| // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "base/process/kill.h" | 
 |  | 
 | #include <signal.h> | 
 | #include <sys/types.h> | 
 | #include <sys/wait.h> | 
 | #include <unistd.h> | 
 |  | 
 | #include "base/files/file_util.h" | 
 | #include "base/files/scoped_file.h" | 
 | #include "base/logging.h" | 
 | #include "base/posix/eintr_wrapper.h" | 
 | #include "base/process/process_iterator.h" | 
 | #include "base/synchronization/waitable_event.h" | 
 | #include "base/third_party/dynamic_annotations/dynamic_annotations.h" | 
 | #include "base/threading/platform_thread.h" | 
 |  | 
 | namespace base { | 
 |  | 
 | namespace { | 
 |  | 
 | TerminationStatus GetTerminationStatusImpl(ProcessHandle handle, | 
 |                                            bool can_block, | 
 |                                            int* exit_code) { | 
 |   int status = 0; | 
 |   const pid_t result = HANDLE_EINTR(waitpid(handle, &status, | 
 |                                             can_block ? 0 : WNOHANG)); | 
 |   if (result == -1) { | 
 |     DPLOG(ERROR) << "waitpid(" << handle << ")"; | 
 |     if (exit_code) | 
 |       *exit_code = 0; | 
 |     return TERMINATION_STATUS_NORMAL_TERMINATION; | 
 |   } else if (result == 0) { | 
 |     // the child hasn't exited yet. | 
 |     if (exit_code) | 
 |       *exit_code = 0; | 
 |     return TERMINATION_STATUS_STILL_RUNNING; | 
 |   } | 
 |  | 
 |   if (exit_code) | 
 |     *exit_code = status; | 
 |  | 
 |   if (WIFSIGNALED(status)) { | 
 |     switch (WTERMSIG(status)) { | 
 |       case SIGABRT: | 
 |       case SIGBUS: | 
 |       case SIGFPE: | 
 |       case SIGILL: | 
 |       case SIGSEGV: | 
 |         return TERMINATION_STATUS_PROCESS_CRASHED; | 
 |       case SIGINT: | 
 |       case SIGKILL: | 
 |       case SIGTERM: | 
 |         return TERMINATION_STATUS_PROCESS_WAS_KILLED; | 
 |       default: | 
 |         break; | 
 |     } | 
 |   } | 
 |  | 
 |   if (WIFEXITED(status) && WEXITSTATUS(status) != 0) | 
 |     return TERMINATION_STATUS_ABNORMAL_TERMINATION; | 
 |  | 
 |   return TERMINATION_STATUS_NORMAL_TERMINATION; | 
 | } | 
 |  | 
 | }  // namespace | 
 |  | 
 | #if !defined(OS_NACL_NONSFI) | 
 | // Attempts to kill the process identified by the given process | 
 | // entry structure.  Ignores specified exit_code; posix can't force that. | 
 | // Returns true if this is successful, false otherwise. | 
 | bool KillProcess(ProcessHandle process_id, int exit_code, bool wait) { | 
 |   DCHECK_GT(process_id, 1) << " tried to kill invalid process_id"; | 
 |   if (process_id <= 1) | 
 |     return false; | 
 |   bool result = kill(process_id, SIGTERM) == 0; | 
 |   if (result && wait) { | 
 |     int tries = 60; | 
 |  | 
 |     if (RunningOnValgrind()) { | 
 |       // Wait for some extra time when running under Valgrind since the child | 
 |       // processes may take some time doing leak checking. | 
 |       tries *= 2; | 
 |     } | 
 |  | 
 |     unsigned sleep_ms = 4; | 
 |  | 
 |     // The process may not end immediately due to pending I/O | 
 |     bool exited = false; | 
 |     while (tries-- > 0) { | 
 |       pid_t pid = HANDLE_EINTR(waitpid(process_id, NULL, WNOHANG)); | 
 |       if (pid == process_id) { | 
 |         exited = true; | 
 |         break; | 
