Clone of chromium aad1ce808763f59c7a3753e08f1500a104ecc6fd refs/remotes/origin/HEAD
diff --git a/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h
new file mode 100644
index 0000000..4495967
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h
@@ -0,0 +1,1530 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file is auto-generated from
+// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
+// DO NOT EDIT!
+
+// This file is included by gles2_trace_implementation.cc
+#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_IMPL_AUTOGEN_H_
+#define GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_IMPL_AUTOGEN_H_
+
+void GLES2TraceImplementation::ActiveTexture(GLenum texture) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ActiveTexture");
+ gl_->ActiveTexture(texture);
+}
+
+void GLES2TraceImplementation::AttachShader(GLuint program, GLuint shader) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::AttachShader");
+ gl_->AttachShader(program, shader);
+}
+
+void GLES2TraceImplementation::BindAttribLocation(GLuint program,
+ GLuint index,
+ const char* name) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindAttribLocation");
+ gl_->BindAttribLocation(program, index, name);
+}
+
+void GLES2TraceImplementation::BindBuffer(GLenum target, GLuint buffer) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindBuffer");
+ gl_->BindBuffer(target, buffer);
+}
+
+void GLES2TraceImplementation::BindFramebuffer(GLenum target,
+ GLuint framebuffer) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindFramebuffer");
+ gl_->BindFramebuffer(target, framebuffer);
+}
+
+void GLES2TraceImplementation::BindRenderbuffer(GLenum target,
+ GLuint renderbuffer) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindRenderbuffer");
+ gl_->BindRenderbuffer(target, renderbuffer);
+}
+
+void GLES2TraceImplementation::BindTexture(GLenum target, GLuint texture) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindTexture");
+ gl_->BindTexture(target, texture);
+}
+
+void GLES2TraceImplementation::BlendColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendColor");
+ gl_->BlendColor(red, green, blue, alpha);
+}
+
+void GLES2TraceImplementation::BlendEquation(GLenum mode) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendEquation");
+ gl_->BlendEquation(mode);
+}
+
+void GLES2TraceImplementation::BlendEquationSeparate(GLenum modeRGB,
+ GLenum modeAlpha) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendEquationSeparate");
+ gl_->BlendEquationSeparate(modeRGB, modeAlpha);
+}
+
+void GLES2TraceImplementation::BlendFunc(GLenum sfactor, GLenum dfactor) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendFunc");
+ gl_->BlendFunc(sfactor, dfactor);
+}
+
+void GLES2TraceImplementation::BlendFuncSeparate(GLenum srcRGB,
+ GLenum dstRGB,
+ GLenum srcAlpha,
+ GLenum dstAlpha) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendFuncSeparate");
+ gl_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
+}
+
+void GLES2TraceImplementation::BufferData(GLenum target,
+ GLsizeiptr size,
+ const void* data,
+ GLenum usage) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BufferData");
+ gl_->BufferData(target, size, data, usage);
+}
+
+void GLES2TraceImplementation::BufferSubData(GLenum target,
+ GLintptr offset,
+ GLsizeiptr size,
+ const void* data) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BufferSubData");
+ gl_->BufferSubData(target, offset, size, data);
+}
+
+GLenum GLES2TraceImplementation::CheckFramebufferStatus(GLenum target) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CheckFramebufferStatus");
+ return gl_->CheckFramebufferStatus(target);
+}
+
+void GLES2TraceImplementation::Clear(GLbitfield mask) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Clear");
+ gl_->Clear(mask);
+}
+
+void GLES2TraceImplementation::ClearColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearColor");
+ gl_->ClearColor(red, green, blue, alpha);
+}
+
+void GLES2TraceImplementation::ClearDepthf(GLclampf depth) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearDepthf");
+ gl_->ClearDepthf(depth);
+}
+
+void GLES2TraceImplementation::ClearStencil(GLint s) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearStencil");
+ gl_->ClearStencil(s);
+}
+
+void GLES2TraceImplementation::ColorMask(GLboolean red,
+ GLboolean green,
+ GLboolean blue,
+ GLboolean alpha) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ColorMask");
+ gl_->ColorMask(red, green, blue, alpha);
+}
+
+void GLES2TraceImplementation::CompileShader(GLuint shader) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompileShader");
+ gl_->CompileShader(shader);
+}
+
+void GLES2TraceImplementation::CompressedTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLsizei imageSize,
+ const void* data) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedTexImage2D");
+ gl_->CompressedTexImage2D(
+ target, level, internalformat, width, height, border, imageSize, data);
+}
+
+void GLES2TraceImplementation::CompressedTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLsizei imageSize,
+ const void* data) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedTexSubImage2D");
+ gl_->CompressedTexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, imageSize, data);
+}
+
+void GLES2TraceImplementation::CopyTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLint border) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTexImage2D");
+ gl_->CopyTexImage2D(
+ target, level, internalformat, x, y, width, height, border);
+}
+
