| /* |
| * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
| * |
| * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
| * |
| * Other contributors: |
| * Robert O'Callahan <roc+@cs.cmu.edu> |
| * David Baron <dbaron@fas.harvard.edu> |
| * Christian Biesinger <cbiesinger@web.de> |
| * Randall Jesup <rjesup@wgate.com> |
| * Roland Mainz <roland.mainz@informatik.med.uni-giessen.de> |
| * Josh Soref <timeless@mac.com> |
| * Boris Zbarsky <bzbarsky@mit.edu> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| * |
| * Alternatively, the contents of this file may be used under the terms |
| * of either the Mozilla Public License Version 1.1, found at |
| * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public |
| * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html |
| * (the "GPL"), in which case the provisions of the MPL or the GPL are |
| * applicable instead of those above. If you wish to allow use of your |
| * version of this file only under the terms of one of those two |
| * licenses (the MPL or the GPL) and not to allow others to use your |
| * version of this file under the LGPL, indicate your decision by |
| * deletingthe provisions above and replace them with the notice and |
| * other provisions required by the MPL or the GPL, as the case may be. |
| * If you do not delete the provisions above, a recipient may use your |
| * version of this file under any of the LGPL, the MPL or the GPL. |
| */ |
| |
| #ifndef SKY_ENGINE_CORE_RENDERING_RENDERLAYERSCROLLABLEAREA_H_ |
| #define SKY_ENGINE_CORE_RENDERING_RENDERLAYERSCROLLABLEAREA_H_ |
| |
| #include "sky/engine/platform/scroll/ScrollableArea.h" |
| |
| namespace blink { |
| |
| class PlatformEvent; |
| class RenderBox; |
| class RenderLayer; |
| |
| class RenderLayerScrollableArea final : public ScrollableArea { |
| public: |
| // FIXME: We should pass in the RenderBox but this opens a window |
| // for crashers during RenderLayer setup (see crbug.com/368062). |
| RenderLayerScrollableArea(RenderLayer&); |
| virtual ~RenderLayerScrollableArea(); |
| |
| bool hasHorizontalScrollbar() const { return horizontalScrollbar(); } |
| bool hasVerticalScrollbar() const { return verticalScrollbar(); } |
| |
| Scrollbar* horizontalScrollbar() const override { return m_hBar.get(); } |
| Scrollbar* verticalScrollbar() const override { return m_vBar.get(); } |
| |
| HostWindow* hostWindow() const override; |
| |
| bool isActive() const override; |
| IntRect scrollCornerRect() const; |
| IntRect convertFromScrollbarToContainingView(const Scrollbar*, const IntRect&) const override; |
| IntRect convertFromContainingViewToScrollbar(const Scrollbar*, const IntRect&) const override; |
| IntPoint convertFromScrollbarToContainingView(const Scrollbar*, const IntPoint&) const override; |
| IntPoint convertFromContainingViewToScrollbar(const Scrollbar*, const IntPoint&) const override; |
| int scrollSize(ScrollbarOrientation) const override; |
| void setScrollOffset(const IntPoint&) override; |
| IntPoint scrollPosition() const override; |
| IntPoint minimumScrollPosition() const override; |
| IntPoint maximumScrollPosition() const override; |
| IntRect visibleContentRect(IncludeScrollbarsInRect) const; |
| int visibleHeight() const; |
| int visibleWidth() const; |
| IntSize contentsSize() const override; |
| IntSize overhangAmount() const; |
| IntPoint lastKnownMousePosition() const; |
| IntRect scrollableAreaBoundingBox() const; |
| bool userInputScrollable(ScrollbarOrientation) const override; |
| bool shouldPlaceVerticalScrollbarOnLeft() const override; |
| int pageStep(ScrollbarOrientation) const override; |
| |
| int scrollXOffset() const { return m_scrollOffset.width() + scrollOrigin().x(); } |
| int scrollYOffset() const { return m_scrollOffset.height() + scrollOrigin().y(); } |
| |
| IntSize scrollOffset() const { return m_scrollOffset; } |
| |
| // FIXME: We shouldn't allow access to m_overflowRect outside this class. |
