| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "net/socket/socks5_client_socket.h" | 
 |  | 
 | #include "base/basictypes.h" | 
 | #include "base/callback_helpers.h" | 
 | #include "base/compiler_specific.h" | 
 | #include "base/format_macros.h" | 
 | #include "base/strings/string_util.h" | 
 | #include "base/sys_byteorder.h" | 
 | #include "base/trace_event/trace_event.h" | 
 | #include "net/base/io_buffer.h" | 
 | #include "net/base/net_log.h" | 
 | #include "net/base/net_util.h" | 
 | #include "net/socket/client_socket_handle.h" | 
 |  | 
 | namespace net { | 
 |  | 
 | const unsigned int SOCKS5ClientSocket::kGreetReadHeaderSize = 2; | 
 | const unsigned int SOCKS5ClientSocket::kWriteHeaderSize = 10; | 
 | const unsigned int SOCKS5ClientSocket::kReadHeaderSize = 5; | 
 | const uint8 SOCKS5ClientSocket::kSOCKS5Version = 0x05; | 
 | const uint8 SOCKS5ClientSocket::kTunnelCommand = 0x01; | 
 | const uint8 SOCKS5ClientSocket::kNullByte = 0x00; | 
 |  | 
 | static_assert(sizeof(struct in_addr) == 4, "incorrect system size of IPv4"); | 
 | static_assert(sizeof(struct in6_addr) == 16, "incorrect system size of IPv6"); | 
 |  | 
 | SOCKS5ClientSocket::SOCKS5ClientSocket( | 
 |     scoped_ptr<ClientSocketHandle> transport_socket, | 
 |     const HostResolver::RequestInfo& req_info) | 
 |     : io_callback_(base::Bind(&SOCKS5ClientSocket::OnIOComplete, | 
 |                               base::Unretained(this))), | 
 |       transport_(transport_socket.Pass()), | 
 |       next_state_(STATE_NONE), | 
 |       completed_handshake_(false), | 
 |       bytes_sent_(0), | 
 |       bytes_received_(0), | 
 |       read_header_size(kReadHeaderSize), | 
 |       was_ever_used_(false), | 
 |       host_request_info_(req_info), | 
 |       net_log_(transport_->socket()->NetLog()) { | 
 | } | 
 |  | 
 | SOCKS5ClientSocket::~SOCKS5ClientSocket() { | 
 |   Disconnect(); | 
 | } | 
 |  | 
 | int SOCKS5ClientSocket::Connect(const CompletionCallback& callback) { | 
 |   DCHECK(transport_.get()); | 
 |   DCHECK(transport_->socket()); | 
 |   DCHECK_EQ(STATE_NONE, next_state_); | 
 |   DCHECK(user_callback_.is_null()); | 
 |  | 
 |   // If already connected, then just return OK. | 
 |   if (completed_handshake_) | 
 |     return OK; | 
 |  | 
 |   net_log_.BeginEvent(NetLog::TYPE_SOCKS5_CONNECT); | 
 |  | 
 |   next_state_ = STATE_GREET_WRITE; | 
 |   buffer_.clear(); | 
 |  | 
 |   int rv = DoLoop(OK); | 
 |   if (rv == ERR_IO_PENDING) { | 
 |     user_callback_ = callback; | 
 |   } else { | 
 |     net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_CONNECT, rv); | 
 |   } | 
 |   return rv; | 
 | } | 
 |  | 
 | void SOCKS5ClientSocket::Disconnect() { | 
 |   completed_handshake_ = false; | 
 |   transport_->socket()->Disconnect(); | 
 |  | 
 |   // Reset other states to make sure they aren't mistakenly used later. | 
 |   // These are the states initialized by Connect(). | 
 |   next_state_ = STATE_NONE; | 
 |   user_callback_.Reset(); | 
 | } | 
 |  | 
 | bool SOCKS5ClientSocket::IsConnected() const { | 
 |   return completed_handshake_ && transport_->socket()->IsConnected(); | 
