| /* |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * (C) 2001 Dirk Mueller (mueller@kde.org) |
| * Copyright (C) 2004, 2005, 2006, 2007, 2009, 2010, 2011, 2013 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef ContainerNode_h |
| #define ContainerNode_h |
| |
| #include "bindings/core/v8/ExceptionStatePlaceholder.h" |
| #include "core/dom/Node.h" |
| #include "wtf/OwnPtr.h" |
| #include "wtf/Vector.h" |
| |
| namespace blink { |
| |
| class ExceptionState; |
| class FloatPoint; |
| template <typename NodeType> class StaticNodeTypeList; |
| typedef StaticNodeTypeList<Element> StaticElementList; |
| |
| // This constant controls how much buffer is initially allocated |
| // for a Node Vector that is used to store child Nodes of a given Node. |
| // FIXME: Optimize the value. |
| const int initialNodeVectorSize = 11; |
| typedef WillBeHeapVector<RefPtrWillBeMember<Node>, initialNodeVectorSize> NodeVector; |
| |
| class ContainerNode : public Node { |
| public: |
| virtual ~ContainerNode(); |
| |
| Node* firstChild() const { return m_firstChild; } |
| Node* lastChild() const { return m_lastChild; } |
| bool hasChildren() const { return m_firstChild; } |
| |
| bool hasOneChild() const { return m_firstChild && !m_firstChild->nextSibling(); } |
| bool hasOneTextChild() const { return hasOneChild() && m_firstChild->isTextNode(); } |
| bool hasChildCount(unsigned) const; |
| |
| unsigned countChildren() const; |
| |
| PassRefPtrWillBeRawPtr<Element> querySelector(const AtomicString& selectors, ExceptionState&); |
| PassRefPtrWillBeRawPtr<StaticElementList> querySelectorAll(const AtomicString& selectors, ExceptionState&); |
| |
| PassRefPtrWillBeRawPtr<Node> insertBefore(PassRefPtrWillBeRawPtr<Node> newChild, Node* refChild, ExceptionState& = ASSERT_NO_EXCEPTION); |
| PassRefPtrWillBeRawPtr<Node> replaceChild(PassRefPtrWillBeRawPtr<Node> newChild, PassRefPtrWillBeRawPtr<Node> oldChild, ExceptionState& = ASSERT_NO_EXCEPTION); |
| PassRefPtrWillBeRawPtr<Node> removeChild(PassRefPtrWillBeRawPtr<Node> child, ExceptionState& = ASSERT_NO_EXCEPTION); |
| PassRefPtrWillBeRawPtr<Node> appendChild(PassRefPtrWillBeRawPtr<Node> newChild, ExceptionState& = ASSERT_NO_EXCEPTION); |
| |
| Element* getElementById(const AtomicString& id) const; |
| |
| // These methods are only used during parsing. |
| // They don't send DOM mutation events or handle reparenting. |
| void parserAppendChild(PassRefPtrWillBeRawPtr<Node>); |
| void parserRemoveChild(Node&); |
| void parserInsertBefore(PassRefPtrWillBeRawPtr<Node> newChild, Node& refChild); |
| void parserTakeAllChildrenFrom(ContainerNode&); |
| |
| void removeChildren(); |
| |
| void cloneChildNodes(ContainerNode* clone); |
| |
| virtual void attach(const AttachContext& = AttachContext()) OVERRIDE; |
| virtual void detach(const AttachContext& = AttachContext()) OVERRIDE; |
| virtual LayoutRect boundingBox() const OVERRIDE FINAL; |
| virtual void setFocus(bool) OVERRIDE; |
| void focusStateChanged(); |
| virtual void setActive(bool = true) OVERRIDE; |
| virtual void setHovered(bool = true) OVERRIDE; |
| |
| // ----------------------------------------------------------------------------- |
| // Notification of document structure changes (see core/dom/Node.h for more notification methods) |
| |
| enum ChildrenChangeType { ElementInserted, NonElementInserted, ElementRemoved, NonElementRemoved, AllChildrenRemoved, TextChanged }; |
| enum ChildrenChangeSource { ChildrenChangeSourceAPI, ChildrenChangeSourceParser }; |
| struct ChildrenChange { |
| STACK_ALLOCATED(); |
| public: |
| static ChildrenChange forInsertion(Node& node, ChildrenChangeSource byParser) |
| { |
| ChildrenChange change = { |
| node.isElementNode() ? ElementInserted : NonElementInserted, |
| node.previousSibling(), |
| node.nextSibling(), |
| byParser |
| }; |
| return change; |
| } |
| |
| static ChildrenChange forRemoval(Node& node, Node* previousSibling, Node* nextSibling, ChildrenChangeSource byParser) |
| { |
| ChildrenChange change = { |
| node.isElementNode() ? ElementRemoved : NonElementRemoved, |
| previousSibling, |
| nextSibling, |
| byParser |
| }; |
| return change; |
| } |
| |
| bool isChildInsertion() const { return type == ElementInserted || type == NonElementInserted; } |
| bool isChildRemoval() const { return type == ElementRemoved || type == NonElementRemoved; } |
| bool isChildElementChange() const { return type == ElementInserted || type == ElementRemoved; } |
| |
| ChildrenChangeType type; |
| RawPtrWillBeMember<Node> siblingBeforeChange; |
| RawPtrWillBeMember<Node> siblingAfterChange; |
| ChildrenChangeSource byParser; |
| }; |
| |
