| // Copyright 2011 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef CC_QUADS_RENDER_PASS_H_ | 
 | #define CC_QUADS_RENDER_PASS_H_ | 
 |  | 
 | #include <utility> | 
 |  | 
 | #include "base/basictypes.h" | 
 | #include "base/callback.h" | 
 | #include "base/containers/hash_tables.h" | 
 | #include "cc/base/cc_export.h" | 
 | #include "cc/base/scoped_ptr_vector.h" | 
 | #include "cc/quads/list_container.h" | 
 | #include "cc/quads/render_pass_id.h" | 
 | #include "skia/ext/refptr.h" | 
 | #include "ui/gfx/geometry/rect.h" | 
 | #include "ui/gfx/geometry/rect_f.h" | 
 | #include "ui/gfx/transform.h" | 
 |  | 
 | namespace base { | 
 | namespace trace_event { | 
 | class TracedValue; | 
 | } | 
 | class Value; | 
 |  | 
 | // TODO(ssid): remove these aliases after the tracing clients are moved to the | 
 | // new trace_event namespace. See crbug.com/451032. ETA: March 2015 | 
 | namespace debug { | 
 | using ::base::trace_event::TracedValue; | 
 | } | 
 | }  // namespace base | 
 |  | 
 | namespace cc { | 
 |  | 
 | class DrawQuad; | 
 | class CopyOutputRequest; | 
 | class RenderPassDrawQuad; | 
 | class SharedQuadState; | 
 |  | 
 | // A list of DrawQuad objects, sorted internally in front-to-back order. | 
 | class QuadList : public ListContainer<DrawQuad> { | 
 |  public: | 
 |   explicit QuadList(size_t default_size_to_reserve); | 
 |  | 
 |   typedef QuadList::ReverseIterator BackToFrontIterator; | 
 |   typedef QuadList::ConstReverseIterator ConstBackToFrontIterator; | 
 |  | 
 |   inline BackToFrontIterator BackToFrontBegin() { return rbegin(); } | 
 |   inline BackToFrontIterator BackToFrontEnd() { return rend(); } | 
 |   inline ConstBackToFrontIterator BackToFrontBegin() const { return rbegin(); } | 
 |   inline ConstBackToFrontIterator BackToFrontEnd() const { return rend(); } | 
 | }; | 
 |  | 
 | typedef ListContainer<SharedQuadState> SharedQuadStateList; | 
 |  | 
 | class CC_EXPORT RenderPass { | 
 |  public: | 
 |   ~RenderPass(); | 
 |  | 
 |   static scoped_ptr<RenderPass> Create(); | 
 |   static scoped_ptr<RenderPass> Create(size_t num_layers); | 
 |   static scoped_ptr<RenderPass> Create(size_t shared_quad_state_list_size, | 
 |                                        size_t quad_list_size); | 
 |  | 
 |   // A shallow copy of the render pass, which does not include its quads or copy | 
 |   // requests. | 
 |   scoped_ptr<RenderPass> Copy(RenderPassId new_id) const; | 
 |  | 
 |   // A deep copy of the render passes in the list including the quads. | 
 |   static void CopyAll(const ScopedPtrVector<RenderPass>& in, | 
 |                       ScopedPtrVector<RenderPass>* out); | 
 |  | 
 |   void SetNew(RenderPassId id, | 
 |               const gfx::Rect& output_rect, | 
 |               const gfx::Rect& damage_rect, | 
 |               const gfx::Transform& transform_to_root_target); | 
 |  | 
 |   void SetAll(RenderPassId id, | 
 |               const gfx::Rect& output_rect, | 
 |               const gfx::Rect& damage_rect, | 
 |               const gfx::Transform& transform_to_root_target, | 
 |               bool has_transparent_background); | 
 |  | 
 |   void AsValueInto(base::debug::TracedValue* dict) const; | 
 |  | 
 |   SharedQuadState* CreateAndAppendSharedQuadState(); | 
 |  | 
 |   template <typename DrawQuadType> | 
 |   DrawQuadType* CreateAndAppendDrawQuad() { | 
 |     return quad_list.AllocateAndConstruct<DrawQuadType>(); | 
 |   } | 
 |  | 
 |   RenderPassDrawQuad* CopyFromAndAppendRenderPassDrawQuad( | 
 |       const RenderPassDrawQuad* quad, | 
 |       const SharedQuadState* shared_quad_state, | 
 |       RenderPassId render_pass_id); | 
 |   DrawQuad* CopyFromAndAppendDrawQuad(const DrawQuad* quad, | 
 |                                       const SharedQuadState* shared_quad_state); | 
 |  | 
 |   // Uniquely identifies the render pass in the compositor's current frame. | 
 |   RenderPassId id; | 
 |  | 
 |   // These are in the space of the render pass' physical pixels. | 
 |   gfx::Rect output_rect; | 
 |   gfx::Rect damage_rect; | 
 |  | 
 |   // Transforms from the origin of the |output_rect| to the origin of the root | 
 |   // render pass' |output_rect|. | 
 |   gfx::Transform transform_to_root_target; | 
 |  | 
 |   // If false, the pixels in the render pass' texture are all opaque. | 
 |   bool has_transparent_background; | 
 |  | 
 |   // If non-empty, the renderer should produce a copy of the render pass' | 
 |   // contents as a bitmap, and give a copy of the bitmap to each callback in | 
 |   // this list. This property should not be serialized between compositors, as | 
 |   // it only makes sense in the root compositor. | 
 |   ScopedPtrVector<CopyOutputRequest> copy_requests; | 
 |  | 
 |   QuadList quad_list; | 
 |   SharedQuadStateList shared_quad_state_list; | 
 |  | 
 |  protected: | 
 |   explicit RenderPass(size_t num_layers); | 
 |   RenderPass(); | 
 |   RenderPass(size_t shared_quad_state_list_size, size_t quad_list_size); | 
 |  | 
 |  private: | 
 |   template <typename DrawQuadType> | 
 |   DrawQuadType* CopyFromAndAppendTypedDrawQuad(const DrawQuad* quad) { | 
 |     return quad_list.AllocateAndCopyFrom(DrawQuadType::MaterialCast(quad)); | 
 |   } | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(RenderPass); | 
 | }; | 
 |  | 
 | }  // namespace cc | 
 |  | 
 | namespace BASE_HASH_NAMESPACE { | 
 | template <> | 
 | struct hash<cc::RenderPassId> { | 
 |   size_t operator()(cc::RenderPassId key) const { | 
 |     return base::HashPair(key.layer_id, key.index); | 
 |   } | 
 | }; | 
 | }  // namespace BASE_HASH_NAMESPACE | 
 |  | 
 | namespace cc { | 
 | typedef ScopedPtrVector<RenderPass> RenderPassList; | 
 | typedef base::hash_map<RenderPassId, RenderPass*> RenderPassIdHashMap; | 
 | }  // namespace cc | 
 |  | 
 | #endif  // CC_QUADS_RENDER_PASS_H_ |