|  | /* | 
|  | * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 
|  | *           (C) 2000 Antti Koivisto (koivisto@kde.org) | 
|  | *           (C) 2000 Dirk Mueller (mueller@kde.org) | 
|  | * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. | 
|  | * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Library General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Library General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Library General Public License | 
|  | * along with this library; see the file COPYING.LIB.  If not, write to | 
|  | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 
|  | * Boston, MA 02110-1301, USA. | 
|  | * | 
|  | */ | 
|  |  | 
|  | #ifndef SKY_ENGINE_PLATFORM_TRANSFORMS_TRANSFORMOPERATION_H_ | 
|  | #define SKY_ENGINE_PLATFORM_TRANSFORMS_TRANSFORMOPERATION_H_ | 
|  |  | 
|  | #include "sky/engine/platform/geometry/FloatSize.h" | 
|  | #include "sky/engine/platform/transforms/TransformationMatrix.h" | 
|  | #include "sky/engine/wtf/PassRefPtr.h" | 
|  | #include "sky/engine/wtf/RefCounted.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | // CSS Transforms (may become part of CSS3) | 
|  |  | 
|  | class PLATFORM_EXPORT TransformOperation : public RefCounted<TransformOperation> { | 
|  | public: | 
|  | enum OperationType { | 
|  | ScaleX, ScaleY, Scale, | 
|  | TranslateX, TranslateY, Translate, | 
|  | Rotate, | 
|  | RotateZ = Rotate, | 
|  | SkewX, SkewY, Skew, | 
|  | Matrix, | 
|  | ScaleZ, Scale3D, | 
|  | TranslateZ, Translate3D, | 
|  | RotateX, RotateY, Rotate3D, | 
|  | Matrix3D, | 
|  | Perspective, | 
|  | Interpolated, | 
|  | Identity, None | 
|  | }; | 
|  |  | 
|  | virtual ~TransformOperation() { } | 
|  |  | 
|  | virtual bool operator==(const TransformOperation&) const = 0; | 
|  | bool operator!=(const TransformOperation& o) const { return !(*this == o); } | 
|  |  | 
|  | virtual bool isIdentity() const = 0; | 
|  |  | 
|  | virtual void apply(TransformationMatrix&, const FloatSize& borderBoxSize) const = 0; | 
|  |  | 
|  | virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false) = 0; | 
|  |  | 
|  | virtual OperationType type() const = 0; | 
|  | bool isSameType(const TransformOperation& other) const { return other.type() == type(); } | 
|  | virtual bool canBlendWith(const TransformOperation& other) const = 0; | 
|  |  | 
|  | bool is3DOperation() const | 
|  | { | 
|  | OperationType opType = type(); | 
|  | return opType == ScaleZ | 
|  | || opType == Scale3D | 
|  | || opType == TranslateZ | 
|  | || opType == Translate3D | 
|  | || opType == RotateX | 
|  | || opType == RotateY | 
|  | || opType == Rotate3D | 
|  | || opType == Matrix3D | 
|  | || opType == Perspective | 
|  | || opType == Interpolated; | 
|  | } | 
|  |  | 
|  | virtual bool dependsOnBoxSize() const { return false; } | 
|  | }; | 
|  |  | 
|  | } // namespace blink | 
|  |  | 
|  | #endif  // SKY_ENGINE_PLATFORM_TRANSFORMS_TRANSFORMOPERATION_H_ |