 |       } | 
 |       if (pid == -1) { | 
 |         if (errno == ECHILD) { | 
 |           // The wait may fail with ECHILD if another process also waited for | 
 |           // the same pid, causing the process state to get cleaned up. | 
 |           exited = true; | 
 |           break; | 
 |         } | 
 |         DPLOG(ERROR) << "Error waiting for process " << process_id; | 
 |       } | 
 |  | 
 |       usleep(sleep_ms * 1000); | 
 |       const unsigned kMaxSleepMs = 1000; | 
 |       if (sleep_ms < kMaxSleepMs) | 
 |         sleep_ms *= 2; | 
 |     } | 
 |  | 
 |     // If we're waiting and the child hasn't died by now, force it | 
 |     // with a SIGKILL. | 
 |     if (!exited) | 
 |       result = kill(process_id, SIGKILL) == 0; | 
 |   } | 
 |  | 
 |   if (!result) | 
 |     DPLOG(ERROR) << "Unable to terminate process " << process_id; | 
 |  | 
 |   return result; | 
 | } | 
 |  | 
 | bool KillProcessGroup(ProcessHandle process_group_id) { | 
 |   bool result = kill(-1 * process_group_id, SIGKILL) == 0; | 
 |   if (!result) | 
 |     DPLOG(ERROR) << "Unable to terminate process group " << process_group_id; | 
 |   return result; | 
 | } | 
 | #endif  // !defined(OS_NACL_NONSFI) | 
 |  | 
 | TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code) { | 
 |   return GetTerminationStatusImpl(handle, false /* can_block */, exit_code); | 
 | } | 
 |  | 
 | TerminationStatus GetKnownDeadTerminationStatus(ProcessHandle handle, | 
 |                                                 int* exit_code) { | 
 |   bool result = kill(handle, SIGKILL) == 0; | 
 |  | 
 |   if (!result) | 
 |     DPLOG(ERROR) << "Unable to terminate process " << handle; | 
 |  | 
 |   return GetTerminationStatusImpl(handle, true /* can_block */, exit_code); | 
 | } | 
 |  | 
 | #if !defined(OS_NACL_NONSFI) | 
 | bool WaitForProcessesToExit(const FilePath::StringType& executable_name, | 
 |                             TimeDelta wait, | 
 |                             const ProcessFilter* filter) { | 
 |   bool result = false; | 
 |  | 
 |   // TODO(port): This is inefficient, but works if there are multiple procs. | 
 |   // TODO(port): use waitpid to avoid leaving zombies around | 
 |  | 
 |   TimeTicks end_time = TimeTicks::Now() + wait; | 
 |   do { | 
 |     NamedProcessIterator iter(executable_name, filter); | 
 |     if (!iter.NextProcessEntry()) { | 
 |       result = true; | 
 |       break; | 
 |     } | 
 |     PlatformThread::Sleep(TimeDelta::FromMilliseconds(100)); | 
 |   } while ((end_time - TimeTicks::Now()) > TimeDelta()); | 
 |  | 
 |   return result; | 
 | } | 
 |  | 
 | bool CleanupProcesses(const FilePath::StringType& executable_name, | 
 |                       TimeDelta wait, | 
 |                       int exit_code, | 
 |                       const ProcessFilter* filter) { | 
 |   bool exited_cleanly = WaitForProcessesToExit(executable_name, wait, filter); | 
 |   if (!exited_cleanly) | 
 |     KillProcesses(executable_name, exit_code, filter); | 
 |   return exited_cleanly; | 
 | } | 
 |  | 
 | #if !defined(OS_MACOSX) | 
 |  | 
 | namespace { | 
 |  | 
 | // Return true if the given child is dead. This will also reap the process. | 
 | // Doesn't block. | 
 | static bool IsChildDead(pid_t child) { | 
