| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/trees/layer_tree_host.h" |
| |
| #include <algorithm> |
| #include <stack> |
| #include <string> |
| |
| #include "base/atomic_sequence_num.h" |
| #include "base/bind.h" |
| #include "base/command_line.h" |
| #include "base/message_loop/message_loop.h" |
| #include "base/metrics/histogram.h" |
| #include "base/stl_util.h" |
| #include "base/strings/string_number_conversions.h" |
| #include "base/trace_event/trace_event.h" |
| #include "base/trace_event/trace_event_argument.h" |
| #include "cc/animation/animation_registrar.h" |
| #include "cc/animation/layer_animation_controller.h" |
| #include "cc/base/math_util.h" |
| #include "cc/debug/devtools_instrumentation.h" |
| #include "cc/debug/rendering_stats_instrumentation.h" |
| #include "cc/input/layer_selection_bound.h" |
| #include "cc/input/page_scale_animation.h" |
| #include "cc/input/top_controls_manager.h" |
| #include "cc/layers/heads_up_display_layer.h" |
| #include "cc/layers/heads_up_display_layer_impl.h" |
| #include "cc/layers/layer.h" |
| #include "cc/layers/layer_iterator.h" |
| #include "cc/layers/painted_scrollbar_layer.h" |
| #include "cc/layers/render_surface.h" |
| #include "cc/resources/prioritized_resource_manager.h" |
| #include "cc/resources/ui_resource_request.h" |
| #include "cc/scheduler/begin_frame_source.h" |
| #include "cc/trees/layer_tree_host_client.h" |
| #include "cc/trees/layer_tree_host_common.h" |
| #include "cc/trees/layer_tree_host_impl.h" |
| #include "cc/trees/layer_tree_impl.h" |
| #include "cc/trees/occlusion_tracker.h" |
| #include "cc/trees/single_thread_proxy.h" |
| #include "cc/trees/thread_proxy.h" |
| #include "cc/trees/tree_synchronizer.h" |
| #include "ui/gfx/geometry/size_conversions.h" |
| #include "ui/gfx/geometry/vector2d_conversions.h" |
| |
| namespace { |
| static base::StaticAtomicSequenceNumber s_layer_tree_host_sequence_number; |
| } |
| |
| namespace cc { |
| |
| RendererCapabilities::RendererCapabilities(ResourceFormat best_texture_format, |
| bool allow_partial_texture_updates, |
| int max_texture_size, |
| bool using_shared_memory_resources) |
| : best_texture_format(best_texture_format), |
| allow_partial_texture_updates(allow_partial_texture_updates), |
| max_texture_size(max_texture_size), |
| using_shared_memory_resources(using_shared_memory_resources) {} |
| |
| RendererCapabilities::RendererCapabilities() |
| : best_texture_format(RGBA_8888), |
| allow_partial_texture_updates(false), |
| max_texture_size(0), |
| using_shared_memory_resources(false) {} |
| |
| RendererCapabilities::~RendererCapabilities() {} |
| |
| scoped_ptr<LayerTreeHost> LayerTreeHost::CreateThreaded( |
| LayerTreeHostClient* client, |
| SharedBitmapManager* shared_bitmap_manager, |
| gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| const LayerTreeSettings& settings, |
| scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, |
| scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner, |
| scoped_ptr<BeginFrameSource> external_begin_frame_source) { |
| DCHECK(main_task_runner.get()); |
| DCHECK(impl_task_runner.get()); |
| scoped_ptr<LayerTreeHost> layer_tree_host(new LayerTreeHost( |
| client, shared_bitmap_manager, gpu_memory_buffer_manager, settings)); |
| layer_tree_host->InitializeThreaded(main_task_runner, |
| impl_task_runner, |
| external_begin_frame_source.Pass()); |
| return layer_tree_host.Pass(); |
| } |
| |
| scoped_ptr<LayerTreeHost> LayerTreeHost::CreateSingleThreaded( |
| LayerTreeHostClient* client, |
| LayerTreeHostSingleThreadClient* single_thread_client, |
| SharedBitmapManager* shared_bitmap_manager, |
| gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| const LayerTreeSettings& settings, |
| scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, |
| scoped_ptr<BeginFrameSource> external_begin_frame_source) { |
| scoped_ptr<LayerTreeHost> layer_tree_host(new LayerTreeHost( |
| client, shared_bitmap_manager, gpu_memory_buffer_manager, settings)); |
| layer_tree_host->InitializeSingleThreaded(single_thread_client, |
| main_task_runner, |
| external_begin_frame_source.Pass()); |
| return layer_tree_host.Pass(); |
| } |
| |
| LayerTreeHost::LayerTreeHost( |
| LayerTreeHostClient* client, |
| SharedBitmapManager* shared_bitmap_manager, |
| gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| const LayerTreeSettings& settings) |
| : micro_benchmark_controller_(this), |
| next_ui_resource_id_(1), |
| inside_begin_main_frame_(false), |
| needs_full_tree_sync_(true), |
| client_(client), |
| source_frame_number_(0), |
| rendering_stats_instrumentation_(RenderingStatsInstrumentation::Create()), |
| output_surface_lost_(true), |
| settings_(settings), |
| debug_state_(settings.initial_debug_state), |
| top_controls_shrink_blink_size_(false), |
| top_controls_height_(0.f), |
| top_controls_shown_ratio_(0.f), |
| device_scale_factor_(1.f), |
| visible_(true), |
| page_scale_factor_(1.f), |
| min_page_scale_factor_(1.f), |
| max_page_scale_factor_(1.f), |
| has_gpu_rasterization_trigger_(false), |
| content_is_suitable_for_gpu_rasterization_(true), |
| gpu_rasterization_histogram_recorded_(false), |
| background_color_(SK_ColorWHITE), |
| has_transparent_background_(false), |
| partial_texture_update_requests_(0), |
| did_complete_scale_animation_(false), |
| in_paint_layer_contents_(false), |
| total_frames_used_for_lcd_text_metrics_(0), |
| id_(s_layer_tree_host_sequence_number.GetNext() + 1), |
| next_commit_forces_redraw_(false), |
| shared_bitmap_manager_(shared_bitmap_manager), |
| gpu_memory_buffer_manager_(gpu_memory_buffer_manager), |
| surface_id_namespace_(0u), |
| next_surface_sequence_(1u) { |
| if (settings_.accelerated_animation_enabled) |
| animation_registrar_ = AnimationRegistrar::Create(); |
| rendering_stats_instrumentation_->set_record_rendering_stats( |
| debug_state_.RecordRenderingStats()); |
| } |
| |
| void LayerTreeHost::InitializeThreaded( |
| scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, |
| scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner, |
| scoped_ptr<BeginFrameSource> external_begin_frame_source) { |
| InitializeProxy(ThreadProxy::Create(this, |
| main_task_runner, |
| impl_task_runner, |
| external_begin_frame_source.Pass())); |
| } |
| |
| void LayerTreeHost::InitializeSingleThreaded( |
| LayerTreeHostSingleThreadClient* single_thread_client, |
| scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, |
| scoped_ptr<BeginFrameSource> external_begin_frame_source) { |
| InitializeProxy( |
| SingleThreadProxy::Create(this, |
| single_thread_client, |
| main_task_runner, |
| external_begin_frame_source.Pass())); |
| } |
| |
| void LayerTreeHost::InitializeForTesting(scoped_ptr<Proxy> proxy_for_testing) { |
| InitializeProxy(proxy_for_testing.Pass()); |
| } |
| |
| void LayerTreeHost::InitializeProxy(scoped_ptr<Proxy> proxy) { |
| TRACE_EVENT0("cc", "LayerTreeHost::InitializeForReal"); |
| |
| proxy_ = proxy.Pass(); |
| proxy_->Start(); |
| if (settings_.accelerated_animation_enabled) { |
| animation_registrar_->set_supports_scroll_animations( |
| proxy_->SupportsImplScrolling()); |
| } |
| } |
| |
| LayerTreeHost::~LayerTreeHost() { |
| TRACE_EVENT0("cc", "LayerTreeHost::~LayerTreeHost"); |
| |
| if (root_layer_.get()) |
| root_layer_->SetLayerTreeHost(NULL); |
| |
| DCHECK(swap_promise_monitor_.empty()); |
| |
| BreakSwapPromises(SwapPromise::COMMIT_FAILS); |
| |
| if (proxy_) { |
| DCHECK(proxy_->IsMainThread()); |
| proxy_->Stop(); |
| } |
| |
| // We must clear any pointers into the layer tree prior to destroying it. |
| RegisterViewportLayers(NULL, NULL, NULL, NULL); |
| |
| if (root_layer_.get()) { |
| // The layer tree must be destroyed before the layer tree host. We've |
| // made a contract with our animation controllers that the registrar |
| // will outlive them, and we must make good. |
| root_layer_ = NULL; |
| } |
| } |
| |
| void LayerTreeHost::SetLayerTreeHostClientReady() { |
| proxy_->SetLayerTreeHostClientReady(); |
| } |
| |
| static void LayerTreeHostOnOutputSurfaceCreatedCallback(Layer* layer) { |
| layer->OnOutputSurfaceCreated(); |
| } |
| |
| void LayerTreeHost::DeleteContentsTexturesOnImplThread( |
| ResourceProvider* resource_provider) { |
| DCHECK(proxy_->IsImplThread()); |
| if (contents_texture_manager_) |
| contents_texture_manager_->ClearAllMemory(resource_provider); |
| } |
| |
| void LayerTreeHost::WillBeginMainFrame() { |
| devtools_instrumentation::WillBeginMainThreadFrame(id(), |
| source_frame_number()); |
| client_->WillBeginMainFrame(); |
| } |
| |
| void LayerTreeHost::DidBeginMainFrame() { |
| client_->DidBeginMainFrame(); |
| } |
| |
| void LayerTreeHost::BeginMainFrame(const BeginFrameArgs& args) { |
| inside_begin_main_frame_ = true; |
| client_->BeginMainFrame(args); |
| inside_begin_main_frame_ = false; |
| } |
| |
| void LayerTreeHost::DidStopFlinging() { |
| proxy_->MainThreadHasStoppedFlinging(); |
| } |
| |
| void LayerTreeHost::Layout() { |
| client_->Layout(); |
| } |
| |
| void LayerTreeHost::BeginCommitOnImplThread(LayerTreeHostImpl* host_impl) { |
| DCHECK(proxy_->IsImplThread()); |
| TRACE_EVENT0("cc", "LayerTreeHost::CommitTo"); |
| } |
| |
| // This function commits the LayerTreeHost to an impl tree. When modifying |
| // this function, keep in mind that the function *runs* on the impl thread! Any |
| // code that is logically a main thread operation, e.g. deletion of a Layer, |
| // should be delayed until the LayerTreeHost::CommitComplete, which will run |
| // after the commit, but on the main thread. |
| void LayerTreeHost::FinishCommitOnImplThread(LayerTreeHostImpl* host_impl) { |
| DCHECK(proxy_->IsImplThread()); |
| |
| // If there are linked evicted backings, these backings' resources may be put |
| // into the impl tree, so we can't draw yet. Determine this before clearing |
| // all evicted backings. |
| bool new_impl_tree_has_no_evicted_resources = false; |
| if (contents_texture_manager_) { |
| new_impl_tree_has_no_evicted_resources = |
| !contents_texture_manager_->LinkedEvictedBackingsExist(); |
| |
| // If the memory limit has been increased since this now-finishing |
| // commit began, and the extra now-available memory would have been used, |
| // then request another commit. |
| if (contents_texture_manager_->MaxMemoryLimitBytes() < |
| host_impl->memory_allocation_limit_bytes() && |
| contents_texture_manager_->MaxMemoryLimitBytes() < |
| contents_texture_manager_->MaxMemoryNeededBytes()) { |
| host_impl->SetNeedsCommit(); |
| } |
| |
| host_impl->set_max_memory_needed_bytes( |
| contents_texture_manager_->MaxMemoryNeededBytes()); |
| |
| contents_texture_manager_->UpdateBackingsState( |
| host_impl->resource_provider()); |
| contents_texture_manager_->ReduceMemory(host_impl->resource_provider()); |
| } |
| |
| LayerTreeImpl* sync_tree = host_impl->sync_tree(); |
| |
| if (next_commit_forces_redraw_) { |
| sync_tree->ForceRedrawNextActivation(); |
| next_commit_forces_redraw_ = false; |
| } |
| |
| sync_tree->set_source_frame_number(source_frame_number()); |
| |
| if (needs_full_tree_sync_) { |
| sync_tree->SetRootLayer(TreeSynchronizer::SynchronizeTrees( |
| root_layer(), sync_tree->DetachLayerTree(), sync_tree)); |
| } |
| sync_tree->set_needs_full_tree_sync(needs_full_tree_sync_); |
| needs_full_tree_sync_ = false; |
| |
| if (hud_layer_.get()) { |
| LayerImpl* hud_impl = LayerTreeHostCommon::FindLayerInSubtree( |
| sync_tree->root_layer(), hud_layer_->id()); |
| sync_tree->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl*>(hud_impl)); |
| } else { |
| sync_tree->set_hud_layer(NULL); |
| } |
| |
| sync_tree->set_background_color(background_color_); |
| sync_tree->set_has_transparent_background(has_transparent_background_); |
| |
| if (page_scale_layer_.get() && inner_viewport_scroll_layer_.get()) { |
| sync_tree->SetViewportLayersFromIds( |
| overscroll_elasticity_layer_.get() ? overscroll_elasticity_layer_->id() |
| : Layer::INVALID_ID, |
