blob: 3a1d3116ed4ab325a59b4499ba0c774637f8de0e [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/base/accelerators/accelerator.h"
#include "base/i18n/rtl.h"
#include "base/logging.h"
#include "base/strings/string_util.h"
#include "base/strings/utf_string_conversions.h"
#if defined(USE_AURA)
#include "ui/events/keycodes/keyboard_code_conversion.h"
#endif
namespace ui {
Accelerator::Accelerator()
: key_code_(ui::VKEY_UNKNOWN),
type_(ui::ET_KEY_PRESSED),
modifiers_(0),
is_repeat_(false) {
}
Accelerator::Accelerator(KeyboardCode keycode, int modifiers)
: key_code_(keycode),
type_(ui::ET_KEY_PRESSED),
modifiers_(modifiers),
is_repeat_(false) {
}
Accelerator::Accelerator(const Accelerator& accelerator) {
key_code_ = accelerator.key_code_;
type_ = accelerator.type_;
modifiers_ = accelerator.modifiers_;
is_repeat_ = accelerator.is_repeat_;
if (accelerator.platform_accelerator_.get())
platform_accelerator_ = accelerator.platform_accelerator_->CreateCopy();
}
Accelerator::~Accelerator() {
}
Accelerator& Accelerator::operator=(const Accelerator& accelerator) {
if (this != &accelerator) {
key_code_ = accelerator.key_code_;
type_ = accelerator.type_;
modifiers_ = accelerator.modifiers_;
is_repeat_ = accelerator.is_repeat_;
if (accelerator.platform_accelerator_.get())
platform_accelerator_ = accelerator.platform_accelerator_->CreateCopy();
else
platform_accelerator_.reset();
}
return *this;
}
bool Accelerator::operator <(const Accelerator& rhs) const {
if (key_code_ != rhs.key_code_)
return key_code_ < rhs.key_code_;
if (type_ != rhs.type_)
return type_ < rhs.type_;
return modifiers_ < rhs.modifiers_;
}
bool Accelerator::operator ==(const Accelerator& rhs) const {
if ((key_code_ == rhs.key_code_) && (type_ == rhs.type_) &&
(modifiers_ == rhs.modifiers_))
return true;
bool platform_equal =
platform_accelerator_.get() && rhs.platform_accelerator_.get() &&
platform_accelerator_.get() == rhs.platform_accelerator_.get();
return platform_equal;
}
bool Accelerator::operator !=(const Accelerator& rhs) const {
return !(*this == rhs);
}
bool Accelerator::IsShiftDown() const {
return (modifiers_ & EF_SHIFT_DOWN) != 0;
}
bool Accelerator::IsCtrlDown() const {
return (modifiers_ & EF_CONTROL_DOWN) != 0;
}
bool Accelerator::IsAltDown() const {
return (modifiers_ & EF_ALT_DOWN) != 0;
}
bool Accelerator::IsCmdDown() const {
return (modifiers_ & EF_COMMAND_DOWN) != 0;
}
bool Accelerator::IsRepeat() const {
return is_repeat_;
}
} // namespace ui