 | } | 
 |  | 
 | bool SOCKS5ClientSocket::IsConnectedAndIdle() const { | 
 |   return completed_handshake_ && transport_->socket()->IsConnectedAndIdle(); | 
 | } | 
 |  | 
 | const BoundNetLog& SOCKS5ClientSocket::NetLog() const { | 
 |   return net_log_; | 
 | } | 
 |  | 
 | void SOCKS5ClientSocket::SetSubresourceSpeculation() { | 
 |   if (transport_.get() && transport_->socket()) { | 
 |     transport_->socket()->SetSubresourceSpeculation(); | 
 |   } else { | 
 |     NOTREACHED(); | 
 |   } | 
 | } | 
 |  | 
 | void SOCKS5ClientSocket::SetOmniboxSpeculation() { | 
 |   if (transport_.get() && transport_->socket()) { | 
 |     transport_->socket()->SetOmniboxSpeculation(); | 
 |   } else { | 
 |     NOTREACHED(); | 
 |   } | 
 | } | 
 |  | 
 | bool SOCKS5ClientSocket::WasEverUsed() const { | 
 |   return was_ever_used_; | 
 | } | 
 |  | 
 | bool SOCKS5ClientSocket::UsingTCPFastOpen() const { | 
 |   if (transport_.get() && transport_->socket()) { | 
 |     return transport_->socket()->UsingTCPFastOpen(); | 
 |   } | 
 |   NOTREACHED(); | 
 |   return false; | 
 | } | 
 |  | 
 | bool SOCKS5ClientSocket::WasNpnNegotiated() const { | 
 |   if (transport_.get() && transport_->socket()) { | 
 |     return transport_->socket()->WasNpnNegotiated(); | 
 |   } | 
 |   NOTREACHED(); | 
 |   return false; | 
 | } | 
 |  | 
 | NextProto SOCKS5ClientSocket::GetNegotiatedProtocol() const { | 
 |   if (transport_.get() && transport_->socket()) { | 
 |     return transport_->socket()->GetNegotiatedProtocol(); | 
 |   } | 
 |   NOTREACHED(); | 
 |   return kProtoUnknown; | 
 | } | 
 |  | 
 | bool SOCKS5ClientSocket::GetSSLInfo(SSLInfo* ssl_info) { | 
 |   if (transport_.get() && transport_->socket()) { | 
 |     return transport_->socket()->GetSSLInfo(ssl_info); | 
 |   } | 
 |   NOTREACHED(); | 
 |   return false; | 
 |  | 
 | } | 
 |  | 
 | // Read is called by the transport layer above to read. This can only be done | 
 | // if the SOCKS handshake is complete. | 
 | int SOCKS5ClientSocket::Read(IOBuffer* buf, int buf_len, | 
 |                              const CompletionCallback& callback) { | 
 |   DCHECK(completed_handshake_); | 
 |   DCHECK_EQ(STATE_NONE, next_state_); | 
 |   DCHECK(user_callback_.is_null()); | 
 |   DCHECK(!callback.is_null()); | 
 |  | 
 |   int rv = transport_->socket()->Read( | 
 |       buf, buf_len, | 
 |       base::Bind(&SOCKS5ClientSocket::OnReadWriteComplete, | 
 |                  base::Unretained(this), callback)); | 
 |   if (rv > 0) | 
 |     was_ever_used_ = true; | 
 |   return rv; | 
 | } | 
 |  | 
 | // Write is called by the transport layer. This can only be done if the | 
 | // SOCKS handshake is complete. | 
 | int SOCKS5ClientSocket::Write(IOBuffer* buf, int buf_len, | 
 |                               const CompletionCallback& callback) { | 
 |   DCHECK(completed_handshake_); | 
 |   DCHECK_EQ(STATE_NONE, next_state_); | 
 |   DCHECK(user_callback_.is_null()); | 
 |   DCHECK(!callback.is_null()); | 
 |  | 
 |   int rv = transport_->socket()->Write( | 
 |       buf, buf_len, | 
 |       base::Bind(&SOCKS5ClientSocket::OnReadWriteComplete, | 