| page_scale_layer_->id(), inner_viewport_scroll_layer_->id(), |
| outer_viewport_scroll_layer_.get() ? outer_viewport_scroll_layer_->id() |
| : Layer::INVALID_ID); |
| DCHECK(inner_viewport_scroll_layer_->IsContainerForFixedPositionLayers()); |
| } else { |
| sync_tree->ClearViewportLayers(); |
| } |
| |
| sync_tree->RegisterSelection(selection_start_, selection_end_); |
| |
| sync_tree->PushPageScaleFromMainThread( |
| page_scale_factor_, min_page_scale_factor_, max_page_scale_factor_); |
| sync_tree->elastic_overscroll()->PushFromMainThread(elastic_overscroll_); |
| if (sync_tree->IsActiveTree()) |
| sync_tree->elastic_overscroll()->PushPendingToActive(); |
| |
| sync_tree->PassSwapPromises(&swap_promise_list_); |
| |
| sync_tree->set_top_controls_shrink_blink_size( |
| top_controls_shrink_blink_size_); |
| sync_tree->set_top_controls_height(top_controls_height_); |
| sync_tree->PushTopControlsFromMainThread(top_controls_shown_ratio_); |
| |
| host_impl->SetUseGpuRasterization(UseGpuRasterization()); |
| host_impl->set_gpu_rasterization_status(GetGpuRasterizationStatus()); |
| RecordGpuRasterizationHistogram(); |
| |
| host_impl->SetViewportSize(device_viewport_size_); |
| host_impl->SetDeviceScaleFactor(device_scale_factor_); |
| host_impl->SetDebugState(debug_state_); |
| if (pending_page_scale_animation_) { |
| sync_tree->SetPendingPageScaleAnimation( |
| pending_page_scale_animation_.Pass()); |
| } |
| |
| if (!ui_resource_request_queue_.empty()) { |
| sync_tree->set_ui_resource_request_queue(ui_resource_request_queue_); |
| ui_resource_request_queue_.clear(); |
| } |
| |
| DCHECK(!sync_tree->ViewportSizeInvalid()); |
| |
| if (new_impl_tree_has_no_evicted_resources) { |
| if (sync_tree->ContentsTexturesPurged()) |
| sync_tree->ResetContentsTexturesPurged(); |
| } |
| |
| sync_tree->set_has_ever_been_drawn(false); |
| |
| { |
| TRACE_EVENT0("cc", "LayerTreeHost::PushProperties"); |
| TreeSynchronizer::PushProperties(root_layer(), sync_tree->root_layer()); |
| } |
| |
| micro_benchmark_controller_.ScheduleImplBenchmarks(host_impl); |
| } |
| |
| void LayerTreeHost::WillCommit() { |
| client_->WillCommit(); |
| } |
| |
| void LayerTreeHost::UpdateHudLayer() { |
| if (debug_state_.ShowHudInfo()) { |
| if (!hud_layer_.get()) |
| hud_layer_ = HeadsUpDisplayLayer::Create(); |
| |
| if (root_layer_.get() && !hud_layer_->parent()) |
| root_layer_->AddChild(hud_layer_); |
| } else if (hud_layer_.get()) { |
| hud_layer_->RemoveFromParent(); |
| hud_layer_ = NULL; |
| } |
| } |
| |
| void LayerTreeHost::CommitComplete() { |
| source_frame_number_++; |
| client_->DidCommit(); |
| if (did_complete_scale_animation_) { |
| client_->DidCompletePageScaleAnimation(); |
| did_complete_scale_animation_ = false; |
| } |
| } |
| |
| void LayerTreeHost::SetOutputSurface(scoped_ptr<OutputSurface> surface) { |
| TRACE_EVENT0("cc", "LayerTreeHost::SetOutputSurface"); |
| DCHECK(output_surface_lost_); |
| DCHECK(surface); |
| |
| proxy_->SetOutputSurface(surface.Pass()); |
| } |
| |
| void LayerTreeHost::RequestNewOutputSurface() { |
| client_->RequestNewOutputSurface(); |
| } |
| |
| void LayerTreeHost::DidInitializeOutputSurface() { |
| output_surface_lost_ = false; |
| |
| if (!contents_texture_manager_ && !settings_.impl_side_painting) { |
| contents_texture_manager_ = |
| PrioritizedResourceManager::Create(proxy_.get()); |
| surface_memory_placeholder_ = |
| contents_texture_manager_->CreateTexture(gfx::Size(), RGBA_8888); |
| } |
| |
| if (root_layer()) { |
| LayerTreeHostCommon::CallFunctionForSubtree( |
| root_layer(), base::Bind(&LayerTreeHostOnOutputSurfaceCreatedCallback)); |
| } |
| |
| client_->DidInitializeOutputSurface(); |
| } |
| |
| void LayerTreeHost::DidFailToInitializeOutputSurface() { |
| DCHECK(output_surface_lost_); |
| client_->DidFailToInitializeOutputSurface(); |
| } |
| |
| scoped_ptr<LayerTreeHostImpl> LayerTreeHost::CreateLayerTreeHostImpl( |
| LayerTreeHostImplClient* client) { |
| DCHECK(proxy_->IsImplThread()); |
| scoped_ptr<LayerTreeHostImpl> host_impl = |
| LayerTreeHostImpl::Create(settings_, |
| client, |
| proxy_.get(), |
| rendering_stats_instrumentation_.get(), |
| shared_bitmap_manager_, |
| gpu_memory_buffer_manager_, |
| id_); |
| host_impl->SetUseGpuRasterization(UseGpuRasterization()); |
| shared_bitmap_manager_ = NULL; |
| gpu_memory_buffer_manager_ = NULL; |
| if (settings_.calculate_top_controls_position && |
| host_impl->top_controls_manager()) { |
| top_controls_manager_weak_ptr_ = |
| host_impl->top_controls_manager()->AsWeakPtr(); |
| } |
| input_handler_weak_ptr_ = host_impl->AsWeakPtr(); |
| return host_impl.Pass(); |
| } |
| |
| void LayerTreeHost::DidLoseOutputSurface() { |
| TRACE_EVENT0("cc", "LayerTreeHost::DidLoseOutputSurface"); |
| DCHECK(proxy_->IsMainThread()); |
| |
| if (output_surface_lost_) |
| return; |
| |
| output_surface_lost_ = true; |
| SetNeedsCommit(); |
| } |
| |
| void LayerTreeHost::FinishAllRendering() { |
| proxy_->FinishAllRendering(); |
| } |
| |
| void LayerTreeHost::SetDeferCommits(bool defer_commits) { |
| proxy_->SetDeferCommits(defer_commits); |
| } |
| |
| void LayerTreeHost::SetNeedsDisplayOnAllLayers() { |
| std::stack<Layer*> layer_stack; |
| layer_stack.push(root_layer()); |
| while (!layer_stack.empty()) { |
| Layer* current_layer = layer_stack.top(); |
| layer_stack.pop(); |
| current_layer->SetNeedsDisplay(); |
| for (unsigned int i = 0; i < current_layer->children().size(); i++) { |
| layer_stack.push(current_layer->child_at(i)); |
| } |
| } |
| } |
| |
| const RendererCapabilities& LayerTreeHost::GetRendererCapabilities() const { |
| return proxy_->GetRendererCapabilities(); |
| } |
| |
| void LayerTreeHost::SetNeedsAnimate() { |
| proxy_->SetNeedsAnimate(); |
| NotifySwapPromiseMonitorsOfSetNeedsCommit(); |
| } |
| |
| void LayerTreeHost::SetNeedsUpdateLayers() { |
| proxy_->SetNeedsUpdateLayers(); |
| NotifySwapPromiseMonitorsOfSetNeedsCommit(); |
| } |
| |
| void LayerTreeHost::SetNeedsCommit() { |