| // Notifies the node that it's list of children have changed (either by adding or removing child nodes), or a child |
| // node that is of the type TEXT_NODE has changed its value. |
| virtual void childrenChanged(const ChildrenChange&); |
| |
| virtual void trace(Visitor*) OVERRIDE; |
| |
| protected: |
| ContainerNode(TreeScope*, ConstructionType = CreateContainer); |
| |
| #if !ENABLE(OILPAN) |
| void removeDetachedChildren(); |
| #endif |
| |
| void setFirstChild(Node* child) { m_firstChild = child; } |
| void setLastChild(Node* child) { m_lastChild = child; } |
| |
| private: |
| bool isContainerNode() const WTF_DELETED_FUNCTION; // This will catch anyone doing an unnecessary check. |
| bool isTextNode() const WTF_DELETED_FUNCTION; // This will catch anyone doing an unnecessary check. |
| |
| void removeBetween(Node* previousChild, Node* nextChild, Node& oldChild); |
| void insertBeforeCommon(Node& nextChild, Node& oldChild); |
| void appendChildCommon(Node& child); |
| void updateTreeAfterInsertion(Node& child); |
| void willRemoveChildren(); |
| void willRemoveChild(Node& child); |
| void removeDetachedChildrenInContainer(ContainerNode&); |
| void addChildNodesToDeletionQueue(Node*&, Node*&, ContainerNode&); |
| |
| void notifyNodeInserted(Node&, ChildrenChangeSource = ChildrenChangeSourceAPI); |
| void notifyNodeInsertedInternal(Node&, NodeVector& postInsertionNotificationTargets); |
| void notifyNodeRemoved(Node&); |
| |
| inline bool checkAcceptChildGuaranteedNodeTypes(const Node& newChild, ExceptionState&) const; |
| inline bool checkAcceptChild(const Node* newChild, const Node* oldChild, ExceptionState&) const; |
| inline bool containsConsideringHostElements(const Node&) const; |
| inline bool isChildTypeAllowed(const Node& child) const; |
| |
| void attachChildren(const AttachContext& = AttachContext()); |
| void detachChildren(const AttachContext& = AttachContext()); |
| |
| bool getUpperLeftCorner(FloatPoint&) const; |
| bool getLowerRightCorner(FloatPoint&) const; |
| |
| RawPtrWillBeMember<Node> m_firstChild; |
| RawPtrWillBeMember<Node> m_lastChild; |
| }; |
| |
| #if ENABLE(ASSERT) |
| bool childAttachedAllowedWhenAttachingChildren(ContainerNode*); |
| #endif |
| |
| DEFINE_NODE_TYPE_CASTS(ContainerNode, isContainerNode()); |
| |
| inline bool ContainerNode::hasChildCount(unsigned count) const |
| { |
| Node* child = m_firstChild; |
| while (count && child) { |
| child = child->nextSibling(); |
| --count; |
| } |
| return !count && !child; |
| } |
| |
| inline ContainerNode::ContainerNode(TreeScope* treeScope, ConstructionType type) |
| : Node(treeScope, type) |
| , m_firstChild(nullptr) |
| , m_lastChild(nullptr) |
| { |
| } |
| |
| inline void ContainerNode::attachChildren(const AttachContext& context) |
| { |
| AttachContext childrenContext(context); |
| childrenContext.resolvedStyle = 0; |
| |
| for (Node* child = firstChild(); child; child = child->nextSibling()) { |
| ASSERT(child->needsAttach() || childAttachedAllowedWhenAttachingChildren(this)); |
| if (child->needsAttach()) |
| child->attach(childrenContext); |
| } |
| } |
| |
| inline void ContainerNode::detachChildren(const AttachContext& context) |
| { |
| AttachContext childrenContext(context); |
| childrenContext.resolvedStyle = 0; |
| |
| for (Node* child = firstChild(); child; child = child->nextSibling()) |
| child->detach(childrenContext); |
| } |
| |
| inline unsigned Node::countChildren() const |
| { |
| if (!isContainerNode()) |
| return 0; |
| return toContainerNode(this)->countChildren(); |
| } |
| |
| inline Node* Node::firstChild() const |
| { |
| if (!isContainerNode()) |
| return 0; |
| return toContainerNode(this)->firstChild(); |
| } |
| |
| inline Node* Node::lastChild() const |
| { |
| if (!isContainerNode()) |
| return 0; |
| return toContainerNode(this)->lastChild(); |
| } |
| |
| inline ContainerNode* Node::parentElementOrShadowRoot() const |
| { |
| ContainerNode* parent = parentNode(); |
| return parent && (parent->isElementNode() || parent->isShadowRoot()) ? parent : 0; |
| } |
| |
| inline ContainerNode* Node::parentElementOrDocumentFragment() const |
| { |
| ContainerNode* parent = parentNode(); |
| return parent && (parent->isElementNode() || parent->isDocumentFragment()) ? parent : 0; |
| } |
| |
| inline bool Node::isTreeScope() const |
| { |
| return &treeScope().rootNode() == this; |
| } |
| |
| inline void getChildNodes(ContainerNode& node, NodeVector& nodes) |
| { |
| ASSERT(!nodes.size()); |
| for (Node* child = node.firstChild(); child; child = child->nextSibling()) |
| nodes.append(child); |
| } |
| |
| } // namespace blink |
| |
| #endif // ContainerNode_h |