+void GLES2TraceImplementation::CopyTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTexSubImage2D");
+ gl_->CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
+}
+
+GLuint GLES2TraceImplementation::CreateProgram() {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CreateProgram");
+ return gl_->CreateProgram();
+}
+
+GLuint GLES2TraceImplementation::CreateShader(GLenum type) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CreateShader");
+ return gl_->CreateShader(type);
+}
+
+void GLES2TraceImplementation::CullFace(GLenum mode) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CullFace");
+ gl_->CullFace(mode);
+}
+
+void GLES2TraceImplementation::DeleteBuffers(GLsizei n, const GLuint* buffers) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteBuffers");
+ gl_->DeleteBuffers(n, buffers);
+}
+
+void GLES2TraceImplementation::DeleteFramebuffers(GLsizei n,
+ const GLuint* framebuffers) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteFramebuffers");
+ gl_->DeleteFramebuffers(n, framebuffers);
+}
+
+void GLES2TraceImplementation::DeleteProgram(GLuint program) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteProgram");
+ gl_->DeleteProgram(program);
+}
+
+void GLES2TraceImplementation::DeleteRenderbuffers(
+ GLsizei n,
+ const GLuint* renderbuffers) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteRenderbuffers");
+ gl_->DeleteRenderbuffers(n, renderbuffers);
+}
+
+void GLES2TraceImplementation::DeleteShader(GLuint shader) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteShader");
+ gl_->DeleteShader(shader);
+}
+
+void GLES2TraceImplementation::DeleteTextures(GLsizei n,
+ const GLuint* textures) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteTextures");
+ gl_->DeleteTextures(n, textures);
+}
+
+void GLES2TraceImplementation::DepthFunc(GLenum func) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DepthFunc");
+ gl_->DepthFunc(func);
+}
+
+void GLES2TraceImplementation::DepthMask(GLboolean flag) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DepthMask");
+ gl_->DepthMask(flag);
+}
+
+void GLES2TraceImplementation::DepthRangef(GLclampf zNear, GLclampf zFar) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DepthRangef");
+ gl_->DepthRangef(zNear, zFar);
+}
+
+void GLES2TraceImplementation::DetachShader(GLuint program, GLuint shader) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DetachShader");
+ gl_->DetachShader(program, shader);
+}
+
+void GLES2TraceImplementation::Disable(GLenum cap) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Disable");
+ gl_->Disable(cap);
+}
+
+void GLES2TraceImplementation::DisableVertexAttribArray(GLuint index) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DisableVertexAttribArray");
+ gl_->DisableVertexAttribArray(index);
+}
+
+void GLES2TraceImplementation::DrawArrays(GLenum mode,
+ GLint first,
+ GLsizei count) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawArrays");
+ gl_->DrawArrays(mode, first, count);
+}
+
+void GLES2TraceImplementation::DrawElements(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawElements");
+ gl_->DrawElements(mode, count, type, indices);
+}
+
+void GLES2TraceImplementation::Enable(GLenum cap) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Enable");
+ gl_->Enable(cap);
+}
+
+void GLES2TraceImplementation::EnableVertexAttribArray(GLuint index) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::EnableVertexAttribArray");
+ gl_->EnableVertexAttribArray(index);
+}
+
+void GLES2TraceImplementation::Finish() {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Finish");
+ gl_->Finish();
+}
+
+void GLES2TraceImplementation::Flush() {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Flush");
+ gl_->Flush();
+}
+
+void GLES2TraceImplementation::FramebufferRenderbuffer(
+ GLenum target,
+ GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FramebufferRenderbuffer");
+ gl_->FramebufferRenderbuffer(
+ target, attachment, renderbuffertarget, renderbuffer);
+}
+
+void GLES2TraceImplementation::FramebufferTexture2D(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FramebufferTexture2D");
+ gl_->FramebufferTexture2D(target, attachment, textarget, texture, level);
+}
+
+void GLES2TraceImplementation::FrontFace(GLenum mode) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FrontFace");
+ gl_->FrontFace(mode);
+}
+
+void GLES2TraceImplementation::GenBuffers(GLsizei n, GLuint* buffers) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenBuffers");
+ gl_->GenBuffers(n, buffers);
+}
+
+void GLES2TraceImplementation::GenerateMipmap(GLenum target) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenerateMipmap");
+ gl_->GenerateMipmap(target);
+}
+
+void GLES2TraceImplementation::GenFramebuffers(GLsizei n,
+ GLuint* framebuffers) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenFramebuffers");
+ gl_->GenFramebuffers(n, framebuffers);
+}
+
+void GLES2TraceImplementation::GenRenderbuffers(GLsizei n,
+ GLuint* renderbuffers) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenRenderbuffers");
+ gl_->GenRenderbuffers(n, renderbuffers);
+}
+
+void GLES2TraceImplementation::GenTextures(GLsizei n, GLuint* textures) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenTextures");
+ gl_->GenTextures(n, textures);
+}
+
+void GLES2TraceImplementation::GetActiveAttrib(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetActiveAttrib");
+ gl_->GetActiveAttrib(program, index, bufsize, length, size, type, name);
+}
+
+void GLES2TraceImplementation::GetActiveUniform(GLuint program,
+ GLuint index,
+ GLsizei bufsize,
+ GLsizei* length,
