| #include <float.h> | |
| #include <fenv.h> | |
| int __flt_rounds() | |
| { | |
| switch (fegetround()) { | |
| #ifdef FE_TOWARDZERO | |
| case FE_TOWARDZERO: return 0; | |
| #endif | |
| case FE_TONEAREST: return 1; | |
| #ifdef FE_UPWARD | |
| case FE_UPWARD: return 2; | |
| #endif | |
| #ifdef FE_DOWNWARD | |
| case FE_DOWNWARD: return 3; | |
| #endif | |
| } | |
| return -1; | |
| } |