| James Robinson | 646469d | 2014-10-03 15:33:28 -0700 | [diff] [blame] | 1 | // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | // This file is auto-generated from |
| 6 | // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 | // It's formatted by clang-format using chromium coding style: |
| 8 | // clang-format -i -style=chromium filename |
| 9 | // DO NOT EDIT! |
| 10 | |
| 11 | #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ |
| 12 | #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ |
| 13 | |
| 14 | ValueValidator<GLenum> attachment; |
| 15 | ValueValidator<GLenum> backbuffer_attachment; |
| 16 | ValueValidator<GLenum> blit_filter; |
| 17 | ValueValidator<GLenum> buffer_parameter; |
| 18 | ValueValidator<GLenum> buffer_target; |
| 19 | ValueValidator<GLenum> buffer_usage; |
| 20 | ValueValidator<GLenum> capability; |
| 21 | ValueValidator<GLenum> cmp_function; |
| 22 | ValueValidator<GLenum> compressed_texture_format; |
| 23 | ValueValidator<GLenum> draw_mode; |
| 24 | ValueValidator<GLenum> dst_blend_factor; |
| 25 | ValueValidator<GLenum> equation; |
| 26 | ValueValidator<GLenum> face_mode; |
| 27 | ValueValidator<GLenum> face_type; |
| 28 | ValueValidator<GLenum> frame_buffer_parameter; |
| 29 | ValueValidator<GLenum> frame_buffer_target; |
| 30 | ValueValidator<GLenum> g_l_state; |
| 31 | ValueValidator<GLenum> get_max_index_type; |
| 32 | ValueValidator<GLenum> get_tex_param_target; |
| 33 | ValueValidator<GLenum> hint_mode; |
| 34 | ValueValidator<GLenum> hint_target; |
| 35 | ValueValidator<GLenum> image_internal_format; |
| 36 | ValueValidator<GLenum> image_usage; |
| 37 | ValueValidator<GLenum> index_type; |
| 38 | ValueValidator<GLenum> matrix_mode; |
| 39 | ValueValidator<GLenum> pixel_store; |
| 40 | ValueValidator<GLint> pixel_store_alignment; |
| 41 | ValueValidator<GLenum> pixel_type; |
| 42 | ValueValidator<GLenum> program_parameter; |
| 43 | ValueValidator<GLenum> query_object_parameter; |
| 44 | ValueValidator<GLenum> query_parameter; |
| 45 | ValueValidator<GLenum> query_target; |
| 46 | ValueValidator<GLenum> read_pixel_format; |
| 47 | ValueValidator<GLenum> read_pixel_type; |
| 48 | ValueValidator<GLenum> render_buffer_format; |
| 49 | ValueValidator<GLenum> render_buffer_parameter; |
| 50 | ValueValidator<GLenum> render_buffer_target; |
| 51 | ValueValidator<GLenum> reset_status; |
| 52 | ValueValidator<GLenum> shader_binary_format; |
| 53 | ValueValidator<GLenum> shader_parameter; |
| 54 | ValueValidator<GLenum> shader_precision; |
| 55 | ValueValidator<GLenum> shader_type; |
| 56 | ValueValidator<GLenum> src_blend_factor; |
| 57 | ValueValidator<GLenum> stencil_op; |
| 58 | ValueValidator<GLenum> string_type; |
| James Robinson | 6e9a1c9 | 2014-11-13 17:05:42 -0800 | [diff] [blame^] | 59 | ValueValidator<GLenum> subscription_target; |
| James Robinson | 646469d | 2014-10-03 15:33:28 -0700 | [diff] [blame] | 60 | ValueValidator<GLenum> texture_bind_target; |
| 61 | ValueValidator<GLenum> texture_format; |
| 62 | ValueValidator<GLenum> texture_internal_format; |
| 63 | ValueValidator<GLenum> texture_internal_format_storage; |
| 64 | ValueValidator<GLenum> texture_mag_filter_mode; |
| 65 | ValueValidator<GLenum> texture_min_filter_mode; |
| 66 | ValueValidator<GLenum> texture_parameter; |
| 67 | ValueValidator<GLenum> texture_pool; |
| 68 | ValueValidator<GLenum> texture_target; |
| 69 | ValueValidator<GLenum> texture_usage; |
| 70 | ValueValidator<GLenum> texture_wrap_mode; |
| James Robinson | 6e9a1c9 | 2014-11-13 17:05:42 -0800 | [diff] [blame^] | 71 | ValueValidator<GLenum> value_buffer_target; |
| James Robinson | 646469d | 2014-10-03 15:33:28 -0700 | [diff] [blame] | 72 | ValueValidator<GLint> vertex_attrib_size; |
| 73 | ValueValidator<GLenum> vertex_attrib_type; |
| 74 | ValueValidator<GLenum> vertex_attribute; |
| 75 | ValueValidator<GLenum> vertex_pointer; |
| 76 | |
| 77 | #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ |