| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "shell/android/native_viewport_application_loader.h" |
| |
| #include "mojo/public/cpp/application/application_impl.h" |
| #include "services/gles2/gpu_state.h" |
| #include "services/native_viewport/native_viewport_impl.h" |
| |
| using mojo::ConnectionContext; |
| using mojo::InterfaceRequest; |
| |
| namespace shell { |
| |
| NativeViewportApplicationLoader::NativeViewportApplicationLoader() { |
| } |
| |
| NativeViewportApplicationLoader::~NativeViewportApplicationLoader() { |
| } |
| |
| void NativeViewportApplicationLoader::Load( |
| const GURL& url, |
| InterfaceRequest<mojo::Application> application_request) { |
| DCHECK(application_request.is_pending()); |
| app_.reset(new mojo::ApplicationImpl(this, application_request.Pass())); |
| } |
| |
| bool NativeViewportApplicationLoader::ConfigureIncomingConnection( |
| mojo::ServiceProviderImpl* service_provider_impl) { |
| service_provider_impl->AddService<mojo::NativeViewport>( |
| [this](const ConnectionContext& connection_context, |
| InterfaceRequest<mojo::NativeViewport> native_viewport_request) { |
| if (!gpu_state_) |
| gpu_state_ = new gles2::GpuState(); |
| new native_viewport::NativeViewportImpl(app_.get(), false, gpu_state_, |
| native_viewport_request.Pass()); |
| }); |
| service_provider_impl->AddService<mojo::Gpu>( |
| [this](const ConnectionContext& connection_context, |
| InterfaceRequest<mojo::Gpu> gpu_request) { |
| if (!gpu_state_) |
| gpu_state_ = new gles2::GpuState(); |
| new gles2::GpuImpl(gpu_request.Pass(), gpu_state_); |
| }); |
| return true; |
| } |
| |
| } // namespace shell |