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/*
* Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
* Copyright (C) 2008 Nuanti Ltd.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/page/FocusController.h"
#include "core/dom/Document.h"
#include "core/dom/Element.h"
#include "core/dom/ElementTraversal.h"
#include "core/dom/NodeTraversal.h"
#include "core/dom/Range.h"
#include "core/dom/shadow/ElementShadow.h"
#include "core/dom/shadow/ShadowRoot.h"
#include "core/editing/Editor.h"
#include "core/editing/FrameSelection.h"
#include "core/editing/htmlediting.h" // For firstPositionInOrBeforeNode
#include "core/events/Event.h"
#include "core/frame/LocalDOMWindow.h"
#include "core/frame/FrameView.h"
#include "core/frame/LocalFrame.h"
#include "core/html/HTMLImageElement.h"
#include "core/html/HTMLShadowElement.h"
#include "core/page/Chrome.h"
#include "core/page/ChromeClient.h"
#include "core/page/EventHandler.h"
#include "core/page/Page.h"
#include "core/frame/Settings.h"
#include "core/rendering/HitTestResult.h"
#include "core/rendering/RenderLayer.h"
#include <limits>
namespace blink {
static inline bool isShadowInsertionPointFocusScopeOwner(Node& node)
{
return isActiveShadowInsertionPoint(node) && toHTMLShadowElement(node).olderShadowRoot();
}
// FIXME: Some of Node* return values and Node* arguments should be Element*.
FocusNavigationScope::FocusNavigationScope(TreeScope* treeScope)
: m_rootTreeScope(treeScope)
{
ASSERT(treeScope);
}
Node* FocusNavigationScope::rootNode() const
{
return &m_rootTreeScope->rootNode();
}
Element* FocusNavigationScope::owner() const
{
Node* root = rootNode();
if (root->isShadowRoot()) {
ShadowRoot* shadowRoot = toShadowRoot(root);
return shadowRoot->isYoungest() ? shadowRoot->host() : shadowRoot->shadowInsertionPointOfYoungerShadowRoot();
}
return 0;
}
FocusNavigationScope FocusNavigationScope::focusNavigationScopeOf(Node* node)
{
ASSERT(node);
Node* root = node;
for (Node* n = node; n; n = n->parentNode())
root = n;
// The result is not always a ShadowRoot nor a DocumentNode since
// a starting node is in an orphaned tree in composed shadow tree.
return FocusNavigationScope(&root->treeScope());
}
FocusNavigationScope FocusNavigationScope::ownedByNonFocusableFocusScopeOwner(Node* node)
{
ASSERT(node);
if (isShadowHost(node))
return FocusNavigationScope::ownedByShadowHost(node);
ASSERT(isShadowInsertionPointFocusScopeOwner(*node));
return FocusNavigationScope::ownedByShadowInsertionPoint(toHTMLShadowElement(node));
}
FocusNavigationScope FocusNavigationScope::ownedByShadowHost(Node* node)
{
ASSERT(isShadowHost(node));
return FocusNavigationScope(toElement(node)->shadow()->youngestShadowRoot());
}
FocusNavigationScope FocusNavigationScope::ownedByShadowInsertionPoint(HTMLShadowElement* shadowInsertionPoint)
{
ASSERT(isShadowInsertionPointFocusScopeOwner(*shadowInsertionPoint));
return FocusNavigationScope(shadowInsertionPoint->olderShadowRoot());
}
static inline void dispatchEventsOnWindowAndFocusedNode(Document* document, bool focused)
{
// If we have a focused node we should dispatch blur on it before we blur the window.
// If we have a focused node we should dispatch focus on it after we focus the window.
