|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef UI_GFX_RENDER_TEXT_H_ | 
|  | #define UI_GFX_RENDER_TEXT_H_ | 
|  |  | 
|  | #include <algorithm> | 
|  | #include <cstring> | 
|  | #include <string> | 
|  | #include <utility> | 
|  | #include <vector> | 
|  |  | 
|  | #include "base/gtest_prod_util.h" | 
|  | #include "base/i18n/rtl.h" | 
|  | #include "base/memory/scoped_ptr.h" | 
|  | #include "base/strings/string16.h" | 
|  | #include "skia/ext/refptr.h" | 
|  | #include "third_party/skia/include/core/SkColor.h" | 
|  | #include "third_party/skia/include/core/SkPaint.h" | 
|  | #include "ui/gfx/break_list.h" | 
|  | #include "ui/gfx/font_list.h" | 
|  | #include "ui/gfx/font_render_params.h" | 
|  | #include "ui/gfx/point.h" | 
|  | #include "ui/gfx/range/range.h" | 
|  | #include "ui/gfx/rect.h" | 
|  | #include "ui/gfx/selection_model.h" | 
|  | #include "ui/gfx/shadow_value.h" | 
|  | #include "ui/gfx/size_f.h" | 
|  | #include "ui/gfx/text_constants.h" | 
|  | #include "ui/gfx/vector2d.h" | 
|  |  | 
|  | class SkCanvas; | 
|  | class SkDrawLooper; | 
|  | struct SkPoint; | 
|  | class SkShader; | 
|  | class SkTypeface; | 
|  |  | 
|  | namespace gfx { | 
|  |  | 
|  | class Canvas; | 
|  | class Font; | 
|  | class RenderTextTest; | 
|  |  | 
|  | namespace internal { | 
|  |  | 
|  | // Internal helper class used by derived classes to draw text through Skia. | 
|  | class SkiaTextRenderer { | 
|  | public: | 
|  | explicit SkiaTextRenderer(Canvas* canvas); | 
|  | ~SkiaTextRenderer(); | 
|  |  | 
|  | void SetDrawLooper(SkDrawLooper* draw_looper); | 
|  | void SetFontRenderParams(const FontRenderParams& params, | 
|  | bool background_is_transparent); | 
|  | void SetTypeface(SkTypeface* typeface); | 
|  | void SetTextSize(SkScalar size); | 
|  | void SetFontFamilyWithStyle(const std::string& family, int font_style); | 
|  | void SetForegroundColor(SkColor foreground); | 
|  | void SetShader(SkShader* shader); | 
|  | // Sets underline metrics to use if the text will be drawn with an underline. | 
|  | // If not set, default values based on the size of the text will be used. The | 
|  | // two metrics must be set together. | 
|  | void SetUnderlineMetrics(SkScalar thickness, SkScalar position); | 
|  | void DrawSelection(const std::vector<Rect>& selection, SkColor color); | 
|  | void DrawPosText(const SkPoint* pos, | 
|  | const uint16* glyphs, | 
|  | size_t glyph_count); | 
|  | // Draw underline and strike-through text decorations. | 
|  | // Based on |SkCanvas::DrawTextDecorations()| and constants from: | 
|  | //   third_party/skia/src/core/SkTextFormatParams.h | 
|  | void DrawDecorations(int x, int y, int width, bool underline, bool strike, | 
|  | bool diagonal_strike); | 
|  | // Finishes any ongoing diagonal strike run. | 
|  | void EndDiagonalStrike(); | 
|  | void DrawUnderline(int x, int y, int width); | 
|  | void DrawStrike(int x, int y, int width) const; | 
|  |  | 
|  | private: | 
|  | // Helper class to draw a diagonal line with multiple pieces of different | 
|  | // lengths and colors; to support text selection appearances. | 
|  | class DiagonalStrike { | 
|  | public: | 
|  | DiagonalStrike(Canvas* canvas, Point start, const SkPaint& paint); | 
|  | ~DiagonalStrike(); | 
|  |  | 
|  | void AddPiece(int length, SkColor color); | 
|  | void Draw(); | 
|  |  | 
|  | private: | 
|  | typedef std::pair<int, SkColor> Piece; | 
|  |  | 
|  | Canvas* canvas_; | 
|  | const Point start_; | 
|  | SkPaint paint_; | 
|  | int total_length_; | 
|  | std::vector<Piece> pieces_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(DiagonalStrike); | 
|  | }; | 
|  |  | 
|  | Canvas* canvas_; | 
|  | SkCanvas* canvas_skia_; | 
|  | SkPaint paint_; | 
|  | SkScalar underline_thickness_; | 
|  | SkScalar underline_position_; | 
|  | scoped_ptr<DiagonalStrike> diagonal_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(SkiaTextRenderer); | 
|  | }; | 
|  |  | 
|  | // Internal helper class used by derived classes to iterate colors and styles. | 
|  | class StyleIterator { | 
|  | public: | 
|  | StyleIterator(const BreakList<SkColor>& colors, | 
|  | const std::vector<BreakList<bool> >& styles); | 
|  | ~StyleIterator(); | 
|  |  | 
|  | // Get the colors and styles at the current iterator position. | 
