| // Copyright 2013 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef MOJO_EDK_SYSTEM_CHANNEL_H_ | 
 | #define MOJO_EDK_SYSTEM_CHANNEL_H_ | 
 |  | 
 | #include <stdint.h> | 
 |  | 
 | #include "base/containers/hash_tables.h" | 
 | #include "base/macros.h" | 
 | #include "base/memory/ref_counted.h" | 
 | #include "base/memory/scoped_ptr.h" | 
 | #include "base/strings/string_piece.h" | 
 | #include "base/synchronization/lock.h" | 
 | #include "base/threading/thread_checker.h" | 
 | #include "mojo/edk/embedder/scoped_platform_handle.h" | 
 | #include "mojo/edk/system/channel_endpoint.h" | 
 | #include "mojo/edk/system/channel_endpoint_id.h" | 
 | #include "mojo/edk/system/incoming_endpoint.h" | 
 | #include "mojo/edk/system/message_in_transit.h" | 
 | #include "mojo/edk/system/raw_channel.h" | 
 | #include "mojo/edk/system/system_impl_export.h" | 
 | #include "mojo/public/c/system/types.h" | 
 |  | 
 | namespace mojo { | 
 |  | 
 | namespace embedder { | 
 | class PlatformSupport; | 
 | } | 
 |  | 
 | namespace system { | 
 |  | 
 | class ChannelEndpointClient; | 
 | class ChannelManager; | 
 | class MessageInTransitQueue; | 
 |  | 
 | // This class is mostly thread-safe. It must be created on an I/O thread. | 
 | // |Init()| must be called on that same thread before it becomes thread-safe (in | 
 | // particular, before references are given to any other thread) and |Shutdown()| | 
 | // must be called on that same thread before destruction. Its public methods are | 
 | // otherwise thread-safe. (Many private methods are restricted to the creation | 
 | // thread.) It may be destroyed on any thread, in the sense that the last | 
 | // reference to it may be released on any thread, with the proviso that | 
 | // |Shutdown()| must have been called first (so the pattern is that a "main" | 
 | // reference is kept on its creation thread and is released after |Shutdown()| | 
 | // is called, but other threads may have temporarily "dangling" references). | 
 | // | 
 | // Note the lock order (in order of allowable acquisition): | 
 | // |ChannelEndpointClient| (e.g., |MessagePipe|), |ChannelEndpoint|, |Channel|. | 
 | // Thus |Channel| may not call into |ChannelEndpoint| with |Channel|'s lock | 
 | // held. | 
 | class MOJO_SYSTEM_IMPL_EXPORT Channel | 
 |     : public base::RefCountedThreadSafe<Channel>, | 
 |       public RawChannel::Delegate { | 
 |  public: | 
 |   // |platform_support| must remain alive until after |Shutdown()| is called. | 
 |   explicit Channel(embedder::PlatformSupport* platform_support); | 
 |  | 
 |   // This must be called on the creation thread before any other methods are | 
 |   // called, and before references to this object are given to any other | 
 |   // threads. |raw_channel| should be uninitialized. | 
 |   void Init(scoped_ptr<RawChannel> raw_channel); | 
 |  | 
 |   // Sets the channel manager associated with this channel. This should be set | 
 |   // at most once and only called before |WillShutdownSoon()| (and | 
 |   // |Shutdown()|). (This is called by the channel manager when adding a | 
 |   // channel; this should not be called before the channel is managed by the | 
 |   // channel manager.) | 
 |   void SetChannelManager(ChannelManager* channel_manager); | 
 |  | 
 |   // This must be called on the creation thread before destruction (which can | 
 |   // happen on any thread). | 
 |   void Shutdown(); | 
 |  | 
 |   // Signals that |Shutdown()| will be called soon (this may be called from any | 
 |   // thread, unlike |Shutdown()|). Warnings will be issued if, e.g., messages | 
 |   // are written after this is called; other warnings may be suppressed. (This | 
 |   // may be called multiple times, or not at all.) | 
 |   // | 
 |   // If set, the channel manager associated with this channel will be reset. | 
 |   void WillShutdownSoon(); | 
 |  | 
 |   // Called to set (i.e., attach and run) the bootstrap (first) endpoint on the | 
 |   // channel. Both the local and remote IDs are the bootstrap ID (given by | 
 |   // |ChannelEndpointId::GetBootstrap()|). | 
 |   // | 
 |   // (Bootstrapping is symmetric: Both sides call this, which will establish the | 
 |   // first connection across a channel.) | 
 |   void SetBootstrapEndpoint(scoped_refptr<ChannelEndpoint> endpoint); | 
 |  | 
 |   // This forwards |message| verbatim to |raw_channel_|. | 