| if (!prepaint_callback_.IsCancelled()) { |
| TRACE_EVENT_INSTANT0("cc", |
| "LayerTreeHost::SetNeedsCommit::cancel prepaint", |
| TRACE_EVENT_SCOPE_THREAD); |
| prepaint_callback_.Cancel(); |
| } |
| proxy_->SetNeedsCommit(); |
| NotifySwapPromiseMonitorsOfSetNeedsCommit(); |
| } |
| |
| void LayerTreeHost::SetNeedsFullTreeSync() { |
| needs_full_tree_sync_ = true; |
| SetNeedsCommit(); |
| } |
| |
| void LayerTreeHost::SetNeedsRedraw() { |
| SetNeedsRedrawRect(gfx::Rect(device_viewport_size_)); |
| } |
| |
| void LayerTreeHost::SetNeedsRedrawRect(const gfx::Rect& damage_rect) { |
| proxy_->SetNeedsRedraw(damage_rect); |
| } |
| |
| bool LayerTreeHost::CommitRequested() const { |
| return proxy_->CommitRequested(); |
| } |
| |
| bool LayerTreeHost::BeginMainFrameRequested() const { |
| return proxy_->BeginMainFrameRequested(); |
| } |
| |
| |
| void LayerTreeHost::SetNextCommitWaitsForActivation() { |
| proxy_->SetNextCommitWaitsForActivation(); |
| } |
| |
| void LayerTreeHost::SetNextCommitForcesRedraw() { |
| next_commit_forces_redraw_ = true; |
| } |
| |
| void LayerTreeHost::SetAnimationEvents( |
| scoped_ptr<AnimationEventsVector> events) { |
| DCHECK(proxy_->IsMainThread()); |
| for (size_t event_index = 0; event_index < events->size(); ++event_index) { |
| int event_layer_id = (*events)[event_index].layer_id; |
| |
| // Use the map of all controllers, not just active ones, since non-active |
| // controllers may still receive events for impl-only animations. |
| const AnimationRegistrar::AnimationControllerMap& animation_controllers = |
| animation_registrar_->all_animation_controllers(); |
| AnimationRegistrar::AnimationControllerMap::const_iterator iter = |
| animation_controllers.find(event_layer_id); |
| if (iter != animation_controllers.end()) { |
| switch ((*events)[event_index].type) { |
| case AnimationEvent::Started: |
| (*iter).second->NotifyAnimationStarted((*events)[event_index]); |
| break; |
| |
| case AnimationEvent::Finished: |
| (*iter).second->NotifyAnimationFinished((*events)[event_index]); |
| break; |
| |
| case AnimationEvent::Aborted: |
| (*iter).second->NotifyAnimationAborted((*events)[event_index]); |
| break; |
| |
| case AnimationEvent::PropertyUpdate: |
| (*iter).second->NotifyAnimationPropertyUpdate((*events)[event_index]); |
| break; |
| } |
| } |
| } |
| } |
| |
| void LayerTreeHost::SetRootLayer(scoped_refptr<Layer> root_layer) { |
| if (root_layer_.get() == root_layer.get()) |
| return; |
| |
| if (root_layer_.get()) |
| root_layer_->SetLayerTreeHost(NULL); |
| root_layer_ = root_layer; |
| if (root_layer_.get()) { |
| DCHECK(!root_layer_->parent()); |
| root_layer_->SetLayerTreeHost(this); |
| } |
| |
| if (hud_layer_.get()) |
| hud_layer_->RemoveFromParent(); |
| |
| // Reset gpu rasterization flag. |
| // This flag is sticky until a new tree comes along. |
| content_is_suitable_for_gpu_rasterization_ = true; |
| gpu_rasterization_histogram_recorded_ = false; |
| |
| SetNeedsFullTreeSync(); |
| } |
| |
| void LayerTreeHost::SetDebugState(const LayerTreeDebugState& debug_state) { |
| LayerTreeDebugState new_debug_state = |
| LayerTreeDebugState::Unite(settings_.initial_debug_state, debug_state); |
| |
| if (LayerTreeDebugState::Equal(debug_state_, new_debug_state)) |
| return; |
| |
| debug_state_ = new_debug_state; |
| |
| rendering_stats_instrumentation_->set_record_rendering_stats( |
| debug_state_.RecordRenderingStats()); |
| |
| SetNeedsCommit(); |
| proxy_->SetDebugState(debug_state); |
| } |
| |
| bool LayerTreeHost::UseGpuRasterization() const { |
| if (settings_.gpu_rasterization_forced) { |
| return true; |
| } else if (settings_.gpu_rasterization_enabled) { |
| return has_gpu_rasterization_trigger_ && |
| content_is_suitable_for_gpu_rasterization_; |
| } else { |
| return false; |
| } |
| } |
| |
| GpuRasterizationStatus LayerTreeHost::GetGpuRasterizationStatus() const { |
| if (settings_.gpu_rasterization_forced) { |
| return GpuRasterizationStatus::ON_FORCED; |
| } else if (settings_.gpu_rasterization_enabled) { |
| if (!has_gpu_rasterization_trigger_) { |
| return GpuRasterizationStatus::OFF_VIEWPORT; |
| } else if (!content_is_suitable_for_gpu_rasterization_) { |
| return GpuRasterizationStatus::OFF_CONTENT; |
| } else { |
| return GpuRasterizationStatus::ON; |
| } |
| } |
| return GpuRasterizationStatus::OFF_DEVICE; |
| } |
| |
| void LayerTreeHost::SetHasGpuRasterizationTrigger(bool has_trigger) { |
| if (has_trigger == has_gpu_rasterization_trigger_) |
| return; |
| |
| has_gpu_rasterization_trigger_ = has_trigger; |
| TRACE_EVENT_INSTANT1("cc", |
| "LayerTreeHost::SetHasGpuRasterizationTrigger", |
| TRACE_EVENT_SCOPE_THREAD, |
| "has_trigger", |
| has_gpu_rasterization_trigger_); |
| } |
| |
| void LayerTreeHost::SetViewportSize(const gfx::Size& device_viewport_size) { |
| if (device_viewport_size == device_viewport_size_) |
| return; |
| |
| device_viewport_size_ = device_viewport_size; |
| |
| SetNeedsCommit(); |
| } |
| |
| void LayerTreeHost::SetTopControlsShrinkBlinkSize(bool shrink) { |
| if (top_controls_shrink_blink_size_ == shrink) |
| return; |
| |
| top_controls_shrink_blink_size_ = shrink; |
| SetNeedsCommit(); |
| } |
| |
| void LayerTreeHost::SetTopControlsHeight(float height) { |
| if (top_controls_height_ == height) |
| return; |
| |
| top_controls_height_ = height; |
| SetNeedsCommit(); |
| } |
| |
| void LayerTreeHost::SetTopControlsShownRatio(float ratio) { |
| if (top_controls_shown_ratio_ == ratio) |
| return; |
| |
| top_controls_shown_ratio_ = ratio; |
| SetNeedsCommit(); |
| } |
| |
| void LayerTreeHost::ApplyPageScaleDeltaFromImplSide(float page_scale_delta) { |
| DCHECK(CommitRequested()); |
| page_scale_factor_ *= page_scale_delta; |
| } |
| |
| void LayerTreeHost::SetPageScaleFactorAndLimits(float page_scale_factor, |
| float min_page_scale_factor, |
| float max_page_scale_factor) { |
| if (page_scale_factor == page_scale_factor_ && |
| min_page_scale_factor == min_page_scale_factor_ && |