|  | SkColor color() const { return color_->second; } | 
|  | bool style(TextStyle s) const { return style_[s]->second; } | 
|  |  | 
|  | // Get the intersecting range of the current iterator set. | 
|  | Range GetRange() const; | 
|  |  | 
|  | // Update the iterator to point to colors and styles applicable at |position|. | 
|  | void UpdatePosition(size_t position); | 
|  |  | 
|  | private: | 
|  | BreakList<SkColor> colors_; | 
|  | std::vector<BreakList<bool> > styles_; | 
|  |  | 
|  | BreakList<SkColor>::const_iterator color_; | 
|  | std::vector<BreakList<bool>::const_iterator> style_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(StyleIterator); | 
|  | }; | 
|  |  | 
|  | // Line segments are slices of the layout text to be rendered on a single line. | 
|  | struct LineSegment { | 
|  | LineSegment(); | 
|  | ~LineSegment(); | 
|  |  | 
|  | // X coordinates of this line segment in text space. | 
|  | Range x_range; | 
|  |  | 
|  | // The character range this segment corresponds to. | 
|  | Range char_range; | 
|  |  | 
|  | // Index of the text run that generated this segment. | 
|  | size_t run; | 
|  | }; | 
|  |  | 
|  | // A line of layout text, comprised of a line segment list and some metrics. | 
|  | struct Line { | 
|  | Line(); | 
|  | ~Line(); | 
|  |  | 
|  | // Segments that make up this line in visual order. | 
|  | std::vector<LineSegment> segments; | 
|  |  | 
|  | // The sum of segment widths and the maximum of segment heights. | 
|  | SizeF size; | 
|  |  | 
|  | // Sum of preceding lines' heights. | 
|  | int preceding_heights; | 
|  |  | 
|  | // Maximum baseline of all segments on this line. | 
|  | int baseline; | 
|  | }; | 
|  |  | 
|  | // Creates an SkTypeface from a font |family| name and a |gfx::Font::FontStyle|. | 
|  | // May return NULL. | 
|  | skia::RefPtr<SkTypeface> CreateSkiaTypeface(const std::string& family, | 
|  | int style); | 
|  |  | 
|  | // Applies the given FontRenderParams to a Skia |paint|. | 
|  | void ApplyRenderParams(const FontRenderParams& params, | 
|  | bool background_is_transparent, | 
|  | SkPaint* paint); | 
|  |  | 
|  | }  // namespace internal | 
|  |  | 
|  | // RenderText represents an abstract model of styled text and its corresponding | 
|  | // visual layout. Support is built in for a cursor, a selection, simple styling, | 
|  | // complex scripts, and bi-directional text. Implementations provide mechanisms | 
|  | // for rendering and translation between logical and visual data. | 
|  | class GFX_EXPORT RenderText { | 
|  | public: | 
|  | virtual ~RenderText(); | 
|  |  | 
|  | // Creates a platform-specific or cross-platform RenderText instance. | 
|  | static RenderText* CreateInstance(); | 
|  |  | 
|  | const base::string16& text() const { return text_; } | 
|  | void SetText(const base::string16& text); | 
|  |  | 
|  | HorizontalAlignment horizontal_alignment() const { | 
|  | return horizontal_alignment_; | 
|  | } | 
|  | void SetHorizontalAlignment(HorizontalAlignment alignment); | 
|  |  | 
|  | const FontList& font_list() const { return font_list_; } | 
|  | void SetFontList(const FontList& font_list); | 
|  |  | 
|  | bool cursor_enabled() const { return cursor_enabled_; } | 
|  | void SetCursorEnabled(bool cursor_enabled); | 
|  |  | 
|  | bool cursor_visible() const { return cursor_visible_; } | 
|  | void set_cursor_visible(bool visible) { cursor_visible_ = visible; } | 
|  |  | 
|  | bool insert_mode() const { return insert_mode_; } | 
|  | void ToggleInsertMode(); | 
|  |  | 
|  | SkColor cursor_color() const { return cursor_color_; } | 
|  | void set_cursor_color(SkColor color) { cursor_color_ = color; } | 
|  |  | 
|  | SkColor selection_color() const { return selection_color_; } | 
|  | void set_selection_color(SkColor color) { selection_color_ = color; } | 
|  |  | 
|  | SkColor selection_background_focused_color() const { | 
|  | return selection_background_focused_color_; | 
|  | } | 
|  | void set_selection_background_focused_color(SkColor color) { | 
|  | selection_background_focused_color_ = color; | 
|  | } | 
|  |  | 
|  | bool focused() const { return focused_; } | 
|  | void set_focused(bool focused) { focused_ = focused; } | 
|  |  | 
