Use C bindings to Mojo GL entry points exclusively. Backported from the Sky repository. This change eliminates dependencies on the GPU service implementation from client applications. BUG= Review URL: https://codereview.chromium.org/1534893002 . R=jamesr@chromium.org, abarth, jamesr, viettrungluu Review URL: https://codereview.chromium.org/1534813003 .
diff --git a/gpu/command_buffer/build_gles2_cmd_buffer.py b/gpu/command_buffer/build_gles2_cmd_buffer.py index 1855b95..74674ce 100755 --- a/gpu/command_buffer/build_gles2_cmd_buffer.py +++ b/gpu/command_buffer/build_gles2_cmd_buffer.py
@@ -4357,36 +4357,6 @@ (func.return_type, func.original_name, func.MakeTypedOriginalArgString(""))) - def WriteMojoGLES2ImplHeader(self, func, file): - """Writes the Mojo GLES2 implementation header.""" - file.Write("%s %s(%s) override;\n" % - (func.return_type, func.original_name, - func.MakeTypedOriginalArgString(""))) - - def WriteMojoGLES2Impl(self, func, file): - """Writes the Mojo GLES2 implementation.""" - file.Write("%s MojoGLES2Impl::%s(%s) {\n" % - (func.return_type, func.original_name, - func.MakeTypedOriginalArgString(""))) - - is_mojo_extension = func.GetInfo("extension") in _MOJO_EXPOSED_EXTENSIONS - if func.IsCoreGLFunction() or is_mojo_extension: - file.Write("MGLMakeCurrent(context_);"); - func_return = "gl" + func.original_name + "(" + \ - func.MakeOriginalArgString("") + ");" - if func.original_name == "ResizeCHROMIUM": - file.Write("MGLResizeSurface(width, height);"); - elif func.return_type == "void": - file.Write(func_return); - else: - file.Write("return " + func_return); - else: - file.Write("NOTREACHED() << \"Unimplemented %s.\";\n" % - func.original_name); - if func.return_type != "void": - file.Write("return 0;") - file.Write("}") - def WriteGLES2InterfaceStub(self, func, file): """Writes the GLES2 Interface stub declaration.""" file.Write("%s %s(%s) override;\n" % @@ -9097,14 +9067,6 @@ """Writes the GLES2 Interface declaration.""" self.type_handler.WriteGLES2InterfaceHeader(self, file) - def WriteMojoGLES2ImplHeader(self, file): - """Writes the Mojo GLES2 implementation header declaration.""" - self.type_handler.WriteMojoGLES2ImplHeader(self, file) - - def WriteMojoGLES2Impl(self, file): - """Writes the Mojo GLES2 implementation declaration.""" - self.type_handler.WriteMojoGLES2Impl(self, file) - def WriteGLES2InterfaceStub(self, file): """Writes the GLES2 Interface Stub declaration.""" self.type_handler.WriteGLES2InterfaceStub(self, file) @@ -10150,76 +10112,6 @@ file.Close() self.generated_cpp_filenames.append(file.filename) - def WriteMojoGLES2ImplHeader(self, filename): - """Writes the Mojo GLES2 implementation header.""" - file = CHeaderWriter( - filename, - "// This file is included by gles2_interface.h to declare the\n" - "// GL api functions.\n") - - code = """ -#include <MGL/mgl.h> - -#include "gpu/command_buffer/client/gles2_interface.h" - -namespace mojo { - -class MojoGLES2Impl : public gpu::gles2::GLES2Interface { - public: - explicit MojoGLES2Impl(MGLContext context) { - context_ = context; - } - ~MojoGLES2Impl() override {} - """ - file.Write(code); - for func in self.original_functions: - func.WriteMojoGLES2ImplHeader(file) - code = """ - private: - MGLContext context_; -}; - -} // namespace mojo - """ - file.Write(code); - file.Close() - self.generated_cpp_filenames.append(file.filename) - - def WriteMojoGLES2Impl(self, filename): - """Writes the Mojo GLES2 implementation.""" - file = CWriter(filename) - file.Write(_LICENSE) - file.Write(_DO_NOT_EDIT_WARNING) - - code = """ -#include "mojo/gpu/mojo_gles2_impl_autogen.h" - -#include <MGL/mgl.h> -#include <MGL/mgl_onscreen.h> - -#ifndef GL_GLEXT_PROTOTYPES -#define GL_GLEXT_PROTOTYPES -#endif -#include <GLES2/gl2.h> -#include <GLES2/gl2ext.h> -#include <GLES2/gl2extmojo.h> - -#include "base/logging.h" - -namespace mojo { - - """ - file.Write(code); - for func in self.original_functions: - func.WriteMojoGLES2Impl(file) - code = """ - -} // namespace mojo - """ - file.Write(code); - file.Close() - self.generated_cpp_filenames.append(file.filename) - def WriteGLES2InterfaceStub(self, filename): """Writes the GLES2 interface stub header.""" file = CHeaderWriter( @@ -10736,11 +10628,6 @@ gen.WriteMojoGLThunksImpl( mojo_gles2_thunks_prefix + extension.lower() + "_thunks.c", extension) - gen.WriteMojoGLES2ImplHeader( - "mojo/gpu/mojo_gles2_impl_autogen.h") - gen.WriteMojoGLES2Impl( - "mojo/gpu/mojo_gles2_impl_autogen.cc") - Format(gen.generated_cpp_filenames) if gen.errors > 0:
diff --git a/gpu/skia_bindings/BUILD.gn b/gpu/skia_bindings/BUILD.gn deleted file mode 100644 index 2bd2a44..0000000 --- a/gpu/skia_bindings/BUILD.gn +++ /dev/null
@@ -1,14 +0,0 @@ -# Copyright 2014 The Chromium Authors. All rights reserved. -# Use of this source code is governed by a BSD-style license that can be -# found in the LICENSE file. - -source_set("skia_bindings") { - sources = [ - "gl_bindings_skia_cmd_buffer.cc", - "gl_bindings_skia_cmd_buffer.h", - ] - deps = [ - "//gpu/command_buffer/client:gles2_c_lib", - "//skia", - ] -}
diff --git a/gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h b/gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h deleted file mode 100644 index 6a32929..0000000 --- a/gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h +++ /dev/null
@@ -1,20 +0,0 @@ -// Copyright 2013 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef GPU_SKIA_BINDINGS_GL_BINDINGS_SKIA_CMD_BUFFER_H_ -#define GPU_SKIA_BINDINGS_GL_BINDINGS_SKIA_CMD_BUFFER_H_ - -#include "third_party/skia/include/core/SkTypes.h" - -struct GrGLInterface; - -namespace skia_bindings { - -// The GPU back-end for skia requires pointers to GL functions. This function -// returns a binding for skia-gpu to the cmd buffers GL. -GrGLInterface* CreateCommandBufferSkiaGLBinding(); - -} // namespace skia - -#endif // GPU_SKIA_BINDINGS_GL_BINDINGS_SKIA_CMD_BUFFER_H_
diff --git a/mojo/gpu/BUILD.gn b/mojo/gpu/BUILD.gn index e0b3447..39140fc 100644 --- a/mojo/gpu/BUILD.gn +++ b/mojo/gpu/BUILD.gn
@@ -12,10 +12,6 @@ "gl_context_owner.h", "gl_texture.cc", "gl_texture.h", - "mojo_context_support.cc", - "mojo_context_support.h", - "mojo_gles2_impl_autogen.cc", - "mojo_gles2_impl_autogen.h", ] public_deps = [ @@ -24,9 +20,8 @@ deps = [ "//base", - "//gpu/command_buffer/client:gles2_interface", - "//gpu/command_buffer/common", "//mojo/environment:chromium", + "//mojo/public/c/gpu", "//mojo/public/c/gpu:gpu_onscreen", "//mojo/public/c/system", "//mojo/public/cpp/application",
diff --git a/mojo/gpu/gl_context.cc b/mojo/gpu/gl_context.cc index e69ca15..f12a323 100644 --- a/mojo/gpu/gl_context.cc +++ b/mojo/gpu/gl_context.cc
@@ -4,7 +4,6 @@ #include "mojo/gpu/gl_context.h" -#include "mojo/gpu/mojo_gles2_impl_autogen.h" #include "mojo/public/cpp/application/connect.h" #include "mojo/public/interfaces/application/shell.mojom.h" #include "mojo/services/gpu/interfaces/gpu.mojom.h" @@ -19,7 +18,7 @@ command_buffer.PassInterface().PassHandle().release().value(), MGL_NO_CONTEXT, &ContextLostThunk, this, Environment::GetDefaultAsyncWaiter()); - gl_impl_.reset(new MojoGLES2Impl(context_)); + DCHECK(context_ != MGL_NO_CONTEXT); } GLContext::~GLContext() { @@ -46,12 +45,12 @@ MGLMakeCurrent(context_); } -void GLContext::Destroy() { - delete this; +bool GLContext::IsCurrent() { + return context_ == MGLGetCurrentContext(); } -gpu::gles2::GLES2Interface* GLContext::gl() const { - return gl_impl_.get(); +void GLContext::Destroy() { + delete this; } void GLContext::AddObserver(Observer* observer) {
diff --git a/mojo/gpu/gl_context.h b/mojo/gpu/gl_context.h index d8197a5..2ccdaad 100644 --- a/mojo/gpu/gl_context.h +++ b/mojo/gpu/gl_context.h
@@ -5,23 +5,15 @@ #ifndef MOJO_GPU_GL_CONTEXT_H_ #define MOJO_GPU_GL_CONTEXT_H_ -#include <MGL/mgl.h> - #include "base/basictypes.h" #include "base/memory/weak_ptr.h" #include "base/observer_list.h" +#include "mojo/public/c/gpu/MGL/mgl.h" #include "mojo/public/cpp/bindings/interface_ptr.h" -namespace gpu { -namespace gles2 { -class GLES2Interface; -} -} - namespace mojo { class CommandBuffer; using CommandBufferPtr = InterfacePtr<CommandBuffer>; -class MojoGLES2Impl; class Shell; class GLContext { @@ -39,10 +31,9 @@ CommandBufferPtr command_buffer); void MakeCurrent(); + bool IsCurrent(); void Destroy(); - gpu::gles2::GLES2Interface* gl() const; - void AddObserver(Observer* observer); void RemoveObserver(Observer* observer); @@ -54,7 +45,6 @@ void OnContextLost(); MGLContext context_; - scoped_ptr<MojoGLES2Impl> gl_impl_; base::ObserverList<Observer> observers_; base::WeakPtrFactory<GLContext> weak_factory_;
diff --git a/mojo/gpu/mojo_context_support.cc b/mojo/gpu/mojo_context_support.cc deleted file mode 100644 index a841746..0000000 --- a/mojo/gpu/mojo_context_support.cc +++ /dev/null
@@ -1,71 +0,0 @@ -// Copyright 2015 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include "mojo/gpu/mojo_context_support.h" - -#include <MGL/mgl_onscreen.h> -#include <MGL/mgl_signal_sync_point.h> - -#include "base/callback.h" -#include "base/logging.h" - -namespace mojo { -namespace { - -void RunAndDeleteCallback(void* context) { - base::Closure* callback = reinterpret_cast<base::Closure*>(context); - callback->Run(); - delete callback; -} -} - -MojoContextSupport::MojoContextSupport(MGLContext context) - : context_(context) {} - -MojoContextSupport::~MojoContextSupport() { -} - -void MojoContextSupport::SignalSyncPoint(uint32 sync_point, - const base::Closure& callback) { - MGLSignalSyncPoint(sync_point, &RunAndDeleteCallback, - new base::Closure(callback)); -} - -void MojoContextSupport::SignalQuery(uint32 query, - const base::Closure& callback) { - NOTIMPLEMENTED(); -} - -void MojoContextSupport::SetSurfaceVisible(bool visible) { - NOTIMPLEMENTED(); -} - -void MojoContextSupport::Swap() { - MGLMakeCurrent(context_); - MGLSwapBuffers(); -} - -void MojoContextSupport::PartialSwapBuffers(const gfx::Rect& sub_buffer) { - Swap(); -} - -void MojoContextSupport::ScheduleOverlayPlane( - int plane_z_order, - gfx::OverlayTransform plane_transform, - unsigned overlay_texture_id, - const gfx::Rect& display_bounds, - const gfx::RectF& uv_rect) { - NOTIMPLEMENTED(); -} - -uint32 MojoContextSupport::InsertFutureSyncPointCHROMIUM() { - NOTIMPLEMENTED(); - return 0u; -} - -void MojoContextSupport::RetireSyncPointCHROMIUM(uint32 sync_point) { - NOTIMPLEMENTED(); -} - -} // namespace mojo
diff --git a/mojo/gpu/mojo_context_support.h b/mojo/gpu/mojo_context_support.h deleted file mode 100644 index 84d5df1..0000000 --- a/mojo/gpu/mojo_context_support.h +++ /dev/null
@@ -1,41 +0,0 @@ -// Copyright 2015 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef MOJO_GPU_MOJO_CONTEXT_SUPPORT_H_ -#define MOJO_GPU_MOJO_CONTEXT_SUPPORT_H_ - -#include <MGL/mgl.h> - -#include "base/macros.h" -#include "gpu/command_buffer/client/context_support.h" - -namespace mojo { - -class MojoContextSupport : public gpu::ContextSupport { - public: - explicit MojoContextSupport(MGLContext context); - ~MojoContextSupport() override; - - // gpu::ContextSupport implementation. - void SignalSyncPoint(uint32 sync_point, - const base::Closure& callback) override; - void SignalQuery(uint32 query, const base::Closure& callback) override; - void SetSurfaceVisible(bool visible) override; - void Swap() override; - void PartialSwapBuffers(const gfx::Rect& sub_buffer) override; - void ScheduleOverlayPlane(int plane_z_order, - gfx::OverlayTransform plane_transform, - unsigned overlay_texture_id, - const gfx::Rect& display_bounds, - const gfx::RectF& uv_rect) override; - uint32 InsertFutureSyncPointCHROMIUM() override; - void RetireSyncPointCHROMIUM(uint32 sync_point) override; - - private: - MGLContext context_; - DISALLOW_COPY_AND_ASSIGN(MojoContextSupport); -}; -} - -#endif // MOJO_GPU_MOJO_CONTEXT_SUPPORT_H_
