| // Copyright (c) 2014 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_ | 
 | #define GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_ | 
 |  | 
 | #include "base/basictypes.h" | 
 | #include "base/containers/hash_tables.h" | 
 | #include "base/memory/ref_counted.h" | 
 | #include "base/memory/scoped_ptr.h" | 
 | #include "base/observer_list.h" | 
 | #include "gpu/command_buffer/common/value_state.h" | 
 | #include "gpu/gpu_export.h" | 
 |  | 
 | namespace content { | 
 | class GpuChannel; | 
 | } | 
 |  | 
 | namespace gpu { | 
 | namespace gles2 { | 
 |  | 
 | class ValuebufferManager; | 
 |  | 
 | class GPU_EXPORT SubscriptionRefSet | 
 |     : public base::RefCounted<SubscriptionRefSet> { | 
 |  public: | 
 |   class GPU_EXPORT Observer { | 
 |    public: | 
 |     virtual ~Observer(); | 
 |  | 
 |     virtual void OnAddSubscription(unsigned int target) = 0; | 
 |     virtual void OnRemoveSubscription(unsigned int target) = 0; | 
 |   }; | 
 |  | 
 |   SubscriptionRefSet(); | 
 |  | 
 |   void AddObserver(Observer* observer); | 
 |   void RemoveObserver(Observer* observer); | 
 |  | 
 |  protected: | 
 |   virtual ~SubscriptionRefSet(); | 
 |  | 
 |  private: | 
 |   friend class base::RefCounted<SubscriptionRefSet>; | 
 |   friend class ValuebufferManager; | 
 |  | 
 |   typedef base::hash_map<unsigned int, int> RefSet; | 
 |  | 
 |   void AddSubscription(unsigned int target); | 
 |   void RemoveSubscription(unsigned int target); | 
 |  | 
 |   RefSet reference_set_; | 
 |  | 
 |   ObserverList<Observer, true> observers_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(SubscriptionRefSet); | 
 | }; | 
 |  | 
 | class GPU_EXPORT Valuebuffer : public base::RefCounted<Valuebuffer> { | 
 |  public: | 
 |   Valuebuffer(ValuebufferManager* manager, unsigned int client_id); | 
 |  | 
 |   unsigned int client_id() const { return client_id_; } | 
 |  | 
 |   bool IsDeleted() const { return client_id_ == 0; } | 
 |  | 
 |   void MarkAsValid() { has_been_bound_ = true; } | 
 |  | 
 |   bool IsValid() const { return has_been_bound_ && !IsDeleted(); } | 
 |  | 
 |   void AddSubscription(unsigned int subscription); | 
 |   void RemoveSubscription(unsigned int subscription); | 
 |  | 
 |   // Returns true if this Valuebuffer is subscribed to subscription | 
 |   bool IsSubscribed(unsigned int subscription); | 
 |  | 
 |   // Returns the active state for a given target in this Valuebuffer | 
 |   // returns NULL if target state doesn't exist | 
 |   const ValueState* GetState(unsigned int target) const; | 
 |  | 
 |  private: | 
 |   friend class ValuebufferManager; | 
 |   friend class base::RefCounted<Valuebuffer>; | 
 |  | 
 |   typedef base::hash_set<unsigned int> SubscriptionSet; | 
 |  | 
 |   ~Valuebuffer(); | 
 |  | 
 |   void UpdateState(const ValueStateMap* pending_state); | 
 |  | 
 |   void MarkAsDeleted() { client_id_ = 0; } | 
 |  | 
 |   // ValuebufferManager that owns this Valuebuffer. | 
 |   ValuebufferManager* manager_; | 
 |  | 
 |   // Client side Valuebuffer id. | 
 |   unsigned int client_id_; | 
 |  | 
 |   // Whether this Valuebuffer has ever been bound. | 
 |   bool has_been_bound_; | 
 |  | 
 |   SubscriptionSet subscriptions_; | 
 |  | 
 |   scoped_refptr<ValueStateMap> active_state_map_; | 
 | }; | 
 |  | 
 | class GPU_EXPORT ValuebufferManager { | 
 |  public: | 
 |   ValuebufferManager(SubscriptionRefSet* ref_set, ValueStateMap* state_map); | 
 |   ~ValuebufferManager(); | 
 |  | 
 |   // Must call before destruction. | 
 |   void Destroy(); | 
 |  | 
 |   // Creates a Valuebuffer for the given Valuebuffer ids. | 
 |   void CreateValuebuffer(unsigned int client_id); | 
 |  | 
 |   // Gets the Valuebuffer for the given Valuebuffer id. | 
 |   Valuebuffer* GetValuebuffer(unsigned int client_id); | 
 |  | 
 |   // Removes a Valuebuffer for the given Valuebuffer id. | 
 |   void RemoveValuebuffer(unsigned int client_id); | 
 |  | 
 |   // Updates the value state for the given Valuebuffer | 
 |   void UpdateValuebufferState(Valuebuffer* valuebuffer); | 
 |  | 
 |   static uint32 ApiTypeForSubscriptionTarget(unsigned int target); | 
 |  | 
 |  private: | 
 |   friend class Valuebuffer; | 
 |  | 
 |   typedef base::hash_map<unsigned int, scoped_refptr<Valuebuffer>> | 
 |       ValuebufferMap; | 
 |  | 
 |   void StartTracking(Valuebuffer* valuebuffer); | 
 |   void StopTracking(Valuebuffer* valuebuffer); | 
 |  | 
 |   void NotifyAddSubscription(unsigned int target); | 
 |   void NotifyRemoveSubscription(unsigned int target); | 
 |  | 
 |   // Counts the number of Valuebuffer allocated with 'this' as its manager. | 
 |   // Allows to check no Valuebuffer will outlive this. | 
 |   unsigned int valuebuffer_count_; | 
 |  | 
 |   // Info for each Valuebuffer in the system. | 
 |   ValuebufferMap valuebuffer_map_; | 
 |  | 
 |   // Current value state in the system | 
 |   // Updated by GpuChannel | 
 |   scoped_refptr<ValueStateMap> pending_state_map_; | 
 |  | 
 |   // Subscription targets which are currently subscribed and how | 
 |   // many value buffers are currently subscribed to each | 
 |   scoped_refptr<SubscriptionRefSet> subscription_ref_set_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(ValuebufferManager); | 
 | }; | 
 |  | 
 | }  // namespace gles2 | 
 | }  // namespace gpu | 
 |  | 
 | #endif  // GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_ |