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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef EXAMPLES_GANESH_APP_TEXTURE_UPLOADER_H_
#define EXAMPLES_GANESH_APP_TEXTURE_UPLOADER_H_
#include "base/containers/hash_tables.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "mojo/gpu/gl_context.h"
#include "mojo/gpu/gl_texture.h"
#include "mojo/services/geometry/public/interfaces/geometry.mojom.h"
#include "mojo/services/surfaces/public/interfaces/surface_id.mojom.h"
#include "mojo/services/surfaces/public/interfaces/surfaces.mojom.h"
namespace mojo {
class Shell;
}
namespace examples {
class TextureUploader : public mojo::ResourceReturner,
public mojo::GLContext::Observer {
public:
class Client {
public:
virtual void OnSurfaceIdAvailable(mojo::SurfaceIdPtr surface_id) = 0;
protected:
virtual ~Client();
};
TextureUploader(Client* client,
mojo::Shell* shell,
base::WeakPtr<mojo::GLContext> context);
~TextureUploader();
void Upload(scoped_ptr<mojo::GLTexture> texture);
private:
// mojo::GLContext::Observer
void OnContextLost() override;
// mojo::ResourceReturner
void ReturnResources(
mojo::Array<mojo::ReturnedResourcePtr> resources) override;
void SetIdNamespace(uint32_t id_namespace);
void EnsureSurfaceForSize(const mojo::Size& size);
void SendFullyQualifiedID();
Client* client_;
base::WeakPtr<mojo::GLContext> context_;
scoped_ptr<mojo::GLTexture> pending_upload_;
mojo::SurfacePtr surface_;
mojo::Size surface_size_;
uint32_t next_resource_id_;
uint32_t id_namespace_;
uint32_t local_id_;
base::hash_map<uint32_t, mojo::GLTexture*> resource_to_texture_map_;
mojo::Binding<mojo::ResourceReturner> returner_binding_;
base::WeakPtrFactory<TextureUploader> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(TextureUploader);
};
} // namespace examples
#endif // EXAMPLES_GANESH_APP_TEXTURE_UPLOADER_H_