+ GLint* size,
+ GLenum* type,
+ char* name) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetActiveUniform");
+ gl_->GetActiveUniform(program, index, bufsize, length, size, type, name);
+}
+
+void GLES2TraceImplementation::GetAttachedShaders(GLuint program,
+ GLsizei maxcount,
+ GLsizei* count,
+ GLuint* shaders) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetAttachedShaders");
+ gl_->GetAttachedShaders(program, maxcount, count, shaders);
+}
+
+GLint GLES2TraceImplementation::GetAttribLocation(GLuint program,
+ const char* name) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetAttribLocation");
+ return gl_->GetAttribLocation(program, name);
+}
+
+void GLES2TraceImplementation::GetBooleanv(GLenum pname, GLboolean* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetBooleanv");
+ gl_->GetBooleanv(pname, params);
+}
+
+void GLES2TraceImplementation::GetBufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetBufferParameteriv");
+ gl_->GetBufferParameteriv(target, pname, params);
+}
+
+GLenum GLES2TraceImplementation::GetError() {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetError");
+ return gl_->GetError();
+}
+
+void GLES2TraceImplementation::GetFloatv(GLenum pname, GLfloat* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetFloatv");
+ gl_->GetFloatv(pname, params);
+}
+
+void GLES2TraceImplementation::GetFramebufferAttachmentParameteriv(
+ GLenum target,
+ GLenum attachment,
+ GLenum pname,
+ GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::GetFramebufferAttachmentParameteriv");
+ gl_->GetFramebufferAttachmentParameteriv(target, attachment, pname, params);
+}
+
+void GLES2TraceImplementation::GetIntegerv(GLenum pname, GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetIntegerv");
+ gl_->GetIntegerv(pname, params);
+}
+
+void GLES2TraceImplementation::GetProgramiv(GLuint program,
+ GLenum pname,
+ GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramiv");
+ gl_->GetProgramiv(program, pname, params);
+}
+
+void GLES2TraceImplementation::GetProgramInfoLog(GLuint program,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramInfoLog");
+ gl_->GetProgramInfoLog(program, bufsize, length, infolog);
+}
+
+void GLES2TraceImplementation::GetRenderbufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::GetRenderbufferParameteriv");
+ gl_->GetRenderbufferParameteriv(target, pname, params);
+}
+
+void GLES2TraceImplementation::GetShaderiv(GLuint shader,
+ GLenum pname,
+ GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderiv");
+ gl_->GetShaderiv(shader, pname, params);
+}
+
+void GLES2TraceImplementation::GetShaderInfoLog(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderInfoLog");
+ gl_->GetShaderInfoLog(shader, bufsize, length, infolog);
+}
+
+void GLES2TraceImplementation::GetShaderPrecisionFormat(GLenum shadertype,
+ GLenum precisiontype,
+ GLint* range,
+ GLint* precision) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderPrecisionFormat");
+ gl_->GetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
+}
+
+void GLES2TraceImplementation::GetShaderSource(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderSource");
+ gl_->GetShaderSource(shader, bufsize, length, source);
+}
+
+const GLubyte* GLES2TraceImplementation::GetString(GLenum name) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetString");
+ return gl_->GetString(name);
+}
+
+void GLES2TraceImplementation::GetTexParameterfv(GLenum target,
+ GLenum pname,
+ GLfloat* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetTexParameterfv");
+ gl_->GetTexParameterfv(target, pname, params);
+}
+
+void GLES2TraceImplementation::GetTexParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetTexParameteriv");
+ gl_->GetTexParameteriv(target, pname, params);
+}
+
+void GLES2TraceImplementation::GetUniformfv(GLuint program,
+ GLint location,
+ GLfloat* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformfv");
+ gl_->GetUniformfv(program, location, params);
+}
+
+void GLES2TraceImplementation::GetUniformiv(GLuint program,
+ GLint location,
+ GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformiv");
+ gl_->GetUniformiv(program, location, params);
+}
+
+GLint GLES2TraceImplementation::GetUniformLocation(GLuint program,
+ const char* name) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformLocation");
+ return gl_->GetUniformLocation(program, name);
+}
+
+void GLES2TraceImplementation::GetVertexAttribfv(GLuint index,
+ GLenum pname,
+ GLfloat* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribfv");
+ gl_->GetVertexAttribfv(index, pname, params);
+}
+
+void GLES2TraceImplementation::GetVertexAttribiv(GLuint index,
+ GLenum pname,
+ GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribiv");
+ gl_->GetVertexAttribiv(index, pname, params);
+}
+
+void GLES2TraceImplementation::GetVertexAttribPointerv(GLuint index,
+ GLenum pname,
+ void** pointer) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribPointerv");
+ gl_->GetVertexAttribPointerv(index, pname, pointer);
+}
+
+void GLES2TraceImplementation::Hint(GLenum target, GLenum mode) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Hint");
+ gl_->Hint(target, mode);
+}
+
+GLboolean GLES2TraceImplementation::IsBuffer(GLuint buffer) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsBuffer");
+ return gl_->IsBuffer(buffer);
+}
+
+GLboolean GLES2TraceImplementation::IsEnabled(GLenum cap) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsEnabled");
+ return gl_->IsEnabled(cap);
+}
+