// https://bugs.webkit.org/show_bug.cgi?id=27105
if (!focused && document->focusedElement()) {
RefPtrWillBeRawPtr<Element> focusedElement(document->focusedElement());
focusedElement->setFocus(false);
focusedElement->dispatchBlurEvent(0);
if (focusedElement == document->focusedElement()) {
focusedElement->dispatchFocusOutEvent(EventTypeNames::focusout, 0);
if (focusedElement == document->focusedElement())
focusedElement->dispatchFocusOutEvent(EventTypeNames::DOMFocusOut, 0);
}
}
if (LocalDOMWindow* window = document->domWindow())
window->dispatchEvent(Event::create(focused ? EventTypeNames::focus : EventTypeNames::blur));
if (focused && document->focusedElement()) {
RefPtrWillBeRawPtr<Element> focusedElement(document->focusedElement());
focusedElement->setFocus(true);
focusedElement->dispatchFocusEvent(0, FocusTypePage);
if (focusedElement == document->focusedElement()) {
document->focusedElement()->dispatchFocusInEvent(EventTypeNames::focusin, 0);
if (focusedElement == document->focusedElement())
document->focusedElement()->dispatchFocusInEvent(EventTypeNames::DOMFocusIn, 0);
}
}
}
#if ENABLE(ASSERT)
static inline bool isNonFocusableShadowHost(Node* node)
{
ASSERT(node);
if (!node->isElementNode())
return false;
Element* element = toElement(node);
return !element->isFocusable() && isShadowHost(element);
}
#endif
static inline bool isNonKeyboardFocusableShadowHost(Node* node)
{
ASSERT(node);
if (!node->isElementNode())
return false;
Element* element = toElement(node);
return !element->isKeyboardFocusable() && isShadowHost(element);
}
static inline bool isKeyboardFocusableShadowHost(Node* node)
{
ASSERT(node);
if (!node->isElementNode())
return false;
Element* element = toElement(node);
return element->isKeyboardFocusable() && isShadowHost(element);
}
static inline bool isNonFocusableFocusScopeOwner(Node* node)
{
ASSERT(node);
return isNonKeyboardFocusableShadowHost(node) || isShadowInsertionPointFocusScopeOwner(*node);
}
static inline int adjustedTabIndex(Node* node)
{
ASSERT(node);
return isNonFocusableFocusScopeOwner(node) ? 0 : node->tabIndex();
}
static inline bool shouldVisit(Node* node)
{
ASSERT(node);
return (node->isElementNode() && toElement(node)->isKeyboardFocusable()) || isNonFocusableFocusScopeOwner(node);
}
FocusController::FocusController(Page* page)
: m_page(page)
, m_isActive(false)
, m_isFocused(false)
, m_isChangingFocusedFrame(false)
{
}
PassOwnPtr<FocusController> FocusController::create(Page* page)
{
return adoptPtr(new FocusController(page));
}
void FocusController::setFocusedFrame(PassRefPtr<LocalFrame> frame)
{
ASSERT(!frame || frame->page() == m_page);
if (m_focusedFrame == frame || m_isChangingFocusedFrame)
return;
m_isChangingFocusedFrame = true;
RefPtr<LocalFrame> oldFrame = m_focusedFrame.get();
RefPtr<LocalFrame> newFrame = frame.get();
m_focusedFrame = frame.get();
// Now that the frame is updated, fire events and update the selection focused states of both frames.
if (oldFrame && oldFrame->view()) {
oldFrame->selection().setFocused(false);
oldFrame->domWindow()->dispatchEvent(Event::create(EventTypeNames::blur));
}
if (newFrame && newFrame->view() && isFocused()) {
newFrame->selection().setFocused(true);
newFrame->domWindow()->dispatchEvent(Event::create(EventTypeNames::focus));
}
m_isChangingFocusedFrame = false;
m_page->chrome().client().focusedFrameChanged(newFrame.get());
}
void FocusController::focusDocumentView(PassRefPtr<LocalFrame> frame)
{
ASSERT(!frame || frame->page() == m_page);
if (m_focusedFrame == frame)
return;
RefPtr<LocalFrame> focusedFrame = m_focusedFrame.get();
if (focusedFrame && focusedFrame->view()) {
RefPtrWillBeRawPtr<Document> document = focusedFrame->document();
Element* focusedElement = document ? document->focusedElement() : 0;
if (focusedElement) {
focusedElement->dispatchBlurEvent(0);
if (focusedElement == document->focusedElement()) {
focusedElement->dispatchFocusOutEvent(EventTypeNames::focusout, 0);
if (focusedElement == document->focusedElement())
focusedElement->dispatchFocusOutEvent(EventTypeNames::DOMFocusOut, 0);
}
}
}
RefPtr<LocalFrame> newFocusedFrame = frame.get();
if (newFocusedFrame && newFocusedFrame->view()) {
RefPtrWillBeRawPtr<Document> document = newFocusedFrame->document();
Element* focusedElement = document ? document->focusedElement() : 0;
if (focusedElement) {
focusedElement->dispatchFocusEvent(0, FocusTypePage);
if (focusedElement == document->focusedElement()) {
document->focusedElement()->dispatchFocusInEvent(EventTypeNames::focusin, 0);
if (focusedElement == document->focusedElement())
document->focusedElement()->dispatchFocusInEvent(EventTypeNames::DOMFocusIn, 0);
}
}
}
setFocusedFrame(frame);
}
LocalFrame* FocusController::focusedOrMainFrame() const
{
// FIXME(sky): this method makes no sense.
