| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // Responsible for generating packets on behalf of a QuicConnection. |
| // Packets are serialized just-in-time. Control frames are queued. |
| // Ack and Feedback frames will be requested from the Connection |
| // just-in-time. When a packet needs to be sent, the Generator |
| // will serialize a packet and pass it to QuicConnection::SendOrQueuePacket() |
| // |
| // The Generator's mode of operation is controlled by two conditions: |
| // |
| // 1) Is the Delegate writable? |
| // |
| // If the Delegate is not writable, then no operations will cause |
| // a packet to be serialized. In particular: |
| // * SetShouldSendAck will simply record that an ack is to be sent. |
| // * AddControlFrame will enqueue the control frame. |
| // * ConsumeData will do nothing. |
| // |
| // If the Delegate is writable, then the behavior depends on the second |
| // condition: |
| // |
| // 2) Is the Generator in batch mode? |
| // |
| // If the Generator is NOT in batch mode, then each call to a write |
| // operation will serialize one or more packets. The contents will |
| // include any previous queued frames. If an ack should be sent |
| // but has not been sent, then the Delegate will be asked to create |
| // an Ack frame which will then be included in the packet. When |
| // the write call completes, the current packet will be serialized |
| // and sent to the Delegate, even if it is not full. |
| // |
| // If the Generator is in batch mode, then each write operation will |
| // add data to the "current" packet. When the current packet becomes |
| // full, it will be serialized and sent to the packet. When batch |
| // mode is ended via |FinishBatchOperations|, the current packet |
| // will be serialzied, even if it is not full. |
| // |
| // FEC behavior also depends on batch mode. In batch mode, FEC packets |
| // will be sent after |max_packets_per_group| have been sent, as well |
| // as after batch operations are complete. When not in batch mode, |
| // an FEC packet will be sent after each write call completes. |
| // |
| // TODO(rch): This behavior should probably be tuned. When not in batch |
| // mode, we should probably set a timer so that several independent |
| // operations can be grouped into the same FEC group. |
| // |
| // When an FEC packet is generated, it will be send to the Delegate, |
| // even if the Delegate has become unwritable after handling the |
| // data packet immediately proceeding the FEC packet. |
| |
| #ifndef NET_QUIC_QUIC_PACKET_GENERATOR_H_ |
| #define NET_QUIC_QUIC_PACKET_GENERATOR_H_ |
| |
| #include "net/quic/quic_packet_creator.h" |
| #include "net/quic/quic_sent_packet_manager.h" |
| #include "net/quic/quic_types.h" |
| |
| namespace net { |
| |
| namespace test { |
| class QuicPacketGeneratorPeer; |
| } // namespace test |
| |
| class QuicAckNotifier; |
| |
| class NET_EXPORT_PRIVATE QuicPacketGenerator { |
| public: |
| class NET_EXPORT_PRIVATE DelegateInterface { |
| public: |
| virtual ~DelegateInterface() {} |
| virtual bool ShouldGeneratePacket(TransmissionType transmission_type, |
| HasRetransmittableData retransmittable, |
| IsHandshake handshake) = 0; |
| virtual QuicAckFrame* CreateAckFrame() = 0; |
| virtual QuicCongestionFeedbackFrame* CreateFeedbackFrame() = 0; |
| virtual QuicStopWaitingFrame* CreateStopWaitingFrame() = 0; |
| // Takes ownership of |packet.packet| and |packet.retransmittable_frames|. |
| virtual void OnSerializedPacket(const SerializedPacket& packet) = 0; |
| virtual void CloseConnection(QuicErrorCode error, bool from_peer) = 0; |
| }; |
| |
| // Interface which gets callbacks from the QuicPacketGenerator at interesting |
| // points. Implementations must not mutate the state of the generator |
| // as a result of these callbacks. |
| class NET_EXPORT_PRIVATE DebugDelegate { |
| public: |
| virtual ~DebugDelegate() {} |
| |
| // Called when a frame has been added to the current packet. |
| virtual void OnFrameAddedToPacket(const QuicFrame& frame) {} |
| }; |
| |
| QuicPacketGenerator(QuicConnectionId connection_id, |
| QuicFramer* framer, |
| QuicRandom* random_generator, |
| DelegateInterface* delegate); |
| |
| virtual ~QuicPacketGenerator(); |
| |
| // Called by the connection in the event of the congestion window changing. |
| void OnCongestionWindowChange(QuicPacketCount max_packets_in_flight); |
| |
| // Indicates that an ACK frame should be sent. If |also_send_feedback| is |
| // true, then it also indicates a CONGESTION_FEEDBACK frame should be sent. |
| // If |also_send_stop_waiting| is true, then it also indicates that a |
| // STOP_WAITING frame should be sent as well. |
| // The contents of the frame(s) will be generated via a call to the delegates |
| // CreateAckFrame() and CreateFeedbackFrame() when the packet is serialized. |
| void SetShouldSendAck(bool also_send_feedback, |
| bool also_send_stop_waiting); |
| |
| // Indicates that a STOP_WAITING frame should be sent. |
| void SetShouldSendStopWaiting(); |
| |
| void AddControlFrame(const QuicFrame& frame); |
| |
| // Given some data, may consume part or all of it and pass it to the |
| // packet creator to be serialized into packets. If not in batch |
