| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This file is auto-generated from |
| // gpu/command_buffer/build_gles2_cmd_buffer.py |
| // It's formatted by clang-format using chromium coding style: |
| // clang-format -i -style=chromium filename |
| // DO NOT EDIT! |
| |
| // It is included by gles2_cmd_decoder_unittest_base.cc |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_0_AUTOGEN_H_ |
| #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_0_AUTOGEN_H_ |
| |
| void GLES2DecoderTestBase::SetupInitCapabilitiesExpectations(bool es3_capable) { |
| ExpectEnableDisable(GL_BLEND, false); |
| ExpectEnableDisable(GL_CULL_FACE, false); |
| ExpectEnableDisable(GL_DEPTH_TEST, false); |
| ExpectEnableDisable(GL_DITHER, true); |
| ExpectEnableDisable(GL_POLYGON_OFFSET_FILL, false); |
| ExpectEnableDisable(GL_SAMPLE_ALPHA_TO_COVERAGE, false); |
| ExpectEnableDisable(GL_SAMPLE_COVERAGE, false); |
| ExpectEnableDisable(GL_SCISSOR_TEST, false); |
| ExpectEnableDisable(GL_STENCIL_TEST, false); |
| if (es3_capable) { |
| ExpectEnableDisable(GL_RASTERIZER_DISCARD, false); |
| } |
| } |
| |
| void GLES2DecoderTestBase::SetupInitStateExpectations() { |
| EXPECT_CALL(*gl_, BlendColor(0.0f, 0.0f, 0.0f, 0.0f)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, BlendEquationSeparate(GL_FUNC_ADD, GL_FUNC_ADD)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, BlendFuncSeparate(GL_ONE, GL_ZERO, GL_ONE, GL_ZERO)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, ClearColor(0.0f, 0.0f, 0.0f, 0.0f)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, ClearDepth(1.0f)).Times(1).RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, ClearStencil(0)).Times(1).RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, ColorMask(true, true, true, true)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, CullFace(GL_BACK)).Times(1).RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, DepthFunc(GL_LESS)).Times(1).RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, DepthMask(true)).Times(1).RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, DepthRange(0.0f, 1.0f)).Times(1).RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, FrontFace(GL_CCW)).Times(1).RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, Hint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| if (group_->feature_info()->feature_flags().oes_standard_derivatives) { |
| EXPECT_CALL(*gl_, |
| Hint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, GL_DONT_CARE)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| } |
| EXPECT_CALL(*gl_, LineWidth(1.0f)).Times(1).RetiresOnSaturation(); |
| if (group_->feature_info()->feature_flags().chromium_path_rendering) { |
| EXPECT_CALL(*gl_, MatrixLoadfEXT(GL_PATH_MODELVIEW_CHROMIUM, _)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| } |
| if (group_->feature_info()->feature_flags().chromium_path_rendering) { |
| EXPECT_CALL(*gl_, MatrixLoadfEXT(GL_PATH_PROJECTION_CHROMIUM, _)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| } |
| EXPECT_CALL(*gl_, PixelStorei(GL_PACK_ALIGNMENT, 4)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, PixelStorei(GL_UNPACK_ALIGNMENT, 4)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, PolygonOffset(0.0f, 0.0f)).Times(1).RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, SampleCoverage(1.0f, false)).Times(1).RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, |
| Scissor(kViewportX, kViewportY, kViewportWidth, kViewportHeight)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, StencilFuncSeparate(GL_FRONT, GL_ALWAYS, 0, 0xFFFFFFFFU)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, StencilFuncSeparate(GL_BACK, GL_ALWAYS, 0, 0xFFFFFFFFU)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, StencilMaskSeparate(GL_FRONT, 0xFFFFFFFFU)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, StencilMaskSeparate(GL_BACK, 0xFFFFFFFFU)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, StencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_KEEP)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, StencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_KEEP)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*gl_, |
| Viewport(kViewportX, kViewportY, kViewportWidth, kViewportHeight)) |
| .Times(1) |
| .RetiresOnSaturation(); |
| } |
| #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_0_AUTOGEN_H_ |