diff --git a/mojo/gpu/mojo_gles2_impl_autogen.cc b/mojo/gpu/mojo_gles2_impl_autogen.cc deleted file mode 100644 index 31288b0..0000000 --- a/mojo/gpu/mojo_gles2_impl_autogen.cc +++ /dev/null
@@ -1,1599 +0,0 @@ -// Copyright 2014 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -// This file is auto-generated from -// gpu/command_buffer/build_gles2_cmd_buffer.py -// It's formatted by clang-format using chromium coding style: -// clang-format -i -style=chromium filename -// DO NOT EDIT! - -#include "mojo/gpu/mojo_gles2_impl_autogen.h" - -#include <MGL/mgl.h> -#include <MGL/mgl_onscreen.h> - -#ifndef GL_GLEXT_PROTOTYPES -#define GL_GLEXT_PROTOTYPES -#endif -#include <GLES2/gl2.h> -#include <GLES2/gl2ext.h> -#include <GLES2/gl2extmojo.h> - -#include "base/logging.h" - -namespace mojo { - -void MojoGLES2Impl::ActiveTexture(GLenum texture) { - MGLMakeCurrent(context_); - glActiveTexture(texture); -} -void MojoGLES2Impl::AttachShader(GLuint program, GLuint shader) { - MGLMakeCurrent(context_); - glAttachShader(program, shader); -} -void MojoGLES2Impl::BindAttribLocation(GLuint program, - GLuint index, - const char* name) { - MGLMakeCurrent(context_); - glBindAttribLocation(program, index, name); -} -void MojoGLES2Impl::BindBuffer(GLenum target, GLuint buffer) { - MGLMakeCurrent(context_); - glBindBuffer(target, buffer); -} -void MojoGLES2Impl::BindBufferBase(GLenum target, GLuint index, GLuint buffer) { - NOTREACHED() << "Unimplemented BindBufferBase."; -} -void MojoGLES2Impl::BindBufferRange(GLenum target, - GLuint index, - GLuint buffer, - GLintptr offset, - GLsizeiptr size) { - NOTREACHED() << "Unimplemented BindBufferRange."; -} -void MojoGLES2Impl::BindFramebuffer(GLenum target, GLuint framebuffer) { - MGLMakeCurrent(context_); - glBindFramebuffer(target, framebuffer); -} -void MojoGLES2Impl::BindRenderbuffer(GLenum target, GLuint renderbuffer) { - MGLMakeCurrent(context_); - glBindRenderbuffer(target, renderbuffer); -} -void MojoGLES2Impl::BindSampler(GLuint unit, GLuint sampler) { - NOTREACHED() << "Unimplemented BindSampler."; -} -void MojoGLES2Impl::BindTexture(GLenum target, GLuint texture) { - MGLMakeCurrent(context_); - glBindTexture(target, texture); -} -void MojoGLES2Impl::BindTransformFeedback(GLenum target, - GLuint transformfeedback) { - NOTREACHED() << "Unimplemented BindTransformFeedback."; -} -void MojoGLES2Impl::BlendColor(GLclampf red, - GLclampf green, - GLclampf blue, - GLclampf alpha) { - MGLMakeCurrent(context_); - glBlendColor(red, green, blue, alpha); -} -void MojoGLES2Impl::BlendEquation(GLenum mode) { - MGLMakeCurrent(context_); - glBlendEquation(mode); -} -void MojoGLES2Impl::BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) { - MGLMakeCurrent(context_); - glBlendEquationSeparate(modeRGB, modeAlpha); -} -void MojoGLES2Impl::BlendFunc(GLenum sfactor, GLenum dfactor) { - MGLMakeCurrent(context_); - glBlendFunc(sfactor, dfactor); -} -void MojoGLES2Impl::BlendFuncSeparate(GLenum srcRGB, - GLenum dstRGB, - GLenum srcAlpha, - GLenum dstAlpha) { - MGLMakeCurrent(context_); - glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); -} -void MojoGLES2Impl::BufferData(GLenum target, - GLsizeiptr size, - const void* data, - GLenum usage) { - MGLMakeCurrent(context_); - glBufferData(target, size, data, usage); -} -void MojoGLES2Impl::BufferSubData(GLenum target, - GLintptr offset, - GLsizeiptr size, - const void* data) { - MGLMakeCurrent(context_); - glBufferSubData(target, offset, size, data); -} -GLenum MojoGLES2Impl::CheckFramebufferStatus(GLenum target) { - MGLMakeCurrent(context_); - return glCheckFramebufferStatus(target); -} -void MojoGLES2Impl::Clear(GLbitfield mask) { - MGLMakeCurrent(context_); - glClear(mask); -} -void MojoGLES2Impl::ClearBufferfi(GLenum buffer, - GLint drawbuffers, - GLfloat depth, - GLint stencil) { - NOTREACHED() << "Unimplemented ClearBufferfi."; -} -void MojoGLES2Impl::ClearBufferfv(GLenum buffer, - GLint drawbuffers, - const GLfloat* value) { - NOTREACHED() << "Unimplemented ClearBufferfv."; -} -void MojoGLES2Impl::ClearBufferiv(GLenum buffer, - GLint drawbuffers, - const GLint* value) { - NOTREACHED() << "Unimplemented ClearBufferiv."; -} -void MojoGLES2Impl::ClearBufferuiv(GLenum buffer, - GLint drawbuffers, - const GLuint* value) { - NOTREACHED() << "Unimplemented ClearBufferuiv."; -} -void MojoGLES2Impl::ClearColor(GLclampf red, - GLclampf green, - GLclampf blue, - GLclampf alpha) { - MGLMakeCurrent(context_); - glClearColor(red, green, blue, alpha); -} -void MojoGLES2Impl::ClearDepthf(GLclampf depth) { - MGLMakeCurrent(context_); - glClearDepthf(depth); -} -void MojoGLES2Impl::ClearStencil(GLint s) { - MGLMakeCurrent(context_); - glClearStencil(s); -} -GLenum MojoGLES2Impl::ClientWaitSync(GLsync sync, - GLbitfield flags, - GLuint64 timeout) { - NOTREACHED() << "Unimplemented ClientWaitSync."; - return 0; -} -void MojoGLES2Impl::ColorMask(GLboolean red, - GLboolean green, - GLboolean blue, - GLboolean alpha) { - MGLMakeCurrent(context_); - glColorMask(red, green, blue, alpha); -} -void MojoGLES2Impl::CompileShader(GLuint shader) { - MGLMakeCurrent(context_); - glCompileShader(shader); -} -void MojoGLES2Impl::CompressedTexImage2D(GLenum target, - GLint level, - GLenum internalformat, - GLsizei width, - GLsizei height, - GLint border, - GLsizei imageSize, - const void* data) { - MGLMakeCurrent(context_); - glCompressedTexImage2D(target, level, internalformat, width, height, border, - imageSize, data); -} -void MojoGLES2Impl::CompressedTexSubImage2D(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLsizei width, - GLsizei height, - GLenum format, - GLsizei imageSize, - const void* data) { - MGLMakeCurrent(context_); - glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, - format, imageSize, data); -} -void MojoGLES2Impl::CopyBufferSubData(GLenum readtarget, - GLenum writetarget, - GLintptr readoffset, - GLintptr writeoffset, - GLsizeiptr size) { - NOTREACHED() << "Unimplemented CopyBufferSubData."; -} -void MojoGLES2Impl::CopyTexImage2D(GLenum target, - GLint level, - GLenum internalformat, - GLint x, - GLint y, - GLsizei width, - GLsizei height, - GLint border) { - MGLMakeCurrent(context_); - glCopyTexImage2D(target, level, internalformat, x, y, width, height, border); -} -void MojoGLES2Impl::CopyTexSubImage2D(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLint x, - GLint y, - GLsizei width, - GLsizei height) { - MGLMakeCurrent(context_); - glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); -} -void MojoGLES2Impl::CopyTexSubImage3D(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLint zoffset, - GLint x, - GLint y, - GLsizei width, - GLsizei height) { - NOTREACHED() << "Unimplemented CopyTexSubImage3D."; -} -GLuint MojoGLES2Impl::CreateProgram() { - MGLMakeCurrent(context_); - return glCreateProgram(); -} -GLuint MojoGLES2Impl::CreateShader(GLenum type) { - MGLMakeCurrent(context_); - return glCreateShader(type); -} -void MojoGLES2Impl::CullFace(GLenum mode) { - MGLMakeCurrent(context_); - glCullFace(mode); -} -void MojoGLES2Impl::DeleteBuffers(GLsizei n, const GLuint* buffers) { - MGLMakeCurrent(context_); - glDeleteBuffers(n, buffers); -} -void MojoGLES2Impl::DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) { - MGLMakeCurrent(context_); - glDeleteFramebuffers(n, framebuffers); -} -void MojoGLES2Impl::DeleteProgram(GLuint program) { - MGLMakeCurrent(context_); - glDeleteProgram(program); -} -void MojoGLES2Impl::DeleteRenderbuffers(GLsizei n, - const GLuint* renderbuffers) { - MGLMakeCurrent(context_); - glDeleteRenderbuffers(n, renderbuffers); -} -void MojoGLES2Impl::DeleteSamplers(GLsizei n, const GLuint* samplers) { - NOTREACHED() << "Unimplemented DeleteSamplers."; -} -void MojoGLES2Impl::DeleteSync(GLsync sync) { - NOTREACHED() << "Unimplemented DeleteSync."; -} -void MojoGLES2Impl::DeleteShader(GLuint shader) { - MGLMakeCurrent(context_); - glDeleteShader(shader); -} -void MojoGLES2Impl::DeleteTextures(GLsizei n, const GLuint* textures) { - MGLMakeCurrent(context_); - glDeleteTextures(n, textures); -} -void MojoGLES2Impl::DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) { - NOTREACHED() << "Unimplemented DeleteTransformFeedbacks."; -} -void MojoGLES2Impl::DepthFunc(GLenum func) { - MGLMakeCurrent(context_); - glDepthFunc(func); -} -void MojoGLES2Impl::DepthMask(GLboolean flag) { - MGLMakeCurrent(context_); - glDepthMask(flag); -} -void MojoGLES2Impl::DepthRangef(GLclampf zNear, GLclampf zFar) { - MGLMakeCurrent(context_); - glDepthRangef(zNear, zFar); -} -void MojoGLES2Impl::DetachShader(GLuint program, GLuint shader) { - MGLMakeCurrent(context_); - glDetachShader(program, shader); -} -void MojoGLES2Impl::Disable(GLenum cap) { - MGLMakeCurrent(context_); - glDisable(cap); -} -void MojoGLES2Impl::DisableVertexAttribArray(GLuint index) { - MGLMakeCurrent(context_); - glDisableVertexAttribArray(index); -} -void MojoGLES2Impl::DrawArrays(GLenum mode, GLint first, GLsizei count) { - MGLMakeCurrent(context_); - glDrawArrays(mode, first, count); -} -void MojoGLES2Impl::DrawElements(GLenum mode, - GLsizei count, - GLenum type, - const void* indices) { - MGLMakeCurrent(context_); - glDrawElements(mode, count, type, indices); -} -void MojoGLES2Impl::DrawRangeElements(GLenum mode, - GLuint start, - GLuint end, - GLsizei count, - GLenum type, - const void* indices) { - NOTREACHED() << "Unimplemented DrawRangeElements."; -} -void MojoGLES2Impl::Enable(GLenum cap) { - MGLMakeCurrent(context_); - glEnable(cap); -} -void MojoGLES2Impl::EnableVertexAttribArray(GLuint index) { - MGLMakeCurrent(context_); - glEnableVertexAttribArray(index); -} -GLsync MojoGLES2Impl::FenceSync(GLenum condition, GLbitfield flags) { - NOTREACHED() << "Unimplemented FenceSync."; - return 0; -} -void MojoGLES2Impl::Finish() { - MGLMakeCurrent(context_); - glFinish(); -} -void MojoGLES2Impl::Flush() { - MGLMakeCurrent(context_); - glFlush(); -} -void MojoGLES2Impl::FramebufferRenderbuffer(GLenum target, - GLenum attachment, - GLenum renderbuffertarget, - GLuint renderbuffer) { - MGLMakeCurrent(context_); - glFramebufferRenderbuffer(target, attachment, renderbuffertarget, - renderbuffer); -} -void MojoGLES2Impl::FramebufferTexture2D(GLenum target, - GLenum attachment, - GLenum textarget, - GLuint texture, - GLint level) { - MGLMakeCurrent(context_); - glFramebufferTexture2D(target, attachment, textarget, texture, level); -} -void MojoGLES2Impl::FramebufferTextureLayer(GLenum target, - GLenum attachment, - GLuint texture, - GLint level, - GLint layer) { - NOTREACHED() << "Unimplemented FramebufferTextureLayer."; -} -void MojoGLES2Impl::FrontFace(GLenum