| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | // This file contains Chromium-specific GLES2 declarations. | 
 |  | 
 | #ifndef GPU_GLES2_GL2CHROMIUM_H_ | 
 | #define GPU_GLES2_GL2CHROMIUM_H_ | 
 |  | 
 | #include <GLES2/gl2platform.h> | 
 |  | 
 | #define GL_CONTEXT_LOST 0x300E | 
 | #define GL_PATH_MODELVIEW_CHROMIUM 0x1700 | 
 | #define GL_PATH_PROJECTION_CHROMIUM 0x1701 | 
 | #define GL_PATH_MODELVIEW_MATRIX_CHROMIUM 0x0BA6 | 
 | #define GL_PATH_PROJECTION_MATRIX_CHROMIUM 0x0BA7 | 
 |  | 
 | #if defined(GLES2_USE_MOJO) | 
 | #define GLES2_GET_FUN(name) MojoGLES2gl ## name | 
 | #else | 
 | // Because we are using both the real system GL and our own | 
 | // emulated GL we need to use different names to avoid conflicts. | 
 | #if defined(GLES2_USE_CPP_BINDINGS) | 
 | #define GLES2_GET_FUN(name) gles2::GetGLContext()->name | 
 | #else | 
 | #define GLES2_GET_FUN(name) GLES2 ## name | 
 | #endif | 
 | #endif | 
 |  | 
 | #include <GLES2/gl2chromium_autogen.h> | 
 |  | 
 | #endif  // GPU_GLES2_GL2CHROMIUM_H_ | 
 |  |