 |   bool WriteMessage(scoped_ptr<MessageInTransit> message); | 
 |  | 
 |   // See |RawChannel::IsWriteBufferEmpty()|. | 
 |   // TODO(vtl): Maybe we shouldn't expose this, and instead have a | 
 |   // |FlushWriteBufferAndShutdown()| or something like that. | 
 |   bool IsWriteBufferEmpty(); | 
 |  | 
 |   // Removes the given endpoint from this channel (|local_id| and |remote_id| | 
 |   // are specified as an optimization; the latter should be an invalid | 
 |   // |ChannelEndpointId| if the endpoint is not yet running). Note: If this is | 
 |   // called, the |Channel| will *not* call | 
 |   // |ChannelEndpoint::DetachFromChannel()|. | 
 |   void DetachEndpoint(ChannelEndpoint* endpoint, | 
 |                       ChannelEndpointId local_id, | 
 |                       ChannelEndpointId remote_id); | 
 |  | 
 |   // Returns the size of a serialized endpoint (see |SerializeEndpoint...()| and | 
 |   // |DeserializeEndpoint()| below). This value will remain constant for a given | 
 |   // instance of |Channel|. | 
 |   size_t GetSerializedEndpointSize() const; | 
 |  | 
 |   // Endpoint serialization methods: From the |Channel|'s point of view, there | 
 |   // are three cases (discussed further below) and thus three methods. | 
 |   // | 
 |   // All three methods have a |destination| argument, which should be a buffer | 
 |   // to which auxiliary information will be written and which should be | 
 |   // transmitted to the peer |Channel| by some other means, but using this | 
 |   // |Channel|. It should be a buffer of (at least) the size returned by | 
 |   // |GetSerializedEndpointSize()| (exactly that much data will be written). | 
 |   // | 
 |   // All three also have a |message_queue| argument, which if non-null is the | 
 |   // queue of messages already received by the endpoint to be serialized. | 
 |   // | 
 |   // Note that "serialize" really means "send" -- the |endpoint| will be sent | 
 |   // "immediately". The contents of the |destination| buffer can then be used to | 
 |   // claim the rematerialized endpoint from the peer |Channel|. (|destination| | 
 |   // must be sent using this |Channel|, since otherwise it may be received | 
 |   // before it is valid to the peer |Channel|.) | 
 |   // | 
 |   // Case 1: The endpoint's peer is already closed. | 
 |   // | 
 |   // Case 2: The endpoint's peer is local (i.e., it has a | 
 |   // |ChannelEndpointClient| but no peer |ChannelEndpoint|). | 
 |   // | 
 |   // Case 3: The endpoint's peer is remote (i.e., it has a peer | 
 |   // |ChannelEndpoint|). (This has two subcases: the peer endpoint may be on | 
 |   // this |Channel| or another |Channel|.) | 
 |   void SerializeEndpointWithClosedPeer(void* destination, | 
 |                                        MessageInTransitQueue* message_queue); | 
 |   // This one returns the |ChannelEndpoint| for the serialized endpoint (which | 
 |   // can be used by, e.g., a |ProxyMessagePipeEndpoint|. | 
 |   scoped_refptr<ChannelEndpoint> SerializeEndpointWithLocalPeer( | 
 |       void* destination, | 
 |       MessageInTransitQueue* message_queue, | 
 |       ChannelEndpointClient* endpoint_client, | 
 |       unsigned endpoint_client_port); | 
 |   void SerializeEndpointWithRemotePeer( | 
 |       void* destination, | 
 |       MessageInTransitQueue* message_queue, | 
 |       scoped_refptr<ChannelEndpoint> peer_endpoint); | 
 |  | 
 |   // Deserializes an endpoint that was sent from the peer |Channel| (using | 
 |   // |SerializeEndpoint...()|. |source| should be (a copy of) the data that | 
 |   // |SerializeEndpoint...()| wrote, and must be (at least) | 
 |   // |GetSerializedEndpointSize()| bytes. This returns the deserialized | 
 |   // |IncomingEndpoint| (which can be converted into a |MessagePipe|) or null on | 
 |   // error. | 
 |   scoped_refptr<IncomingEndpoint> DeserializeEndpoint(const void* source); | 
 |  | 
 |   // See |RawChannel::GetSerializedPlatformHandleSize()|. | 
 |   size_t GetSerializedPlatformHandleSize() const; | 
 |  | 
 |   embedder::PlatformSupport* platform_support() const { | 
 |     return platform_support_; | 
 |   } | 
 |  | 
 |  private: | 
 |   friend class base::RefCountedThreadSafe<Channel>; | 
 |   ~Channel() override; | 
 |  | 
 |   // |RawChannel::Delegate| implementation (only called on the creation thread): | 
 |   void OnReadMessage( | 