mode) { - MGLMakeCurrent(context_); - glFrontFace(mode); -} -void MojoGLES2Impl::GenBuffers(GLsizei n, GLuint* buffers) { - MGLMakeCurrent(context_); - glGenBuffers(n, buffers); -} -void MojoGLES2Impl::GenerateMipmap(GLenum target) { - MGLMakeCurrent(context_); - glGenerateMipmap(target); -} -void MojoGLES2Impl::GenFramebuffers(GLsizei n, GLuint* framebuffers) { - MGLMakeCurrent(context_); - glGenFramebuffers(n, framebuffers); -} -void MojoGLES2Impl::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { - MGLMakeCurrent(context_); - glGenRenderbuffers(n, renderbuffers); -} -void MojoGLES2Impl::GenSamplers(GLsizei n, GLuint* samplers) { - NOTREACHED() << "Unimplemented GenSamplers."; -} -void MojoGLES2Impl::GenTextures(GLsizei n, GLuint* textures) { - MGLMakeCurrent(context_); - glGenTextures(n, textures); -} -void MojoGLES2Impl::GenTransformFeedbacks(GLsizei n, GLuint* ids) { - NOTREACHED() << "Unimplemented GenTransformFeedbacks."; -} -void MojoGLES2Impl::GetActiveAttrib(GLuint program, - GLuint index, - GLsizei bufsize, - GLsizei* length, - GLint* size, - GLenum* type, - char* name) { - MGLMakeCurrent(context_); - glGetActiveAttrib(program, index, bufsize, length, size, type, name); -} -void MojoGLES2Impl::GetActiveUniform(GLuint program, - GLuint index, - GLsizei bufsize, - GLsizei* length, - GLint* size, - GLenum* type, - char* name) { - MGLMakeCurrent(context_); - glGetActiveUniform(program, index, bufsize, length, size, type, name); -} -void MojoGLES2Impl::GetActiveUniformBlockiv(GLuint program, - GLuint index, - GLenum pname, - GLint* params) { - NOTREACHED() << "Unimplemented GetActiveUniformBlockiv."; -} -void MojoGLES2Impl::GetActiveUniformBlockName(GLuint program, - GLuint index, - GLsizei bufsize, - GLsizei* length, - char* name) { - NOTREACHED() << "Unimplemented GetActiveUniformBlockName."; -} -void MojoGLES2Impl::GetActiveUniformsiv(GLuint program, - GLsizei count, - const GLuint* indices, - GLenum pname, - GLint* params) { - NOTREACHED() << "Unimplemented GetActiveUniformsiv."; -} -void MojoGLES2Impl::GetAttachedShaders(GLuint program, - GLsizei maxcount, - GLsizei* count, - GLuint* shaders) { - MGLMakeCurrent(context_); - glGetAttachedShaders(program, maxcount, count, shaders); -} -GLint MojoGLES2Impl::GetAttribLocation(GLuint program, const char* name) { - MGLMakeCurrent(context_); - return glGetAttribLocation(program, name); -} -void MojoGLES2Impl::GetBooleanv(GLenum pname, GLboolean* params) { - MGLMakeCurrent(context_); - glGetBooleanv(pname, params); -} -void MojoGLES2Impl::GetBufferParameteriv(GLenum target, - GLenum pname, - GLint* params) { - MGLMakeCurrent(context_); - glGetBufferParameteriv(target, pname, params); -} -GLenum MojoGLES2Impl::GetError() { - MGLMakeCurrent(context_); - return glGetError(); -} -void MojoGLES2Impl::GetFloatv(GLenum pname, GLfloat* params) { - MGLMakeCurrent(context_); - glGetFloatv(pname, params); -} -GLint MojoGLES2Impl::GetFragDataLocation(GLuint program, const char* name) { - NOTREACHED() << "Unimplemented GetFragDataLocation."; - return 0; -} -void MojoGLES2Impl::GetFramebufferAttachmentParameteriv(GLenum target, - GLenum attachment, - GLenum pname, - GLint* params) { - MGLMakeCurrent(context_); - glGetFramebufferAttachmentParameteriv(target, attachment, pname, params); -} -void MojoGLES2Impl::GetInteger64v(GLenum pname, GLint64* params) { - NOTREACHED() << "Unimplemented GetInteger64v."; -} -void MojoGLES2Impl::GetIntegeri_v(GLenum pname, GLuint index, GLint* data) { - NOTREACHED() << "Unimplemented GetIntegeri_v."; -} -void MojoGLES2Impl::GetInteger64i_v(GLenum pname, GLuint index, GLint64* data) { - NOTREACHED() << "Unimplemented GetInteger64i_v."; -} -void MojoGLES2Impl::GetIntegerv(GLenum pname, GLint* params) { - MGLMakeCurrent(context_); - glGetIntegerv(pname, params); -} -void MojoGLES2Impl::GetInternalformativ(GLenum target, - GLenum format, - GLenum pname, - GLsizei bufSize, - GLint* params) { - NOTREACHED() << "Unimplemented GetInternalformativ."; -} -void MojoGLES2Impl::GetProgramiv(GLuint program, GLenum pname, GLint* params) { - MGLMakeCurrent(context_); - glGetProgramiv(program, pname, params); -} -void MojoGLES2Impl::GetProgramInfoLog(GLuint program, - GLsizei bufsize, - GLsizei* length, - char* infolog) { - MGLMakeCurrent(context_); - glGetProgramInfoLog(program, bufsize, length, infolog); -} -void MojoGLES2Impl::GetRenderbufferParameteriv(GLenum target, - GLenum pname, - GLint* params) { - MGLMakeCurrent(context_); - glGetRenderbufferParameteriv(target, pname, params); -} -void MojoGLES2Impl::GetSamplerParameterfv(GLuint sampler, - GLenum pname, - GLfloat* params) { - NOTREACHED() << "Unimplemented GetSamplerParameterfv."; -} -void MojoGLES2Impl::GetSamplerParameteriv(GLuint sampler, - GLenum pname, - GLint* params) { - NOTREACHED() << "Unimplemented GetSamplerParameteriv."; -} -void MojoGLES2Impl::GetShaderiv(GLuint shader, GLenum pname, GLint* params) { - MGLMakeCurrent(context_); - glGetShaderiv(shader, pname, params); -} -void MojoGLES2Impl::GetShaderInfoLog(GLuint shader, - GLsizei bufsize, - GLsizei* length, - char* infolog) { - MGLMakeCurrent(context_); - glGetShaderInfoLog(shader, bufsize, length, infolog); -} -void MojoGLES2Impl::GetShaderPrecisionFormat(GLenum shadertype, - GLenum precisiontype, - GLint* range, - GLint* precision) { - MGLMakeCurrent(context_); - glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision); -} -void MojoGLES2Impl::GetShaderSource(GLuint shader, - GLsizei bufsize, - GLsizei* length, - char* source) { - MGLMakeCurrent(context_); - glGetShaderSource(shader, bufsize, length, source); -} -const GLubyte* MojoGLES2Impl::GetString(GLenum name) { - MGLMakeCurrent(context_); - return glGetString(name); -} -void MojoGLES2Impl::GetSynciv(GLsync sync, - GLenum pname, - GLsizei bufsize, - GLsizei* length, - GLint* values) { - NOTREACHED() << "Unimplemented GetSynciv."; -} -void MojoGLES2Impl::GetTexParameterfv(GLenum target, - GLenum pname, - GLfloat* params) { - MGLMakeCurrent(context_); - glGetTexParameterfv(target, pname, params); -} -void MojoGLES2Impl::GetTexParameteriv(GLenum target, - GLenum pname, - GLint* params) { - MGLMakeCurrent(context_); - glGetTexParameteriv(target, pname, params); -} -void MojoGLES2Impl::GetTransformFeedbackVarying(GLuint program, - GLuint index, - GLsizei bufsize, - GLsizei* length, - GLsizei* size, - GLenum* type, - char* name) { - NOTREACHED() << "Unimplemented GetTransformFeedbackVarying."; -} -GLuint MojoGLES2Impl::GetUniformBlockIndex(GLuint program, const char* name) { - NOTREACHED() << "Unimplemented GetUniformBlockIndex."; - return 0; -} -void MojoGLES2Impl::GetUniformfv(GLuint program, - GLint location, - GLfloat* params) { - MGLMakeCurrent(context_); - glGetUniformfv(program, location, params); -} -void MojoGLES2Impl::GetUniformiv(GLuint program, - GLint location, - GLint* params) { - MGLMakeCurrent(context_); - glGetUniformiv(program, location, params); -} -void MojoGLES2Impl::GetUniformIndices(GLuint program, - GLsizei count, - const char* const* names, - GLuint* indices) { - NOTREACHED() << "Unimplemented GetUniformIndices."; -} -GLint MojoGLES2Impl::GetUniformLocation(GLuint program, const char* name) { - MGLMakeCurrent(context_); - return glGetUniformLocation(program, name); -} -void MojoGLES2Impl::GetVertexAttribfv(GLuint index, - GLenum pname, - GLfloat* params) { - MGLMakeCurrent(context_); - glGetVertexAttribfv(index, pname, params); -} -void MojoGLES2Impl::GetVertexAttribiv(GLuint index, - GLenum pname, - GLint* params) { - MGLMakeCurrent(context_); - glGetVertexAttribiv(index, pname, params); -} -void MojoGLES2Impl::GetVertexAttribPointerv(GLuint index, - GLenum pname, - void** pointer) { - MGLMakeCurrent(context_); - glGetVertexAttribPointerv(index, pname, pointer); -} -void MojoGLES2Impl::Hint(GLenum target, GLenum mode) { - MGLMakeCurrent(context_); - glHint(target, mode); -} -void MojoGLES2Impl::InvalidateFramebuffer(GLenum target, - GLsizei count, - const GLenum* attachments) { - NOTREACHED() << "Unimplemented InvalidateFramebuffer."; -} -void MojoGLES2Impl::InvalidateSubFramebuffer(GLenum target, - GLsizei count, - const GLenum* attachments, - GLint x, - GLint y, - GLsizei width, - GLsizei height) { - NOTREACHED() << "Unimplemented InvalidateSubFramebuffer."; -} -GLboolean MojoGLES2Impl::IsBuffer(GLuint buffer) { - MGLMakeCurrent(context_); - return glIsBuffer(buffer); -} -GLboolean MojoGLES2Impl::IsEnabled(GLenum cap) { - MGLMakeCurrent(context_); - return glIsEnabled(cap); -} -GLboolean MojoGLES2Impl::IsFramebuffer(GLuint framebuffer) { - MGLMakeCurrent(context_); - return glIsFramebuffer(framebuffer); -} -GLboolean MojoGLES2Impl::IsProgram(GLuint program) { - MGLMakeCurrent(context_); - return glIsProgram(program); -} -GLboolean MojoGLES2Impl::IsRenderbuffer(GLuint renderbuffer) { - MGLMakeCurrent(context_); - return glIsRenderbuffer(renderbuffer); -} -GLboolean MojoGLES2Impl::IsSampler(GLuint sampler) { - NOTREACHED() << "Unimplemented IsSampler."; - return 0; -} -GLboolean MojoGLES2Impl::IsShader(GLuint shader) { - MGLMakeCurrent(context_); - return glIsShader(shader); -} -GLboolean MojoGLES2Impl::IsSync(GLsync sync) { - NOTREACHED() << "Unimplemented IsSync."; - return 0; -} -GLboolean MojoGLES2Impl::IsTexture(GLuint texture) { - MGLMakeCurrent(context_); - return glIsTexture(texture); -} -GLboolean MojoGLES2Impl::IsTransformFeedback(GLuint transformfeedback) { - NOTREACHED() << "Unimplemented IsTransformFeedback."; - return 0; -} -void MojoGLES2Impl::LineWidth(GLfloat width) { - MGLMakeCurrent(context_); - glLineWidth(width); -} -void MojoGLES2Impl::LinkProgram(GLuint program) { - MGLMakeCurrent(context_); - glLinkProgram(program); -} -void MojoGLES2Impl::PauseTransformFeedback() { - NOTREACHED() << "Unimplemented PauseTransformFeedback."; -} -void MojoGLES2Impl::PixelStorei(GLenum pname, GLint param) { - MGLMakeCurrent(context_); - glPixelStorei(pname, param); -} -void MojoGLES2Impl::PolygonOffset(GLfloat factor, GLfloat units) { - MGLMakeCurrent(context_); - glPolygonOffset(factor, units); -} -void MojoGLES2Impl::ReadBuffer(GLenum src) { - NOTREACHED() << "Unimplemented ReadBuffer."; -} -void MojoGLES2Impl::ReadPixels(GLint x, - GLint y, - GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - void* pixels) { - MGLMakeCurrent(context_); - glReadPixels(x, y, width, height, format, type, pixels); -} -void MojoGLES2Impl::ReleaseShaderCompiler() { - MGLMakeCurrent(context_); - glReleaseShaderCompiler(); -} -void MojoGLES2Impl::RenderbufferStorage(GLenum target, - GLenum internalformat, - GLsizei width, - GLsizei height) { - MGLMakeCurrent(context_); - glRenderbufferStorage(target, internalformat, width, height); -} -void MojoGLES2Impl::ResumeTransformFeedback() { - NOTREACHED() << "Unimplemented ResumeTransformFeedback."; -} -void MojoGLES2Impl::SampleCoverage(GLclampf value, GLboolean invert) { - MGLMakeCurrent(context_); - glSampleCoverage(value, invert); -} -void MojoGLES2Impl::SamplerParameterf(GLuint sampler, - GLenum pname, - GLfloat param) { - NOTREACHED() << "Unimplemented SamplerParameterf."; -} -void MojoGLES2Impl::SamplerParameterfv(GLuint sampler, - GLenum pname, - const GLfloat* params) { - NOTREACHED() << "Unimplemented