| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MOJO_GPU_GL_TEXTURE_H_ |
| #define MOJO_GPU_GL_TEXTURE_H_ |
| |
| #include "mojo/gpu/gl_context.h" |
| #include "mojo/services/geometry/interfaces/geometry.mojom.h" |
| |
| namespace mojo { |
| |
| // Manages a GL texture. |
| // |
| // Instances of this object are not thread-safe and must be used on the same |
| // thread as the GL context was created on. |
| class GLTexture { |
| public: |
| GLTexture(const GLContext::Scope& gl_scope, const mojo::Size& size); |
| ~GLTexture(); |
| |
| const scoped_refptr<GLContext>& gl_context() const { return gl_context_; } |
| const mojo::Size& size() const { return size_; } |
| uint32_t texture_id() const { return texture_id_; } |
| |
| private: |
| scoped_refptr<GLContext> gl_context_; |
| mojo::Size size_; |
| uint32_t texture_id_; |
| |
| DISALLOW_COPY_AND_ASSIGN(GLTexture); |
| }; |
| |
| } // namespace mojo |
| |
| #endif // MOJO_GPU_GL_TEXTURE_H_ |