| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef AnimationTimeline_h |
| #define AnimationTimeline_h |
| |
| #include "bindings/core/v8/ScriptWrappable.h" |
| #include "core/animation/AnimationEffect.h" |
| #include "core/animation/AnimationPlayer.h" |
| #include "core/dom/Element.h" |
| #include "platform/Timer.h" |
| #include "platform/heap/Handle.h" |
| #include "wtf/RefCounted.h" |
| #include "wtf/RefPtr.h" |
| #include "wtf/Vector.h" |
| |
| namespace blink { |
| |
| class Document; |
| class AnimationNode; |
| |
| // AnimationTimeline is constructed and owned by Document, and tied to its lifecycle. |
| class AnimationTimeline : public RefCountedWillBeGarbageCollectedFinalized<AnimationTimeline>, public ScriptWrappable { |
| DEFINE_WRAPPERTYPEINFO(); |
| public: |
| class PlatformTiming : public NoBaseWillBeGarbageCollectedFinalized<PlatformTiming> { |
| |
| public: |
| // Calls AnimationTimeline's wake() method after duration seconds. |
| virtual void wakeAfter(double duration) = 0; |
| virtual void cancelWake() = 0; |
| virtual void serviceOnNextFrame() = 0; |
| virtual ~PlatformTiming() { } |
| virtual void trace(Visitor*) { } |
| }; |
| |
| static PassRefPtrWillBeRawPtr<AnimationTimeline> create(Document*, PassOwnPtrWillBeRawPtr<PlatformTiming> = nullptr); |
| ~AnimationTimeline(); |
| |
| void serviceAnimations(TimingUpdateReason); |
| |
| // Creates a player attached to this timeline, but without a start time. |
| AnimationPlayer* createAnimationPlayer(AnimationNode*); |
| AnimationPlayer* play(AnimationNode*); |
| WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > getAnimationPlayers(); |
| |
| #if !ENABLE(OILPAN) |
| void playerDestroyed(AnimationPlayer* player) |
| { |
| ASSERT(m_players.contains(player)); |
| m_players.remove(player); |
| } |
| #endif |
| |
| bool hasPendingUpdates() const { return !m_playersNeedingUpdate.isEmpty(); } |
| double zeroTime() const { return 0; } |
| double currentTime(bool& isNull); |
| double currentTime(); |
| double currentTimeInternal(bool& isNull); |
| double currentTimeInternal(); |
| double effectiveTime(); |
| void pauseAnimationsForTesting(double); |
| |
| void setOutdatedAnimationPlayer(AnimationPlayer*); |
| bool hasOutdatedAnimationPlayer() const; |
| |
| Document* document() { return m_document.get(); } |
| #if !ENABLE(OILPAN) |
| void detachFromDocument(); |
| #endif |
| void wake(); |
| |
| void trace(Visitor*); |
| |
| protected: |
| AnimationTimeline(Document*, PassOwnPtrWillBeRawPtr<PlatformTiming>); |
| |
| private: |
| RawPtrWillBeMember<Document> m_document; |
| // AnimationPlayers which will be updated on the next frame |
| // i.e. current, in effect, or had timing changed |
| WillBeHeapHashSet<RefPtrWillBeMember<AnimationPlayer> > m_playersNeedingUpdate; |
| WillBeHeapHashSet<RawPtrWillBeWeakMember<AnimationPlayer> > m_players; |
| |
| friend class SMILTimeContainer; |
| static const double s_minimumDelay; |
| |
| OwnPtrWillBeMember<PlatformTiming> m_timing; |
| |
| class AnimationTimelineTiming FINAL : public PlatformTiming { |
| public: |
| AnimationTimelineTiming(AnimationTimeline* timeline) |
| : m_timeline(timeline) |
| , m_timer(this, &AnimationTimelineTiming::timerFired) |
| { |
| ASSERT(m_timeline); |
| } |
| |
| virtual void wakeAfter(double duration) OVERRIDE; |
| virtual void cancelWake() OVERRIDE; |
| virtual void serviceOnNextFrame() OVERRIDE; |
| |
| void timerFired(Timer<AnimationTimelineTiming>*) { m_timeline->wake(); } |
| |
| virtual void trace(Visitor*) OVERRIDE; |
| |
| private: |
| RawPtrWillBeMember<AnimationTimeline> m_timeline; |
| Timer<AnimationTimelineTiming> m_timer; |
| }; |
| |
| friend class AnimationAnimationTimelineTest; |
| }; |
| |
| } // namespace blink |
| |
| #endif |