| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "mojo/services/public/cpp/network/web_socket_write_queue.h" |
| |
| #include "base/bind.h" |
| |
| namespace mojo { |
| |
| struct WebSocketWriteQueue::Operation { |
| uint32_t num_bytes_; |
| base::Callback<void(const char*)> callback_; |
| |
| const char* data_; |
| // Only initialized if the initial Write fails. This saves a copy in |
| // the common case. |
| std::vector<char> data_copy_; |
| }; |
| |
| WebSocketWriteQueue::WebSocketWriteQueue(DataPipeProducerHandle handle) |
| : handle_(handle), is_waiting_(false) { |
| } |
| |
| WebSocketWriteQueue::~WebSocketWriteQueue() { |
| } |
| |
| void WebSocketWriteQueue::Write(const char* data, |
| uint32_t num_bytes, |
| base::Callback<void(const char*)> callback) { |
| Operation* op = new Operation; |
| op->num_bytes_ = num_bytes; |
| op->callback_ = callback; |
| op->data_ = data; |
| queue_.push_back(op); |
| |
| MojoResult result = MOJO_RESULT_SHOULD_WAIT; |
| if (!is_waiting_) |
| result = TryToWrite(); |
| |
| // If we have to wait, make a local copy of the data so we know it will |
| // live until we need it. |
| if (result == MOJO_RESULT_SHOULD_WAIT) { |
| op->data_copy_.resize(num_bytes); |
| memcpy(&op->data_copy_[0], data, num_bytes); |
| op->data_ = &op->data_copy_[0]; |
| } |
| } |
| |
| MojoResult WebSocketWriteQueue::TryToWrite() { |
| Operation* op = queue_[0]; |
| uint32_t bytes_written = op->num_bytes_; |
| MojoResult result = WriteDataRaw( |
| handle_, op->data_, &bytes_written, MOJO_WRITE_DATA_FLAG_ALL_OR_NONE); |
| if (result == MOJO_RESULT_SHOULD_WAIT) { |
| Wait(); |
| return result; |
| } |
| |
| // Ensure |op| is deleted, whether or not |this| goes away. |
| scoped_ptr<Operation> op_deleter(op); |
| queue_.weak_erase(queue_.begin()); |
| if (result != MOJO_RESULT_OK) |
| return result; |
| |
| op->callback_.Run(op->data_); // may delete |this| |
| return result; |
| } |
| |
| void WebSocketWriteQueue::Wait() { |
| is_waiting_ = true; |
| handle_watcher_.Start(handle_, |
| MOJO_HANDLE_SIGNAL_WRITABLE, |
| MOJO_DEADLINE_INDEFINITE, |
| base::Bind(&WebSocketWriteQueue::OnHandleReady, |
| base::Unretained(this))); |
| } |
| |
| void WebSocketWriteQueue::OnHandleReady(MojoResult result) { |
| is_waiting_ = false; |
| TryToWrite(); |
| } |
| |
| } // namespace mojo |