 |                  base::Unretained(this), callback)); | 
 |   if (rv > 0) | 
 |     was_ever_used_ = true; | 
 |   return rv; | 
 | } | 
 |  | 
 | int SOCKS5ClientSocket::SetReceiveBufferSize(int32 size) { | 
 |   return transport_->socket()->SetReceiveBufferSize(size); | 
 | } | 
 |  | 
 | int SOCKS5ClientSocket::SetSendBufferSize(int32 size) { | 
 |   return transport_->socket()->SetSendBufferSize(size); | 
 | } | 
 |  | 
 | void SOCKS5ClientSocket::DoCallback(int result) { | 
 |   DCHECK_NE(ERR_IO_PENDING, result); | 
 |   DCHECK(!user_callback_.is_null()); | 
 |  | 
 |   // Since Run() may result in Read being called, | 
 |   // clear user_callback_ up front. | 
 |   base::ResetAndReturn(&user_callback_).Run(result); | 
 | } | 
 |  | 
 | void SOCKS5ClientSocket::OnIOComplete(int result) { | 
 |   DCHECK_NE(STATE_NONE, next_state_); | 
 |   int rv = DoLoop(result); | 
 |   if (rv != ERR_IO_PENDING) { | 
 |     net_log_.EndEvent(NetLog::TYPE_SOCKS5_CONNECT); | 
 |     DoCallback(rv); | 
 |   } | 
 | } | 
 |  | 
 | void SOCKS5ClientSocket::OnReadWriteComplete(const CompletionCallback& callback, | 
 |                                              int result) { | 
 |   DCHECK_NE(ERR_IO_PENDING, result); | 
 |   DCHECK(!callback.is_null()); | 
 |  | 
 |   if (result > 0) | 
 |     was_ever_used_ = true; | 
 |   callback.Run(result); | 
 | } | 
 |  | 
 | int SOCKS5ClientSocket::DoLoop(int last_io_result) { | 
 |   DCHECK_NE(next_state_, STATE_NONE); | 
 |   int rv = last_io_result; | 
 |   do { | 
 |     State state = next_state_; | 
 |     next_state_ = STATE_NONE; | 
 |     switch (state) { | 
 |       case STATE_GREET_WRITE: | 
 |         DCHECK_EQ(OK, rv); | 
 |         net_log_.BeginEvent(NetLog::TYPE_SOCKS5_GREET_WRITE); | 
 |         rv = DoGreetWrite(); | 
 |         break; | 
 |       case STATE_GREET_WRITE_COMPLETE: | 
 |         rv = DoGreetWriteComplete(rv); | 
 |         net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_GREET_WRITE, rv); | 
 |         break; | 
 |       case STATE_GREET_READ: | 
 |         DCHECK_EQ(OK, rv); | 
 |         net_log_.BeginEvent(NetLog::TYPE_SOCKS5_GREET_READ); | 
 |         rv = DoGreetRead(); | 
 |         break; | 
 |       case STATE_GREET_READ_COMPLETE: | 
 |         rv = DoGreetReadComplete(rv); | 
 |         net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_GREET_READ, rv); | 
 |         break; | 
 |       case STATE_HANDSHAKE_WRITE: | 
 |         DCHECK_EQ(OK, rv); | 
 |         net_log_.BeginEvent(NetLog::TYPE_SOCKS5_HANDSHAKE_WRITE); | 
 |         rv = DoHandshakeWrite(); | 
 |         break; | 
 |       case STATE_HANDSHAKE_WRITE_COMPLETE: | 
 |         rv = DoHandshakeWriteComplete(rv); | 
 |         net_log_.EndEventWithNetErrorCode( | 
 |             NetLog::TYPE_SOCKS5_HANDSHAKE_WRITE, rv); | 
 |         break; | 
 |       case STATE_HANDSHAKE_READ: | 
 |         DCHECK_EQ(OK, rv); | 
 |         net_log_.BeginEvent(NetLog::TYPE_SOCKS5_HANDSHAKE_READ); | 
 |         rv = DoHandshakeRead(); | 
 |         break; | 
 |       case STATE_HANDSHAKE_READ_COMPLETE: | 