| max_page_scale_factor == max_page_scale_factor_) |
| return; |
| |
| page_scale_factor_ = page_scale_factor; |
| min_page_scale_factor_ = min_page_scale_factor; |
| max_page_scale_factor_ = max_page_scale_factor; |
| SetNeedsCommit(); |
| } |
| |
| void LayerTreeHost::SetVisible(bool visible) { |
| if (visible_ == visible) |
| return; |
| visible_ = visible; |
| if (!visible) |
| ReduceMemoryUsage(); |
| proxy_->SetVisible(visible); |
| } |
| |
| void LayerTreeHost::SetThrottleFrameProduction(bool throttle) { |
| proxy_->SetThrottleFrameProduction(throttle); |
| } |
| |
| void LayerTreeHost::StartPageScaleAnimation(const gfx::Vector2d& target_offset, |
| bool use_anchor, |
| float scale, |
| base::TimeDelta duration) { |
| pending_page_scale_animation_.reset( |
| new PendingPageScaleAnimation( |
| target_offset, |
| use_anchor, |
| scale, |
| duration)); |
| |
| SetNeedsCommit(); |
| } |
| |
| void LayerTreeHost::NotifyInputThrottledUntilCommit() { |
| proxy_->NotifyInputThrottledUntilCommit(); |
| } |
| |
| void LayerTreeHost::Composite(base::TimeTicks frame_begin_time) { |
| DCHECK(!proxy_->HasImplThread()); |
| // This function is only valid when not using the scheduler. |
| DCHECK(!settings_.single_thread_proxy_scheduler); |
| SingleThreadProxy* proxy = static_cast<SingleThreadProxy*>(proxy_.get()); |
| |
| SetLayerTreeHostClientReady(); |
| proxy->CompositeImmediately(frame_begin_time); |
| } |
| |
| bool LayerTreeHost::UpdateLayers(ResourceUpdateQueue* queue) { |
| DCHECK(!output_surface_lost_); |
| |
| if (!root_layer()) |
| return false; |
| |
| DCHECK(!root_layer()->parent()); |
| |
| bool result = UpdateLayers(root_layer(), queue); |
| |
| micro_benchmark_controller_.DidUpdateLayers(); |
| |
| return result || next_commit_forces_redraw_; |
| } |
| |
| void LayerTreeHost::DidCompletePageScaleAnimation() { |
| did_complete_scale_animation_ = true; |
| } |
| |
| static Layer* FindFirstScrollableLayer(Layer* layer) { |
| if (!layer) |
| return NULL; |
| |
| if (layer->scrollable()) |
| return layer; |
| |
| for (size_t i = 0; i < layer->children().size(); ++i) { |
| Layer* found = FindFirstScrollableLayer(layer->children()[i].get()); |
| if (found) |
| return found; |
| } |
| |
| return NULL; |
| } |
| |
| void LayerTreeHost::RecordGpuRasterizationHistogram() { |
| // Gpu rasterization is only supported when impl-side painting is enabled. |
| if (gpu_rasterization_histogram_recorded_ || !settings_.impl_side_painting) |
| return; |
| |
| // Record how widely gpu rasterization is enabled. |
| // This number takes device/gpu whitelisting/backlisting into account. |
| // Note that we do not consider the forced gpu rasterization mode, which is |
| // mostly used for debugging purposes. |
| UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationEnabled", |
| settings_.gpu_rasterization_enabled); |
| if (settings_.gpu_rasterization_enabled) { |
| UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationTriggered", |
| has_gpu_rasterization_trigger_); |
| UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationSuitableContent", |
| content_is_suitable_for_gpu_rasterization_); |
| // Record how many pages actually get gpu rasterization when enabled. |
| UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationUsed", |
| (has_gpu_rasterization_trigger_ && |
| content_is_suitable_for_gpu_rasterization_)); |
| } |
| |
| gpu_rasterization_histogram_recorded_ = true; |
| } |
| |
| void LayerTreeHost::CalculateLCDTextMetricsCallback(Layer* layer) { |
| if (!layer->SupportsLCDText()) |
| return; |
| |
| lcd_text_metrics_.total_num_cc_layers++; |
| if (layer->draw_properties().can_use_lcd_text) { |
| lcd_text_metrics_.total_num_cc_layers_can_use_lcd_text++; |
| if (layer->contents_opaque()) |
| lcd_text_metrics_.total_num_cc_layers_will_use_lcd_text++; |
| } |
| } |
| |
| bool LayerTreeHost::UsingSharedMemoryResources() { |
| return GetRendererCapabilities().using_shared_memory_resources; |
| } |
| |
| bool LayerTreeHost::UpdateLayers(Layer* root_layer, |
| ResourceUpdateQueue* queue) { |
| TRACE_EVENT1("cc", "LayerTreeHost::UpdateLayers", |
| "source_frame_number", source_frame_number()); |
| |
| RenderSurfaceLayerList update_list; |
| { |
| UpdateHudLayer(); |
| |
| Layer* root_scroll = FindFirstScrollableLayer(root_layer); |
| Layer* page_scale_layer = page_scale_layer_.get(); |
| if (!page_scale_layer && root_scroll) |
| page_scale_layer = root_scroll->parent(); |
| |
| if (hud_layer_.get()) { |
| hud_layer_->PrepareForCalculateDrawProperties( |
| device_viewport_size(), device_scale_factor_); |
| } |
| |
| TRACE_EVENT0("cc", "LayerTreeHost::UpdateLayers::CalcDrawProps"); |
| bool can_render_to_separate_surface = true; |
| // TODO(vmpstr): Passing 0 as the current render surface layer list id means |
| // that we won't be able to detect if a layer is part of |update_list|. |
| // Change this if this information is required. |
| int render_surface_layer_list_id = 0; |
| LayerTreeHostCommon::CalcDrawPropsMainInputs inputs( |
| root_layer, device_viewport_size(), gfx::Transform(), |
| device_scale_factor_, page_scale_factor_, page_scale_layer, |
| elastic_overscroll_, overscroll_elasticity_layer_.get(), |
| GetRendererCapabilities().max_texture_size, settings_.can_use_lcd_text, |
| settings_.layers_always_allowed_lcd_text, |
| can_render_to_separate_surface, |
| settings_.layer_transforms_should_scale_layer_contents, |
| settings_.verify_property_trees, &update_list, |
| render_surface_layer_list_id); |
| LayerTreeHostCommon::CalculateDrawProperties(&inputs); |
| |
| if (total_frames_used_for_lcd_text_metrics_ <= |
| kTotalFramesToUseForLCDTextMetrics) { |
| LayerTreeHostCommon::CallFunctionForSubtree( |
| root_layer, |
| base::Bind(&LayerTreeHost::CalculateLCDTextMetricsCallback, |
| base::Unretained(this))); |
| total_frames_used_for_lcd_text_metrics_++; |
| } |
| |
| if (total_frames_used_for_lcd_text_metrics_ == |
| kTotalFramesToUseForLCDTextMetrics) { |