SamplerParameterfv."; -} -void MojoGLES2Impl::SamplerParameteri(GLuint sampler, - GLenum pname, - GLint param) { - NOTREACHED() << "Unimplemented SamplerParameteri."; -} -void MojoGLES2Impl::SamplerParameteriv(GLuint sampler, - GLenum pname, - const GLint* params) { - NOTREACHED() << "Unimplemented SamplerParameteriv."; -} -void MojoGLES2Impl::Scissor(GLint x, GLint y, GLsizei width, GLsizei height) { - MGLMakeCurrent(context_); - glScissor(x, y, width, height); -} -void MojoGLES2Impl::ShaderBinary(GLsizei n, - const GLuint* shaders, - GLenum binaryformat, - const void* binary, - GLsizei length) { - MGLMakeCurrent(context_); - glShaderBinary(n, shaders, binaryformat, binary, length); -} -void MojoGLES2Impl::ShaderSource(GLuint shader, - GLsizei count, - const GLchar* const* str, - const GLint* length) { - MGLMakeCurrent(context_); - glShaderSource(shader, count, str, length); -} -void MojoGLES2Impl::ShallowFinishCHROMIUM() { - NOTREACHED() << "Unimplemented ShallowFinishCHROMIUM."; -} -void MojoGLES2Impl::ShallowFlushCHROMIUM() { - MGLMakeCurrent(context_); - glShallowFlushCHROMIUM(); -} -void MojoGLES2Impl::OrderingBarrierCHROMIUM() { - NOTREACHED() << "Unimplemented OrderingBarrierCHROMIUM."; -} -void MojoGLES2Impl::StencilFunc(GLenum func, GLint ref, GLuint mask) { - MGLMakeCurrent(context_); - glStencilFunc(func, ref, mask); -} -void MojoGLES2Impl::StencilFuncSeparate(GLenum face, - GLenum func, - GLint ref, - GLuint mask) { - MGLMakeCurrent(context_); - glStencilFuncSeparate(face, func, ref, mask); -} -void MojoGLES2Impl::StencilMask(GLuint mask) { - MGLMakeCurrent(context_); - glStencilMask(mask); -} -void MojoGLES2Impl::StencilMaskSeparate(GLenum face, GLuint mask) { - MGLMakeCurrent(context_); - glStencilMaskSeparate(face, mask); -} -void MojoGLES2Impl::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { - MGLMakeCurrent(context_); - glStencilOp(fail, zfail, zpass); -} -void MojoGLES2Impl::StencilOpSeparate(GLenum face, - GLenum fail, - GLenum zfail, - GLenum zpass) { - MGLMakeCurrent(context_); - glStencilOpSeparate(face, fail, zfail, zpass); -} -void MojoGLES2Impl::TexImage2D(GLenum target, - GLint level, - GLint internalformat, - GLsizei width, - GLsizei height, - GLint border, - GLenum format, - GLenum type, - const void* pixels) { - MGLMakeCurrent(context_); - glTexImage2D(target, level, internalformat, width, height, border, format, - type, pixels); -} -void MojoGLES2Impl::TexImage3D(GLenum target, - GLint level, - GLint internalformat, - GLsizei width, - GLsizei height, - GLsizei depth, - GLint border, - GLenum format, - GLenum type, - const void* pixels) { - NOTREACHED() << "Unimplemented TexImage3D."; -} -void MojoGLES2Impl::TexParameterf(GLenum target, GLenum pname, GLfloat param) { - MGLMakeCurrent(context_); - glTexParameterf(target, pname, param); -} -void MojoGLES2Impl::TexParameterfv(GLenum target, - GLenum pname, - const GLfloat* params) { - MGLMakeCurrent(context_); - glTexParameterfv(target, pname, params); -} -void MojoGLES2Impl::TexParameteri(GLenum target, GLenum pname, GLint param) { - MGLMakeCurrent(context_); - glTexParameteri(target, pname, param); -} -void MojoGLES2Impl::TexParameteriv(GLenum target, - GLenum pname, - const GLint* params) { - MGLMakeCurrent(context_); - glTexParameteriv(target, pname, params); -} -void MojoGLES2Impl::TexStorage3D(GLenum target, - GLsizei levels, - GLenum internalFormat, - GLsizei width, - GLsizei height, - GLsizei depth) { - NOTREACHED() << "Unimplemented TexStorage3D."; -} -void MojoGLES2Impl::TexSubImage2D(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - const void* pixels) { - MGLMakeCurrent(context_); - glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, - pixels); -} -void MojoGLES2Impl::TexSubImage3D(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLint zoffset, - GLsizei width, - GLsizei height, - GLsizei depth, - GLenum format, - GLenum type, - const void* pixels) { - NOTREACHED() << "Unimplemented TexSubImage3D."; -} -void MojoGLES2Impl::TransformFeedbackVaryings(GLuint program, - GLsizei count, - const char* const* varyings, - GLenum buffermode) { - NOTREACHED() << "Unimplemented TransformFeedbackVaryings."; -} -void MojoGLES2Impl::Uniform1f(GLint location, GLfloat x) { - MGLMakeCurrent(context_); - glUniform1f(location, x); -} -void MojoGLES2Impl::Uniform1fv(GLint location, - GLsizei count, - const GLfloat* v) { - MGLMakeCurrent(context_); - glUniform1fv(location, count, v); -} -void MojoGLES2Impl::Uniform1i(GLint location, GLint x) { - MGLMakeCurrent(context_); - glUniform1i(location, x); -} -void MojoGLES2Impl::Uniform1iv(GLint location, GLsizei count, const GLint* v) { - MGLMakeCurrent(context_); - glUniform1iv(location, count, v); -} -void MojoGLES2Impl::Uniform1ui(GLint location, GLuint x) { - NOTREACHED() << "Unimplemented Uniform1ui."; -} -void MojoGLES2Impl::Uniform1uiv(GLint location, - GLsizei count, - const GLuint* v) { - NOTREACHED() << "Unimplemented Uniform1uiv."; -} -void MojoGLES2Impl::Uniform2f(GLint location, GLfloat x, GLfloat y) { - MGLMakeCurrent(context_); - glUniform2f(location, x, y); -} -void MojoGLES2Impl::Uniform2fv(GLint location, - GLsizei count, - const GLfloat* v) { - MGLMakeCurrent(context_); - glUniform2fv(location, count, v); -} -void MojoGLES2Impl::Uniform2i(GLint location, GLint x, GLint y) { - MGLMakeCurrent(context_); - glUniform2i(location, x, y); -} -void MojoGLES2Impl::Uniform2iv(GLint location, GLsizei count, const GLint* v) { - MGLMakeCurrent(context_); - glUniform2iv(location, count, v); -} -void MojoGLES2Impl::Uniform2ui(GLint location, GLuint x, GLuint y) { - NOTREACHED() << "Unimplemented Uniform2ui."; -} -void MojoGLES2Impl::Uniform2uiv(GLint location, - GLsizei count, - const GLuint* v) { - NOTREACHED() << "Unimplemented Uniform2uiv."; -} -void MojoGLES2Impl::Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) { - MGLMakeCurrent(context_); - glUniform3f(location, x, y, z); -} -void MojoGLES2Impl::Uniform3fv(GLint location, - GLsizei count, - const GLfloat* v) { - MGLMakeCurrent(context_); - glUniform3fv(location, count, v); -} -void MojoGLES2Impl::Uniform3i(GLint location, GLint x, GLint y, GLint z) { - MGLMakeCurrent(context_); - glUniform3i(location, x, y, z); -} -void MojoGLES2Impl::Uniform3iv(GLint location, GLsizei count, const GLint* v) { - MGLMakeCurrent(context_); - glUniform3iv(location, count, v); -} -void MojoGLES2Impl::Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) { - NOTREACHED() << "Unimplemented Uniform3ui."; -} -void MojoGLES2Impl::Uniform3uiv(GLint location, - GLsizei count, - const GLuint* v) { - NOTREACHED() << "Unimplemented Uniform3uiv."; -} -void MojoGLES2Impl::Uniform4f(GLint location, - GLfloat x, - GLfloat y, - GLfloat z, - GLfloat w) { - MGLMakeCurrent(context_); - glUniform4f(location, x, y, z, w); -} -void MojoGLES2Impl::Uniform4fv(GLint location, - GLsizei count, - const GLfloat* v) { - MGLMakeCurrent(context_); - glUniform4fv(location, count, v); -} -void MojoGLES2Impl::Uniform4i(GLint location, - GLint x, - GLint y, - GLint z, - GLint w) { - MGLMakeCurrent(context_); - glUniform4i(location, x, y, z, w); -} -void MojoGLES2Impl::Uniform4iv(GLint location, GLsizei count, const GLint* v) { - MGLMakeCurrent(context_); - glUniform4iv(location, count, v); -} -void MojoGLES2Impl::Uniform4ui(GLint location, - GLuint x, - GLuint y, - GLuint z, - GLuint w) { - NOTREACHED() << "Unimplemented Uniform4ui."; -} -void MojoGLES2Impl::Uniform4uiv(GLint location, - GLsizei count, - const GLuint* v) { - NOTREACHED() << "Unimplemented Uniform4uiv."; -} -void MojoGLES2Impl::UniformBlockBinding(GLuint program, - GLuint index, - GLuint binding) { - NOTREACHED() << "Unimplemented UniformBlockBinding."; -} -void MojoGLES2Impl::UniformMatrix2fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) { - MGLMakeCurrent(context_); - glUniformMatrix2fv(location, count, transpose, value); -} -void MojoGLES2Impl::UniformMatrix2x3fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) { - NOTREACHED() << "Unimplemented UniformMatrix2x3fv."; -} -void MojoGLES2Impl::UniformMatrix2x4fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) { - NOTREACHED() << "Unimplemented UniformMatrix2x4fv."; -} -void MojoGLES2Impl::UniformMatrix3fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) { - MGLMakeCurrent(context_); - glUniformMatrix3fv(location, count, transpose, value); -} -void MojoGLES2Impl::UniformMatrix3x2fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) { - NOTREACHED() << "Unimplemented UniformMatrix3x2fv."; -} -void MojoGLES2Impl::UniformMatrix3x4fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) { - NOTREACHED() << "Unimplemented UniformMatrix3x4fv."; -} -void MojoGLES2Impl::UniformMatrix4fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) { - MGLMakeCurrent(context_); - glUniformMatrix4fv(location, count, transpose, value); -} -void MojoGLES2Impl::UniformMatrix4x2fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) { - NOTREACHED() << "Unimplemented UniformMatrix4x2fv."; -} -void MojoGLES2Impl::UniformMatrix4x3fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) { - NOTREACHED() << "Unimplemented UniformMatrix4x3fv."; -} -void MojoGLES2Impl::UseProgram(GLuint program) { - MGLMakeCurrent(context_); - glUseProgram(program); -} -void MojoGLES2Impl::ValidateProgram(GLuint program) { - MGLMakeCurrent(context_); - glValidateProgram(program); -} -void MojoGLES2Impl::VertexAttrib1f(GLuint indx, GLfloat x) { - MGLMakeCurrent(context_); - glVertexAttrib1f(indx, x); -} -void MojoGLES2Impl::VertexAttrib1fv(GLuint indx, const GLfloat* values) { - MGLMakeCurrent(context_); - glVertexAttrib1fv(indx, values); -} -void MojoGLES2Impl::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { - MGLMakeCurrent(context_); - glVertexAttrib2f(indx, x, y); -} -void MojoGLES2Impl::VertexAttrib2fv(GLuint indx, const GLfloat* values) { - MGLMakeCurrent(context_); - glVertexAttrib2fv(indx, values); -} -void MojoGLES2Impl::VertexAttrib3f(GLuint indx, - GLfloat x, - GLfloat y, - GLfloat z) { - MGLMakeCurrent(context_); - glVertexAttrib3f(indx, x, y, z); -} -void MojoGLES2Impl::VertexAttrib3fv(GLuint indx, const GLfloat* values) { - MGLMakeCurrent(context_); - glVertexAttrib3fv(indx, values); -} -void MojoGLES2Impl::VertexAttrib4f(GLuint indx, - GLfloat x, - GLfloat y, - GLfloat z, - GLfloat w) { - MGLMakeCurrent(context_); - glVertexAttrib4f(indx, x, y, z, w); -} -void MojoGLES2Impl::VertexAttrib4fv(GLuint indx, const GLfloat* values) { - MGLMakeCurrent(context_); - glVertexAttrib4fv(indx, values); -} -void MojoGLES2Impl::VertexAttribI4i(GLuint indx, - GLint x, - GLint y, - GLint z, - GLint w) { - NOTREACHED() << "Unimplemented VertexAttribI4i."; -} -void MojoGLES2Impl::VertexAttribI4iv(GLuint indx, const GLint* values) { - NOTREACHED() << "Unimplemented VertexAttribI4iv."; -} -void MojoGLES2Impl::VertexAttribI4ui(GLuint indx, - GLuint x, - GLuint y, - GLuint z, - GLuint w) { - NOTREACHED() << "Unimplemented VertexAttribI4ui."; -} -void MojoGLES2Impl::VertexAttribI4uiv(GLuint indx, const GLuint* values) { - NOTREACHED() << "Unimplemented VertexAttribI4uiv."; -} -void MojoGLES2Impl::VertexAttribIPointer(GLuint indx, - GLint size, - GLenum