return m_page->mainFrame();
}
void FocusController::setFocused(bool focused)
{
if (isFocused() == focused)
return;
m_isFocused = focused;
if (!m_isFocused)
focusedOrMainFrame()->eventHandler().stopAutoscroll();
if (!m_focusedFrame)
setFocusedFrame(m_page->mainFrame());
// setFocusedFrame above might reject to update m_focusedFrame, or
// m_focusedFrame might be changed by blur/focus event handlers.
if (m_focusedFrame->view()) {
m_focusedFrame->selection().setFocused(focused);
dispatchEventsOnWindowAndFocusedNode(m_focusedFrame->document(), focused);
}
}
Node* FocusController::findFocusableNodeDecendingDownIntoFrameDocument(FocusType type, Node* node)
{
return 0;
}
bool FocusController::setInitialFocus(FocusType type)
{
return advanceFocus(type, true);
}
bool FocusController::advanceFocus(FocusType type, bool initialFocus)
{
switch (type) {
case FocusTypeForward:
case FocusTypeBackward:
return advanceFocusInDocumentOrder(type, initialFocus);
case FocusTypeLeft:
case FocusTypeRight:
case FocusTypeUp:
case FocusTypeDown:
// FIXME(sky): Remove directional focus.
return false;
default:
ASSERT_NOT_REACHED();
}
return false;
}
bool FocusController::advanceFocusInDocumentOrder(FocusType type, bool initialFocus)
{
LocalFrame* frame = focusedOrMainFrame();
ASSERT(frame);
Document* document = frame->document();
Node* currentNode = document->focusedElement();
// FIXME: Not quite correct when it comes to focus transitions leaving/entering the WebView itself
bool caretBrowsing = frame->settings() && frame->settings()->caretBrowsingEnabled();
if (caretBrowsing && !currentNode)
currentNode = frame->selection().start().deprecatedNode();
document->updateLayoutIgnorePendingStylesheets();
RefPtrWillBeRawPtr<Node> node = findFocusableNodeAcrossFocusScope(type, FocusNavigationScope::focusNavigationScopeOf(currentNode ? currentNode : document), currentNode);
if (!node) {
// We didn't find a node to focus, so we should try to pass focus to Chrome.
if (!initialFocus && m_page->chrome().canTakeFocus(type)) {
document->setFocusedElement(nullptr);
setFocusedFrame(nullptr);
m_page->chrome().takeFocus(type);
return true;
}
// Chrome doesn't want focus, so we should wrap focus.
node = findFocusableNodeRecursively(type, FocusNavigationScope::focusNavigationScopeOf(m_page->mainFrame()->document()), 0);
node = findFocusableNodeDecendingDownIntoFrameDocument(type, node.get());
if (!node)
return false;
}
ASSERT(node);
if (node == document->focusedElement())
// Focus wrapped around to the same node.
return true;
if (!node->isElementNode())
// FIXME: May need a way to focus a document here.
return false;
Element* element = toElement(node);
// FIXME: It would be nice to just be able to call setFocusedElement(node)
// here, but we can't do that because some elements (e.g. HTMLInputElement
// and HTMLTextAreaElement) do extra work in their focus() methods.