|  | bool clip_to_display_rect() const { return clip_to_display_rect_; } | 
|  | void set_clip_to_display_rect(bool clip) { clip_to_display_rect_ = clip; } | 
|  |  | 
|  | // In an obscured (password) field, all text is drawn as asterisks or bullets. | 
|  | bool obscured() const { return obscured_; } | 
|  | void SetObscured(bool obscured); | 
|  |  | 
|  | // Makes a char in obscured text at |index| to be revealed. |index| should be | 
|  | // a UTF16 text index. If there is a previous revealed index, the previous one | 
|  | // is cleared and only the last set index will be revealed. If |index| is -1 | 
|  | // or out of range, no char will be revealed. The revealed index is also | 
|  | // cleared when SetText or SetObscured is called. | 
|  | void SetObscuredRevealIndex(int index); | 
|  |  | 
|  | // Set whether newline characters should be replaced with newline symbols. | 
|  | void SetReplaceNewlineCharsWithSymbols(bool replace); | 
|  |  | 
|  | // TODO(ckocagil): Multiline text rendering is currently only supported on | 
|  | // Windows. Support other platforms. | 
|  | bool multiline() const { return multiline_; } | 
|  | void SetMultiline(bool multiline); | 
|  |  | 
|  | // Set the maximum length of the displayed layout text, not the actual text. | 
|  | // A |length| of 0 forgoes a hard limit, but does not guarantee proper | 
|  | // functionality of very long strings. Applies to subsequent SetText calls. | 
|  | // WARNING: Only use this for system limits, it lacks complex text support. | 
|  | void set_truncate_length(size_t length) { truncate_length_ = length; } | 
|  |  | 
|  | // The layout text will be elided to fit |display_rect| using this behavior. | 
|  | // The layout text may be shortened further by the truncate length. | 
|  | void SetElideBehavior(ElideBehavior elide_behavior); | 
|  | ElideBehavior elide_behavior() const { return elide_behavior_; } | 
|  |  | 
|  | const base::string16& layout_text() const { return layout_text_; } | 
|  |  | 
|  | const Rect& display_rect() const { return display_rect_; } | 
|  | void SetDisplayRect(const Rect& r); | 
|  |  | 
|  | bool background_is_transparent() const { return background_is_transparent_; } | 
|  | void set_background_is_transparent(bool transparent) { | 
|  | background_is_transparent_ = transparent; | 
|  | } | 
|  |  | 
|  | const SelectionModel& selection_model() const { return selection_model_; } | 
|  |  | 
|  | const Range& selection() const { return selection_model_.selection(); } | 
|  |  | 
|  | size_t cursor_position() const { return selection_model_.caret_pos(); } | 
|  | void SetCursorPosition(size_t position); | 
|  |  | 
|  | // Moves the cursor left or right. Cursor movement is visual, meaning that | 
|  | // left and right are relative to screen, not the directionality of the text. | 
|  | // If |select| is false, the selection start is moved to the same position. | 
|  | void MoveCursor(BreakType break_type, | 
|  | VisualCursorDirection direction, | 
|  | bool select); | 
|  |  | 
|  | // Set the selection_model_ to the value of |selection|. | 
|  | // The selection range is clamped to text().length() if out of range. | 
|  | // Returns true if the cursor position or selection range changed. | 
|  | // If any index in |selection_model| is not a cursorable position (not on a | 
|  | // grapheme boundary), it is a no-op and returns false. | 
|  | bool MoveCursorTo(const SelectionModel& selection_model); | 
|  |  | 
|  | // Set the selection_model_ based on |range|. | 
|  | // If the |range| start or end is greater than text length, it is modified | 
|  | // to be the text length. | 
|  | // If the |range| start or end is not a cursorable position (not on grapheme | 
|  | // boundary), it is a NO-OP and returns false. Otherwise, returns true. | 
|  | bool SelectRange(const Range& range); | 
|  |  | 
|  | // Returns true if the local point is over selected text. | 
|  | bool IsPointInSelection(const Point& point); | 
|  |  | 
|  | // Selects no text, keeping the current cursor position and caret affinity. | 
|  | void ClearSelection(); | 
|  |  | 
|  | // Select the entire text range. If |reversed| is true, the range will end at | 
|  | // the logical beginning of the text; this generally shows the leading portion | 