 |         rv = DoHandshakeReadComplete(rv); | 
 |         net_log_.EndEventWithNetErrorCode( | 
 |             NetLog::TYPE_SOCKS5_HANDSHAKE_READ, rv); | 
 |         break; | 
 |       default: | 
 |         NOTREACHED() << "bad state"; | 
 |         rv = ERR_UNEXPECTED; | 
 |         break; | 
 |     } | 
 |   } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE); | 
 |   return rv; | 
 | } | 
 |  | 
 | const char kSOCKS5GreetWriteData[] = { 0x05, 0x01, 0x00 };  // no authentication | 
 |  | 
 | int SOCKS5ClientSocket::DoGreetWrite() { | 
 |   // Since we only have 1 byte to send the hostname length in, if the | 
 |   // URL has a hostname longer than 255 characters we can't send it. | 
 |   if (0xFF < host_request_info_.hostname().size()) { | 
 |     net_log_.AddEvent(NetLog::TYPE_SOCKS_HOSTNAME_TOO_BIG); | 
 |     return ERR_SOCKS_CONNECTION_FAILED; | 
 |   } | 
 |  | 
 |   if (buffer_.empty()) { | 
 |     buffer_ = std::string(kSOCKS5GreetWriteData, | 
 |                           arraysize(kSOCKS5GreetWriteData)); | 
 |     bytes_sent_ = 0; | 
 |   } | 
 |  | 
 |   next_state_ = STATE_GREET_WRITE_COMPLETE; | 
 |   size_t handshake_buf_len = buffer_.size() - bytes_sent_; | 
 |   handshake_buf_ = new IOBuffer(handshake_buf_len); | 
 |   memcpy(handshake_buf_->data(), &buffer_.data()[bytes_sent_], | 
 |          handshake_buf_len); | 
 |   return transport_->socket() | 
 |       ->Write(handshake_buf_.get(), handshake_buf_len, io_callback_); | 
 | } | 
 |  | 
 | int SOCKS5ClientSocket::DoGreetWriteComplete(int result) { | 
 |   if (result < 0) | 
 |     return result; | 
 |  | 
 |   bytes_sent_ += result; | 
 |   if (bytes_sent_ == buffer_.size()) { | 
 |     buffer_.clear(); | 
 |     bytes_received_ = 0; | 
 |     next_state_ = STATE_GREET_READ; | 
 |   } else { | 
 |     next_state_ = STATE_GREET_WRITE; | 
 |   } | 
 |   return OK; | 
 | } | 
 |  | 
 | int SOCKS5ClientSocket::DoGreetRead() { | 
 |   next_state_ = STATE_GREET_READ_COMPLETE; | 
 |   size_t handshake_buf_len = kGreetReadHeaderSize - bytes_received_; | 
 |   handshake_buf_ = new IOBuffer(handshake_buf_len); | 
 |   return transport_->socket() | 
 |       ->Read(handshake_buf_.get(), handshake_buf_len, io_callback_); | 
 | } | 
 |  | 
 | int SOCKS5ClientSocket::DoGreetReadComplete(int result) { | 
 |   if (result < 0) | 
 |     return result; | 
 |  | 
 |   if (result == 0) { | 
 |     net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTEDLY_CLOSED_DURING_GREETING); | 
 |     return ERR_SOCKS_CONNECTION_FAILED; | 
 |   } | 
 |  | 
 |   bytes_received_ += result; | 
 |   buffer_.append(handshake_buf_->data(), result); | 
 |   if (bytes_received_ < kGreetReadHeaderSize) { | 
 |     next_state_ = STATE_GREET_READ; | 
 |     return OK; | 
 |   } | 
 |  | 
 |   // Got the greet data. | 
 |   if (buffer_[0] != kSOCKS5Version) { | 
 |     net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_VERSION, | 
 |                       NetLog::IntegerCallback("version", buffer_[0])); | 
 |     return ERR_SOCKS_CONNECTION_FAILED; | 
 |   } | 
 |   if (buffer_[1] != 0x00) { | 
 |     net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_AUTH, | 