 |       const MessageInTransit::View& message_view, | 
 |       embedder::ScopedPlatformHandleVectorPtr platform_handles) override; | 
 |   void OnError(Error error) override; | 
 |  | 
 |   // Helpers for |OnReadMessage| (only called on the creation thread): | 
 |   void OnReadMessageForEndpoint( | 
 |       const MessageInTransit::View& message_view, | 
 |       embedder::ScopedPlatformHandleVectorPtr platform_handles); | 
 |   void OnReadMessageForChannel( | 
 |       const MessageInTransit::View& message_view, | 
 |       embedder::ScopedPlatformHandleVectorPtr platform_handles); | 
 |  | 
 |   // Handles "attach and run endpoint" messages. | 
 |   bool OnAttachAndRunEndpoint(ChannelEndpointId local_id, | 
 |                               ChannelEndpointId remote_id); | 
 |   // Handles "remove endpoint" messages. | 
 |   bool OnRemoveEndpoint(ChannelEndpointId local_id, | 
 |                         ChannelEndpointId remote_id); | 
 |   // Handles "remove endpoint ack" messages. | 
 |   bool OnRemoveEndpointAck(ChannelEndpointId local_id); | 
 |  | 
 |   // Handles errors (e.g., invalid messages) from the remote side. Callable from | 
 |   // any thread. | 
 |   void HandleRemoteError(const base::StringPiece& error_message); | 
 |   // Handles internal errors/failures from the local side. Callable from any | 
 |   // thread. | 
 |   void HandleLocalError(const base::StringPiece& error_message); | 
 |  | 
 |   // Helper for |SerializeEndpoint...()|: Attaches the given (non-bootstrap) | 
 |   // endpoint to this channel and runs it. This assigns the endpoint both local | 
 |   // and remote IDs. This will also send a |kSubtypeChannelAttachAndRunEndpoint| | 
 |   // message to the remote side to tell it to create an endpoint as well. This | 
 |   // returns the *remote* ID (one for which |is_remote()| returns true). | 
 |   // | 
 |   // TODO(vtl): Maybe limit the number of attached message pipes. | 
 |   ChannelEndpointId AttachAndRunEndpoint( | 
 |       scoped_refptr<ChannelEndpoint> endpoint); | 
 |  | 
 |   // Helper to send channel control messages. Returns true on success. Should be | 
 |   // called *without* |lock_| held. Callable from any thread. | 
 |   bool SendControlMessage(MessageInTransit::Subtype subtype, | 
 |                           ChannelEndpointId source_id, | 
 |                           ChannelEndpointId destination_id); | 
 |  | 
 |   base::ThreadChecker creation_thread_checker_; | 
 |  | 
 |   embedder::PlatformSupport* const platform_support_; | 
 |  | 
 |   // Note: |ChannelEndpointClient|s (in particular, |MessagePipe|s) MUST NOT be | 
 |   // used under |lock_|. E.g., |lock_| can only be acquired after | 
 |   // |MessagePipe::lock_|, never before. Thus to call into a | 
 |   // |ChannelEndpointClient|, a reference should be acquired from | 
 |   // |local_id_to_endpoint_map_| under |lock_| and then the lock released. | 
 |   base::Lock lock_;  // Protects the members below. | 
 |  | 
 |   scoped_ptr<RawChannel> raw_channel_; | 
 |   bool is_running_; | 
 |   // Set when |WillShutdownSoon()| is called. | 
 |   bool is_shutting_down_; | 
 |  | 
 |   // Has a reference to us. | 
 |   ChannelManager* channel_manager_; | 
 |  | 
 |   typedef base::hash_map<ChannelEndpointId, scoped_refptr<ChannelEndpoint>> | 
 |       IdToEndpointMap; | 
 |   // Map from local IDs to endpoints. If the endpoint is null, this means that | 
 |   // we're just waiting for the remove ack before removing the entry. | 
 |   IdToEndpointMap local_id_to_endpoint_map_; | 
 |   // Note: The IDs generated by this should be checked for existence before use. | 
 |   LocalChannelEndpointIdGenerator local_id_generator_; | 
 |  | 
 |   typedef base::hash_map<ChannelEndpointId, scoped_refptr<IncomingEndpoint>> | 
 |       IdToIncomingEndpointMap; | 
 |   // Map from local IDs to incoming endpoints (i.e., those received inside other | 
 |   // messages, but not yet claimed via |DeserializeEndpoint()|). | 
 |   IdToIncomingEndpointMap incoming_endpoints_; | 
 |   // TODO(vtl): We need to keep track of remote IDs (so that we don't collide | 
 |   // if/when we wrap). | 
 |   RemoteChannelEndpointIdGenerator remote_id_generator_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(Channel); | 
 | }; | 
 |  | 
 | }  // namespace system | 
 | }  // namespace mojo | 
 |  | 
 | #endif  // MOJO_EDK_SYSTEM_CHANNEL_H_ |