type, - GLsizei stride, - const void* ptr) { - NOTREACHED() << "Unimplemented VertexAttribIPointer."; -} -void MojoGLES2Impl::VertexAttribPointer(GLuint indx, - GLint size, - GLenum type, - GLboolean normalized, - GLsizei stride, - const void* ptr) { - MGLMakeCurrent(context_); - glVertexAttribPointer(indx, size, type, normalized, stride, ptr); -} -void MojoGLES2Impl::Viewport(GLint x, GLint y, GLsizei width, GLsizei height) { - MGLMakeCurrent(context_); - glViewport(x, y, width, height); -} -void MojoGLES2Impl::WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { - NOTREACHED() << "Unimplemented WaitSync."; -} -void MojoGLES2Impl::BlitFramebufferCHROMIUM(GLint srcX0, - GLint srcY0, - GLint srcX1, - GLint srcY1, - GLint dstX0, - GLint dstY0, - GLint dstX1, - GLint dstY1, - GLbitfield mask, - GLenum filter) { - NOTREACHED() << "Unimplemented BlitFramebufferCHROMIUM."; -} -void MojoGLES2Impl::RenderbufferStorageMultisampleCHROMIUM( - GLenum target, - GLsizei samples, - GLenum internalformat, - GLsizei width, - GLsizei height) { - NOTREACHED() << "Unimplemented RenderbufferStorageMultisampleCHROMIUM."; -} -void MojoGLES2Impl::RenderbufferStorageMultisampleEXT(GLenum target, - GLsizei samples, - GLenum internalformat, - GLsizei width, - GLsizei height) { - MGLMakeCurrent(context_); - glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, - height); -} -void MojoGLES2Impl::FramebufferTexture2DMultisampleEXT(GLenum target, - GLenum attachment, - GLenum textarget, - GLuint texture, - GLint level, - GLsizei samples) { - MGLMakeCurrent(context_); - glFramebufferTexture2DMultisampleEXT(target, attachment, textarget, texture, - level, samples); -} -void MojoGLES2Impl::TexStorage2DEXT(GLenum target, - GLsizei levels, - GLenum internalFormat, - GLsizei width, - GLsizei height) { - MGLMakeCurrent(context_); - glTexStorage2DEXT(target, levels, internalFormat, width, height); -} -void MojoGLES2Impl::GenQueriesEXT(GLsizei n, GLuint* queries) { - MGLMakeCurrent(context_); - glGenQueriesEXT(n, queries); -} -void MojoGLES2Impl::DeleteQueriesEXT(GLsizei n, const GLuint* queries) { - MGLMakeCurrent(context_); - glDeleteQueriesEXT(n, queries); -} -GLboolean MojoGLES2Impl::IsQueryEXT(GLuint id) { - MGLMakeCurrent(context_); - return glIsQueryEXT(id); -} -void MojoGLES2Impl::BeginQueryEXT(GLenum target, GLuint id) { - MGLMakeCurrent(context_); - glBeginQueryEXT(target, id); -} -void MojoGLES2Impl::BeginTransformFeedback(GLenum primitivemode) { - NOTREACHED() << "Unimplemented BeginTransformFeedback."; -} -void MojoGLES2Impl::EndQueryEXT(GLenum target) { - MGLMakeCurrent(context_); - glEndQueryEXT(target); -} -void MojoGLES2Impl::EndTransformFeedback() { - NOTREACHED() << "Unimplemented EndTransformFeedback."; -} -void MojoGLES2Impl::GetQueryivEXT(GLenum target, GLenum pname, GLint* params) { - MGLMakeCurrent(context_); - glGetQueryivEXT(target, pname, params); -} -void MojoGLES2Impl::GetQueryObjectuivEXT(GLuint id, - GLenum pname, - GLuint* params) { - MGLMakeCurrent(context_); - glGetQueryObjectuivEXT(id, pname, params); -} -void MojoGLES2Impl::InsertEventMarkerEXT(GLsizei length, const GLchar* marker) { - MGLMakeCurrent(context_); - glInsertEventMarkerEXT(length, marker); -} -void MojoGLES2Impl::PushGroupMarkerEXT(GLsizei length, const GLchar* marker) { - MGLMakeCurrent(context_); - glPushGroupMarkerEXT(length, marker); -} -void MojoGLES2Impl::PopGroupMarkerEXT() { - MGLMakeCurrent(context_); - glPopGroupMarkerEXT(); -} -void MojoGLES2Impl::GenVertexArraysOES(GLsizei n, GLuint* arrays) { - MGLMakeCurrent(context_); - glGenVertexArraysOES(n, arrays); -} -void MojoGLES2Impl::DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) { - MGLMakeCurrent(context_); - glDeleteVertexArraysOES(n, arrays); -} -GLboolean MojoGLES2Impl::IsVertexArrayOES(GLuint array) { - MGLMakeCurrent(context_); - return glIsVertexArrayOES(array); -} -void MojoGLES2Impl::BindVertexArrayOES(GLuint array) { - MGLMakeCurrent(context_); - glBindVertexArrayOES(array); -} -void MojoGLES2Impl::SwapBuffers() { - NOTREACHED() << "Unimplemented SwapBuffers."; -} -GLuint MojoGLES2Impl::GetMaxValueInBufferCHROMIUM(GLuint buffer_id, - GLsizei count, - GLenum type, - GLuint offset) { - NOTREACHED() << "Unimplemented GetMaxValueInBufferCHROMIUM."; - return 0; -} -GLboolean MojoGLES2Impl::EnableFeatureCHROMIUM(const char* feature) { - NOTREACHED() << "Unimplemented EnableFeatureCHROMIUM."; - return 0; -} -void* MojoGLES2Impl::MapBufferCHROMIUM(GLuint target, GLenum access) { - NOTREACHED() << "Unimplemented MapBufferCHROMIUM."; - return 0; -} -GLboolean MojoGLES2Impl::UnmapBufferCHROMIUM(GLuint target) { - NOTREACHED() << "Unimplemented UnmapBufferCHROMIUM."; - return 0; -} -void* MojoGLES2Impl::MapBufferSubDataCHROMIUM(GLuint target, - GLintptr offset, - GLsizeiptr size, - GLenum access) { - MGLMakeCurrent(context_); - return glMapBufferSubDataCHROMIUM(target, offset, size, access); -} -void MojoGLES2Impl::UnmapBufferSubDataCHROMIUM(const void* mem) { - MGLMakeCurrent(context_); - glUnmapBufferSubDataCHROMIUM(mem); -} -void* MojoGLES2Impl::MapBufferRange(GLenum target, - GLintptr offset, - GLsizeiptr size, - GLbitfield access) { - NOTREACHED() << "Unimplemented MapBufferRange."; - return 0; -} -GLboolean MojoGLES2Impl::UnmapBuffer(GLenum target) { - NOTREACHED() << "Unimplemented UnmapBuffer."; - return 0; -} -void* MojoGLES2Impl::MapTexSubImage2DCHROMIUM(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - GLenum access) { - MGLMakeCurrent(context_); - return glMapTexSubImage2DCHROMIUM(target, level, xoffset, yoffset, width, - height, format, type, access); -} -void MojoGLES2Impl::UnmapTexSubImage2DCHROMIUM(const void* mem) { - MGLMakeCurrent(context_); - glUnmapTexSubImage2DCHROMIUM(mem); -} -void MojoGLES2Impl::ResizeCHROMIUM(GLuint width, - GLuint height, - GLfloat scale_factor) { - MGLMakeCurrent(context_); - MGLResizeSurface(width, height); -} -const GLchar* MojoGLES2Impl::GetRequestableExtensionsCHROMIUM() { - NOTREACHED() << "Unimplemented GetRequestableExtensionsCHROMIUM."; - return 0; -} -void MojoGLES2Impl::RequestExtensionCHROMIUM(const char* extension) { - NOTREACHED() << "Unimplemented RequestExtensionCHROMIUM."; -} -void MojoGLES2Impl::RateLimitOffscreenContextCHROMIUM() { - NOTREACHED() << "Unimplemented RateLimitOffscreenContextCHROMIUM."; -} -void MojoGLES2Impl::GetProgramInfoCHROMIUM(GLuint program, - GLsizei bufsize, - GLsizei* size, - void* info) { - NOTREACHED() << "Unimplemented GetProgramInfoCHROMIUM."; -} -void MojoGLES2Impl::GetUniformBlocksCHROMIUM(GLuint program, - GLsizei bufsize, - GLsizei* size, - void* info) { - NOTREACHED() << "Unimplemented GetUniformBlocksCHROMIUM."; -} -void MojoGLES2Impl::GetTransformFeedbackVaryingsCHROMIUM(GLuint program, - GLsizei bufsize, - GLsizei* size, - void* info) { - NOTREACHED() << "Unimplemented GetTransformFeedbackVaryingsCHROMIUM."; -} -void MojoGLES2Impl::GetUniformsES3CHROMIUM(GLuint program, - GLsizei bufsize, - GLsizei* size, - void* info) { - NOTREACHED() << "Unimplemented GetUniformsES3CHROMIUM."; -} -GLuint MojoGLES2Impl::CreateStreamTextureCHROMIUM(GLuint texture) { - NOTREACHED() << "Unimplemented CreateStreamTextureCHROMIUM."; - return 0; -} -GLuint MojoGLES2Impl::CreateImageCHROMIUM(ClientBuffer buffer, - GLsizei width, - GLsizei height, - GLenum internalformat) { - NOTREACHED() << "Unimplemented CreateImageCHROMIUM."; - return 0; -} -void MojoGLES2Impl::DestroyImageCHROMIUM(GLuint image_id) { - NOTREACHED() << "Unimplemented DestroyImageCHROMIUM."; -} -GLuint MojoGLES2Impl::CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, - GLsizei height, - GLenum internalformat, - GLenum usage) { - NOTREACHED() << "Unimplemented CreateGpuMemoryBufferImageCHROMIUM."; - return 0; -} -void MojoGLES2Impl::GetTranslatedShaderSourceANGLE(GLuint shader, - GLsizei bufsize, - GLsizei* length, - char* source) { - NOTREACHED() << "Unimplemented GetTranslatedShaderSourceANGLE."; -} -void MojoGLES2Impl::PostSubBufferCHROMIUM(GLint x, - GLint y, - GLint width, - GLint height) { - NOTREACHED() << "Unimplemented PostSubBufferCHROMIUM."; -} -void MojoGLES2Impl::TexImageIOSurface2DCHROMIUM(GLenum target, - GLsizei width, - GLsizei height, - GLuint ioSurfaceId, - GLuint plane) { - NOTREACHED() << "Unimplemented TexImageIOSurface2DCHROMIUM."; -} -void MojoGLES2Impl::CopyTextureCHROMIUM(GLenum target, - GLenum source_id, - GLenum dest_id, - GLint internalformat, - GLenum dest_type) { - NOTREACHED() << "Unimplemented CopyTextureCHROMIUM."; -} -void MojoGLES2Impl::CopySubTextureCHROMIUM(GLenum target, - GLenum source_id, - GLenum dest_id, - GLint xoffset, - GLint yoffset) { - NOTREACHED() << "Unimplemented CopySubTextureCHROMIUM."; -} -void MojoGLES2Impl::DrawArraysInstancedANGLE(GLenum mode, - GLint first, - GLsizei count, - GLsizei primcount) { - NOTREACHED() << "Unimplemented DrawArraysInstancedANGLE."; -} -void MojoGLES2Impl::DrawElementsInstancedANGLE(GLenum mode, - GLsizei count, - GLenum type, - const void* indices, - GLsizei primcount) { - NOTREACHED() << "Unimplemented DrawElementsInstancedANGLE."; -} -void MojoGLES2Impl::VertexAttribDivisorANGLE(GLuint index, GLuint divisor) { - NOTREACHED() << "Unimplemented VertexAttribDivisorANGLE."; -} -void MojoGLES2Impl::GenMailboxCHROMIUM(GLbyte* mailbox) { - MGLMakeCurrent(context_); - glGenMailboxCHROMIUM(mailbox); -} -void MojoGLES2Impl::ProduceTextureCHROMIUM(GLenum target, - const GLbyte* mailbox) { - MGLMakeCurrent(context_); - glProduceTextureCHROMIUM(target, mailbox); -} -void MojoGLES2Impl::ProduceTextureDirectCHROMIUM(GLuint texture, - GLenum target, - const GLbyte* mailbox) { - MGLMakeCurrent(context_); - glProduceTextureDirectCHROMIUM(texture, target, mailbox); -} -void MojoGLES2Impl::ConsumeTextureCHROMIUM(GLenum target, - const GLbyte* mailbox) { - MGLMakeCurrent(context_); - glConsumeTextureCHROMIUM(target, mailbox); -} -GLuint MojoGLES2Impl::CreateAndConsumeTextureCHROMIUM(GLenum target, - const GLbyte* mailbox) { - MGLMakeCurrent(context_); - return glCreateAndConsumeTextureCHROMIUM(target, mailbox); -} -void MojoGLES2Impl::BindUniformLocationCHROMIUM(GLuint program, - GLint location, - const char* name) { - MGLMakeCurrent(context_); - glBindUniformLocationCHROMIUM(program, location, name); -} -void MojoGLES2Impl::GenValuebuffersCHROMIUM(GLsizei n, GLuint* buffers) { - NOTREACHED() << "Unimplemented GenValuebuffersCHROMIUM."; -} -void MojoGLES2Impl::DeleteValuebuffersCHROMIUM(GLsizei n, - const GLuint* valuebuffers) { - NOTREACHED() << "Unimplemented DeleteValuebuffersCHROMIUM."; -} -GLboolean MojoGLES2Impl::IsValuebufferCHROMIUM(GLuint valuebuffer) { - NOTREACHED() << "Unimplemented IsValuebufferCHROMIUM."; - return 0; -} -void MojoGLES2Impl::BindValuebufferCHROMIUM(GLenum target, GLuint valuebuffer) { - NOTREACHED() << "Unimplemented BindValuebufferCHROMIUM."; -} -void MojoGLES2Impl::SubscribeValueCHROMIUM(GLenum target, GLenum subscription) { - NOTREACHED() << "Unimplemented SubscribeValueCHROMIUM."; -} -void MojoGLES2Impl::PopulateSubscribedValuesCHROMIUM(GLenum target) { - NOTREACHED() << "Unimplemented PopulateSubscribedValuesCHROMIUM."; -} -void MojoGLES2Impl::UniformValuebufferCHROMIUM(GLint location, - GLenum target, - GLenum