 |                       NetLog::IntegerCallback("method", buffer_[1])); | 
 |     return ERR_SOCKS_CONNECTION_FAILED; | 
 |   } | 
 |  | 
 |   buffer_.clear(); | 
 |   next_state_ = STATE_HANDSHAKE_WRITE; | 
 |   return OK; | 
 | } | 
 |  | 
 | int SOCKS5ClientSocket::BuildHandshakeWriteBuffer(std::string* handshake) | 
 |     const { | 
 |   DCHECK(handshake->empty()); | 
 |  | 
 |   handshake->push_back(kSOCKS5Version); | 
 |   handshake->push_back(kTunnelCommand);  // Connect command | 
 |   handshake->push_back(kNullByte);  // Reserved null | 
 |  | 
 |   handshake->push_back(kEndPointDomain);  // The type of the address. | 
 |  | 
 |   DCHECK_GE(static_cast<size_t>(0xFF), host_request_info_.hostname().size()); | 
 |  | 
 |   // First add the size of the hostname, followed by the hostname. | 
 |   handshake->push_back(static_cast<unsigned char>( | 
 |       host_request_info_.hostname().size())); | 
 |   handshake->append(host_request_info_.hostname()); | 
 |  | 
 |   uint16 nw_port = base::HostToNet16(host_request_info_.port()); | 
 |   handshake->append(reinterpret_cast<char*>(&nw_port), sizeof(nw_port)); | 
 |   return OK; | 
 | } | 
 |  | 
 | // Writes the SOCKS handshake data to the underlying socket connection. | 
 | int SOCKS5ClientSocket::DoHandshakeWrite() { | 
 |   next_state_ = STATE_HANDSHAKE_WRITE_COMPLETE; | 
 |  | 
 |   if (buffer_.empty()) { | 
 |     int rv = BuildHandshakeWriteBuffer(&buffer_); | 
 |     if (rv != OK) | 
 |       return rv; | 
 |     bytes_sent_ = 0; | 
 |   } | 
 |  | 
 |   int handshake_buf_len = buffer_.size() - bytes_sent_; | 
 |   DCHECK_LT(0, handshake_buf_len); | 
 |   handshake_buf_ = new IOBuffer(handshake_buf_len); | 
 |   memcpy(handshake_buf_->data(), &buffer_[bytes_sent_], | 
 |          handshake_buf_len); | 
 |   return transport_->socket() | 
 |       ->Write(handshake_buf_.get(), handshake_buf_len, io_callback_); | 
 | } | 
 |  | 
 | int SOCKS5ClientSocket::DoHandshakeWriteComplete(int result) { | 
 |   if (result < 0) | 
 |     return result; | 
 |  | 
 |   // We ignore the case when result is 0, since the underlying Write | 
 |   // may return spurious writes while waiting on the socket. | 
 |  | 
 |   bytes_sent_ += result; | 
 |   if (bytes_sent_ == buffer_.size()) { | 
 |     next_state_ = STATE_HANDSHAKE_READ; | 
 |     buffer_.clear(); | 
 |   } else if (bytes_sent_ < buffer_.size()) { | 
 |     next_state_ = STATE_HANDSHAKE_WRITE; | 
 |   } else { | 
 |     NOTREACHED(); | 
 |   } | 
 |  | 
 |   return OK; | 
 | } | 
 |  | 
 | int SOCKS5ClientSocket::DoHandshakeRead() { | 
 |   next_state_ = STATE_HANDSHAKE_READ_COMPLETE; | 
 |  | 
 |   if (buffer_.empty()) { | 
 |     bytes_received_ = 0; | 
 |     read_header_size = kReadHeaderSize; | 
 |   } | 
 |  | 
 |   int handshake_buf_len = read_header_size - bytes_received_; | 
 |   handshake_buf_ = new IOBuffer(handshake_buf_len); | 
 |   return transport_->socket() | 
 |       ->Read(handshake_buf_.get(), handshake_buf_len, io_callback_); | 
 | } | 
 |  | 
 | int SOCKS5ClientSocket::DoHandshakeReadComplete(int result) { | 
 |   if (result < 0) | 