| total_frames_used_for_lcd_text_metrics_++; |
| |
| UMA_HISTOGRAM_PERCENTAGE( |
| "Renderer4.LCDText.PercentageOfCandidateLayers", |
| lcd_text_metrics_.total_num_cc_layers_can_use_lcd_text * 100.0 / |
| lcd_text_metrics_.total_num_cc_layers); |
| UMA_HISTOGRAM_PERCENTAGE( |
| "Renderer4.LCDText.PercentageOfAALayers", |
| lcd_text_metrics_.total_num_cc_layers_will_use_lcd_text * 100.0 / |
| lcd_text_metrics_.total_num_cc_layers_can_use_lcd_text); |
| } |
| } |
| |
| // Reset partial texture update requests. |
| partial_texture_update_requests_ = 0; |
| |
| bool did_paint_content = false; |
| bool need_more_updates = false; |
| PaintLayerContents( |
| update_list, queue, &did_paint_content, &need_more_updates); |
| if (need_more_updates) { |
| TRACE_EVENT0("cc", "LayerTreeHost::UpdateLayers::posting prepaint task"); |
| prepaint_callback_.Reset(base::Bind(&LayerTreeHost::TriggerPrepaint, |
| base::Unretained(this))); |
| static base::TimeDelta prepaint_delay = |
| base::TimeDelta::FromMilliseconds(100); |
| base::MessageLoop::current()->PostDelayedTask( |
| FROM_HERE, prepaint_callback_.callback(), prepaint_delay); |
| } |
| |
| return did_paint_content; |
| } |
| |
| void LayerTreeHost::TriggerPrepaint() { |
| prepaint_callback_.Cancel(); |
| TRACE_EVENT0("cc", "LayerTreeHost::TriggerPrepaint"); |
| SetNeedsCommit(); |
| } |
| |
| static void LayerTreeHostReduceMemoryCallback(Layer* layer) { |
| layer->ReduceMemoryUsage(); |
| } |
| |
| void LayerTreeHost::ReduceMemoryUsage() { |
| if (!root_layer()) |
| return; |
| |
| LayerTreeHostCommon::CallFunctionForSubtree( |
| root_layer(), |
| base::Bind(&LayerTreeHostReduceMemoryCallback)); |
| } |
| |
| void LayerTreeHost::SetPrioritiesForSurfaces(size_t surface_memory_bytes) { |
| DCHECK(surface_memory_placeholder_); |
| |
| // Surfaces have a place holder for their memory since they are managed |
| // independantly but should still be tracked and reduce other memory usage. |
| surface_memory_placeholder_->SetTextureManager( |
| contents_texture_manager_.get()); |
| surface_memory_placeholder_->set_request_priority( |
| PriorityCalculator::RenderSurfacePriority()); |
| surface_memory_placeholder_->SetToSelfManagedMemoryPlaceholder( |
| surface_memory_bytes); |
| } |
| |
| void LayerTreeHost::SetPrioritiesForLayers( |
| const RenderSurfaceLayerList& update_list) { |
| PriorityCalculator calculator; |
| typedef LayerIterator<Layer> LayerIteratorType; |
| LayerIteratorType end = LayerIteratorType::End(&update_list); |
| for (LayerIteratorType it = LayerIteratorType::Begin(&update_list); |
| it != end; |
| ++it) { |
| if (it.represents_itself()) { |
| it->SetTexturePriorities(calculator); |
| } else if (it.represents_target_render_surface()) { |
| if (it->mask_layer()) |
| it->mask_layer()->SetTexturePriorities(calculator); |
| if (it->replica_layer() && it->replica_layer()->mask_layer()) |
| it->replica_layer()->mask_layer()->SetTexturePriorities(calculator); |
| } |
| } |
| } |
| |
| void LayerTreeHost::PrioritizeTextures( |
| const RenderSurfaceLayerList& render_surface_layer_list) { |
| if (!contents_texture_manager_) |
| return; |
| |
| contents_texture_manager_->ClearPriorities(); |
| |
| size_t memory_for_render_surfaces_metric = |
| CalculateMemoryForRenderSurfaces(render_surface_layer_list); |
| |
| SetPrioritiesForLayers(render_surface_layer_list); |
| SetPrioritiesForSurfaces(memory_for_render_surfaces_metric); |
| |
| contents_texture_manager_->PrioritizeTextures(); |
| } |
| |
| size_t LayerTreeHost::CalculateMemoryForRenderSurfaces( |
| const RenderSurfaceLayerList& update_list) { |
| size_t readback_bytes = 0; |
| size_t contents_texture_bytes = 0; |
| |
| // Start iteration at 1 to skip the root surface as it does not have a texture |
| // cost. |
| for (size_t i = 1; i < update_list.size(); ++i) { |
| Layer* render_surface_layer = update_list.at(i); |
| RenderSurface* render_surface = render_surface_layer->render_surface(); |
| |
| size_t bytes = |
| Resource::MemorySizeBytes(render_surface->content_rect().size(), |
| RGBA_8888); |
| contents_texture_bytes += bytes; |
| |
| if (render_surface_layer->background_filters().IsEmpty() && |
| render_surface_layer->uses_default_blend_mode()) |
| continue; |
| |
| if (!readback_bytes) { |
| readback_bytes = Resource::MemorySizeBytes(device_viewport_size_, |
| RGBA_8888); |
| } |
| } |
| return readback_bytes + contents_texture_bytes; |
| } |
| |
| void LayerTreeHost::PaintMasksForRenderSurface(Layer* render_surface_layer, |
| ResourceUpdateQueue* queue, |
| bool* did_paint_content, |
| bool* need_more_updates) { |
| // Note: Masks and replicas only exist for layers that own render surfaces. If |
| // we reach this point in code, we already know that at least something will |
| // be drawn into this render surface, so the mask and replica should be |
| // painted. |
| |
| Layer* mask_layer = render_surface_layer->mask_layer(); |
| if (mask_layer) { |
| *did_paint_content |= mask_layer->Update(queue, NULL); |
| *need_more_updates |= mask_layer->NeedMoreUpdates(); |
| } |
| |
| Layer* replica_mask_layer = |
| render_surface_layer->replica_layer() ? |
| render_surface_layer->replica_layer()->mask_layer() : NULL; |
| if (replica_mask_layer) { |
| *did_paint_content |= replica_mask_layer->Update(queue, NULL); |
| *need_more_updates |= replica_mask_layer->NeedMoreUpdates(); |
| } |
| } |
| |
| void LayerTreeHost::PaintLayerContents( |
| const RenderSurfaceLayerList& render_surface_layer_list, |
| ResourceUpdateQueue* queue, |
| bool* did_paint_content, |
| bool* need_more_updates) { |
| OcclusionTracker<Layer> occlusion_tracker( |
| root_layer_->render_surface()->content_rect()); |
| occlusion_tracker.set_minimum_tracking_size( |
| settings_.minimum_occlusion_tracking_size); |
| |
| PrioritizeTextures(render_surface_layer_list); |
| |
| in_paint_layer_contents_ = true; |
| |
| // Iterates front-to-back to allow for testing occlusion and performing |
| // culling during the tree walk. |
