS_CONTROLLER_TEST(FocusControllerApiTest, TESTNAME) \
+ FOCUS_CONTROLLER_TEST(FocusControllerMouseEventTest, TESTNAME)
+
+DIRECT_FOCUS_CHANGE_TESTS(BasicFocus);
+DIRECT_FOCUS_CHANGE_TESTS(BasicActivation);
+DIRECT_FOCUS_CHANGE_TESTS(FocusEvents);
+
+// TODO(erg): Also port IMPLICIT_FOCUS_CHANGE_TARGET_TESTS / ALL_FOCUS_TESTS
+// here, and replace the above direct testing list.
+
+// If a mouse event was handled, it should not activate a window.
+FOCUS_CONTROLLER_TEST(FocusControllerMouseEventTest, IgnoreHandledEvent);
+
+} // namespace mojo