| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MOJO_EDK_SYSTEM_HANDLE_TABLE_H_ |
| #define MOJO_EDK_SYSTEM_HANDLE_TABLE_H_ |
| |
| #include <stddef.h> |
| |
| #include <unordered_map> |
| #include <utility> |
| #include <vector> |
| |
| #include "mojo/edk/system/handle.h" |
| #include "mojo/edk/util/ref_ptr.h" |
| #include "mojo/public/c/system/handle.h" |
| #include "mojo/public/c/system/result.h" |
| #include "mojo/public/cpp/system/macros.h" |
| |
| namespace mojo { |
| namespace system { |
| |
| class Core; |
| class Dispatcher; |
| class DispatcherTransport; |
| |
| using DispatcherVector = std::vector<util::RefPtr<Dispatcher>>; |
| |
| // Test-only function (defined/used in embedder/test_embedder.cc). Declared here |
| // so it can be friended. |
| namespace internal { |
| bool ShutdownCheckNoLeaks(Core*); |
| } |
| |
| // This class provides the (global) handle table (owned by |Core|), which maps |
| // (valid) |MojoHandle|s to |Handle|s (basically, |Dispatcher|s plus rights). |
| // This is abstracted so that, e.g., caching may be added. |
| // |
| // This class is NOT thread-safe; locking is left to |Core| (since it may need |
| // to make several changes -- "atomically" or in rapid successsion, in which |
| // case the extra locking/unlocking would be unnecessary overhead). |
| class HandleTable { |
| public: |
| explicit HandleTable(size_t max_handle_table_size); |
| ~HandleTable(); |
| |
| // TODO(vtl): Replace the dispatcher-only methods with ones that either take a |
| // handle, or ones that deal in dispatchers *and* rights. (E.g., it might be |
| // convenient for there to be a "GetDispatcher()" that automatically does |
| // rights-checking.) |
| |
| // On success, gets the dispatcher for a given handle value (which should not |
| // be |MOJO_HANDLE_INVALID|). On failure, returns an appropriate result (and |
| // leaves |dispatcher| alone), namely |MOJO_RESULT_INVALID_ARGUMENT| if |
| // there's no dispatcher for the given handle value or |MOJO_RESULT_BUSY| if |
| // the handle value is marked as busy. |
| MojoResult GetDispatcher(MojoHandle handle_value, |
| util::RefPtr<Dispatcher>* dispatcher); |
| |
| // Like |GetDispatcher()|, but on success also removes the handle value from |
| // the handle table. |
| MojoResult GetAndRemoveDispatcher(MojoHandle handle_value, |
| util::RefPtr<Dispatcher>* dispatcher); |
| |
| // Adds a handle (which must have a dispatcher), returning the handle value |
| // for it. Returns |MOJO_HANDLE_INVALID| on failure (if the handle table is |
| // full). |
| MojoHandle AddHandle(Handle&& handle); |
| |
| // Adds a pair of handles (both of which must be valid), returning a pair of |
| // handle values for them. On failure (if the handle table is full), the |
| // (first and second) handle values will be |MOJO_HANDLE_INVALID|, and neither |
| // dispatcher will be added. |
| std::pair<MojoHandle, MojoHandle> AddHandlePair(Handle&& handle0, |
| Handle&& handle1); |
| |
| // Adds the given vector of dispatchers (of size at most |
| // |kMaxMessageNumHandles|). |handle_values| must point to an array of size at |
| // least |dispatchers.size()|. Unlike the other |AddDispatcher...()| |
| // functions, some of the dispatchers may be invalid (null). Returns true on |
| // success and false on failure (if the handle table is full), in which case |
| // it leaves |handle_values[...]| untouched (and all dispatchers unadded). |
| bool AddDispatcherVector(const DispatcherVector& dispatchers, |
| MojoHandle* handle_values); |
| |
| // Tries to mark the given handle values as busy and start transport on them |
| // (i.e., take their dispatcher locks); |transports| must be sized to contain |
| // |num_handles| elements. On failure, returns them to their original |
| // (non-busy, unlocked state). |
| MojoResult MarkBusyAndStartTransport( |
| MojoHandle disallowed_handle, |
| const MojoHandle* handle_values, |
| uint32_t num_handles, |
| std::vector<DispatcherTransport>* transports); |
| |
| // Remove the given handle values, which must all be present and which should |
| // have previously been marked busy by |MarkBusyAndStartTransport()|. |
| void RemoveBusyHandles(const MojoHandle* handle_values, uint32_t num_handles); |
| |
| // Restores the given handle values, which must all be present and which |
| // should have previously been marked busy by |MarkBusyAndStartTransport()|, |
| // to a non-busy state. |
| void RestoreBusyHandles(const MojoHandle* handle_values, |
| uint32_t num_handles); |
| |
| private: |
| friend bool internal::ShutdownCheckNoLeaks(Core*); |
| |
| // The |busy| member is used only to deal with functions (in particular |
| // |Core::WriteMessage()|) that want to hold on to a dispatcher and later |
| // remove it from the handle table, without holding on to the handle table |
| // lock. |
| // |
| // For example, if |Core::WriteMessage()| is called with a handle to be sent, |
| // (under the handle table lock) it must first check that that handle is not |
| // busy (if it is busy, then it fails with |MOJO_RESULT_BUSY|) and then marks |
| // it as busy. To avoid deadlock, it should also try to acquire the locks for |
| // all the dispatchers for the handles that it is sending (and fail with |
| // |MOJO_RESULT_BUSY| if the attempt fails). At this point, it can release the |
| // handle table lock. |
| // |
| // If |Core::Close()| is simultaneously called on that handle, it too checks |
| // if the handle is marked busy. If it is, it fails (with |MOJO_RESULT_BUSY|). |
| // This prevents |Core::WriteMessage()| from sending a handle that has been |
| // closed (or learning about this too late). |
| struct Entry { |
| Entry(); |
| explicit Entry(Handle&& handle); |
| ~Entry(); |
| |
| Handle handle; |
| util::RefPtr<Dispatcher> dispatcher; |
| bool busy; |
| }; |
| using HandleToEntryMap = std::unordered_map<MojoHandle, Entry>; |
| |
| // Adds the given handle to the handle table, not doing any size checks. |
| MojoHandle AddHandleNoSizeCheck(Handle&& handle); |
| |
| const size_t max_handle_table_size_; |
| HandleToEntryMap handle_to_entry_map_; |
| MojoHandle next_handle_value_; // Invariant: never |MOJO_HANDLE_INVALID|. |
| |
| MOJO_DISALLOW_COPY_AND_ASSIGN(HandleTable); |
| }; |
| |
| } // namespace system |
| } // namespace mojo |
| |
| #endif // MOJO_EDK_SYSTEM_HANDLE_TABLE_H_ |