| typedef LayerIterator<Layer> LayerIteratorType; |
| LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list); |
| for (LayerIteratorType it = |
| LayerIteratorType::Begin(&render_surface_layer_list); |
| it != end; |
| ++it) { |
| occlusion_tracker.EnterLayer(it); |
| |
| if (it.represents_target_render_surface()) { |
| PaintMasksForRenderSurface( |
| *it, queue, did_paint_content, need_more_updates); |
| } else if (it.represents_itself()) { |
| DCHECK(!it->paint_properties().bounds.IsEmpty()); |
| *did_paint_content |= it->Update(queue, &occlusion_tracker); |
| *need_more_updates |= it->NeedMoreUpdates(); |
| // Note the '&&' with previous is-suitable state. |
| // This means that once the layer-tree becomes unsuitable for gpu |
| // rasterization due to some content, it will continue to be unsuitable |
| // even if that content is replaced by gpu-friendly content. |
| // This is to avoid switching back-and-forth between gpu and sw |
| // rasterization which may be both bad for performance and visually |
| // jarring. |
| content_is_suitable_for_gpu_rasterization_ &= |
| it->IsSuitableForGpuRasterization(); |
| } |
| |
| occlusion_tracker.LeaveLayer(it); |
| } |
| |
| in_paint_layer_contents_ = false; |
| } |
| |
| void LayerTreeHost::ApplyScrollAndScale(ScrollAndScaleSet* info) { |
| ScopedPtrVector<SwapPromise>::iterator it = info->swap_promises.begin(); |
| for (; it != info->swap_promises.end(); ++it) { |
| scoped_ptr<SwapPromise> swap_promise(info->swap_promises.take(it)); |
| TRACE_EVENT_FLOW_STEP0("input", |
| "LatencyInfo.Flow", |
| TRACE_ID_DONT_MANGLE(swap_promise->TraceId()), |
| "Main thread scroll update"); |
| QueueSwapPromise(swap_promise.Pass()); |
| } |
| |
| gfx::Vector2dF inner_viewport_scroll_delta; |
| gfx::Vector2dF outer_viewport_scroll_delta; |
| |
| if (root_layer_.get()) { |
| for (size_t i = 0; i < info->scrolls.size(); ++i) { |
| Layer* layer = LayerTreeHostCommon::FindLayerInSubtree( |
| root_layer_.get(), info->scrolls[i].layer_id); |
| if (!layer) |
| continue; |
| if (layer == outer_viewport_scroll_layer_.get()) { |
| outer_viewport_scroll_delta += info->scrolls[i].scroll_delta; |
| } else if (layer == inner_viewport_scroll_layer_.get()) { |
| inner_viewport_scroll_delta += info->scrolls[i].scroll_delta; |
| } else { |
| layer->SetScrollOffsetFromImplSide( |
| gfx::ScrollOffsetWithDelta(layer->scroll_offset(), |
| info->scrolls[i].scroll_delta)); |
| } |
| } |
| } |
| |
| if (!inner_viewport_scroll_delta.IsZero() || |
| !outer_viewport_scroll_delta.IsZero() || info->page_scale_delta != 1.f || |
| !info->elastic_overscroll_delta.IsZero() || info->top_controls_delta) { |
| // Preemptively apply the scroll offset and scale delta here before sending |
| // it to the client. If the client comes back and sets it to the same |
| // value, then the layer can early out without needing a full commit. |
| if (inner_viewport_scroll_layer_.get()) { |
| inner_viewport_scroll_layer_->SetScrollOffsetFromImplSide( |
| gfx::ScrollOffsetWithDelta( |
| inner_viewport_scroll_layer_->scroll_offset(), |
| inner_viewport_scroll_delta)); |
| } |
| |
| if (outer_viewport_scroll_layer_.get()) { |
| outer_viewport_scroll_layer_->SetScrollOffsetFromImplSide( |
| gfx::ScrollOffsetWithDelta( |
| outer_viewport_scroll_layer_->scroll_offset(), |
| outer_viewport_scroll_delta)); |
| } |
| |
| ApplyPageScaleDeltaFromImplSide(info->page_scale_delta); |
| elastic_overscroll_ += info->elastic_overscroll_delta; |
| if (!settings_.use_pinch_virtual_viewport) { |
| // TODO(miletus): Make sure either this code path is totally gone, |
| // or revisit the flooring here if the old pinch viewport code path |
| // is causing problems with fractional scroll offset. |
| client_->ApplyViewportDeltas( |
| gfx::ToFlooredVector2d(inner_viewport_scroll_delta + |
| outer_viewport_scroll_delta), |
| info->page_scale_delta, info->top_controls_delta); |
| } else { |
| // TODO(ccameron): pass the elastic overscroll here so that input events |
| // may be translated appropriately. |
| client_->ApplyViewportDeltas( |
| inner_viewport_scroll_delta, outer_viewport_scroll_delta, |
| info->elastic_overscroll_delta, info->page_scale_delta, |
| info->top_controls_delta); |
| } |
| } |
| } |
| |
| void LayerTreeHost::StartRateLimiter() { |
| if (inside_begin_main_frame_) |
| return; |
| |
| if (!rate_limit_timer_.IsRunning()) { |
| rate_limit_timer_.Start(FROM_HERE, |
| base::TimeDelta(), |
| this, |
| &LayerTreeHost::RateLimit); |
| } |
| } |
| |
| void LayerTreeHost::StopRateLimiter() { |
| rate_limit_timer_.Stop(); |
| } |
| |
| void LayerTreeHost::RateLimit() { |
| // Force a no-op command on the compositor context, so that any ratelimiting |
| // commands will wait for the compositing context, and therefore for the |
| // SwapBuffers. |
| proxy_->ForceSerializeOnSwapBuffers(); |
| client_->RateLimitSharedMainThreadContext(); |
| } |
| |
| bool LayerTreeHost::AlwaysUsePartialTextureUpdates() { |
| if (!proxy_->GetRendererCapabilities().allow_partial_texture_updates) |
| return false; |
| return !proxy_->HasImplThread(); |
| } |
| |
| size_t LayerTreeHost::MaxPartialTextureUpdates() const { |
| size_t max_partial_texture_updates = 0; |
| if (proxy_->GetRendererCapabilities().allow_partial_texture_updates && |
| !settings_.impl_side_painting) { |
| max_partial_texture_updates = |
| std::min(settings_.max_partial_texture_updates, |
| proxy_->MaxPartialTextureUpdates()); |
| } |
| return max_partial_texture_updates; |
| } |
| |
| bool LayerTreeHost::RequestPartialTextureUpdate() { |
| if (partial_texture_update_requests_ >= MaxPartialTextureUpdates()) |
| return false; |
| |
| partial_texture_update_requests_++; |
| return true; |
| } |
| |
| void LayerTreeHost::SetDeviceScaleFactor(float device_scale_factor) { |
| if (device_scale_factor == device_scale_factor_) |
| return; |
| device_scale_factor_ = device_scale_factor; |
| |
| SetNeedsCommit(); |
| } |
| |
| void LayerTreeHost::UpdateTopControlsState(TopControlsState constraints, |