subscription) { - NOTREACHED() << "Unimplemented UniformValuebufferCHROMIUM."; -} -void MojoGLES2Impl::BindTexImage2DCHROMIUM(GLenum target, GLint imageId) { - NOTREACHED() << "Unimplemented BindTexImage2DCHROMIUM."; -} -void MojoGLES2Impl::ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) { - NOTREACHED() << "Unimplemented ReleaseTexImage2DCHROMIUM."; -} -void MojoGLES2Impl::TraceBeginCHROMIUM(const char* category_name, - const char* trace_name) { - NOTREACHED() << "Unimplemented TraceBeginCHROMIUM."; -} -void MojoGLES2Impl::TraceEndCHROMIUM() { - NOTREACHED() << "Unimplemented TraceEndCHROMIUM."; -} -void MojoGLES2Impl::AsyncTexSubImage2DCHROMIUM(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - const void* data) { - NOTREACHED() << "Unimplemented AsyncTexSubImage2DCHROMIUM."; -} -void MojoGLES2Impl::AsyncTexImage2DCHROMIUM(GLenum target, - GLint level, - GLenum internalformat, - GLsizei width, - GLsizei height, - GLint border, - GLenum format, - GLenum type, - const void* pixels) { - NOTREACHED() << "Unimplemented AsyncTexImage2DCHROMIUM."; -} -void MojoGLES2Impl::WaitAsyncTexImage2DCHROMIUM(GLenum target) { - NOTREACHED() << "Unimplemented WaitAsyncTexImage2DCHROMIUM."; -} -void MojoGLES2Impl::WaitAllAsyncTexImage2DCHROMIUM() { - NOTREACHED() << "Unimplemented WaitAllAsyncTexImage2DCHROMIUM."; -} -void MojoGLES2Impl::DiscardFramebufferEXT(GLenum target, - GLsizei count, - const GLenum* attachments) { - MGLMakeCurrent(context_); - glDiscardFramebufferEXT(target, count, attachments); -} -void MojoGLES2Impl::LoseContextCHROMIUM(GLenum current, GLenum other) { - NOTREACHED() << "Unimplemented LoseContextCHROMIUM."; -} -GLuint MojoGLES2Impl::InsertSyncPointCHROMIUM() { - MGLMakeCurrent(context_); - return glInsertSyncPointCHROMIUM(); -} -void MojoGLES2Impl::WaitSyncPointCHROMIUM(GLuint sync_point) { - MGLMakeCurrent(context_); - glWaitSyncPointCHROMIUM(sync_point); -} -void MojoGLES2Impl::DrawBuffersEXT(GLsizei count, const GLenum* bufs) { - NOTREACHED() << "Unimplemented DrawBuffersEXT."; -} -void MojoGLES2Impl::DiscardBackbufferCHROMIUM() { - NOTREACHED() << "Unimplemented DiscardBackbufferCHROMIUM."; -} -void MojoGLES2Impl::ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, - GLenum plane_transform, - GLuint overlay_texture_id, - GLint bounds_x, - GLint bounds_y, - GLint bounds_width, - GLint bounds_height, - GLfloat uv_x, - GLfloat uv_y, - GLfloat uv_width, - GLfloat uv_height) { - NOTREACHED() << "Unimplemented ScheduleOverlayPlaneCHROMIUM."; -} -void MojoGLES2Impl::SwapInterval(GLint interval) { - NOTREACHED() << "Unimplemented SwapInterval."; -} -void MojoGLES2Impl::MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) { - NOTREACHED() << "Unimplemented MatrixLoadfCHROMIUM."; -} -void MojoGLES2Impl::MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { - NOTREACHED() << "Unimplemented MatrixLoadIdentityCHROMIUM."; -} -void MojoGLES2Impl::BlendBarrierKHR() { - MGLMakeCurrent(context_); - glBlendBarrierKHR(); -} - -} // namespace mojo
diff --git a/mojo/gpu/mojo_gles2_impl_autogen.h b/mojo/gpu/mojo_gles2_impl_autogen.h deleted file mode 100644 index 3ec7db3..0000000 --- a/mojo/gpu/mojo_gles2_impl_autogen.h +++ /dev/null
@@ -1,758 +0,0 @@ -// Copyright 2014 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -// This file is auto-generated from -// gpu/command_buffer/build_gles2_cmd_buffer.py -// It's formatted by clang-format using chromium coding style: -// clang-format -i -style=chromium filename -// DO NOT EDIT! - -// This file is included by gles2_interface.h to declare the -// GL api functions. -#ifndef MOJO_GPU_MOJO_GLES2_IMPL_AUTOGEN_H_ -#define MOJO_GPU_MOJO_GLES2_IMPL_AUTOGEN_H_ - -#include <MGL/mgl.h> - -#include "gpu/command_buffer/client/gles2_interface.h" - -namespace mojo { - -class MojoGLES2Impl : public gpu::gles2::GLES2Interface { - public: - explicit MojoGLES2Impl(MGLContext context) { context_ = context; } - ~MojoGLES2Impl() override {} - void ActiveTexture(GLenum texture) override; - void AttachShader(GLuint program, GLuint shader) override; - void BindAttribLocation(GLuint program, - GLuint index, - const char* name) override; - void BindBuffer(GLenum target, GLuint buffer) override; - void BindBufferBase(GLenum target, GLuint index, GLuint buffer) override; - void BindBufferRange(GLenum target, - GLuint index, - GLuint buffer, - GLintptr offset, - GLsizeiptr size) override; - void BindFramebuffer(GLenum target, GLuint framebuffer) override; - void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; - void BindSampler(GLuint unit, GLuint sampler) override; - void BindTexture(GLenum target, GLuint texture) override; - void BindTransformFeedback(GLenum target, GLuint transformfeedback) override; - void BlendColor(GLclampf red, - GLclampf green, - GLclampf blue, - GLclampf alpha) override; - void BlendEquation(GLenum mode) override; - void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; - void BlendFunc(GLenum sfactor, GLenum dfactor) override; - void BlendFuncSeparate(GLenum srcRGB, - GLenum dstRGB, - GLenum srcAlpha, - GLenum dstAlpha) override; - void BufferData(GLenum target, - GLsizeiptr size, - const void* data, - GLenum usage) override; - void BufferSubData(GLenum target, - GLintptr offset, - GLsizeiptr size, - const void* data) override; - GLenum CheckFramebufferStatus(GLenum target) override; - void Clear(GLbitfield mask) override; - void ClearBufferfi(GLenum buffer, - GLint drawbuffers, - GLfloat depth, - GLint stencil) override; - void ClearBufferfv(GLenum buffer, - GLint drawbuffers, - const GLfloat* value) override; - void ClearBufferiv(GLenum buffer, - GLint drawbuffers, - const GLint* value) override; - void ClearBufferuiv(GLenum buffer, - GLint drawbuffers, - const GLuint* value) override; - void ClearColor(GLclampf red, - GLclampf green, - GLclampf blue, - GLclampf alpha) override; - void ClearDepthf(GLclampf depth) override; - void ClearStencil(GLint s) override; - GLenum ClientWaitSync(GLsync sync, - GLbitfield flags, - GLuint64 timeout) override; - void ColorMask(GLboolean red, - GLboolean green, - GLboolean blue, - GLboolean alpha) override; - void CompileShader(GLuint shader) override; - void CompressedTexImage2D(GLenum target, - GLint level, - GLenum internalformat, - GLsizei width, - GLsizei height, - GLint border, - GLsizei imageSize, - const void* data) override; - void CompressedTexSubImage2D(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLsizei width, - GLsizei height, - GLenum format, - GLsizei imageSize, - const void* data) override; - void CopyBufferSubData(GLenum readtarget, - GLenum writetarget, - GLintptr readoffset, - GLintptr writeoffset, - GLsizeiptr size) override; - void CopyTexImage2D(GLenum target, - GLint level, - GLenum internalformat, - GLint x, - GLint y, - GLsizei width, - GLsizei height, - GLint border) override; - void CopyTexSubImage2D(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLint x, - GLint y, - GLsizei width, - GLsizei height) override; - void CopyTexSubImage3D(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLint zoffset, - GLint x, - GLint y, - GLsizei width, - GLsizei height) override; - GLuint CreateProgram() override; - GLuint CreateShader(GLenum type) override; - void CullFace(GLenum mode) override; - void DeleteBuffers(GLsizei n, const GLuint* buffers) override; - void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; - void DeleteProgram(GLuint program) override; - void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; - void DeleteSamplers(GLsizei n, const GLuint* samplers) override; - void DeleteSync(GLsync sync) override; - void DeleteShader(GLuint shader) override; - void DeleteTextures(GLsizei n, const GLuint* textures) override; - void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override; - void DepthFunc(GLenum func) override; - void DepthMask(GLboolean flag) override; - void DepthRangef(GLclampf zNear, GLclampf zFar) override; - void DetachShader(GLuint program, GLuint shader) override; - void Disable(GLenum cap) override; - void DisableVertexAttribArray(GLuint index) override; - void DrawArrays(GLenum mode, GLint first, GLsizei count) override; - void DrawElements(GLenum mode, - GLsizei count, - GLenum type, - const void* indices) override; - void DrawRangeElements(GLenum mode, - GLuint start, - GLuint end, - GLsizei count, - GLenum type, - const void* indices) override; - void Enable(GLenum cap) override; - void EnableVertexAttribArray(GLuint index) override; - GLsync FenceSync(GLenum condition, GLbitfield flags) override; - void Finish() override; - void Flush() override; - void FramebufferRenderbuffer(GLenum target, - GLenum attachment, - GLenum renderbuffertarget, - GLuint renderbuffer) override; - void FramebufferTexture2D(GLenum target, - GLenum attachment, - GLenum textarget, - GLuint texture, - GLint level) override; - void FramebufferTextureLayer(GLenum target, - GLenum attachment, - GLuint texture, - GLint level, - GLint layer) override; - void FrontFace(GLenum mode) override; - void GenBuffers(GLsizei n, GLuint* buffers) override; - void GenerateMipmap(GLenum target) override; - void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; - void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; - void GenSamplers(GLsizei n, GLuint* samplers) override; - void GenTextures(GLsizei n, GLuint* textures) override; - void GenTransformFeedbacks(GLsizei n, GLuint* ids) override; - void GetActiveAttrib(GLuint program, - GLuint index, - GLsizei bufsize, - GLsizei* length, - GLint* size, - GLenum* type, - char* name) override; - void GetActiveUniform(GLuint program, - GLuint index, - GLsizei bufsize, - GLsizei* length, - GLint* size, - GLenum* type, - char* name) override; - void GetActiveUniformBlockiv(GLuint program, - GLuint index, - GLenum pname, - GLint* params) override; - void GetActiveUniformBlockName(GLuint program, - GLuint index, - GLsizei bufsize, - GLsizei* length, - char* name) override; - void GetActiveUniformsiv(GLuint program, - GLsizei count, - const GLuint* indices, - GLenum pname, - GLint* params) override; - void GetAttachedShaders(GLuint program, - GLsizei maxcount, - GLsizei* count, - GLuint* shaders) override; - GLint GetAttribLocation(GLuint program, const char* name) override; - void GetBooleanv(GLenum pname, GLboolean* params) override; - void GetBufferParameteriv(GLenum target, - GLenum pname, - GLint* params) override; - GLenum GetError() override; - void GetFloatv(GLenum pname, GLfloat* params) override; - GLint GetFragDataLocation(GLuint program, const char* name) override; - void GetFramebufferAttachmentParameteriv(GLenum target, - GLenum attachment, - GLenum pname, - GLint* params) override; - void GetInteger64v(GLenum pname, GLint64* params) override; - void GetIntegeri_v(GLenum pname, GLuint index, GLint* data) override; - void GetInteger64i_v(GLenum pname, GLuint index, GLint64* data) override; - void GetIntegerv(GLenum pname, GLint* params) override; - void GetInternalformativ(GLenum target, - GLenum format, - GLenum pname, - GLsizei bufSize, - GLint* params) override; - void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; - void GetProgramInfoLog(GLuint program, - GLsizei bufsize, - GLsizei* length, - char* infolog) override; - void