blob: 45cff844b41424d20eb76fe55df529c3613e5ab3 [file] [log] [blame]
/*
* Copyright (C) 2006, 2007, 2009, 2010 Apple Inc. All rights reserved.
* Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SKY_ENGINE_CORE_FRAME_LOCALDOMWINDOW_H_
#define SKY_ENGINE_CORE_FRAME_LOCALDOMWINDOW_H_
#include "sky/engine/bindings/core/v8/Dictionary.h"
#include "sky/engine/bindings/core/v8/SerializedScriptValue.h"
#include "sky/engine/core/events/EventTarget.h"
#include "sky/engine/core/frame/DOMWindowBase64.h"
#include "sky/engine/core/frame/FrameDestructionObserver.h"
#include "sky/engine/platform/LifecycleContext.h"
#include "sky/engine/platform/Supplementable.h"
#include "sky/engine/platform/heap/Handle.h"
#include "sky/engine/wtf/Forward.h"
namespace blink {
class Application;
class CSSStyleDeclaration;
class Console;
class DOMSelection;
class DOMURL;
class DOMWindowCSS;
class DOMWindowEventQueue;
class DOMWindowLifecycleNotifier;
class DOMWindowProperty;
class Database;
class DatabaseCallback;
class Document;
class DocumentInit;
class Element;
class EventListener;
class EventQueue;
class ExceptionState;
class FloatRect;
class FrameConsole;
class History;
class IDBFactory;
class LocalFrame;
class Location;
class MediaQueryList;
class Node;
class Page;
class RequestAnimationFrameCallback;
class ScheduledAction;
class Screen;
class ScriptCallStack;
class SerializedScriptValue;
class StyleMedia;
enum PageshowEventPersistence {
PageshowEventNotPersisted = 0,
PageshowEventPersisted = 1
};
enum SetLocationLocking { LockHistoryBasedOnGestureState, LockHistoryAndBackForwardList };
class LocalDOMWindow final : public RefCounted<LocalDOMWindow>, public EventTargetWithInlineData, public DOMWindowBase64, public FrameDestructionObserver, public Supplementable<LocalDOMWindow>, public LifecycleContext<LocalDOMWindow> {
DEFINE_WRAPPERTYPEINFO();
REFCOUNTED_EVENT_TARGET(LocalDOMWindow);
public:
static PassRefPtr<LocalDOMWindow> create(LocalFrame& frame)
{
return adoptRef(new LocalDOMWindow(frame));
}
virtual ~LocalDOMWindow();
PassRefPtr<Document> installNewDocument(const DocumentInit&);
virtual const AtomicString& interfaceName() const override;
virtual ExecutionContext* executionContext() const override;
virtual LocalDOMWindow* toDOMWindow() override;
void registerProperty(DOMWindowProperty*);
void unregisterProperty(DOMWindowProperty*);
void reset();
PassRefPtr<MediaQueryList> matchMedia(const String&);
unsigned pendingUnloadEventListeners() const;
static FloatRect adjustWindowRect(LocalFrame&, const FloatRect& pendingChanges);
// DOM Level 0
Screen& screen() const;
History& history() const;
Location& location() const;
void setLocation(const String& location, LocalDOMWindow* callingWindow, LocalDOMWindow* enteredWindow,
SetLocationLocking = LockHistoryBasedOnGestureState);
DOMSelection* getSelection();
void focus(ExecutionContext* = 0);
bool find(const String&, bool caseSensitive, bool backwards, bool wrap, bool wholeWord, bool searchInFrames, bool showDialog) const;
int outerHeight() const;
int outerWidth() const;
int innerHeight() const;
int innerWidth() const;
int screenX() const;
int screenY() const;
int screenLeft() const { return screenX(); }
int screenTop() const { return screenY(); }
// FIXME(sky): keeping self for now since js-test.html uses it.