| TopControlsState current, |
| bool animate) { |
| if (!settings_.calculate_top_controls_position) |
| return; |
| |
| // Top controls are only used in threaded mode. |
| proxy_->ImplThreadTaskRunner()->PostTask( |
| FROM_HERE, |
| base::Bind(&TopControlsManager::UpdateTopControlsState, |
| top_controls_manager_weak_ptr_, |
| constraints, |
| current, |
| animate)); |
| } |
| |
| void LayerTreeHost::AsValueInto(base::trace_event::TracedValue* state) const { |
| state->BeginDictionary("proxy"); |
| proxy_->AsValueInto(state); |
| state->EndDictionary(); |
| } |
| |
| void LayerTreeHost::AnimateLayers(base::TimeTicks monotonic_time) { |
| if (!settings_.accelerated_animation_enabled || |
| animation_registrar_->active_animation_controllers().empty()) |
| return; |
| |
| TRACE_EVENT0("cc", "LayerTreeHost::AnimateLayers"); |
| |
| AnimationRegistrar::AnimationControllerMap copy = |
| animation_registrar_->active_animation_controllers(); |
| for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin(); |
| iter != copy.end(); |
| ++iter) { |
| (*iter).second->Animate(monotonic_time); |
| bool start_ready_animations = true; |
| (*iter).second->UpdateState(start_ready_animations, NULL); |
| } |
| } |
| |
| UIResourceId LayerTreeHost::CreateUIResource(UIResourceClient* client) { |
| DCHECK(client); |
| |
| UIResourceId next_id = next_ui_resource_id_++; |
| DCHECK(ui_resource_client_map_.find(next_id) == |
| ui_resource_client_map_.end()); |
| |
| bool resource_lost = false; |
| UIResourceRequest request(UIResourceRequest::UIResourceCreate, |
| next_id, |
| client->GetBitmap(next_id, resource_lost)); |
| ui_resource_request_queue_.push_back(request); |
| |
| UIResourceClientData data; |
| data.client = client; |
| data.size = request.GetBitmap().GetSize(); |
| |
| ui_resource_client_map_[request.GetId()] = data; |
| return request.GetId(); |
| } |
| |
| // Deletes a UI resource. May safely be called more than once. |
| void LayerTreeHost::DeleteUIResource(UIResourceId uid) { |
| UIResourceClientMap::iterator iter = ui_resource_client_map_.find(uid); |
| if (iter == ui_resource_client_map_.end()) |
| return; |
| |
| UIResourceRequest request(UIResourceRequest::UIResourceDelete, uid); |
| ui_resource_request_queue_.push_back(request); |
| ui_resource_client_map_.erase(iter); |
| } |
| |
| void LayerTreeHost::RecreateUIResources() { |
| for (UIResourceClientMap::iterator iter = ui_resource_client_map_.begin(); |
| iter != ui_resource_client_map_.end(); |
| ++iter) { |
| UIResourceId uid = iter->first; |
| const UIResourceClientData& data = iter->second; |
| bool resource_lost = true; |
| UIResourceRequest request(UIResourceRequest::UIResourceCreate, |
| uid, |
| data.client->GetBitmap(uid, resource_lost)); |
| ui_resource_request_queue_.push_back(request); |
| } |
| } |
| |
| // Returns the size of a resource given its id. |
| gfx::Size LayerTreeHost::GetUIResourceSize(UIResourceId uid) const { |
| UIResourceClientMap::const_iterator iter = ui_resource_client_map_.find(uid); |
| if (iter == ui_resource_client_map_.end()) |
| return gfx::Size(); |
| |
| const UIResourceClientData& data = iter->second; |
| return data.size; |
| } |
| |
| void LayerTreeHost::RegisterViewportLayers( |
| scoped_refptr<Layer> overscroll_elasticity_layer, |
| scoped_refptr<Layer> page_scale_layer, |
| scoped_refptr<Layer> inner_viewport_scroll_layer, |
| scoped_refptr<Layer> outer_viewport_scroll_layer) { |
| overscroll_elasticity_layer_ = overscroll_elasticity_layer; |
| page_scale_layer_ = page_scale_layer; |
| inner_viewport_scroll_layer_ = inner_viewport_scroll_layer; |
| outer_viewport_scroll_layer_ = outer_viewport_scroll_layer; |
| } |
| |
| void LayerTreeHost::RegisterSelection(const LayerSelectionBound& start, |
| const LayerSelectionBound& end) { |
| if (selection_start_ == start && selection_end_ == end) |
| return; |
| |
| selection_start_ = start; |
| selection_end_ = end; |
| SetNeedsCommit(); |
| } |
| |
| int LayerTreeHost::ScheduleMicroBenchmark( |
| const std::string& benchmark_name, |
| scoped_ptr<base::Value> value, |
| const MicroBenchmark::DoneCallback& callback) { |
| return micro_benchmark_controller_.ScheduleRun( |
| benchmark_name, value.Pass(), callback); |
| } |
| |
| bool LayerTreeHost::SendMessageToMicroBenchmark(int id, |
| scoped_ptr<base::Value> value) { |
| return micro_benchmark_controller_.SendMessage(id, value.Pass()); |
| } |
| |
| void LayerTreeHost::InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor) { |
| swap_promise_monitor_.insert(monitor); |
| } |
| |
| void LayerTreeHost::RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor) { |
| swap_promise_monitor_.erase(monitor); |
| } |
| |
| void LayerTreeHost::NotifySwapPromiseMonitorsOfSetNeedsCommit() { |
| std::set<SwapPromiseMonitor*>::iterator it = swap_promise_monitor_.begin(); |
| for (; it != swap_promise_monitor_.end(); it++) |
| (*it)->OnSetNeedsCommitOnMain(); |
| } |
| |
| void LayerTreeHost::QueueSwapPromise(scoped_ptr<SwapPromise> swap_promise) { |
| DCHECK(swap_promise); |
| swap_promise_list_.push_back(swap_promise.Pass()); |
| } |
| |
| void LayerTreeHost::BreakSwapPromises(SwapPromise::DidNotSwapReason reason) { |
| for (size_t i = 0; i < swap_promise_list_.size(); i++) |
| swap_promise_list_[i]->DidNotSwap(reason); |
| swap_promise_list_.clear(); |
| } |
| |
| void LayerTreeHost::set_surface_id_namespace(uint32_t id_namespace) { |
| surface_id_namespace_ = id_namespace; |
| } |
| |
| SurfaceSequence LayerTreeHost::CreateSurfaceSequence() { |
| return SurfaceSequence(surface_id_namespace_, next_surface_sequence_++); |
| } |
| |
| void LayerTreeHost::SetChildrenNeedBeginFrames( |
| bool children_need_begin_frames) const { |
| proxy_->SetChildrenNeedBeginFrames(children_need_begin_frames); |
| } |
| |
| void LayerTreeHost::SendBeginFramesToChildren( |
| const BeginFrameArgs& args) const { |
| client_->SendBeginFramesToChildren(args); |
| } |
| |
| } // namespace cc |