blob: 8abf473393eb810b10465b2c9bb5fb99930103ba [file] [log] [blame]
--- platform/graphics/GraphicsContext.cpp
+++ platform/graphics/GraphicsContext.cpp
@@ -419,19 +419,6 @@
paint->setLCDRenderText(couldUseLCDRenderedText());
}
-bool GraphicsContext::couldUseLCDRenderedText() const
-{
- ASSERT(m_canvas);
- // Our layers only have a single alpha channel. This means that subpixel
- // rendered text cannot be composited correctly when the layer is
- // collapsed. Therefore, subpixel text is contextDisabled when we are drawing
- // onto a layer.
- if (contextDisabled() || m_canvas->isDrawingToLayer() || !isCertainlyOpaque())
- return false;
-
- return shouldSmoothFonts();
-}
-
void GraphicsContext::setCompositeOperation(CompositeOperator compositeOperation, WebBlendMode blendMode)
{
if (contextDisabled())