+GLboolean GLES2TraceImplementation::IsFramebuffer(GLuint framebuffer) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsFramebuffer");
+ return gl_->IsFramebuffer(framebuffer);
+}
+
+GLboolean GLES2TraceImplementation::IsProgram(GLuint program) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsProgram");
+ return gl_->IsProgram(program);
+}
+
+GLboolean GLES2TraceImplementation::IsRenderbuffer(GLuint renderbuffer) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsRenderbuffer");
+ return gl_->IsRenderbuffer(renderbuffer);
+}
+
+GLboolean GLES2TraceImplementation::IsShader(GLuint shader) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsShader");
+ return gl_->IsShader(shader);
+}
+
+GLboolean GLES2TraceImplementation::IsTexture(GLuint texture) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsTexture");
+ return gl_->IsTexture(texture);
+}
+
+void GLES2TraceImplementation::LineWidth(GLfloat width) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::LineWidth");
+ gl_->LineWidth(width);
+}
+
+void GLES2TraceImplementation::LinkProgram(GLuint program) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::LinkProgram");
+ gl_->LinkProgram(program);
+}
+
+void GLES2TraceImplementation::PixelStorei(GLenum pname, GLint param) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PixelStorei");
+ gl_->PixelStorei(pname, param);
+}
+
+void GLES2TraceImplementation::PolygonOffset(GLfloat factor, GLfloat units) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PolygonOffset");
+ gl_->PolygonOffset(factor, units);
+}
+
+void GLES2TraceImplementation::ReadPixels(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ void* pixels) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ReadPixels");
+ gl_->ReadPixels(x, y, width, height, format, type, pixels);
+}
+
+void GLES2TraceImplementation::ReleaseShaderCompiler() {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ReleaseShaderCompiler");
+ gl_->ReleaseShaderCompiler();
+}
+
+void GLES2TraceImplementation::RenderbufferStorage(GLenum target,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::RenderbufferStorage");
+ gl_->RenderbufferStorage(target, internalformat, width, height);
+}
+
+void GLES2TraceImplementation::SampleCoverage(GLclampf value,
+ GLboolean invert) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SampleCoverage");
+ gl_->SampleCoverage(value, invert);
+}
+
+void GLES2TraceImplementation::Scissor(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Scissor");
+ gl_->Scissor(x, y, width, height);
+}
+
+void GLES2TraceImplementation::ShaderBinary(GLsizei n,
+ const GLuint* shaders,
+ GLenum binaryformat,
+ const void* binary,
+ GLsizei length) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ShaderBinary");
+ gl_->ShaderBinary(n, shaders, binaryformat, binary, length);
+}
+
+void GLES2TraceImplementation::ShaderSource(GLuint shader,
+ GLsizei count,
+ const GLchar* const* str,
+ const GLint* length) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ShaderSource");
+ gl_->ShaderSource(shader, count, str, length);
+}
+
+void GLES2TraceImplementation::ShallowFinishCHROMIUM() {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ShallowFinishCHROMIUM");
+ gl_->ShallowFinishCHROMIUM();
+}
+
+void GLES2TraceImplementation::ShallowFlushCHROMIUM() {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ShallowFlushCHROMIUM");
+ gl_->ShallowFlushCHROMIUM();
+}
+
+void GLES2TraceImplementation::StencilFunc(GLenum func,
+ GLint ref,
+ GLuint mask) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilFunc");
+ gl_->StencilFunc(func, ref, mask);
+}
+
+void GLES2TraceImplementation::StencilFuncSeparate(GLenum face,
+ GLenum func,
+ GLint ref,
+ GLuint mask) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilFuncSeparate");
+ gl_->StencilFuncSeparate(face, func, ref, mask);
+}
+
+void GLES2TraceImplementation::StencilMask(GLuint mask) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilMask");
+ gl_->StencilMask(mask);
+}
+
+void GLES2TraceImplementation::StencilMaskSeparate(GLenum face, GLuint mask) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilMaskSeparate");
+ gl_->StencilMaskSeparate(face, mask);
+}
+
+void GLES2TraceImplementation::StencilOp(GLenum fail,
+ GLenum zfail,
+ GLenum zpass) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilOp");
+ gl_->StencilOp(fail, zfail, zpass);
+}
+
+void GLES2TraceImplementation::StencilOpSeparate(GLenum face,
+ GLenum fail,
+ GLenum zfail,
+ GLenum zpass) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilOpSeparate");
+ gl_->StencilOpSeparate(face, fail, zfail, zpass);
+}
+
+void GLES2TraceImplementation::TexImage2D(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexImage2D");
+ gl_->TexImage2D(target,
+ level,
+ internalformat,
+ width,
+ height,
+ border,
+ format,
+ type,
+ pixels);
+}
+
+void GLES2TraceImplementation::TexParameterf(GLenum target,
+ GLenum pname,
+ GLfloat param) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameterf");
+ gl_->TexParameterf(target, pname, param);
+}
+
+void GLES2TraceImplementation::TexParameterfv(GLenum target,
+ GLenum pname,
+ const GLfloat* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameterfv");
+ gl_->TexParameterfv(target, pname, params);
+}
+
+void GLES2TraceImplementation::TexParameteri(GLenum target,
+ GLenum pname,
+ GLint param) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameteri");
+ gl_->TexParameteri(target, pname, param);
+}
+
+void GLES2TraceImplementation::TexParameteriv(GLenum target,
+ GLenum pname,
+ const GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameteriv");
