| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_ |
| #define NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| #include "net/base/ip_endpoint.h" |
| #include "net/tools/balsa/balsa_frame.h" |
| |
| namespace net { |
| namespace tools { |
| namespace test { |
| |
| class HTTPMessage; |
| |
| class SimpleClient { |
| public: |
| virtual ~SimpleClient() {} |
| |
| // Clears any outstanding state and sends 'size' bytes from 'buffer' to the |
| // server, possibly with multiple send operations. Returns 'size' on success |
| // and -1 on error. Callers should assume that any return value other than |
| // 'size' indicates failure. |
| virtual ssize_t Send(const void *buffer, size_t size) = 0; |
| |
| // Serialize and send an HTTP request. |
| virtual ssize_t SendMessage(const HTTPMessage& message) = 0; |
| |
| // Clears any outstanding state, sends 'size' bytes from 'buffer' and waits |
| // for a response or an error. |
| virtual ssize_t SendAndWaitForResponse(const void *buffer, size_t size) = 0; |
| |
| // Clears any outstanding state and sends a simple GET of 'uri' to the |
| // server. |
| virtual ssize_t SendRequest(const std::string& uri) = 0; |
| |
| // The response body is returned as a string. |
| virtual std::string SendCustomSynchronousRequest( |
| const HTTPMessage& message) = 0; |
| virtual std::string SendSynchronousRequest(const std::string& url) = 0; |
| |
| // Returns once a complete response or a connection close has been received |
| // from the server. |
| virtual void WaitForResponse(); |
| |
| // Waits for some data or response from the server. |
| virtual void WaitForInitialResponse(); |
| |
| // Returns once a complete response or a connection close has been received |
| // from the server, or once the timeout expires. -1 for no timeout. |
| virtual void WaitForResponseForMs(int timeout_ms) = 0; |
| |
| // Waits for some data or response from the server, or once the timeout |
| // expires. -1 for no timeout. |
| virtual void WaitForInitialResponseForMs(int timeout_ms) = 0; |
| |
| // Clears any outstanding state from the last request. |
| virtual void ClearPerRequestState() = 0; |
| |
| // Closes and reopens the connection to the server. |
| virtual void ResetConnection() = 0; |
| |
| // Closes the connection to the server. |
| virtual void Disconnect() = 0; |
| |
| // Both will return 0 on success, -1 otherwise. |
| // Sends out RST packet to peer. |
| // TODO(yongfa): Probably should be an interface too. LOG(FATAL) here |
| // to prevent accidental invocation. |
| virtual int ResetSocket(); |
| |
| virtual int HalfClose(); |
| |
| // Connects to the server. This should be done implicitly by Send* |
| // functions, but can be done explicitly as well. |
| virtual void Connect() = 0; |
| |
| // Bind to the specified address. If set_bind_to_address() is called, this |
| // is called automatically on connect, but can be done explicitly to make |
| // LocalIPEndPoint() meaningful before actually connecting. |
| // Sets *local_address to the actual address bound to, which can be different |
| // if the given address has port 0. |
| virtual void Bind(IPEndPoint* local_address) = 0; |
| |
| // Returns the local socket address of the client fd. Call only when |
| // connected. |
| // To get the local IPAdress, use LocalSocketAddress().host(). |
| // To get the local port, use LocalSocketAddress.port(). |
| virtual IPEndPoint LocalSocketAddress() const = 0; |
| |
| // Returns the serialized message that would be sent by any of the HTTPMessage |
| // functions above. |
| virtual std::string SerializeMessage(const HTTPMessage& message) = 0; |
| |
| // Sets the IP address to bind to on future Connect()s in case Bind() is not |
| // called in advance. If it's set to uninitialized IPAddress, default loopback |
| // address will be used. |
| virtual IPAddressNumber bind_to_address() const = 0; |
| virtual void set_bind_to_address(IPAddressNumber address) = 0; |
| |
| // Returns true if the headers have been processed and are available. |
| virtual bool response_headers_complete() const = 0; |
| |
| // Returns the response headers, if a response was completely framed. |
| // Undefined behavior otherwise. |
| virtual const BalsaHeaders* response_headers() const = 0; |
| |
| // Returns true iff response has been fully received. |
| virtual bool response_complete() const = 0; |
| |
| // Returns the number of bytes read from the server during this request. |
| virtual int64 response_size() const = 0; |
| |
| // Returns the number of header bytes received during this request, if |
| // meaningful for the protocol. |
| virtual int response_header_size() const; |
| |
| // Returns the number of body bytes received during this request, if |
| // meaningful for the protocol. |
| virtual int64 response_body_size() const; |
| |
| // Returns the response body, if there was one. If there was no response, or |
| // if buffer_body() is false, returns an empty string. |
| virtual const std::string& response_body() = 0; |
| |
| // The address the client is connected to. |
| virtual const IPEndPoint& address() const = 0; |
| |
| // Returns true if the client is connected, false otherwise. |
| virtual bool connected() const = 0; |
| |
| // Returns true if the server has informed the client that it is |
| // in "lame duck" mode, indicating intent to shut down and |
| // requesting that no further connections be established. |
| virtual bool ServerInLameDuckMode() const = 0; |
| |
| // Return the number of bytes read off the wire by this client. |
| virtual size_t bytes_read() const = 0; |
| |
| // Returns the number of bytes written to the wire by this client. |
| virtual size_t bytes_written() const = 0; |
| |
| // Return the number of requests sent. |
| virtual size_t requests_sent() const = 0; |
| |
| // Instructs the client to populate response_body(). |
| virtual bool buffer_body() const = 0; |
| virtual void set_buffer_body(bool buffer_body) = 0; |
| }; |
| |
| } // namespace test |
| } // namespace tools |
| } // namespace net |
| |
| #endif // NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_ |