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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SHELL_APPLICATION_MANAGER_NATIVE_RUNNER_H_
#define SHELL_APPLICATION_MANAGER_NATIVE_RUNNER_H_
#include "base/callback_forward.h"
#include "base/memory/scoped_ptr.h"
#include "mojo/public/cpp/bindings/interface_request.h"
#include "mojo/public/interfaces/application/application.mojom.h"
#include "shell/native_application_support.h"
namespace base {
class FilePath;
}
namespace shell {
struct NativeApplicationOptions;
// ApplicationManager requires implementations of NativeRunner and
// NativeRunnerFactory to run native applications.
class NativeRunner {
public:
virtual ~NativeRunner() {}
// Loads the app in the file at |app_path| and runs it on some other
// thread/process.
// |app_completed_callback| is posted (to the thread on which |Start()| was
// called) after |MojoMain()| completes, or on any error (including if it
// fails to start).
// TODO(vtl): |app_path| should probably be moved to the factory's Create().
// Rationale: The factory may need information from the file to decide what
// kind of NativeRunner to make.
virtual void Start(
const base::FilePath& app_path,
mojo::InterfaceRequest<mojo::Application> application_request,
const base::Closure& app_completed_callback) = 0;
};
class NativeRunnerFactory {
public:
virtual ~NativeRunnerFactory() {}
virtual scoped_ptr<NativeRunner> Create(
const NativeApplicationOptions& options) = 0;
};
} // namespace shell
#endif // SHELL_APPLICATION_MANAGER_NATIVE_RUNNER_H_