+ gl_->TexParameteriv(target, pname, params);
+}
+
+void GLES2TraceImplementation::TexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexSubImage2D");
+ gl_->TexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, type, pixels);
+}
+
+void GLES2TraceImplementation::Uniform1f(GLint location, GLfloat x) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1f");
+ gl_->Uniform1f(location, x);
+}
+
+void GLES2TraceImplementation::Uniform1fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1fv");
+ gl_->Uniform1fv(location, count, v);
+}
+
+void GLES2TraceImplementation::Uniform1i(GLint location, GLint x) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1i");
+ gl_->Uniform1i(location, x);
+}
+
+void GLES2TraceImplementation::Uniform1iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1iv");
+ gl_->Uniform1iv(location, count, v);
+}
+
+void GLES2TraceImplementation::Uniform2f(GLint location, GLfloat x, GLfloat y) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2f");
+ gl_->Uniform2f(location, x, y);
+}
+
+void GLES2TraceImplementation::Uniform2fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2fv");
+ gl_->Uniform2fv(location, count, v);
+}
+
+void GLES2TraceImplementation::Uniform2i(GLint location, GLint x, GLint y) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2i");
+ gl_->Uniform2i(location, x, y);
+}
+
+void GLES2TraceImplementation::Uniform2iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2iv");
+ gl_->Uniform2iv(location, count, v);
+}
+
+void GLES2TraceImplementation::Uniform3f(GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3f");
+ gl_->Uniform3f(location, x, y, z);
+}
+
+void GLES2TraceImplementation::Uniform3fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3fv");
+ gl_->Uniform3fv(location, count, v);
+}
+
+void GLES2TraceImplementation::Uniform3i(GLint location,
+ GLint x,
+ GLint y,
+ GLint z) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3i");
+ gl_->Uniform3i(location, x, y, z);
+}
+
+void GLES2TraceImplementation::Uniform3iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3iv");
+ gl_->Uniform3iv(location, count, v);
+}
+
+void GLES2TraceImplementation::Uniform4f(GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4f");
+ gl_->Uniform4f(location, x, y, z, w);
+}
+
+void GLES2TraceImplementation::Uniform4fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4fv");
+ gl_->Uniform4fv(location, count, v);
+}
+
+void GLES2TraceImplementation::Uniform4i(GLint location,
+ GLint x,
+ GLint y,
+ GLint z,
+ GLint w) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4i");
+ gl_->Uniform4i(location, x, y, z, w);
+}
+
+void GLES2TraceImplementation::Uniform4iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4iv");
+ gl_->Uniform4iv(location, count, v);
+}
+
+void GLES2TraceImplementation::UniformMatrix2fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix2fv");
+ gl_->UniformMatrix2fv(location, count, transpose, value);
+}
+
+void GLES2TraceImplementation::UniformMatrix3fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix3fv");
+ gl_->UniformMatrix3fv(location, count, transpose, value);
+}
+
+void GLES2TraceImplementation::UniformMatrix4fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix4fv");
+ gl_->UniformMatrix4fv(location, count, transpose, value);
+}
+
+void GLES2TraceImplementation::UseProgram(GLuint program) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UseProgram");
+ gl_->UseProgram(program);
+}
+
+void GLES2TraceImplementation::ValidateProgram(GLuint program) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ValidateProgram");
+ gl_->ValidateProgram(program);
+}
+
+void GLES2TraceImplementation::VertexAttrib1f(GLuint indx, GLfloat x) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib1f");
+ gl_->VertexAttrib1f(indx, x);
+}
+
+void GLES2TraceImplementation::VertexAttrib1fv(GLuint indx,
+ const GLfloat* values) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib1fv");
+ gl_->VertexAttrib1fv(indx, values);
+}
+
+void GLES2TraceImplementation::VertexAttrib2f(GLuint indx,
+ GLfloat x,
+ GLfloat y) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib2f");
+ gl_->VertexAttrib2f(indx, x, y);
+}
+
+void GLES2TraceImplementation::VertexAttrib2fv(GLuint indx,
+ const GLfloat* values) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib2fv");
+ gl_->VertexAttrib2fv(indx, values);
+}
+
+void GLES2TraceImplementation::VertexAttrib3f(GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib3f");
+ gl_->VertexAttrib3f(indx, x, y, z);
+}
+
+void GLES2TraceImplementation::VertexAttrib3fv(GLuint indx,
+ const GLfloat* values) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib3fv");
+ gl_->VertexAttrib3fv(indx, values);
+}
+
+void GLES2TraceImplementation::VertexAttrib4f(GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib4f");
+ gl_->VertexAttrib4f(indx, x, y, z, w);
+}
+
+void GLES2TraceImplementation::VertexAttrib4fv(GLuint indx,
+ const GLfloat* values) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib4fv");
+ gl_->VertexAttrib4fv(indx, values);
+}
+
+void GLES2TraceImplementation::VertexAttribPointer(GLuint indx,
+ GLint size,
+ GLenum type,
+ GLboolean normalized,
+ GLsizei stride,
+ const void* ptr) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribPointer");
+ gl_->VertexAttribPointer(indx, size, type, normalized, stride, ptr);
+}
+
+void GLES2TraceImplementation::Viewport(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Viewport");
+ gl_->Viewport(x, y, width, height);
+}
+
+void GLES2TraceImplementation::BlitFramebufferCHROMIUM(GLint srcX0,
+ GLint srcY0,