| LayoutRect overflowRect() const { return m_overflowRect; } |
| |
| void scrollToOffset(const IntSize& scrollOffset, ScrollOffsetClamping = ScrollOffsetUnclamped); |
| void scrollToXOffset(int x, ScrollOffsetClamping clamp = ScrollOffsetUnclamped) { scrollToOffset(IntSize(x, scrollYOffset()), clamp); } |
| void scrollToYOffset(int y, ScrollOffsetClamping clamp = ScrollOffsetUnclamped) { scrollToOffset(IntSize(scrollXOffset(), y), clamp); } |
| |
| void updateAfterLayout(); |
| void updateAfterStyleChange(const RenderStyle*); |
| void updateAfterOverflowRecalc(); |
| |
| bool updateAfterCompositingChange() override; |
| |
| bool hasScrollbar() const { return m_hBar || m_vBar; } |
| |
| LayoutUnit scrollWidth() const; |
| LayoutUnit scrollHeight() const; |
| int pixelSnappedScrollWidth() const; |
| int pixelSnappedScrollHeight() const; |
| |
| IntSize adjustedScrollOffset() const { return IntSize(scrollXOffset(), scrollYOffset()); } |
| |
| void paintOverflowControls(GraphicsContext*, const IntPoint& paintOffset, const IntRect& damageRect, bool paintingOverlayControls); |
| void positionOverflowControls(const IntSize& offsetFromRoot); |
| |
| LayoutRect exposeRect(const LayoutRect&, const ScrollAlignment& alignX, const ScrollAlignment& alignY); |
| |
| // Returns true our scrollable area is in the FrameView's collection of scrollable areas. This can |
| // only happen if we're both scrollable, and we do in fact overflow. This means that overflow: hidden |
| // layers never get added to the FrameView's collection. |
| bool scrollsOverflow() const { return m_scrollsOverflow; } |
| |
| // FIXME(sky): Remove |
| bool needsCompositedScrolling() const { return m_needsCompositedScrolling; } |
| |
| // These are used during compositing updates to determine if the overflow |
| // controls need to be repositioned in the GraphicsLayer tree. |
| void setTopmostScrollChild(RenderLayer*); |
| RenderLayer* topmostScrollChild() const { ASSERT(!m_nextTopmostScrollChild); return m_topmostScrollChild; } |
| |
| private: |
| bool hasHorizontalOverflow() const; |
| bool hasVerticalOverflow() const; |
| bool hasScrollableHorizontalOverflow() const; |
| bool hasScrollableVerticalOverflow() const; |
| |
| void computeScrollDimensions(); |
| |
| IntSize clampScrollOffset(const IntSize&) const; |
| |
| void setScrollOffset(const IntSize& scrollOffset) { m_scrollOffset = scrollOffset; } |
| |
| IntRect rectForHorizontalScrollbar(const IntRect& borderBoxRect) const; |
| IntRect rectForVerticalScrollbar(const IntRect& borderBoxRect) const; |
| LayoutUnit verticalScrollbarStart(int minX, int maxX) const; |
| LayoutUnit horizontalScrollbarStart(int minX) const; |
| IntSize scrollbarOffset(const Scrollbar*) const; |
| |
| PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation); |
| void destroyScrollbar(ScrollbarOrientation); |
| |
| void setHasHorizontalScrollbar(bool hasScrollbar); |
| void setHasVerticalScrollbar(bool hasScrollbar); |
| |
| bool overflowControlsIntersectRect(const IntRect& localRect) const; |
| |
| RenderBox& box() const; |
| RenderLayer* layer() const; |
| |
| void updateScrollableAreaSet(bool hasOverflow); |
| |
| RenderLayer& m_layer; |
| |
| unsigned m_scrollsOverflow : 1; |
| |
| unsigned m_scrollDimensionsDirty : 1; |
| |
| RenderLayer* m_nextTopmostScrollChild; |
| RenderLayer* m_topmostScrollChild; |
| |
| // FIXME: once cc can handle composited scrolling with clip paths, we will |
| // no longer need this bit. |
| unsigned m_needsCompositedScrolling : 1; |
| |
| // The width/height of our scrolled area. |
| LayoutRect m_overflowRect; |
| |
| // This is the (scroll) offset from scrollOrigin(). |
| IntSize m_scrollOffset; |
| |
| IntPoint m_cachedOverlayScrollbarOffset; |
| |
| // For areas with overflow, we have a pair of scrollbars. |
| RefPtr<Scrollbar> m_hBar; |
| RefPtr<Scrollbar> m_vBar; |
| }; |
| |
| } // namespace blink |
| |
| #endif // SKY_ENGINE_CORE_RENDERING_RENDERLAYERSCROLLABLEAREA_H_ |