LocalDOMWindow* window() const;
LocalDOMWindow* self() const { return window(); }
// DOM Level 2 AbstractView Interface
Document* document() const;
// CSSOM View Module
StyleMedia& styleMedia() const;
// DOM Level 2 Style Interface
PassRefPtr<CSSStyleDeclaration> getComputedStyle(Element*, const String& pseudoElt) const;
// WebKit extensions
double devicePixelRatio() const;
Console& console() const;
FrameConsole* frameConsole() const;
void printErrorMessage(const String&);
void moveBy(float x, float y) const;
void moveTo(float x, float y) const;
void resizeBy(float x, float y) const;
void resizeTo(float width, float height) const;
// WebKit animation extensions
int requestAnimationFrame(PassOwnPtr<RequestAnimationFrameCallback>);
void cancelAnimationFrame(int id);
DOMWindowCSS& css() const;
// Events
// EventTarget API
virtual bool addEventListener(const AtomicString& eventType, PassRefPtr<EventListener>, bool useCapture = false) override;
virtual bool removeEventListener(const AtomicString& eventType, PassRefPtr<EventListener>, bool useCapture = false) override;
virtual void removeAllEventListeners() override;
using EventTarget::dispatchEvent;
bool dispatchEvent(PassRefPtr<Event> prpEvent, PassRefPtr<EventTarget> prpTarget);
void dispatchLoadEvent();
// This is the interface orientation in degrees. Some examples are:
// 0 is straight up; -90 is when the device is rotated 90 clockwise;
// 90 is when rotated counter clockwise.
int orientation() const;
void willDetachDocumentFromFrame();
bool isInsecureScriptAccess(LocalDOMWindow& callingWindow, const String& urlString);
PassOwnPtr<LifecycleNotifier<LocalDOMWindow> > createLifecycleNotifier();
EventQueue* eventQueue() const;
void enqueueWindowEvent(PassRefPtr<Event>);
void enqueueDocumentEvent(PassRefPtr<Event>);
void enqueuePageshowEvent(PageshowEventPersistence);
void enqueueHashchangeEvent(const String& oldURL, const String& newURL);
void enqueuePopstateEvent(PassRefPtr<SerializedScriptValue>);
void dispatchWindowLoadEvent();
void documentWasClosed();
void statePopped(PassRefPtr<SerializedScriptValue>);
// FIXME: This shouldn't be public once LocalDOMWindow becomes ExecutionContext.
void clearEventQueue();
void acceptLanguagesChanged();
protected:
DOMWindowLifecycleNotifier& lifecycleNotifier();
private:
explicit LocalDOMWindow(LocalFrame&);
Page* page();
virtual void frameDestroyed() override;
virtual void willDetachFrameHost() override;
void clearDocument();
void resetDOMWindowProperties();
void willDestroyDocumentInFrame();
// FIXME: Oilpan: the need for this internal method will fall
// away when EventTargets are no longer using refcounts and
// window properties are also on the heap. Inline the minimal
// do-not-broadcast handling then and remove the enum +
// removeAllEventListenersInternal().
enum BroadcastListenerRemoval {
DoNotBroadcastListenerRemoval,
DoBroadcastListenerRemoval
};
void removeAllEventListenersInternal(BroadcastListenerRemoval);
RefPtr<Application> m_application;
RefPtr<Document> m_document;
#if ENABLE(ASSERT)
bool m_hasBeenReset;
#endif
HashSet<DOMWindowProperty*> m_properties;
mutable RefPtr<Screen> m_screen;
mutable RefPtr<History> m_history;
mutable RefPtr<Console> m_console;
mutable RefPtr<Location> m_location;
mutable RefPtr<StyleMedia> m_media;
mutable RefPtr<DOMWindowCSS> m_css;
RefPtr<DOMWindowEventQueue> m_eventQueue;
RefPtr<SerializedScriptValue> m_pendingStateObject;
};
} // namespace blink
#endif // SKY_ENGINE_CORE_FRAME_LOCALDOMWINDOW_H_