+ GLint srcX1,
+ GLint srcY1,
+ GLint dstX0,
+ GLint dstY0,
+ GLint dstX1,
+ GLint dstY1,
+ GLbitfield mask,
+ GLenum filter) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlitFramebufferCHROMIUM");
+ gl_->BlitFramebufferCHROMIUM(
+ srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
+}
+
+void GLES2TraceImplementation::RenderbufferStorageMultisampleCHROMIUM(
+ GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::RenderbufferStorageMultisampleCHROMIUM");
+ gl_->RenderbufferStorageMultisampleCHROMIUM(
+ target, samples, internalformat, width, height);
+}
+
+void GLES2TraceImplementation::RenderbufferStorageMultisampleEXT(
+ GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::RenderbufferStorageMultisampleEXT");
+ gl_->RenderbufferStorageMultisampleEXT(
+ target, samples, internalformat, width, height);
+}
+
+void GLES2TraceImplementation::FramebufferTexture2DMultisampleEXT(
+ GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level,
+ GLsizei samples) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::FramebufferTexture2DMultisampleEXT");
+ gl_->FramebufferTexture2DMultisampleEXT(
+ target, attachment, textarget, texture, level, samples);
+}
+
+void GLES2TraceImplementation::TexStorage2DEXT(GLenum target,
+ GLsizei levels,
+ GLenum internalFormat,
+ GLsizei width,
+ GLsizei height) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexStorage2DEXT");
+ gl_->TexStorage2DEXT(target, levels, internalFormat, width, height);
+}
+
+void GLES2TraceImplementation::GenQueriesEXT(GLsizei n, GLuint* queries) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenQueriesEXT");
+ gl_->GenQueriesEXT(n, queries);
+}
+
+void GLES2TraceImplementation::DeleteQueriesEXT(GLsizei n,
+ const GLuint* queries) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteQueriesEXT");
+ gl_->DeleteQueriesEXT(n, queries);
+}
+
+GLboolean GLES2TraceImplementation::IsQueryEXT(GLuint id) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsQueryEXT");
+ return gl_->IsQueryEXT(id);
+}
+
+void GLES2TraceImplementation::BeginQueryEXT(GLenum target, GLuint id) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BeginQueryEXT");
+ gl_->BeginQueryEXT(target, id);
+}
+
+void GLES2TraceImplementation::EndQueryEXT(GLenum target) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::EndQueryEXT");
+ gl_->EndQueryEXT(target);
+}
+
+void GLES2TraceImplementation::GetQueryivEXT(GLenum target,
+ GLenum pname,
+ GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetQueryivEXT");
+ gl_->GetQueryivEXT(target, pname, params);
+}
+
+void GLES2TraceImplementation::GetQueryObjectuivEXT(GLuint id,
+ GLenum pname,
+ GLuint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetQueryObjectuivEXT");
+ gl_->GetQueryObjectuivEXT(id, pname, params);
+}
+
+void GLES2TraceImplementation::InsertEventMarkerEXT(GLsizei length,
+ const GLchar* marker) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::InsertEventMarkerEXT");
+ gl_->InsertEventMarkerEXT(length, marker);
+}
+
+void GLES2TraceImplementation::PushGroupMarkerEXT(GLsizei length,
+ const GLchar* marker) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PushGroupMarkerEXT");
+ gl_->PushGroupMarkerEXT(length, marker);
+}
+
+void GLES2TraceImplementation::PopGroupMarkerEXT() {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PopGroupMarkerEXT");
+ gl_->PopGroupMarkerEXT();
+}
+
+void GLES2TraceImplementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenVertexArraysOES");
+ gl_->GenVertexArraysOES(n, arrays);
+}
+
+void GLES2TraceImplementation::DeleteVertexArraysOES(GLsizei n,
+ const GLuint* arrays) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteVertexArraysOES");
+ gl_->DeleteVertexArraysOES(n, arrays);
+}
+
+GLboolean GLES2TraceImplementation::IsVertexArrayOES(GLuint array) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsVertexArrayOES");
+ return gl_->IsVertexArrayOES(array);
+}
+
+void GLES2TraceImplementation::BindVertexArrayOES(GLuint array) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindVertexArrayOES");
+ gl_->BindVertexArrayOES(array);
+}
+
+void GLES2TraceImplementation::SwapBuffers() {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SwapBuffers");
+ gl_->SwapBuffers();
+}
+
+GLuint GLES2TraceImplementation::GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
+ GLsizei count,
+ GLenum type,
+ GLuint offset) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::GetMaxValueInBufferCHROMIUM");
+ return gl_->GetMaxValueInBufferCHROMIUM(buffer_id, count, type, offset);
+}
+
+GLboolean GLES2TraceImplementation::EnableFeatureCHROMIUM(const char* feature) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::EnableFeatureCHROMIUM");
+ return gl_->EnableFeatureCHROMIUM(feature);
+}
+
+void* GLES2TraceImplementation::MapBufferCHROMIUM(GLuint target,
+ GLenum access) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapBufferCHROMIUM");
+ return gl_->MapBufferCHROMIUM(target, access);
+}
+
+GLboolean GLES2TraceImplementation::UnmapBufferCHROMIUM(GLuint target) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UnmapBufferCHROMIUM");
+ return gl_->UnmapBufferCHROMIUM(target);
+}
+
+void* GLES2TraceImplementation::MapImageCHROMIUM(GLuint image_id) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapImageCHROMIUM");
+ return gl_->MapImageCHROMIUM(image_id);
+}
+
+void GLES2TraceImplementation::UnmapImageCHROMIUM(GLuint image_id) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UnmapImageCHROMIUM");
+ gl_->UnmapImageCHROMIUM(image_id);
+}
+
+void* GLES2TraceImplementation::MapBufferSubDataCHROMIUM(GLuint target,