Document& newDocument = element->document();
if (&newDocument != document) {
// Focus is going away from this document, so clear the focused node.
document->setFocusedElement(nullptr);
}
setFocusedFrame(newDocument.frame());
if (caretBrowsing) {
Position position = firstPositionInOrBeforeNode(element);
VisibleSelection newSelection(position, position, DOWNSTREAM);
frame->selection().setSelection(newSelection);
}
element->focus(false, type);
return true;
}
Node* FocusController::findFocusableNodeAcrossFocusScope(FocusType type, FocusNavigationScope scope, Node* currentNode)
{
ASSERT(!currentNode || !isNonFocusableShadowHost(currentNode));
Node* found;
if (currentNode && type == FocusTypeForward && isKeyboardFocusableShadowHost(currentNode)) {
Node* foundInInnerFocusScope = findFocusableNodeRecursively(type, FocusNavigationScope::ownedByShadowHost(currentNode), 0);
found = foundInInnerFocusScope ? foundInInnerFocusScope : findFocusableNodeRecursively(type, scope, currentNode);
} else {
found = findFocusableNodeRecursively(type, scope, currentNode);
}
// If there's no focusable node to advance to, move up the focus scopes until we find one.
while (!found) {
Node* owner = scope.owner();
if (!owner)
break;
scope = FocusNavigationScope::focusNavigationScopeOf(owner);
if (type == FocusTypeBackward && isKeyboardFocusableShadowHost(owner)) {
found = owner;
break;
}
found = findFocusableNodeRecursively(type, scope, owner);
}
found = findFocusableNodeDecendingDownIntoFrameDocument(type, found);
return found;
}
Node* FocusController::findFocusableNodeRecursively(FocusType type, FocusNavigationScope scope, Node* start)
{
// Starting node is exclusive.
Node* found = findFocusableNode(type, scope, start);
if (!found)
return 0;
if (type == FocusTypeForward) {
if (!isNonFocusableFocusScopeOwner(found))
return found;
Node* foundInInnerFocusScope = findFocusableNodeRecursively(type, FocusNavigationScope::ownedByNonFocusableFocusScopeOwner(found), 0);
return foundInInnerFocusScope ? foundInInnerFocusScope : findFocusableNodeRecursively(type, scope, found);
}
ASSERT(type == FocusTypeBackward);
if (isKeyboardFocusableShadowHost(found)) {
Node* foundInInnerFocusScope = findFocusableNodeRecursively(type, FocusNavigationScope::ownedByShadowHost(found), 0);
return foundInInnerFocusScope ? foundInInnerFocusScope : found;
}
if (isNonFocusableFocusScopeOwner(found)) {
Node* foundInInnerFocusScope = findFocusableNodeRecursively(type, FocusNavigationScope::ownedByNonFocusableFocusScopeOwner(found), 0);
return foundInInnerFocusScope ? foundInInnerFocusScope :findFocusableNodeRecursively(type, scope, found);
}
return found;
}
Node* FocusController::findFocusableNode(FocusType type, FocusNavigationScope scope, Node* node)
{
return type == FocusTypeForward ? nextFocusableNode(scope, node) : previousFocusableNode(scope, node);
}
Node* FocusController::findNodeWithExactTabIndex(Node* start, int tabIndex, FocusType type)
{
// Search is inclusive of start
for (Node* node = start; node; node = type == FocusTypeForward ? NodeTraversal::next(*node) : NodeTraversal::previous(*node)) {
if (shouldVisit(node) && adjustedTabIndex(node) == tabIndex)
return node;
}
return 0;
}
static Node* nextNodeWithGreaterTabIndex(Node* start, int tabIndex)
{
// Search is inclusive of start
int winningTabIndex = std::numeric_limits<short>::max() + 1;
Node* winner = 0;
for (Node* node = start; node; node = NodeTraversal::next(*node)) {
if (shouldVisit(node) && node->tabIndex() > tabIndex && node->tabIndex() < winningTabIndex) {
winner = node;
winningTabIndex = node->tabIndex();
}
}
return winner;
}
static Node* previousNodeWithLowerTabIndex(Node* start, int tabIndex)
{
// Search is inclusive of start
int winningTabIndex = 0;
Node* winner = 0;
for (Node* node = start; node; node = NodeTraversal::previous(*node)) {
int currentTabIndex = adjustedTabIndex(node);
if ((shouldVisit(node) || isNonKeyboardFocusableShadowHost(node)) && currentTabIndex < tabIndex && currentTabIndex > winningTabIndex) {
winner = node;
winningTabIndex = currentTabIndex;
}
}
return winner;
}
Node* FocusController::nextFocusableNode(FocusNavigationScope scope, Node* start)
{
if (start) {
int tabIndex = adjustedTabIndex(start);
// If a node is excluded from the normal tabbing cycle, the next focusable node is determined by tree order
if (tabIndex < 0) {
for (Node* node = NodeTraversal::next(*start); node; node = NodeTraversal::next(*node)) {
if (shouldVisit(node) && adjustedTabIndex(node) >= 0)
return node;
}
}
// First try to find a node with the same tabindex as start that comes after start in the scope.
