| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "shell/background_application_loader.h" |
| |
| #include "base/bind.h" |
| #include "base/run_loop.h" |
| #include "shell/application_manager/application_manager.h" |
| |
| namespace shell { |
| |
| BackgroundApplicationLoader::BackgroundApplicationLoader( |
| scoped_ptr<ApplicationLoader> real_loader, |
| const std::string& thread_name, |
| base::MessageLoop::Type message_loop_type) |
| : loader_(real_loader.Pass()), |
| message_loop_type_(message_loop_type), |
| thread_name_(thread_name), |
| message_loop_created_(true, false) { |
| } |
| |
| BackgroundApplicationLoader::~BackgroundApplicationLoader() { |
| if (thread_) |
| thread_->Join(); |
| } |
| |
| void BackgroundApplicationLoader::Load( |
| const GURL& url, |
| mojo::InterfaceRequest<mojo::Application> application_request) { |
| DCHECK(application_request.is_pending()); |
| if (!thread_) { |
| // TODO(tim): It'd be nice if we could just have each Load call |
| // result in a new thread like DynamicService{Loader, Runner}. But some |
| // loaders are creating multiple ApplicationImpls (NetworkApplicationLoader) |
| // sharing a delegate (etc). So we have to keep it single threaded, wait |
| // for the thread to initialize, and post to the TaskRunner for subsequent |
| // Load calls for now. |
| thread_.reset(new base::DelegateSimpleThread(this, thread_name_)); |
| thread_->Start(); |
| message_loop_created_.Wait(); |
| DCHECK(task_runner_.get()); |
| } |
| |
| task_runner_->PostTask( |
| FROM_HERE, |
| base::Bind(&BackgroundApplicationLoader::LoadOnBackgroundThread, |
| base::Unretained(this), url, |
| base::Passed(&application_request))); |
| } |
| |
| void BackgroundApplicationLoader::Run() { |
| base::MessageLoop message_loop(message_loop_type_); |
| base::RunLoop loop; |
| task_runner_ = message_loop.task_runner(); |
| quit_closure_ = loop.QuitClosure(); |
| message_loop_created_.Signal(); |
| loop.Run(); |
| |
| // Destroy |loader_| on the thread it's actually used on. |
| loader_.reset(); |
| } |
| |
| void BackgroundApplicationLoader::LoadOnBackgroundThread( |
| const GURL& url, |
| mojo::InterfaceRequest<mojo::Application> application_request) { |
| DCHECK(task_runner_->RunsTasksOnCurrentThread()); |
| loader_->Load(url, application_request.Pass()); |
| } |
| |
| } // namespace shell |