GetRenderbufferParameteriv(GLenum target, - GLenum pname, - GLint* params) override; - void GetSamplerParameterfv(GLuint sampler, - GLenum pname, - GLfloat* params) override; - void GetSamplerParameteriv(GLuint sampler, - GLenum pname, - GLint* params) override; - void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; - void GetShaderInfoLog(GLuint shader, - GLsizei bufsize, - GLsizei* length, - char* infolog) override; - void GetShaderPrecisionFormat(GLenum shadertype, - GLenum precisiontype, - GLint* range, - GLint* precision) override; - void GetShaderSource(GLuint shader, - GLsizei bufsize, - GLsizei* length, - char* source) override; - const GLubyte* GetString(GLenum name) override; - void GetSynciv(GLsync sync, - GLenum pname, - GLsizei bufsize, - GLsizei* length, - GLint* values) override; - void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) override; - void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) override; - void GetTransformFeedbackVarying(GLuint program, - GLuint index, - GLsizei bufsize, - GLsizei* length, - GLsizei* size, - GLenum* type, - char* name) override; - GLuint GetUniformBlockIndex(GLuint program, const char* name) override; - void GetUniformfv(GLuint program, GLint location, GLfloat* params) override; - void GetUniformiv(GLuint program, GLint location, GLint* params) override; - void GetUniformIndices(GLuint program, - GLsizei count, - const char* const* names, - GLuint* indices) override; - GLint GetUniformLocation(GLuint program, const char* name) override; - void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) override; - void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) override; - void GetVertexAttribPointerv(GLuint index, - GLenum pname, - void** pointer) override; - void Hint(GLenum target, GLenum mode) override; - void InvalidateFramebuffer(GLenum target, - GLsizei count, - const GLenum* attachments) override; - void InvalidateSubFramebuffer(GLenum target, - GLsizei count, - const GLenum* attachments, - GLint x, - GLint y, - GLsizei width, - GLsizei height) override; - GLboolean IsBuffer(GLuint buffer) override; - GLboolean IsEnabled(GLenum cap) override; - GLboolean IsFramebuffer(GLuint framebuffer) override; - GLboolean IsProgram(GLuint program) override; - GLboolean IsRenderbuffer(GLuint renderbuffer) override; - GLboolean IsSampler(GLuint sampler) override; - GLboolean IsShader(GLuint shader) override; - GLboolean IsSync(GLsync sync) override; - GLboolean IsTexture(GLuint texture) override; - GLboolean IsTransformFeedback(GLuint transformfeedback) override; - void LineWidth(GLfloat width) override; - void LinkProgram(GLuint program) override; - void PauseTransformFeedback() override; - void PixelStorei(GLenum pname, GLint param) override; - void PolygonOffset(GLfloat factor, GLfloat units) override; - void ReadBuffer(GLenum src) override; - void ReadPixels(GLint x, - GLint y, - GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - void* pixels) override; - void ReleaseShaderCompiler() override; - void RenderbufferStorage(GLenum target, - GLenum internalformat, - GLsizei width, - GLsizei height) override; - void ResumeTransformFeedback() override; - void SampleCoverage(GLclampf value, GLboolean invert) override; - void SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) override; - void SamplerParameterfv(GLuint sampler, - GLenum pname, - const GLfloat* params) override; - void SamplerParameteri(GLuint sampler, GLenum pname, GLint param) override; - void SamplerParameteriv(GLuint sampler, - GLenum pname, - const GLint* params) override; - void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; - void ShaderBinary(GLsizei n, - const GLuint* shaders, - GLenum binaryformat, - const void* binary, - GLsizei length) override; - void ShaderSource(GLuint shader, - GLsizei count, - const GLchar* const* str, - const GLint* length) override; - void ShallowFinishCHROMIUM() override; - void ShallowFlushCHROMIUM() override; - void OrderingBarrierCHROMIUM() override; - void StencilFunc(GLenum func, GLint ref, GLuint mask) override; - void StencilFuncSeparate(GLenum face, - GLenum func, - GLint ref, - GLuint mask) override; - void StencilMask(GLuint mask) override; - void StencilMaskSeparate(GLenum face, GLuint mask) override; - void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override; - void StencilOpSeparate(GLenum face, - GLenum fail, - GLenum zfail, - GLenum zpass) override; - void TexImage2D(GLenum target, - GLint level, - GLint internalformat, - GLsizei width, - GLsizei height, - GLint border, - GLenum format, - GLenum type, - const void* pixels) override; - void TexImage3D(GLenum target, - GLint level, - GLint internalformat, - GLsizei width, - GLsizei height, - GLsizei depth, - GLint border, - GLenum format, - GLenum type, - const void* pixels) override; - void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; - void TexParameterfv(GLenum target, - GLenum pname, - const GLfloat* params) override; - void TexParameteri(GLenum target, GLenum pname, GLint param) override; - void TexParameteriv(GLenum target, - GLenum pname, - const GLint* params) override; - void TexStorage3D(GLenum target, - GLsizei levels, - GLenum internalFormat, - GLsizei width, - GLsizei height, - GLsizei depth) override; - void TexSubImage2D(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - const void* pixels) override; - void TexSubImage3D(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLint zoffset, - GLsizei width, - GLsizei height, - GLsizei depth, - GLenum format, - GLenum type, - const void* pixels) override; - void TransformFeedbackVaryings(GLuint program, - GLsizei count, - const char* const* varyings, - GLenum buffermode) override; - void Uniform1f(GLint location, GLfloat x) override; - void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; - void Uniform1i(GLint location, GLint x) override; - void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; - void Uniform1ui(GLint location, GLuint x) override; - void Uniform1uiv(GLint location, GLsizei count, const GLuint* v) override; - void Uniform2f(GLint location, GLfloat x, GLfloat y) override; - void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override; - void Uniform2i(GLint location, GLint x, GLint y) override; - void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; - void Uniform2ui(GLint location, GLuint x, GLuint y) override; - void Uniform2uiv(GLint location, GLsizei count, const GLuint* v) override; - void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override; - void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) override; - void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; - void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; - void Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) override; - void Uniform3uiv(GLint location, GLsizei count, const GLuint* v) override; - void Uniform4f(GLint location, - GLfloat x, - GLfloat y, - GLfloat z, - GLfloat w) override; - void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override; - void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override; - void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; - void Uniform4ui(GLint location, - GLuint x, - GLuint y, - GLuint z, - GLuint w) override; - void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) override; - void UniformBlockBinding(GLuint program, - GLuint index, - GLuint binding) override; - void UniformMatrix2fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) override; - void UniformMatrix2x3fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) override; - void UniformMatrix2x4fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) override; - void UniformMatrix3fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) override; - void UniformMatrix3x2fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) override; - void UniformMatrix3x4fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) override; - void UniformMatrix4fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) override; - void UniformMatrix4x2fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) override; - void UniformMatrix4x3fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat* value) override; - void UseProgram(GLuint program) override; - void ValidateProgram(GLuint program) override; - void VertexAttrib1f(GLuint indx, GLfloat x) override; - void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; - void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; - void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; - void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; - void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; - void VertexAttrib4f(GLuint indx, - GLfloat x, - GLfloat y, - GLfloat z, - GLfloat w) override; - void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; - void VertexAttribI4i(GLuint indx, - GLint x, - GLint y, - GLint z, - GLint w) override; - void VertexAttribI4iv(GLuint indx, const GLint* values) override; - void VertexAttribI4ui(GLuint indx, - GLuint x, - GLuint y, - GLuint z, - GLuint w) override; - void VertexAttribI4uiv(GLuint indx, const GLuint* values) override; - void VertexAttribIPointer(GLuint indx, - GLint size, - GLenum type, - GLsizei stride, - const void* ptr) override; - void VertexAttribPointer(GLuint indx, - GLint size, - GLenum type, - GLboolean normalized, - GLsizei stride, - const void* ptr) override; - void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; - void WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) override; - void BlitFramebufferCHROMIUM(GLint srcX0, - GLint srcY0, - GLint srcX1, - GLint srcY1, - GLint dstX0, - GLint dstY0, - GLint dstX1, - GLint dstY1, - GLbitfield mask, - GLenum filter) override; - void RenderbufferStorageMultisampleCHROMIUM(GLenum target, - GLsizei samples, - GLenum internalformat, - GLsizei width, - GLsizei height) override; - void RenderbufferStorageMultisampleEXT(GLenum target, - GLsizei samples, - GLenum internalformat, - GLsizei width, - GLsizei height) override; - void FramebufferTexture2DMultisampleEXT(GLenum target, - GLenum attachment, - GLenum textarget, - GLuint texture, - GLint level, - GLsizei samples) override; - void TexStorage2DEXT(GLenum target, - GLsizei levels, - GLenum internalFormat, - GLsizei width, - GLsizei height) override; - void GenQueriesEXT(GLsizei n, GLuint* queries) override; - void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; - GLboolean IsQueryEXT(GLuint id) override; - void BeginQueryEXT(GLenum target, GLuint id) override; - void BeginTransformFeedback(GLenum primitivemode) override; - void EndQueryEXT(GLenum target) override; - void EndTransformFeedback() override; - void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; - void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) override; - void InsertEventMarkerEXT(GLsizei length, const GLchar* marker) override; - void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; - void PopGroupMarkerEXT() override; - void GenVertexArraysOES(GLsizei n, GLuint* arrays) override; - void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override; - GLboolean IsVertexArrayOES(GLuint array) override; - void