if (Node* winner = findNodeWithExactTabIndex(NodeTraversal::next(*start), tabIndex, FocusTypeForward))
return winner;
if (!tabIndex)
// We've reached the last node in the document with a tabindex of 0. This is the end of the tabbing order.
return 0;
}
// Look for the first node in the scope that:
// 1) has the lowest tabindex that is higher than start's tabindex (or 0, if start is null), and
// 2) comes first in the scope, if there's a tie.
if (Node* winner = nextNodeWithGreaterTabIndex(scope.rootNode(), start ? adjustedTabIndex(start) : 0))
return winner;
// There are no nodes with a tabindex greater than start's tabindex,
// so find the first node with a tabindex of 0.
return findNodeWithExactTabIndex(scope.rootNode(), 0, FocusTypeForward);
}
Node* FocusController::previousFocusableNode(FocusNavigationScope scope, Node* start)
{
Node* last = 0;
for (Node* node = scope.rootNode(); node; node = node->lastChild())
last = node;
ASSERT(last);
// First try to find the last node in the scope that comes before start and has the same tabindex as start.
// If start is null, find the last node in the scope with a tabindex of 0.
Node* startingNode;
int startingTabIndex;
if (start) {
startingNode = NodeTraversal::previous(*start);
startingTabIndex = adjustedTabIndex(start);
} else {
startingNode = last;
startingTabIndex = 0;
}
// However, if a node is excluded from the normal tabbing cycle, the previous focusable node is determined by tree order
if (startingTabIndex < 0) {
for (Node* node = startingNode; node; node = NodeTraversal::previous(*node)) {
if (shouldVisit(node) && adjustedTabIndex(node) >= 0)
return node;
}
}
if (Node* winner = findNodeWithExactTabIndex(startingNode, startingTabIndex, FocusTypeBackward))
return winner;
// There are no nodes before start with the same tabindex as start, so look for a node that:
// 1) has the highest non-zero tabindex (that is less than start's tabindex), and
// 2) comes last in the scope, if there's a tie.
startingTabIndex = (start && startingTabIndex) ? startingTabIndex : std::numeric_limits<short>::max();
return previousNodeWithLowerTabIndex(last, startingTabIndex);
}
static bool relinquishesEditingFocus(Node *node)
{
ASSERT(node);
ASSERT(node->hasEditableStyle());
return node->document().frame() && node->rootEditableElement();
}
bool FocusController::setFocusedElement(Element* element, PassRefPtr<LocalFrame> newFocusedFrame, FocusType type)
{
RefPtr<LocalFrame> oldFocusedFrame = focusedFrame();
RefPtrWillBeRawPtr<Document> oldDocument = oldFocusedFrame ? oldFocusedFrame->document() : 0;
Element* oldFocusedElement = oldDocument ? oldDocument->focusedElement() : 0;
if (element && oldFocusedElement == element)
return true;
// FIXME: Might want to disable this check for caretBrowsing
if (oldFocusedElement && oldFocusedElement->isRootEditableElement() && !relinquishesEditingFocus(oldFocusedElement))
return false;
m_page->chrome().client().willSetInputMethodState();
RefPtrWillBeRawPtr<Document> newDocument = nullptr;
if (element)
newDocument = &element->document();
else if (newFocusedFrame)
newDocument = newFocusedFrame->document();
if (newDocument && oldDocument == newDocument && newDocument->focusedElement() == element)
return true;
if (oldDocument && oldDocument != newDocument)
oldDocument->setFocusedElement(nullptr);
if (newFocusedFrame && !newFocusedFrame->page()) {
setFocusedFrame(nullptr);
return false;
}
setFocusedFrame(newFocusedFrame);
// Setting the focused node can result in losing our last reft to node when JS event handlers fire.
RefPtrWillBeRawPtr<Element> protect ALLOW_UNUSED = element;
if (newDocument) {
bool successfullyFocused = newDocument->setFocusedElement(element, type);
if (!successfullyFocused)
return false;
}
return true;
}
void FocusController::setActive(bool active)
{
if (m_isActive == active)
return;
m_isActive = active;
focusedOrMainFrame()->selection().pageActivationChanged();
}
} // namespace blink