| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| |
| #ifndef CC_RESOURCES_LAYER_QUAD_H_ |
| #define CC_RESOURCES_LAYER_QUAD_H_ |
| |
| #include "base/basictypes.h" |
| #include "ui/gfx/geometry/point_f.h" |
| |
| namespace gfx { |
| class QuadF; |
| } |
| |
| static const float kAntiAliasingInflateDistance = 0.5f; |
| |
| namespace cc { |
| |
| class LayerQuad { |
| public: |
| class Edge { |
| public: |
| Edge() : x_(0), y_(0), z_(0), degenerate_(false) {} |
| Edge(const gfx::PointF& p, const gfx::PointF& q); |
| |
| float x() const { return x_; } |
| float y() const { return y_; } |
| float z() const { return z_; } |
| |
| void set_x(float x) { x_ = x; } |
| void set_y(float y) { y_ = y; } |
| void set_z(float z) { z_ = z; } |
| void set(float x, float y, float z) { |
| x_ = x; |
| y_ = y; |
| z_ = z; |
| } |
| |
| void move_x(float dx) { x_ += dx; } |
| void move_y(float dy) { y_ += dy; } |
| void move_z(float dz) { z_ += dz; } |
| void move(float dx, float dy, float dz) { |
| x_ += dx; |
| y_ += dy; |
| z_ += dz; |
| } |
| |
| void scale_x(float sx) { x_ *= sx; } |
| void scale_y(float sy) { y_ *= sy; } |
| void scale_z(float sz) { z_ *= sz; } |
| void scale(float sx, float sy, float sz) { |
| x_ *= sx; |
| y_ *= sy; |
| z_ *= sz; |
| } |
| void scale(float s) { scale(s, s, s); } |
| |
| bool degenerate() const { return degenerate_; } |
| |
| gfx::PointF Intersect(const Edge& e) const; |
| |
| private: |
| float x_; |
| float y_; |
| float z_; |
| bool degenerate_; |
| }; |
| |
| LayerQuad(const Edge& left, |
| const Edge& top, |
| const Edge& right, |
| const Edge& bottom); |
| explicit LayerQuad(const gfx::QuadF& quad); |
| |
| Edge left() const { return left_; } |
| Edge top() const { return top_; } |
| Edge right() const { return right_; } |
| Edge bottom() const { return bottom_; } |
| |
| void InflateX(float dx) { |
| left_.move_z(dx); |
| right_.move_z(dx); |
| } |
| void InflateY(float dy) { |
| top_.move_z(dy); |
| bottom_.move_z(dy); |
| } |
| void Inflate(float d) { |
| InflateX(d); |
| InflateY(d); |
| } |
| void InflateAntiAliasingDistance() { |
| Inflate(kAntiAliasingInflateDistance); |
| } |
| |
| gfx::QuadF ToQuadF() const; |
| |
| void ToFloatArray(float flattened[12]) const; |
| |
| private: |
| Edge left_; |
| Edge top_; |
| Edge right_; |
| Edge bottom_; |
| |
| DISALLOW_COPY_AND_ASSIGN(LayerQuad); |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_RESOURCES_LAYER_QUAD_H_ |