BindVertexArrayOES(GLuint array) override; - void SwapBuffers() override; - GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, - GLsizei count, - GLenum type, - GLuint offset) override; - GLboolean EnableFeatureCHROMIUM(const char* feature) override; - void* MapBufferCHROMIUM(GLuint target, GLenum access) override; - GLboolean UnmapBufferCHROMIUM(GLuint target) override; - void* MapBufferSubDataCHROMIUM(GLuint target, - GLintptr offset, - GLsizeiptr size, - GLenum access) override; - void UnmapBufferSubDataCHROMIUM(const void* mem) override; - void* MapBufferRange(GLenum target, - GLintptr offset, - GLsizeiptr size, - GLbitfield access) override; - GLboolean UnmapBuffer(GLenum target) override; - void* MapTexSubImage2DCHROMIUM(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - GLenum access) override; - void UnmapTexSubImage2DCHROMIUM(const void* mem) override; - void ResizeCHROMIUM(GLuint width, - GLuint height, - GLfloat scale_factor) override; - const GLchar* GetRequestableExtensionsCHROMIUM() override; - void RequestExtensionCHROMIUM(const char* extension) override; - void RateLimitOffscreenContextCHROMIUM() override; - void GetProgramInfoCHROMIUM(GLuint program, - GLsizei bufsize, - GLsizei* size, - void* info) override; - void GetUniformBlocksCHROMIUM(GLuint program, - GLsizei bufsize, - GLsizei* size, - void* info) override; - void GetTransformFeedbackVaryingsCHROMIUM(GLuint program, - GLsizei bufsize, - GLsizei* size, - void* info) override; - void GetUniformsES3CHROMIUM(GLuint program, - GLsizei bufsize, - GLsizei* size, - void* info) override; - GLuint CreateStreamTextureCHROMIUM(GLuint texture) override; - GLuint CreateImageCHROMIUM(ClientBuffer buffer, - GLsizei width, - GLsizei height, - GLenum internalformat) override; - void DestroyImageCHROMIUM(GLuint image_id) override; - GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, - GLsizei height, - GLenum internalformat, - GLenum usage) override; - void GetTranslatedShaderSourceANGLE(GLuint shader, - GLsizei bufsize, - GLsizei* length, - char* source) override; - void PostSubBufferCHROMIUM(GLint x, - GLint y, - GLint width, - GLint height) override; - void TexImageIOSurface2DCHROMIUM(GLenum target, - GLsizei width, - GLsizei height, - GLuint ioSurfaceId, - GLuint plane) override; - void CopyTextureCHROMIUM(GLenum target, - GLenum source_id, - GLenum dest_id, - GLint internalformat, - GLenum dest_type) override; - void CopySubTextureCHROMIUM(GLenum target, - GLenum source_id, - GLenum dest_id, - GLint xoffset, - GLint yoffset) override; - void DrawArraysInstancedANGLE(GLenum mode, - GLint first, - GLsizei count, - GLsizei primcount) override; - void DrawElementsInstancedANGLE(GLenum mode, - GLsizei count, - GLenum type, - const void* indices, - GLsizei primcount) override; - void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override; - void GenMailboxCHROMIUM(GLbyte* mailbox) override; - void ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override; - void ProduceTextureDirectCHROMIUM(GLuint texture, - GLenum target, - const GLbyte* mailbox) override; - void ConsumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override; - GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, - const GLbyte* mailbox) override; - void BindUniformLocationCHROMIUM(GLuint program, - GLint location, - const char* name) override; - void GenValuebuffersCHROMIUM(GLsizei n, GLuint* buffers) override; - void DeleteValuebuffersCHROMIUM(GLsizei n, - const GLuint* valuebuffers) override; - GLboolean IsValuebufferCHROMIUM(GLuint valuebuffer) override; - void BindValuebufferCHROMIUM(GLenum target, GLuint valuebuffer) override; - void SubscribeValueCHROMIUM(GLenum target, GLenum subscription) override; - void PopulateSubscribedValuesCHROMIUM(GLenum target) override; - void UniformValuebufferCHROMIUM(GLint location, - GLenum target, - GLenum subscription) override; - void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override; - void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override; - void TraceBeginCHROMIUM(const char* category_name, - const char* trace_name) override; - void TraceEndCHROMIUM() override; - void AsyncTexSubImage2DCHROMIUM(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - const void* data) override; - void AsyncTexImage2DCHROMIUM(GLenum target, - GLint level, - GLenum internalformat, - GLsizei width, - GLsizei height, - GLint border, - GLenum format, - GLenum type, - const void* pixels) override; - void WaitAsyncTexImage2DCHROMIUM(GLenum target) override; - void WaitAllAsyncTexImage2DCHROMIUM() override; - void DiscardFramebufferEXT(GLenum target, - GLsizei count, - const GLenum* attachments) override; - void LoseContextCHROMIUM(GLenum current, GLenum other) override; - GLuint InsertSyncPointCHROMIUM() override; - void WaitSyncPointCHROMIUM(GLuint sync_point) override; - void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override; - void DiscardBackbufferCHROMIUM() override; - void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, - GLenum plane_transform, - GLuint overlay_texture_id, - GLint bounds_x, - GLint bounds_y, - GLint bounds_width, - GLint bounds_height, - GLfloat uv_x, - GLfloat uv_y, - GLfloat uv_width, - GLfloat uv_height) override; - void SwapInterval(GLint interval) override; - void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; - void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; - void BlendBarrierKHR() override; - - private: - MGLContext context_; -}; - -} // namespace mojo -#endif // MOJO_GPU_MOJO_GLES2_IMPL_AUTOGEN_H_
diff --git a/mojo/skia/BUILD.gn b/mojo/skia/BUILD.gn index 0230f0a..01459f2 100644 --- a/mojo/skia/BUILD.gn +++ b/mojo/skia/BUILD.gn
@@ -2,7 +2,7 @@ # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. -static_library("skia") { +source_set("skia") { sources = [ "ganesh_context.cc", "ganesh_context.h", @@ -13,10 +13,23 @@ ] deps = [ + ":skia_bindings", "//base", - "//gpu/command_buffer/client:gles2_c_lib", - "//gpu/skia_bindings", "//mojo/gpu", + "//mojo/public/c/gpu", + "//mojo/public/c/gpu:MGL", + "//skia", + ] +} + +source_set("skia_bindings") { + sources = [ + "gl_bindings_skia.cc", + "gl_bindings_skia.h", + ] + deps = [ + "//mojo/public/c/gpu", + "//mojo/public/c/gpu:GLES2", "//skia", ] }
diff --git a/mojo/skia/ganesh_context.cc b/mojo/skia/ganesh_context.cc index d68776b..76b7c59 100644 --- a/mojo/skia/ganesh_context.cc +++ b/mojo/skia/ganesh_context.cc
@@ -4,8 +4,8 @@ #include "mojo/skia/ganesh_context.h" -#include "gpu/command_buffer/client/gles2_lib.h" -#include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" +#include "mojo/public/c/gpu/MGL/mgl.h" +#include "mojo/skia/gl_bindings_skia.h" #include "third_party/skia/include/gpu/gl/GrGLInterface.h" namespace mojo { @@ -18,14 +18,6 @@ // The limit of the bytes allocated toward GPU resources in the GrContext's // GPU cache. const size_t kMaxGaneshResourceCacheBytes = 96 * 1024 * 1024; - -void EnsureInitialized() { - static bool initialized; - if (initialized) - return; - gles2::Initialize(); - initialized = true; -} } GaneshContext::Scope::Scope(GaneshContext* context) @@ -42,14 +34,12 @@ GaneshContext::GaneshContext(base::WeakPtr<GLContext> gl_context) : gl_context_(gl_context) { - EnsureInitialized(); - DCHECK(gl_context_); gl_context_->AddObserver(this); Scope scope(this); skia::RefPtr<GrGLInterface> interface = - skia::AdoptRef(skia_bindings::CreateCommandBufferSkiaGLBinding()); + skia::AdoptRef(skia_bindings::CreateMojoSkiaGLBinding()); DCHECK(interface); context_ = skia::AdoptRef(GrContext::Create( @@ -69,7 +59,7 @@ } bool GaneshContext::InScope() const { - return gles2::GetGLContext() == gl_context_->gl(); + return gl_context_->IsCurrent(); } void GaneshContext::OnContextLost() {
diff --git a/gpu/skia_bindings/gl_bindings_skia_cmd_buffer.cc b/mojo/skia/gl_bindings_skia.cc similarity index 88% rename from gpu/skia_bindings/gl_bindings_skia_cmd_buffer.cc rename to mojo/skia/gl_bindings_skia.cc index 021afab..68f8494 100644 --- a/gpu/skia_bindings/gl_bindings_skia_cmd_buffer.cc +++ b/mojo/skia/gl_bindings_skia.cc
@@ -2,24 +2,22 @@ // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. -#include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" +#include "mojo/skia/gl_bindings_skia.h" #ifndef GL_GLEXT_PROTOTYPES #define GL_GLEXT_PROTOTYPES #endif -#include "gpu/GLES2/gl2extchromium.h" -#include "third_party/khronos/GLES2/gl2.h" -#include "third_party/khronos/GLES2/gl2ext.h" +#include "mojo/public/c/gpu/GLES2/gl2.h" +#include "mojo/public/c/gpu/GLES2/gl2ext.h" +#include "mojo/public/c/gpu/GLES2/gl2extmojo.h" #include "third_party/skia/include/gpu/gl/GrGLInterface.h" namespace skia_bindings { -GrGLInterface* CreateCommandBufferSkiaGLBinding() { +GrGLInterface* CreateMojoSkiaGLBinding() { GrGLInterface* interface = new GrGLInterface; interface->fStandard = kGLES_GrGLStandard; - interface->fExtensions.init(kGLES_GrGLStandard, - glGetString, - NULL, + interface->fExtensions.init(kGLES_GrGLStandard, glGetString, nullptr, glGetIntegerv); GrGLInterface::Functions* functions = &interface->fFunctions; @@ -132,22 +130,21 @@ functions->fFramebufferRenderbuffer = glFramebufferRenderbuffer; functions->fFramebufferTexture2D = glFramebufferTexture2D; functions->fFramebufferTexture2DMultisample = - glFramebufferTexture2DMultisampleEXT; + glFramebufferTexture2DMultisampleEXT; functions->fGenFramebuffers = glGenFramebuffers; functions->fGenRenderbuffers = glGenRenderbuffers; functions->fGetFramebufferAttachmentParameteriv = - glGetFramebufferAttachmentParameteriv; + glGetFramebufferAttachmentParameteriv; functions->fGetRenderbufferParameteriv = glGetRenderbufferParameteriv; functions->fRenderbufferStorage = glRenderbufferStorage; - functions->fRenderbufferStorageMultisample = - glRenderbufferStorageMultisampleCHROMIUM; + functions->fRenderbufferStorageMultisample = nullptr; // TODO: Implement. functions->fRenderbufferStorageMultisampleES2EXT = - glRenderbufferStorageMultisampleEXT; + glRenderbufferStorageMultisampleEXT; functions->fBindUniformLocation = glBindUniformLocationCHROMIUM; - functions->fBlitFramebuffer = glBlitFramebufferCHROMIUM; + functions->fBlitFramebuffer = nullptr; // TODO: Implement. functions->fGenerateMipmap = glGenerateMipmap; - functions->fMatrixLoadf = glMatrixLoadfCHROMIUM; - functions->fMatrixLoadIdentity = glMatrixLoadIdentityCHROMIUM; + functions->fMatrixLoadf = nullptr; // TODO: Implement. + functions->fMatrixLoadIdentity = nullptr; // TODO: Implement. return interface; }
diff --git a/mojo/skia/gl_bindings_skia.h b/mojo/skia/gl_bindings_skia.h new file mode 100644 index 0000000..524edc2 --- /dev/null +++ b/mojo/skia/gl_bindings_skia.h
@@ -0,0 +1,20 @@ +// Copyright 2013 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef MOJO_SKIA_GL_BINDINGS_SKIA_H_ +#define MOJO_SKIA_GL_BINDINGS_SKIA_H_ + +#include "third_party/skia/include/core/SkTypes.h" + +struct GrGLInterface; + +namespace skia_bindings { + +// The GPU back-end for skia requires pointers to GL functions. This function +// returns a binding for skia-gpu to the Mojo C GL entry points. +GrGLInterface* CreateMojoSkiaGLBinding(); + +} // namespace skia_bindings + +#endif // MOJO_SKIA_GL_BINDINGS_SKIA_H_