|  | // of text that overflows its display area. | 
|  | void SelectAll(bool reversed); | 
|  |  | 
|  | // Selects the word at the current cursor position. If there is a non-empty | 
|  | // selection, the selection bounds are extended to their nearest word | 
|  | // boundaries. | 
|  | void SelectWord(); | 
|  |  | 
|  | const Range& GetCompositionRange() const; | 
|  | void SetCompositionRange(const Range& composition_range); | 
|  |  | 
|  | // Set the text color over the entire text or a logical character range. | 
|  | // The |range| should be valid, non-reversed, and within [0, text().length()]. | 
|  | void SetColor(SkColor value); | 
|  | void ApplyColor(SkColor value, const Range& range); | 
|  |  | 
|  | // Set various text styles over the entire text or a logical character range. | 
|  | // The respective |style| is applied if |value| is true, or removed if false. | 
|  | // The |range| should be valid, non-reversed, and within [0, text().length()]. | 
|  | void SetStyle(TextStyle style, bool value); | 
|  | void ApplyStyle(TextStyle style, bool value, const Range& range); | 
|  |  | 
|  | // Returns whether this style is enabled consistently across the entire | 
|  | // RenderText. | 
|  | bool GetStyle(TextStyle style) const; | 
|  |  | 
|  | // Set or get the text directionality mode and get the text direction yielded. | 
|  | void SetDirectionalityMode(DirectionalityMode mode); | 
|  | DirectionalityMode directionality_mode() const { | 
|  | return directionality_mode_; | 
|  | } | 
|  | base::i18n::TextDirection GetTextDirection(); | 
|  |  | 
|  | // Returns the visual movement direction corresponding to the logical end | 
|  | // of the text, considering only the dominant direction returned by | 
|  | // |GetTextDirection()|, not the direction of a particular run. | 
|  | VisualCursorDirection GetVisualDirectionOfLogicalEnd(); | 
|  |  | 
|  | // Returns the size required to display the current string (which is the | 
|  | // wrapped size in multiline mode). The returned size does not include space | 
|  | // reserved for the cursor or the offset text shadows. | 
|  | virtual Size GetStringSize() = 0; | 
|  |  | 
|  | // This is same as GetStringSize except that fractional size is returned. | 
|  | // The default implementation is same as GetStringSize. Certain platforms that | 
|  | // compute the text size as floating-point values, like Mac, will override | 
|  | // this method. | 
|  | // See comment in Canvas::GetStringWidthF for its usage. | 
|  | virtual SizeF GetStringSizeF(); | 
|  |  | 
|  | // Returns the width of the content (which is the wrapped width in multiline | 
|  | // mode). Reserves room for the cursor if |cursor_enabled_| is true. | 
|  | float GetContentWidth(); | 
|  |  | 
|  | // Returns the common baseline of the text. The return value is the vertical | 
|  | // offset from the top of |display_rect_| to the text baseline, in pixels. | 
|  | // The baseline is determined from the font list and display rect, and does | 
|  | // not depend on the text. | 
|  | int GetBaseline(); | 
|  |  | 
|  | void Draw(Canvas* canvas); | 
|  |  | 
|  | // Draws a cursor at |position|. | 
|  | void DrawCursor(Canvas* canvas, const SelectionModel& position); | 
|  |  | 
|  | // Gets the SelectionModel from a visual point in local coordinates. | 
|  | virtual SelectionModel FindCursorPosition(const Point& point) = 0; | 
|  |  | 
|  | // Returns true if the position is a valid logical index into text(), and is | 
|  | // also a valid grapheme boundary, which may be used as a cursor position. | 
|  | virtual bool IsValidCursorIndex(size_t index) = 0; | 
|  |  | 
|  | // Returns true if the position is a valid logical index into text(). Indices | 
|  | // amid multi-character graphemes are allowed here, unlike IsValidCursorIndex. | 
|  | virtual bool IsValidLogicalIndex(size_t index); | 
|  |  | 
|  | // Get the visual bounds of a cursor at |caret|. These bounds typically | 
|  | // represent a vertical line if |insert_mode| is true. Pass false for | 
|  | // |insert_mode| to retrieve the bounds of the associated glyph. These bounds | 
|  | // are in local coordinates, but may be outside the visible region if the text | 
|  | // is longer than the textfield. Subsequent text, cursor, or bounds changes | 
