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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SERVICES_KEYBOARD_NATIVE_ANIMATION_H_
#define SERVICES_KEYBOARD_NATIVE_ANIMATION_H_
#include "base/time/time.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "ui/gfx/geometry/point.h"
namespace keyboard {
// The base class for all keyboard animations.
class Animation {
public:
virtual ~Animation() {}
// Draws the Animation to the |canvas| for the |current_ticks|.
virtual void Draw(SkCanvas* canvas, const base::TimeTicks& current_ticks) = 0;
// Returns true if the Animation is finished at |current_ticks|.
virtual bool IsDone(const base::TimeTicks& current_ticks) = 0;
};
} // namespace keyboard
#endif // SERVICES_KEYBOARD_NATIVE_ANIMATION_H_