| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef NET_QUIC_QUIC_STREAM_SEQUENCER_H_ | 
 | #define NET_QUIC_QUIC_STREAM_SEQUENCER_H_ | 
 |  | 
 | #include <map> | 
 | #include <string> | 
 |  | 
 | #include "base/basictypes.h" | 
 | #include "net/base/iovec.h" | 
 | #include "net/quic/quic_protocol.h" | 
 |  | 
 | namespace net { | 
 |  | 
 | namespace test { | 
 | class QuicStreamSequencerPeer; | 
 | }  // namespace test | 
 |  | 
 | class QuicSession; | 
 | class ReliableQuicStream; | 
 |  | 
 | // Buffers frames until we have something which can be passed | 
 | // up to the next layer. | 
 | class NET_EXPORT_PRIVATE QuicStreamSequencer { | 
 |  public: | 
 |   explicit QuicStreamSequencer(ReliableQuicStream* quic_stream); | 
 |   virtual ~QuicStreamSequencer(); | 
 |  | 
 |   // If the frame is the next one we need in order to process in-order data, | 
 |   // ProcessData will be immediately called on the stream until all buffered | 
 |   // data is processed or the stream fails to consume data.  Any unconsumed | 
 |   // data will be buffered. If the frame is not the next in line, it will be | 
 |   // buffered. | 
 |   void OnStreamFrame(const QuicStreamFrame& frame); | 
 |  | 
 |   // Once data is buffered, it's up to the stream to read it when the stream | 
 |   // can handle more data.  The following three functions make that possible. | 
 |  | 
 |   // Fills in up to iov_len iovecs with the next readable regions.  Returns the | 
 |   // number of iovs used.  Non-destructive of the underlying data. | 
 |   int GetReadableRegions(iovec* iov, size_t iov_len); | 
 |  | 
 |   // Copies the data into the iov_len buffers provided.  Returns the number of | 
 |   // bytes read.  Any buffered data no longer in use will be released. | 
 |   int Readv(const struct iovec* iov, size_t iov_len); | 
 |  | 
 |   // Returns true if the sequncer has bytes available for reading. | 
 |   bool HasBytesToRead() const; | 
 |  | 
 |   // Returns true if the sequencer has delivered the fin. | 
 |   bool IsClosed() const; | 
 |  | 
 |   // Returns true if the sequencer has received this frame before. | 
 |   bool IsDuplicate(const QuicStreamFrame& frame) const; | 
 |  | 
 |   // Returns true if |frame| contains data which overlaps buffered data | 
 |   // (indicating an invalid stream frame has been received). | 
 |   bool FrameOverlapsBufferedData(const QuicStreamFrame& frame) const; | 
 |  | 
 |   // Calls |ProcessRawData| on |stream_| for each buffered frame that may | 
 |   // be processed. | 
 |   void FlushBufferedFrames(); | 
 |  | 
 |   // Blocks processing of frames until |FlushBufferedFrames| is called. | 
 |   void SetBlockedUntilFlush(); | 
 |  | 
 |   size_t num_bytes_buffered() const { return num_bytes_buffered_; } | 
 |   QuicStreamOffset num_bytes_consumed() const { return num_bytes_consumed_; } | 
 |  | 
 |   int num_frames_received() const { return num_frames_received_; } | 
 |  | 
 |   int num_duplicate_frames_received() const { | 
 |     return num_duplicate_frames_received_; | 
 |   } | 
 |  | 
 |  private: | 
 |   friend class test::QuicStreamSequencerPeer; | 
 |  | 
 |   // Wait until we've seen 'offset' bytes, and then terminate the stream. | 
 |   void CloseStreamAtOffset(QuicStreamOffset offset); | 
 |  | 
 |   // If we've received a FIN and have processed all remaining data, then inform | 
 |   // the stream of FIN, and clear buffers. | 
 |   bool MaybeCloseStream(); | 
 |  | 
 |   // Called whenever bytes are consumed by the stream. Updates | 
 |   // num_bytes_consumed_ and num_bytes_buffered_. | 
 |   void RecordBytesConsumed(size_t bytes_consumed); | 
 |  | 
 |   // The stream which owns this sequencer. | 
 |   ReliableQuicStream* stream_; | 
 |  | 
 |   // The last data consumed by the stream. | 
 |   QuicStreamOffset num_bytes_consumed_; | 
 |  | 
 |   // TODO(alyssar) use something better than strings. | 
 |   // TODO(rjshade): In future we may support retransmission of partial stream | 
 |   // frames, in which case we will have to allow receipt of overlapping frames. | 
 |   // Maybe write new frames into a ring buffer, and keep track of consumed | 
 |   // bytes, and gaps. | 
 |   typedef std::map<QuicStreamOffset, std::string> FrameMap; | 
 |  | 
 |   // Stores buffered frames (maps from sequence number -> frame data as string). | 
 |   FrameMap buffered_frames_; | 
 |  | 
 |   // The offset, if any, we got a stream termination for.  When this many bytes | 
 |   // have been processed, the sequencer will be closed. | 
 |   QuicStreamOffset close_offset_; | 
 |  | 
 |   // If true, the sequencer is blocked from passing data to the stream and will | 
 |   // buffer all new incoming data until FlushBufferedFrames is called. | 
 |   bool blocked_; | 
 |  | 
 |   // Tracks how many bytes the sequencer has buffered. | 
 |   size_t num_bytes_buffered_; | 
 |  | 
 |   // Count of the number of frames received. | 
 |   int num_frames_received_; | 
 |  | 
 |   // Count of the number of duplicate frames received. | 
 |   int num_duplicate_frames_received_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(QuicStreamSequencer); | 
 | }; | 
 |  | 
 | }  // namespace net | 
 |  | 
 | #endif  // NET_QUIC_QUIC_STREAM_SEQUENCER_H_ |