|  | // may invalidate returned values. Note that |caret| must be placed at | 
|  | // grapheme boundary, i.e. caret.caret_pos() must be a cursorable position. | 
|  | Rect GetCursorBounds(const SelectionModel& caret, bool insert_mode); | 
|  |  | 
|  | // Compute the current cursor bounds, panning the text to show the cursor in | 
|  | // the display rect if necessary. These bounds are in local coordinates. | 
|  | // Subsequent text, cursor, or bounds changes may invalidate returned values. | 
|  | const Rect& GetUpdatedCursorBounds(); | 
|  |  | 
|  | // Given an |index| in text(), return the next or previous grapheme boundary | 
|  | // in logical order (i.e. the nearest cursorable index). The return value is | 
|  | // in the range 0 to text().length() inclusive (the input is clamped if it is | 
|  | // out of that range). Always moves by at least one character index unless the | 
|  | // supplied index is already at the boundary of the string. | 
|  | size_t IndexOfAdjacentGrapheme(size_t index, | 
|  | LogicalCursorDirection direction); | 
|  |  | 
|  | // Return a SelectionModel with the cursor at the current selection's start. | 
|  | // The returned value represents a cursor/caret position without a selection. | 
|  | SelectionModel GetSelectionModelForSelectionStart(); | 
|  |  | 
|  | // Sets shadows to drawn with text. | 
|  | void set_shadows(const ShadowValues& shadows) { shadows_ = shadows; } | 
|  | const ShadowValues& shadows() { return shadows_; } | 
|  |  | 
|  | typedef std::pair<Font, Range> FontSpan; | 
|  | // For testing purposes, returns which fonts were chosen for which parts of | 
|  | // the text by returning a vector of Font and Range pairs, where each range | 
|  | // specifies the character range for which the corresponding font has been | 
|  | // chosen. | 
|  | virtual std::vector<FontSpan> GetFontSpansForTesting() = 0; | 
|  |  | 
|  | // Gets the horizontal bounds (relative to the left of the text, not the view) | 
|  | // of the glyph starting at |index|. If the glyph is RTL then the returned | 
|  | // Range will have is_reversed() true.  (This does not return a Rect because a | 
|  | // Rect can't have a negative width.) | 
|  | virtual Range GetGlyphBounds(size_t index) = 0; | 
|  |  | 
|  | const Vector2d& GetUpdatedDisplayOffset(); | 
|  | void SetDisplayOffset(int horizontal_offset); | 
|  |  | 
|  | protected: | 
|  | RenderText(); | 
|  |  | 
|  | const BreakList<SkColor>& colors() const { return colors_; } | 
|  | const std::vector<BreakList<bool> >& styles() const { return styles_; } | 
|  |  | 
|  | const std::vector<internal::Line>& lines() const { return lines_; } | 
|  | void set_lines(std::vector<internal::Line>* lines) { lines_.swap(*lines); } | 
|  |  | 
|  | // Returns the baseline of the current text.  The return value depends on | 
|  | // the text and its layout while the return value of GetBaseline() doesn't. | 
|  | // GetAlignmentOffset() takes into account the difference between them. | 
|  | // | 
|  | // We'd like a RenderText to show the text always on the same baseline | 
|  | // regardless of the text, so the text does not jump up or down depending | 
|  | // on the text.  However, underlying layout engines return different baselines | 
|  | // depending on the text.  In general, layout engines determine the minimum | 
|  | // bounding box for the text and return the baseline from the top of the | 
|  | // bounding box.  So the baseline changes depending on font metrics used to | 
|  | // layout the text. | 
|  | // | 
|  | // For example, suppose there are FontA and FontB and the baseline of FontA | 
|  | // is smaller than the one of FontB.  If the text is laid out only with FontA, | 
|  | // then the baseline of FontA may be returned.  If the text includes some | 
|  | // characters which are laid out with FontB, then the baseline of FontB may | 
|  | // be returned. | 
|  | // | 
|  | // GetBaseline() returns the fixed baseline regardless of the text. | 
|  | // GetLayoutTextBaseline() returns the baseline determined by the underlying | 
|  | // layout engine, and it changes depending on the text.  GetAlignmentOffset() | 
|  | // returns the difference between them. | 
|  | virtual int GetLayoutTextBaseline() = 0; | 
|  |  | 