+ GLintptr offset,
+ GLsizeiptr size,
+ GLenum access) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapBufferSubDataCHROMIUM");
+ return gl_->MapBufferSubDataCHROMIUM(target, offset, size, access);
+}
+
+void GLES2TraceImplementation::UnmapBufferSubDataCHROMIUM(const void* mem) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::UnmapBufferSubDataCHROMIUM");
+ gl_->UnmapBufferSubDataCHROMIUM(mem);
+}
+
+void* GLES2TraceImplementation::MapTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ GLenum access) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapTexSubImage2DCHROMIUM");
+ return gl_->MapTexSubImage2DCHROMIUM(
+ target, level, xoffset, yoffset, width, height, format, type, access);
+}
+
+void GLES2TraceImplementation::UnmapTexSubImage2DCHROMIUM(const void* mem) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::UnmapTexSubImage2DCHROMIUM");
+ gl_->UnmapTexSubImage2DCHROMIUM(mem);
+}
+
+void GLES2TraceImplementation::ResizeCHROMIUM(GLuint width,
+ GLuint height,
+ GLfloat scale_factor) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ResizeCHROMIUM");
+ gl_->ResizeCHROMIUM(width, height, scale_factor);
+}
+
+const GLchar* GLES2TraceImplementation::GetRequestableExtensionsCHROMIUM() {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::GetRequestableExtensionsCHROMIUM");
+ return gl_->GetRequestableExtensionsCHROMIUM();
+}
+
+void GLES2TraceImplementation::RequestExtensionCHROMIUM(const char* extension) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::RequestExtensionCHROMIUM");
+ gl_->RequestExtensionCHROMIUM(extension);
+}
+
+void GLES2TraceImplementation::RateLimitOffscreenContextCHROMIUM() {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::RateLimitOffscreenContextCHROMIUM");
+ gl_->RateLimitOffscreenContextCHROMIUM();
+}
+
+void GLES2TraceImplementation::GetMultipleIntegervCHROMIUM(const GLenum* pnames,
+ GLuint count,
+ GLint* results,
+ GLsizeiptr size) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::GetMultipleIntegervCHROMIUM");
+ gl_->GetMultipleIntegervCHROMIUM(pnames, count, results, size);
+}
+
+void GLES2TraceImplementation::GetProgramInfoCHROMIUM(GLuint program,
+ GLsizei bufsize,
+ GLsizei* size,
+ void* info) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramInfoCHROMIUM");
+ gl_->GetProgramInfoCHROMIUM(program, bufsize, size, info);
+}
+
+GLuint GLES2TraceImplementation::CreateStreamTextureCHROMIUM(GLuint texture) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::CreateStreamTextureCHROMIUM");
+ return gl_->CreateStreamTextureCHROMIUM(texture);
+}
+
+GLuint GLES2TraceImplementation::CreateImageCHROMIUM(GLsizei width,
+ GLsizei height,
+ GLenum internalformat,
+ GLenum usage) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CreateImageCHROMIUM");
+ return gl_->CreateImageCHROMIUM(width, height, internalformat, usage);
+}
+
+void GLES2TraceImplementation::DestroyImageCHROMIUM(GLuint image_id) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DestroyImageCHROMIUM");
+ gl_->DestroyImageCHROMIUM(image_id);
+}
+
+void GLES2TraceImplementation::GetImageParameterivCHROMIUM(GLuint image_id,
+ GLenum pname,
+ GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::GetImageParameterivCHROMIUM");
+ gl_->GetImageParameterivCHROMIUM(image_id, pname, params);
+}
+
+GLuint GLES2TraceImplementation::CreateGpuMemoryBufferImageCHROMIUM(
+ GLsizei width,
+ GLsizei height,
+ GLenum internalformat,
+ GLenum usage) {
+ TRACE_EVENT_BINARY_EFFICIENT0(
+ "gpu", "GLES2Trace::CreateGpuMemoryBufferImageCHROMIUM");
+ return gl_->CreateGpuMemoryBufferImageCHROMIUM(
+ width, height, internalformat, usage);
+}
+
+void GLES2TraceImplementation::GetTranslatedShaderSourceANGLE(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::GetTranslatedShaderSourceANGLE");
+ gl_->GetTranslatedShaderSourceANGLE(shader, bufsize, length, source);
+}
+
+void GLES2TraceImplementation::PostSubBufferCHROMIUM(GLint x,
+ GLint y,
+ GLint width,
+ GLint height) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PostSubBufferCHROMIUM");
+ gl_->PostSubBufferCHROMIUM(x, y, width, height);
+}
+
+void GLES2TraceImplementation::TexImageIOSurface2DCHROMIUM(GLenum target,
+ GLsizei width,
+ GLsizei height,
+ GLuint ioSurfaceId,
+ GLuint plane) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::TexImageIOSurface2DCHROMIUM");
+ gl_->TexImageIOSurface2DCHROMIUM(target, width, height, ioSurfaceId, plane);
+}
+
+void GLES2TraceImplementation::CopyTextureCHROMIUM(GLenum target,
+ GLenum source_id,
+ GLenum dest_id,
+ GLint level,
+ GLint internalformat,
+ GLenum dest_type) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTextureCHROMIUM");
+ gl_->CopyTextureCHROMIUM(
+ target, source_id, dest_id, level, internalformat, dest_type);
+}
+
+void GLES2TraceImplementation::DrawArraysInstancedANGLE(GLenum mode,
+ GLint first,
+ GLsizei count,
+ GLsizei primcount) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawArraysInstancedANGLE");
+ gl_->DrawArraysInstancedANGLE(mode, first, count, primcount);
+}
+
+void GLES2TraceImplementation::DrawElementsInstancedANGLE(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices,
+ GLsizei primcount) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::DrawElementsInstancedANGLE");
+ gl_->DrawElementsInstancedANGLE(mode, count, type, indices, primcount);
+}
+
+void GLES2TraceImplementation::VertexAttribDivisorANGLE(GLuint index,
+ GLuint divisor) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribDivisorANGLE");
+ gl_->VertexAttribDivisorANGLE(index, divisor);
