| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_ |
| #define MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_ |
| |
| #include <string> |
| |
| #include "mojo/public/cpp/application/lib/service_connector.h" |
| #include "mojo/public/interfaces/application/service_provider.mojom.h" |
| |
| namespace mojo { |
| |
| // Represents a connection to another application. An instance of this class is |
| // passed to ApplicationDelegate's ConfigureIncomingConnection() method each |
| // time a connection is made to this app, and to ApplicationDelegate's |
| // ConfigureOutgoingConnection() method when the app connects to another. |
| // |
| // To use, define a class that implements your specific service API (e.g., |
| // FooImpl to implement a service named Foo). Then implement an |
| // InterfaceFactory<Foo> that binds instances of FooImpl to |
| // InterfaceRequest<Foo>s and register that on the connection like this: |
| // |
| // connection->AddService(&factory); |
| // |
| // Or, if you have multiple factories implemented by the same type, explicitly |
| // specify the interface to register the factory for: |
| // |
| // connection->AddService<Foo>(&my_foo_and_bar_factory_); |
| // connection->AddService<Bar>(&my_foo_and_bar_factory_); |
| // |
| // The InterfaceFactory must outlive the ApplicationConnection. |
| class ApplicationConnection { |
| public: |
| virtual ~ApplicationConnection(); |
| |
| // Makes Interface available as a service to the remote application. |
| // |factory| will create implementations of Interface on demand. |
| template <typename Interface> |
| void AddService(InterfaceFactory<Interface>* factory) { |
| AddServiceConnector( |
| new internal::InterfaceFactoryConnector<Interface>(factory)); |
| } |
| |
| // Binds |ptr| to an implemention of Interface in the remote application. |
| // |ptr| can immediately be used to start sending requests to the remote |
| // service. |
| template <typename Interface> |
| void ConnectToService(InterfacePtr<Interface>* ptr) { |
| if (ServiceProvider* sp = GetServiceProvider()) { |
| MessagePipe pipe; |
| ptr->Bind(pipe.handle0.Pass()); |
| sp->ConnectToService(Interface::Name_, pipe.handle1.Pass()); |
| } |
| } |
| |
| // Returns the URL identifying the remote application on this connection. |
| virtual const std::string& GetRemoteApplicationURL() = 0; |
| |
| // Returns the raw proxy to the remote application's ServiceProvider |
| // interface. Most applications will just use ConnectToService() instead. |
| // Caller does not take ownership. |
| virtual ServiceProvider* GetServiceProvider() = 0; |
| |
| private: |
| virtual void AddServiceConnector( |
| internal::ServiceConnectorBase* service_connector) = 0; |
| }; |
| |
| } // namespace mojo |
| |
| #endif // MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_ |