|  | void set_cached_bounds_and_offset_valid(bool valid) { | 
|  | cached_bounds_and_offset_valid_ = valid; | 
|  | } | 
|  |  | 
|  | // Get the selection model that visually neighbors |position| by |break_type|. | 
|  | // The returned value represents a cursor/caret position without a selection. | 
|  | SelectionModel GetAdjacentSelectionModel(const SelectionModel& current, | 
|  | BreakType break_type, | 
|  | VisualCursorDirection direction); | 
|  |  | 
|  | // Get the selection model visually left/right of |selection| by one grapheme. | 
|  | // The returned value represents a cursor/caret position without a selection. | 
|  | virtual SelectionModel AdjacentCharSelectionModel( | 
|  | const SelectionModel& selection, | 
|  | VisualCursorDirection direction) = 0; | 
|  |  | 
|  | // Get the selection model visually left/right of |selection| by one word. | 
|  | // The returned value represents a cursor/caret position without a selection. | 
|  | virtual SelectionModel AdjacentWordSelectionModel( | 
|  | const SelectionModel& selection, | 
|  | VisualCursorDirection direction) = 0; | 
|  |  | 
|  | // Get the SelectionModels corresponding to visual text ends. | 
|  | // The returned value represents a cursor/caret position without a selection. | 
|  | SelectionModel EdgeSelectionModel(VisualCursorDirection direction); | 
|  |  | 
|  | // Sets the selection model, the argument is assumed to be valid. | 
|  | virtual void SetSelectionModel(const SelectionModel& model); | 
|  |  | 
|  | // Get the visual bounds containing the logical substring within the |range|. | 
|  | // If |range| is empty, the result is empty. These bounds could be visually | 
|  | // discontinuous if the substring is split by a LTR/RTL level change. | 
|  | // These bounds are in local coordinates, but may be outside the visible | 
|  | // region if the text is longer than the textfield. Subsequent text, cursor, | 
|  | // or bounds changes may invalidate returned values. | 
|  | virtual std::vector<Rect> GetSubstringBounds(const Range& range) = 0; | 
|  |  | 
|  | // Convert between indices into |text_| and indices into |obscured_text_|, | 
|  | // which differ when the text is obscured. Regardless of whether or not the | 
|  | // text is obscured, the character (code point) offsets always match. | 
|  | virtual size_t TextIndexToLayoutIndex(size_t index) const = 0; | 
|  | virtual size_t LayoutIndexToTextIndex(size_t index) const = 0; | 
|  |  | 
|  | // Reset the layout to be invalid. | 
|  | virtual void ResetLayout() = 0; | 
|  |  | 
|  | // Ensure the text is laid out, lines are computed, and |lines_| is valid. | 
|  | virtual void EnsureLayout() = 0; | 
|  |  | 
|  | // Draw the text. | 
|  | virtual void DrawVisualText(Canvas* canvas) = 0; | 
|  |  | 
|  | // Returns the text used for layout, which may be obscured or truncated. | 
|  | const base::string16& GetLayoutText() const; | 
|  |  | 
|  | // Returns layout text positions that are suitable for breaking lines. | 
|  | const BreakList<size_t>& GetLineBreaks(); | 
|  |  | 
|  | // Apply (and undo) temporary composition underlines and selection colors. | 
|  | void ApplyCompositionAndSelectionStyles(); | 
|  | void UndoCompositionAndSelectionStyles(); | 
|  |  | 
|  | // Returns the line offset from the origin after applying the text alignment | 
|  | // and the display offset. | 
|  | Vector2d GetLineOffset(size_t line_number); | 
|  |  | 
|  | // Convert points from the text space to the view space and back. Handles the | 
|  | // display area, display offset, application LTR/RTL mode and multiline. | 
|  | Point ToTextPoint(const Point& point); | 
|  | Point ToViewPoint(const Point& point); | 
|  |  | 
|  | // Convert a text space x-coordinate range to rects in view space. | 
|  | std::vector<Rect> TextBoundsToViewBounds(const Range& x); | 
|  |  | 
|  | // Get the alignment, resolving ALIGN_TO_HEAD with the current text direction. | 
|  | HorizontalAlignment GetCurrentHorizontalAlignment(); | 
|  |  | 
|  | // Returns the line offset from the origin, accounts for text alignment only. | 
|  | Vector2d GetAlignmentOffset(size_t line_number); | 
|  |  | 
|  | // Applies fade effects to |renderer|. | 
|  | void ApplyFadeEffects(internal::SkiaTextRenderer* renderer); | 