+}
+
+void GLES2TraceImplementation::GenMailboxCHROMIUM(GLbyte* mailbox) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenMailboxCHROMIUM");
+ gl_->GenMailboxCHROMIUM(mailbox);
+}
+
+void GLES2TraceImplementation::ProduceTextureCHROMIUM(GLenum target,
+ const GLbyte* mailbox) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ProduceTextureCHROMIUM");
+ gl_->ProduceTextureCHROMIUM(target, mailbox);
+}
+
+void GLES2TraceImplementation::ProduceTextureDirectCHROMIUM(
+ GLuint texture,
+ GLenum target,
+ const GLbyte* mailbox) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::ProduceTextureDirectCHROMIUM");
+ gl_->ProduceTextureDirectCHROMIUM(texture, target, mailbox);
+}
+
+void GLES2TraceImplementation::ConsumeTextureCHROMIUM(GLenum target,
+ const GLbyte* mailbox) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ConsumeTextureCHROMIUM");
+ gl_->ConsumeTextureCHROMIUM(target, mailbox);
+}
+
+GLuint GLES2TraceImplementation::CreateAndConsumeTextureCHROMIUM(
+ GLenum target,
+ const GLbyte* mailbox) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::CreateAndConsumeTextureCHROMIUM");
+ return gl_->CreateAndConsumeTextureCHROMIUM(target, mailbox);
+}
+
+void GLES2TraceImplementation::BindUniformLocationCHROMIUM(GLuint program,
+ GLint location,
+ const char* name) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::BindUniformLocationCHROMIUM");
+ gl_->BindUniformLocationCHROMIUM(program, location, name);
+}
+
+void GLES2TraceImplementation::BindTexImage2DCHROMIUM(GLenum target,
+ GLint imageId) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindTexImage2DCHROMIUM");
+ gl_->BindTexImage2DCHROMIUM(target, imageId);
+}
+
+void GLES2TraceImplementation::ReleaseTexImage2DCHROMIUM(GLenum target,
+ GLint imageId) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ReleaseTexImage2DCHROMIUM");
+ gl_->ReleaseTexImage2DCHROMIUM(target, imageId);
+}
+
+void GLES2TraceImplementation::TraceBeginCHROMIUM(const char* name) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TraceBeginCHROMIUM");
+ gl_->TraceBeginCHROMIUM(name);
+}
+
+void GLES2TraceImplementation::TraceEndCHROMIUM() {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TraceEndCHROMIUM");
+ gl_->TraceEndCHROMIUM();
+}
+
+void GLES2TraceImplementation::AsyncTexSubImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* data) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::AsyncTexSubImage2DCHROMIUM");
+ gl_->AsyncTexSubImage2DCHROMIUM(
+ target, level, xoffset, yoffset, width, height, format, type, data);
+}
+
+void GLES2TraceImplementation::AsyncTexImage2DCHROMIUM(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::AsyncTexImage2DCHROMIUM");
+ gl_->AsyncTexImage2DCHROMIUM(target,
+ level,
+ internalformat,
+ width,
+ height,
+ border,
+ format,
+ type,
+ pixels);
+}
+
+void GLES2TraceImplementation::WaitAsyncTexImage2DCHROMIUM(GLenum target) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::WaitAsyncTexImage2DCHROMIUM");
+ gl_->WaitAsyncTexImage2DCHROMIUM(target);
+}
+
+void GLES2TraceImplementation::WaitAllAsyncTexImage2DCHROMIUM() {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::WaitAllAsyncTexImage2DCHROMIUM");
+ gl_->WaitAllAsyncTexImage2DCHROMIUM();
+}
+
+void GLES2TraceImplementation::DiscardFramebufferEXT(
+ GLenum target,
+ GLsizei count,
+ const GLenum* attachments) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DiscardFramebufferEXT");
+ gl_->DiscardFramebufferEXT(target, count, attachments);
+}
+
+void GLES2TraceImplementation::LoseContextCHROMIUM(GLenum current,
+ GLenum other) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::LoseContextCHROMIUM");
+ gl_->LoseContextCHROMIUM(current, other);
+}
+
+GLuint GLES2TraceImplementation::InsertSyncPointCHROMIUM() {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::InsertSyncPointCHROMIUM");
+ return gl_->InsertSyncPointCHROMIUM();
+}
+
+void GLES2TraceImplementation::WaitSyncPointCHROMIUM(GLuint sync_point) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::WaitSyncPointCHROMIUM");
+ gl_->WaitSyncPointCHROMIUM(sync_point);
+}
+
+void GLES2TraceImplementation::DrawBuffersEXT(GLsizei count,
+ const GLenum* bufs) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawBuffersEXT");
+ gl_->DrawBuffersEXT(count, bufs);
+}
+
+void GLES2TraceImplementation::DiscardBackbufferCHROMIUM() {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DiscardBackbufferCHROMIUM");
+ gl_->DiscardBackbufferCHROMIUM();
+}
+
+void GLES2TraceImplementation::ScheduleOverlayPlaneCHROMIUM(
+ GLint plane_z_order,
+ GLenum plane_transform,
+ GLuint overlay_texture_id,
+ GLint bounds_x,
+ GLint bounds_y,
+ GLint bounds_width,
+ GLint bounds_height,
+ GLfloat uv_x,
+ GLfloat uv_y,
+ GLfloat uv_width,
+ GLfloat uv_height) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::ScheduleOverlayPlaneCHROMIUM");
+ gl_->ScheduleOverlayPlaneCHROMIUM(plane_z_order,
+ plane_transform,
+ overlay_texture_id,
+ bounds_x,
+ bounds_y,
+ bounds_width,
+ bounds_height,
+ uv_x,
+ uv_y,
+ uv_width,
+ uv_height);
+}
+
+void GLES2TraceImplementation::MatrixLoadfCHROMIUM(GLenum matrixMode,
+ const GLfloat* m) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MatrixLoadfCHROMIUM");
+ gl_->MatrixLoadfCHROMIUM(matrixMode, m);
+}
+
+void GLES2TraceImplementation::MatrixLoadIdentityCHROMIUM(GLenum matrixMode) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu",
+ "GLES2Trace::MatrixLoadIdentityCHROMIUM");
+ gl_->MatrixLoadIdentityCHROMIUM(matrixMode);
+}
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_IMPL_AUTOGEN_H_