| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| [DartPackage="mojo_services"] |
| module mojo.gfx.composition; |
| |
| import "mojo/services/geometry/interfaces/geometry.mojom"; |
| import "mojo/services/gfx/composition/interfaces/scene_token.mojom"; |
| |
| // Resources are references to foreign objects which are being imported into |
| // the scene graph, such as images and other scenes. Each resource must be |
| // given a locally unique identifier when it is bound to the scene. |
| union Resource { |
| SceneResource scene; |
| MailboxTextureResource mailbox_texture; |
| }; |
| |
| // Scene resource declaration. |
| // |
| // Binds a resource id to a scene given its scene token. |
| // |
| // If the scene referenced by the token becomes unavailable, the |
| // |Scene.OnResourceUnavailable| event will be sent. |
| struct SceneResource { |
| // The scene token of the referenced scene. |
| SceneToken scene_token; |
| }; |
| |
| // Mailbox texture resource declaration. |
| // |
| // Binds a resource id to a texture transferred via a GL mailbox. |
| // Assumes the format is RGBA_8888 and the target is GL_TEXTURE_2D. |
| // |
| // If the texture referenced by the token becomes unavailable, the |
| // |Scene.OnResourceUnavailable| event will be sent. |
| // |
| // TODO(jeffbrown): Replace this with Image and ImagePipe. |
| struct MailboxTextureResource { |
| // The origin of the texture. |
| enum Origin { |
| TOP_LEFT, |
| BOTTOM_LEFT, |
| }; |
| |
| // The name of the mailbox, as produced by glGenMailboxCHROMIUM(). |
| array<uint8, 64> mailbox_name; |
| |
| // The sync point which indicates completion of texture rendering, as |
| // produced by glInsertSyncPointCHROMIUM(). |
| uint32 sync_point; |
| |
| // The size of the texture in pixels. |
| mojo.Size size; |
| |
| // The origin of the texture. |
| Origin origin = Origin.TOP_LEFT; |
| |
| // The callback interface to be notified when it is safe to release or |
| // recycle the underlying texture storage once the resource has been |
| // removed from the scene. |
| MailboxTextureCallback callback; |
| }; |
| |
| // Release callback for MailboxTextureResources. |
| interface MailboxTextureCallback { |
| // Called some time after a mailbox texture is removed from the scene |
| // to indicate that it is now safe to release or recycle the underlying |
| // texture storage. |
| OnMailboxTextureReleased(); |
| }; |