| // mode, these packets will also be sent during this call. Also |
| // attaches a QuicAckNotifier to any created stream frames, which |
| // will be called once the frame is ACKed by the peer. The |
| // QuicAckNotifier is owned by the QuicConnection. |notifier| may |
| // be nullptr. |
| QuicConsumedData ConsumeData(QuicStreamId id, |
| const IOVector& data, |
| QuicStreamOffset offset, |
| bool fin, |
| FecProtection fec_protection, |
| QuicAckNotifier* notifier); |
| |
| // Indicates whether batch mode is currently enabled. |
| bool InBatchMode(); |
| // Disables flushing. |
| void StartBatchOperations(); |
| // Enables flushing and flushes queued data which can be sent. |
| void FinishBatchOperations(); |
| |
| // Flushes all queued frames, even frames which are not sendable. |
| void FlushAllQueuedFrames(); |
| |
| bool HasQueuedFrames() const; |
| |
| // Makes the framer not serialize the protocol version in sent packets. |
| void StopSendingVersion(); |
| |
| // Creates a version negotiation packet which supports |supported_versions|. |
| // Caller owns the created packet. Also, sets the entropy hash of the |
| // serialized packet to a random bool and returns that value as a member of |
| // SerializedPacket. |
| QuicEncryptedPacket* SerializeVersionNegotiationPacket( |
| const QuicVersionVector& supported_versions); |
| |
| |
| // Re-serializes frames with the original packet's sequence number length. |
| // Used for retransmitting packets to ensure they aren't too long. |
| // Caller must ensure that any open FEC group is closed before calling this |
| // method. |
| SerializedPacket ReserializeAllFrames( |
| const QuicFrames& frames, |
| QuicSequenceNumberLength original_length); |
| |
| // Update the sequence number length to use in future packets as soon as it |
| // can be safely changed. |
| void UpdateSequenceNumberLength( |
| QuicPacketSequenceNumber least_packet_awaited_by_peer, |
| QuicPacketCount max_packets_in_flight); |
| |
| // Set the minimum number of bytes for the connection id length; |
| void SetConnectionIdLength(uint32 length); |
| |
| // Sets the encryption level that will be applied to new packets. |
| void set_encryption_level(EncryptionLevel level); |
| |
| // Sequence number of the last created packet, or 0 if no packets have been |
| // created. |
| QuicPacketSequenceNumber sequence_number() const; |
| |
| QuicByteCount max_packet_length() const; |
| |
| void set_max_packet_length(QuicByteCount length); |
| |
| void set_debug_delegate(DebugDelegate* debug_delegate) { |
| debug_delegate_ = debug_delegate; |
| } |
| |
| private: |
| friend class test::QuicPacketGeneratorPeer; |
| |
| // Turn on FEC protection for subsequent packets in the generator. |
| // If no FEC group is currently open in the creator, this method flushes any |
| // queued frames in the generator and in the creator, and it then turns FEC on |
| // in the creator. This method may be called with an open FEC group in the |
| // creator, in which case, only the generator's state is altered. |
| void MaybeStartFecProtection(); |
| |
| // Serializes and calls the delegate on an FEC packet if one was under |
| // construction in the creator. When |force| is false, it relies on the |
| // creator being ready to send an FEC packet, otherwise FEC packet is sent |
| // as long as one is under construction in the creator. Also tries to turn |
| // off FEC protection in the creator if it's off in the generator. |
| void MaybeSendFecPacketAndCloseGroup(bool force); |
| |
| void SendQueuedFrames(bool flush); |
| |
| // Test to see if we have pending ack, feedback, or control frames. |
| bool HasPendingFrames() const; |
| // Test to see if the addition of a pending frame (which might be |
| // retransmittable) would still allow the resulting packet to be sent now. |
| bool CanSendWithNextPendingFrameAddition() const; |
| // Add exactly one pending frame, preferring ack over feedback over control |
| // frames. |
| bool AddNextPendingFrame(); |
| |
| bool AddFrame(const QuicFrame& frame); |
| |
| void SerializeAndSendPacket(); |
| |
| DelegateInterface* delegate_; |
| DebugDelegate* debug_delegate_; |
| |
| QuicPacketCreator packet_creator_; |
| QuicFrames queued_control_frames_; |
| |
| // True if batch mode is currently enabled. |
| bool batch_mode_; |
| |
| // True if FEC protection is on. The creator may have an open FEC group even |
| // if this variable is false. |
| bool should_fec_protect_; |
| |
| // Flags to indicate the need for just-in-time construction of a frame. |
| bool should_send_ack_; |
| bool should_send_feedback_; |
| bool should_send_stop_waiting_; |
| // If we put a non-retransmittable frame (namley ack or feedback frame) in |
| // this packet, then we have to hold a reference to it until we flush (and |
| // serialize it). Retransmittable frames are referenced elsewhere so that they |
| // can later be (optionally) retransmitted. |
| scoped_ptr<QuicAckFrame> pending_ack_frame_; |
| scoped_ptr<QuicCongestionFeedbackFrame> pending_feedback_frame_; |
| scoped_ptr<QuicStopWaitingFrame> pending_stop_waiting_frame_; |
| |
| DISALLOW_COPY_AND_ASSIGN(QuicPacketGenerator); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_QUIC_QUIC_PACKET_GENERATOR_H_ |