 |     return result; | 
 |  | 
 |   // The underlying socket closed unexpectedly. | 
 |   if (result == 0) { | 
 |     net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTEDLY_CLOSED_DURING_HANDSHAKE); | 
 |     return ERR_SOCKS_CONNECTION_FAILED; | 
 |   } | 
 |  | 
 |   buffer_.append(handshake_buf_->data(), result); | 
 |   bytes_received_ += result; | 
 |  | 
 |   // When the first few bytes are read, check how many more are required | 
 |   // and accordingly increase them | 
 |   if (bytes_received_ == kReadHeaderSize) { | 
 |     if (buffer_[0] != kSOCKS5Version || buffer_[2] != kNullByte) { | 
 |       net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_VERSION, | 
 |                         NetLog::IntegerCallback("version", buffer_[0])); | 
 |       return ERR_SOCKS_CONNECTION_FAILED; | 
 |     } | 
 |     if (buffer_[1] != 0x00) { | 
 |       net_log_.AddEvent(NetLog::TYPE_SOCKS_SERVER_ERROR, | 
 |                         NetLog::IntegerCallback("error_code", buffer_[1])); | 
 |       return ERR_SOCKS_CONNECTION_FAILED; | 
 |     } | 
 |  | 
 |     // We check the type of IP/Domain the server returns and accordingly | 
 |     // increase the size of the response. For domains, we need to read the | 
 |     // size of the domain, so the initial request size is upto the domain | 
 |     // size. Since for IPv4/IPv6 the size is fixed and hence no 'size' is | 
 |     // read, we substract 1 byte from the additional request size. | 
 |     SocksEndPointAddressType address_type = | 
 |         static_cast<SocksEndPointAddressType>(buffer_[3]); | 
 |     if (address_type == kEndPointDomain) | 
 |       read_header_size += static_cast<uint8>(buffer_[4]); | 
 |     else if (address_type == kEndPointResolvedIPv4) | 
 |       read_header_size += sizeof(struct in_addr) - 1; | 
 |     else if (address_type == kEndPointResolvedIPv6) | 
 |       read_header_size += sizeof(struct in6_addr) - 1; | 
 |     else { | 
 |       net_log_.AddEvent(NetLog::TYPE_SOCKS_UNKNOWN_ADDRESS_TYPE, | 
 |                         NetLog::IntegerCallback("address_type", buffer_[3])); | 
 |       return ERR_SOCKS_CONNECTION_FAILED; | 
 |     } | 
 |  | 
 |     read_header_size += 2;  // for the port. | 
 |     next_state_ = STATE_HANDSHAKE_READ; | 
 |     return OK; | 
 |   } | 
 |  | 
 |   // When the final bytes are read, setup handshake. We ignore the rest | 
 |   // of the response since they represent the SOCKSv5 endpoint and have | 
 |   // no use when doing a tunnel connection. | 
 |   if (bytes_received_ == read_header_size) { | 
 |     completed_handshake_ = true; | 
 |     buffer_.clear(); | 
 |     next_state_ = STATE_NONE; | 
 |     return OK; | 
 |   } | 
 |  | 
 |   next_state_ = STATE_HANDSHAKE_READ; | 
 |   return OK; | 
 | } | 
 |  | 
 | int SOCKS5ClientSocket::GetPeerAddress(IPEndPoint* address) const { | 
 |   return transport_->socket()->GetPeerAddress(address); | 
 | } | 
 |  | 
 | int SOCKS5ClientSocket::GetLocalAddress(IPEndPoint* address) const { | 
 |   return transport_->socket()->GetLocalAddress(address); | 
 | } | 
 |  | 
 | }  // namespace net |