 |   const pid_t result = HANDLE_EINTR(waitpid(child, NULL, WNOHANG)); | 
 |   if (result == -1) { | 
 |     DPLOG(ERROR) << "waitpid(" << child << ")"; | 
 |     NOTREACHED(); | 
 |   } else if (result > 0) { | 
 |     // The child has died. | 
 |     return true; | 
 |   } | 
 |  | 
 |   return false; | 
 | } | 
 |  | 
 | // A thread class which waits for the given child to exit and reaps it. | 
 | // If the child doesn't exit within a couple of seconds, kill it. | 
 | class BackgroundReaper : public PlatformThread::Delegate { | 
 |  public: | 
 |   BackgroundReaper(pid_t child, unsigned timeout) | 
 |       : child_(child), | 
 |         timeout_(timeout) { | 
 |   } | 
 |  | 
 |   // Overridden from PlatformThread::Delegate: | 
 |   void ThreadMain() override { | 
 |     WaitForChildToDie(); | 
 |     delete this; | 
 |   } | 
 |  | 
 |   void WaitForChildToDie() { | 
 |     // Wait forever case. | 
 |     if (timeout_ == 0) { | 
 |       pid_t r = HANDLE_EINTR(waitpid(child_, NULL, 0)); | 
 |       if (r != child_) { | 
 |         DPLOG(ERROR) << "While waiting for " << child_ | 
 |                      << " to terminate, we got the following result: " << r; | 
 |       } | 
 |       return; | 
 |     } | 
 |  | 
 |     // There's no good way to wait for a specific child to exit in a timed | 
 |     // fashion. (No kqueue on Linux), so we just loop and sleep. | 
 |  | 
 |     // Wait for 2 * timeout_ 500 milliseconds intervals. | 
 |     for (unsigned i = 0; i < 2 * timeout_; ++i) { | 
 |       PlatformThread::Sleep(TimeDelta::FromMilliseconds(500)); | 
 |       if (IsChildDead(child_)) | 
 |         return; | 
 |     } | 
 |  | 
 |     if (kill(child_, SIGKILL) == 0) { | 
 |       // SIGKILL is uncatchable. Since the signal was delivered, we can | 
 |       // just wait for the process to die now in a blocking manner. | 
 |       if (HANDLE_EINTR(waitpid(child_, NULL, 0)) < 0) | 
 |         DPLOG(WARNING) << "waitpid"; | 
 |     } else { | 
 |       DLOG(ERROR) << "While waiting for " << child_ << " to terminate we" | 
 |                   << " failed to deliver a SIGKILL signal (" << errno << ")."; | 
 |     } | 
 |   } | 
 |  | 
 |  private: | 
 |   const pid_t child_; | 
 |   // Number of seconds to wait, if 0 then wait forever and do not attempt to | 
 |   // kill |child_|. | 
 |   const unsigned timeout_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(BackgroundReaper); | 
 | }; | 
 |  | 
 | }  // namespace | 
 |  | 
 | void EnsureProcessTerminated(Process process) { | 
 |   // If the child is already dead, then there's nothing to do. | 
 |   if (IsChildDead(process.Pid())) | 
 |     return; | 
 |  | 
 |   const unsigned timeout = 2;  // seconds | 
 |   BackgroundReaper* reaper = new BackgroundReaper(process.Pid(), timeout); | 
 |   PlatformThread::CreateNonJoinable(0, reaper); | 
 | } | 
 |  | 
 | void EnsureProcessGetsReaped(ProcessId pid) { | 
 |   // If the child is already dead, then there's nothing to do. | 
 |   if (IsChildDead(pid)) | 
 |     return; | 
 |  | 
 |   BackgroundReaper* reaper = new BackgroundReaper(pid, 0); | 
 |   PlatformThread::CreateNonJoinable(0, reaper); | 
 | } | 
 |  | 
 | #endif  // !defined(OS_MACOSX) | 
 | #endif  // !defined(OS_NACL_NONSFI) | 
 |  | 
 | }  // namespace base |