|  |  | 
|  | // Applies text shadows to |renderer|. | 
|  | void ApplyTextShadows(internal::SkiaTextRenderer* renderer); | 
|  |  | 
|  | // A convenience function to check whether the glyph attached to the caret | 
|  | // is within the given range. | 
|  | static bool RangeContainsCaret(const Range& range, | 
|  | size_t caret_pos, | 
|  | LogicalCursorDirection caret_affinity); | 
|  |  | 
|  | private: | 
|  | friend class RenderTextTest; | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, DefaultStyle); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, SetColorAndStyle); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ApplyColorAndStyle); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ObscuredText); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, RevealObscuredText); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ElidedText); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ElidedObscuredText); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, TruncatedText); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, TruncatedObscuredText); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GraphemePositions); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, EdgeSelectionModels); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GetTextOffset); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GetTextOffsetHorizontalDefaultInRTL); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_MinWidth); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_NormalWidth); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_SufficientWidth); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_Newline); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GlyphBounds); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, HarfBuzz_GlyphBounds); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, | 
|  | MoveCursorLeftRight_MeiryoUILigatures); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Win_LogicalClusters); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, SameFontForParentheses); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, BreakRunsByUnicodeBlocks); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, PangoAttributes); | 
|  | FRIEND_TEST_ALL_PREFIXES(RenderTextTest, StringFitsOwnWidth); | 
|  |  | 
|  | // Creates a platform-specific RenderText instance. | 
|  | static RenderText* CreateNativeInstance(); | 
|  |  | 
|  | // Set the cursor to |position|, with the caret trailing the previous | 
|  | // grapheme, or if there is no previous grapheme, leading the cursor position. | 
|  | // If |select| is false, the selection start is moved to the same position. | 
|  | // If the |position| is not a cursorable position (not on grapheme boundary), | 
|  | // it is a NO-OP. | 
|  | void MoveCursorTo(size_t position, bool select); | 
|  |  | 
|  | // Updates |layout_text_| if the text is obscured or truncated. | 
|  | void UpdateLayoutText(); | 
|  |  | 
|  | // Elides |text| as needed to fit in the |available_width| using |behavior|. | 
|  | base::string16 Elide(const base::string16& text, | 
|  | float available_width, | 
|  | ElideBehavior behavior); | 
|  |  | 
|  | // Elides |email| as needed to fit the |available_width|. | 
|  | base::string16 ElideEmail(const base::string16& email, float available_width); | 
|  |  | 
|  | // Update the cached bounds and display offset to ensure that the current | 
|  | // cursor is within the visible display area. | 
|  | void UpdateCachedBoundsAndOffset(); | 
|  |  | 
|  | // Draw the selection. | 
|  | void DrawSelection(Canvas* canvas); | 
|  |  | 
|  | // Logical UTF-16 string data to be drawn. | 
|  | base::string16 text_; | 
|  |  | 
|  | // Horizontal alignment of the text with respect to |display_rect_|.  The | 
|  | // default is to align left if the application UI is LTR and right if RTL. | 
|  | HorizontalAlignment horizontal_alignment_; | 
|  |  | 
|  | // The text directionality mode, defaults to DIRECTIONALITY_FROM_TEXT. | 
|  | DirectionalityMode directionality_mode_; | 
|  |  | 
|  | // The cached text direction, potentially computed from the text or UI locale. | 
|  | // Use GetTextDirection(), do not use this potentially invalid value directly! | 
|  | base::i18n::TextDirection text_direction_; | 
