| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "base/message_loop/message_pump_android.h" | 
 |  | 
 | #include <jni.h> | 
 |  | 
 | #include "base/android/jni_android.h" | 
 | #include "base/android/scoped_java_ref.h" | 
 | #include "base/lazy_instance.h" | 
 | #include "base/logging.h" | 
 | #include "base/run_loop.h" | 
 | #include "base/time/time.h" | 
 | #include "jni/SystemMessageHandler_jni.h" | 
 |  | 
 | using base::android::ScopedJavaLocalRef; | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | // Native JNI methods called by Java. | 
 | // ---------------------------------------------------------------------------- | 
 | // This method can not move to anonymous namespace as it has been declared as | 
 | // 'static' in system_message_handler_jni.h. | 
 | static void DoRunLoopOnce(JNIEnv* env, jobject obj, jlong native_delegate, | 
 |     jlong delayed_scheduled_time_ticks) { | 
 |   base::MessagePump::Delegate* delegate = | 
 |       reinterpret_cast<base::MessagePump::Delegate*>(native_delegate); | 
 |   DCHECK(delegate); | 
 |   // This is based on MessagePumpForUI::DoRunLoop() from desktop. | 
 |   // Note however that our system queue is handled in the java side. | 
 |   // In desktop we inspect and process a single system message and then | 
 |   // we call DoWork() / DoDelayedWork(). | 
 |   // On Android, the java message queue may contain messages for other handlers | 
 |   // that will be processed before calling here again. | 
 |   bool did_work = delegate->DoWork(); | 
 |  | 
 |   // In the java side, |SystemMessageHandler| keeps a single "delayed" message. | 
 |   // It's an expensive operation to |removeMessage| there, so this is optimized | 
 |   // to avoid those calls. | 
 |   // | 
 |   // At this stage, |next_delayed_work_time| can be: | 
 |   // 1) The same as previously scheduled: nothing to be done, move along. This | 
 |   // is the typical case, since this method is called for every single message. | 
 |   // | 
 |   // 2) Not previously scheduled: just post a new message in java. | 
 |   // | 
 |   // 3) Shorter than previously scheduled: far less common. In this case, | 
 |   // |removeMessage| and post a new one. | 
 |   // | 
 |   // 4) Longer than previously scheduled (or null): nothing to be done, move | 
 |   // along. | 
 |   // | 
 |   // Side note: base::TimeTicks is a C++ representation and can't be | 
 |   // compared in java. When calling |scheduleDelayedWork|, pass the | 
 |   // |InternalValue()| to java and then back to C++ so the comparisons can be | 
 |   // done here. | 
 |   // This roundtrip allows comparing TimeTicks directly (cheap) and | 
 |   // avoid comparisons with TimeDelta / Now() (expensive). | 
 |   base::TimeTicks next_delayed_work_time; | 
 |   did_work |= delegate->DoDelayedWork(&next_delayed_work_time); | 
 |  | 
 |   if (!next_delayed_work_time.is_null()) { | 
 |     // Schedule a new message if there's nothing already scheduled or there's a | 
 |     // shorter delay than previously scheduled (see (2) and (3) above). | 
 |     if (delayed_scheduled_time_ticks == 0 || | 
 |         next_delayed_work_time < base::TimeTicks::FromInternalValue( | 
 |             delayed_scheduled_time_ticks)) { | 
 |       Java_SystemMessageHandler_scheduleDelayedWork(env, obj, | 
 |           next_delayed_work_time.ToInternalValue(), | 
 |           (next_delayed_work_time - | 
 |            base::TimeTicks::Now()).InMillisecondsRoundedUp()); | 
 |     } | 
 |   } | 
 |  | 
 |   // This is a major difference between android and other platforms: since we | 
 |   // can't inspect it and process just one single message, instead we'll yeld | 
 |   // the callstack. | 
 |   if (did_work) | 
 |     return; | 
 |  | 
 |   delegate->DoIdleWork(); | 
 | } | 
 |  | 
 | namespace base { | 
 |  | 
 | MessagePumpForUI::MessagePumpForUI() | 
 |     : run_loop_(NULL) { | 
 | } | 
 |  | 
 | MessagePumpForUI::~MessagePumpForUI() { | 
 | } | 
 |  | 
 | void MessagePumpForUI::Run(Delegate* delegate) { | 
 |   NOTREACHED() << "UnitTests should rely on MessagePumpForUIStub in" | 
 |       " test_stub_android.h"; | 
 | } | 
 |  | 
 | void MessagePumpForUI::Start(Delegate* delegate) { | 
 |   run_loop_ = new RunLoop(); | 
 |   // Since the RunLoop was just created above, BeforeRun should be guaranteed to | 
 |   // return true (it only returns false if the RunLoop has been Quit already). | 
 |   if (!run_loop_->BeforeRun()) | 
 |     NOTREACHED(); | 
 |  | 
 |   DCHECK(system_message_handler_obj_.is_null()); | 
 |  | 
 |   JNIEnv* env = base::android::AttachCurrentThread(); | 
 |   DCHECK(env); | 
 |  | 
 |   system_message_handler_obj_.Reset( | 
 |       Java_SystemMessageHandler_create( | 
 |           env, reinterpret_cast<intptr_t>(delegate))); | 
 | } | 
 |  | 
 | void MessagePumpForUI::Quit() { | 
 |   if (!system_message_handler_obj_.is_null()) { | 
 |     JNIEnv* env = base::android::AttachCurrentThread(); | 
 |     DCHECK(env); | 
 |  | 
 |     Java_SystemMessageHandler_removeAllPendingMessages(env, | 
 |         system_message_handler_obj_.obj()); | 
 |     system_message_handler_obj_.Reset(); | 
 |   } | 
 |  | 
 |   if (run_loop_) { | 
 |     run_loop_->AfterRun(); | 
 |     delete run_loop_; | 
 |     run_loop_ = NULL; | 
 |   } | 
 | } | 
 |  | 
 | void MessagePumpForUI::ScheduleWork() { | 
 |   DCHECK(!system_message_handler_obj_.is_null()); | 
 |  | 
 |   JNIEnv* env = base::android::AttachCurrentThread(); | 
 |   DCHECK(env); | 
 |  | 
 |   Java_SystemMessageHandler_scheduleWork(env, | 
 |       system_message_handler_obj_.obj()); | 
 | } | 
 |  | 
 | void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { | 
 |   DCHECK(!system_message_handler_obj_.is_null()); | 
 |  | 
 |   JNIEnv* env = base::android::AttachCurrentThread(); | 
 |   DCHECK(env); | 
 |  | 
 |   jlong millis = | 
 |       (delayed_work_time - TimeTicks::Now()).InMillisecondsRoundedUp(); | 
 |   // Note that we're truncating to milliseconds as required by the java side, | 
 |   // even though delayed_work_time is microseconds resolution. | 
 |   Java_SystemMessageHandler_scheduleDelayedWork(env, | 
 |       system_message_handler_obj_.obj(), | 
 |       delayed_work_time.ToInternalValue(), millis); | 
 | } | 
 |  | 
 | // static | 
 | bool MessagePumpForUI::RegisterBindings(JNIEnv* env) { | 
 |   return RegisterNativesImpl(env); | 
 | } | 
 |  | 
 | }  // namespace base |