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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_PUBLIC_CPP_APPLICATION_LIB_SERVICE_CONNECTOR_REGISTRY_H_
#define MOJO_PUBLIC_CPP_APPLICATION_LIB_SERVICE_CONNECTOR_REGISTRY_H_
#include <map>
#include <memory>
#include <string>
#include "mojo/public/cpp/system/message_pipe.h"
namespace mojo {
struct ConnectionContext;
class ServiceConnector;
namespace internal {
// ServiceConnectorRegistry maintains a default ServiceConnector as well as at
// most one ServiceConnector per interface name. When ConnectToService() is
// invoked the ServiceConnector registered by name is given the request.
class ServiceConnectorRegistry {
public:
ServiceConnectorRegistry();
~ServiceConnectorRegistry();
// Returns true if non ServiceConnectors have been registered by name.
bool empty() const { return name_to_service_connector_.empty(); }
// Sets a ServiceConnector by name. This deletes any existing ServiceConnector
// of the same name.
void SetServiceConnectorForName(
std::unique_ptr<ServiceConnector> service_connector,
const std::string& interface_name);
void RemoveServiceConnectorForName(const std::string& interface_name);
// ConnectToService returns true if this registery has an entry for
// |interface_name|. In that case, the |client_handle| is passed along
// to the |ServiceConnector|. Otherwise, this function returns false and
// |client_handle| is untouched.
bool ConnectToService(const ConnectionContext& connection_context,
const std::string& interface_name,
ScopedMessagePipeHandle* client_handle);
private:
using NameToServiceConnectorMap =
std::map<std::string, std::unique_ptr<ServiceConnector>>;
NameToServiceConnectorMap name_to_service_connector_;
MOJO_DISALLOW_COPY_AND_ASSIGN(ServiceConnectorRegistry);
};
} // namespace internal
} // namespace mojo
#endif // MOJO_PUBLIC_CPP_APPLICATION_LIB_SERVICE_CONNECTOR_REGISTRY_H_