|  |  | 
|  | // A list of fonts used to render |text_|. | 
|  | FontList font_list_; | 
|  |  | 
|  | // Logical selection range and visual cursor position. | 
|  | SelectionModel selection_model_; | 
|  |  | 
|  | // The cached cursor bounds; get these bounds with GetUpdatedCursorBounds. | 
|  | Rect cursor_bounds_; | 
|  |  | 
|  | // Specifies whether the cursor is enabled. If disabled, no space is reserved | 
|  | // for the cursor when positioning text. | 
|  | bool cursor_enabled_; | 
|  |  | 
|  | // The cursor visibility and insert mode. | 
|  | bool cursor_visible_; | 
|  | bool insert_mode_; | 
|  |  | 
|  | // The color used for the cursor. | 
|  | SkColor cursor_color_; | 
|  |  | 
|  | // The color used for drawing selected text. | 
|  | SkColor selection_color_; | 
|  |  | 
|  | // The background color used for drawing the selection when focused. | 
|  | SkColor selection_background_focused_color_; | 
|  |  | 
|  | // The focus state of the text. | 
|  | bool focused_; | 
|  |  | 
|  | // Composition text range. | 
|  | Range composition_range_; | 
|  |  | 
|  | // Color and style breaks, used to color and stylize ranges of text. | 
|  | // BreakList positions are stored with text indices, not layout indices. | 
|  | // TODO(msw): Expand to support cursor, selection, background, etc. colors. | 
|  | BreakList<SkColor> colors_; | 
|  | std::vector<BreakList<bool> > styles_; | 
|  |  | 
|  | // Breaks saved without temporary composition and selection styling. | 
|  | BreakList<SkColor> saved_colors_; | 
|  | BreakList<bool> saved_underlines_; | 
|  | bool composition_and_selection_styles_applied_; | 
|  |  | 
|  | // A flag to obscure actual text with asterisks for password fields. | 
|  | bool obscured_; | 
|  | // The index at which the char should be revealed in the obscured text. | 
|  | int obscured_reveal_index_; | 
|  |  | 
|  | // The maximum length of text to display, 0 forgoes a hard limit. | 
|  | size_t truncate_length_; | 
|  |  | 
|  | // The behavior for eliding, fading, or truncating. | 
|  | ElideBehavior elide_behavior_; | 
|  |  | 
|  | // The obscured and/or truncated text that will be displayed. | 
|  | base::string16 layout_text_; | 
|  |  | 
|  | // Whether newline characters should be replaced with newline symbols. | 
|  | bool replace_newline_chars_with_symbols_; | 
|  |  | 
|  | // Whether the text should be broken into multiple lines. Uses the width of | 
|  | // |display_rect_| as the width cap. | 
|  | bool multiline_; | 
|  |  | 
|  | // Is the background transparent (either partially or fully)? | 
|  | bool background_is_transparent_; | 
|  |  | 
|  | // The local display area for rendering the text. | 
|  | Rect display_rect_; | 
|  |  | 
|  | // Flag to work around a Skia bug with the PDF path (http://crbug.com/133548) | 
|  | // that results in incorrect clipping when drawing to the document margins. | 
|  | // This field allows disabling clipping to work around the issue. | 
|  | // TODO(asvitkine): Remove this when the underlying Skia bug is fixed. | 
|  | bool clip_to_display_rect_; | 
|  |  | 
|  | // The offset for the text to be drawn, relative to the display area. | 
|  | // Get this point with GetUpdatedDisplayOffset (or risk using a stale value). | 
|  | Vector2d display_offset_; | 
|  |  | 
|  | // The baseline of the text.  This is determined from the height of the | 
|  | // display area and the cap height of the font list so the text is vertically | 
|  | // centered. | 
|  | int baseline_; | 
|  |  | 
|  | // The cached bounds and offset are invalidated by changes to the cursor, | 
|  | // selection, font, and other operations that adjust the visible text bounds. | 
|  | bool cached_bounds_and_offset_valid_; | 
|  |  | 
|  | // Text shadows to be drawn. | 
|  | ShadowValues shadows_; | 
|  |  | 
|  | // A list of valid layout text line break positions. | 
|  | BreakList<size_t> line_breaks_; | 
|  |  | 
|  | // Lines computed by EnsureLayout. These should be invalidated with | 
|  | // ResetLayout and on |display_rect_| changes. | 
|  | std::vector<internal::Line> lines_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(RenderText); | 
|  | }; | 
|  |  | 
|  | }  // namespace gfx | 
|  |  | 
|  | #endif  // UI_GFX_RENDER_TEXT_H_ |