blob: 80447ed9c8990d0e83c435b722495581eae32db0 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "mojo/services/public/cpp/view_manager/lib/bitmap_uploader.h"
#ifndef GL_GLEXT_PROTOTYPES
#define GL_GLEXT_PROTOTYPES
#endif // GL_GLEXT_PROTOTYPES
#include "base/bind.h"
#include "cc/surfaces/surface_id.h"
#include "cc/surfaces/surface_id_allocator.h"
#include "gpu/GLES2/gl2chromium.h"
#include "gpu/GLES2/gl2extchromium.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "mojo/public/c/gles2/gles2.h"
#include "mojo/services/public/cpp/geometry/geometry_type_converters.h"
#include "mojo/services/public/cpp/surfaces/surfaces_type_converters.h"
#include "mojo/services/public/cpp/surfaces/surfaces_utils.h"
#include "mojo/services/public/cpp/view_manager/lib/view_manager_client_impl.h"
#include "third_party/khronos/GLES2/gl2.h"
#include "ui/gfx/geometry/rect.h"
namespace mojo {
namespace {
void LostContext(void*) {
DCHECK(false);
}
uint32_t TextureFormat() {
return SK_B32_SHIFT ? GL_RGBA : GL_BGRA_EXT;
}
}
BitmapUploader::BitmapUploader(ViewManagerClientImpl* client,
Id view_id,
SurfacesServicePtr surfaces_service,
GpuPtr gpu_service)
: client_(client),
view_id_(view_id),
surfaces_service_(surfaces_service.Pass()),
gpu_service_(gpu_service.Pass()),
color_(SK_ColorTRANSPARENT),
next_resource_id_(1u),
weak_factory_(this) {
surfaces_service_->CreateSurfaceConnection(base::Bind(
&BitmapUploader::OnSurfaceConnectionCreated, weak_factory_.GetWeakPtr()));
CommandBufferPtr gles2_client;
gpu_service_->CreateOffscreenGLES2Context(Get(&gles2_client));
gles2_context_ =
MojoGLES2CreateContext(gles2_client.PassMessagePipe().release().value(),
&LostContext,
NULL,
Environment::GetDefaultAsyncWaiter());
MojoGLES2MakeCurrent(gles2_context_);
}
BitmapUploader::~BitmapUploader() {
MojoGLES2DestroyContext(gles2_context_);
}
void BitmapUploader::SetSize(const gfx::Size& size) {
if (size_ == size)
return;
size_ = size;
}
void BitmapUploader::SetColor(SkColor color) {
if (color_ == color)
return;
color_ = color;
if (surface_)
Upload();
}
void BitmapUploader::SetBitmap(SkBitmap bitmap) {
bitmap_ = bitmap;
if (surface_)
Upload();
}
void BitmapUploader::Upload() {
if (size_.width() == 0 || size_.height() == 0) {
client_->SetSurfaceId(view_id_, SurfaceId::New());
return;
}
if (!surface_) { // Can't upload yet, store for later.
done_callback_ = done_callback_;
return;
}
if (id_.is_null() || size_ != surface_size_) {
if (!id_.is_null())
surface_->DestroySurface(SurfaceId::From(id_));
id_ = id_allocator_->GenerateId();
surface_->CreateSurface(SurfaceId::From(id_), Size::From(size_));
client_->SetSurfaceId(view_id_, SurfaceId::From(id_));
surface_size_ = size_;
}
gfx::Rect bounds(size_);
PassPtr pass = CreateDefaultPass(1, bounds);
FramePtr frame = Frame::New();
frame->resources.resize(0u);
pass->quads.resize(0u);
pass->shared_quad_states.push_back(CreateDefaultSQS(size_));
MojoGLES2MakeCurrent(gles2_context_);
if (!bitmap_.isNull()) {
gfx::Size bitmap_size(bitmap_.width(), bitmap_.height());
GLuint texture_id = BindTextureForSize(bitmap_size);
bitmap_.lockPixels();
glTexSubImage2D(GL_TEXTURE_2D,
0,
0,
0,
bitmap_size.width(),
bitmap_size.height(),
TextureFormat(),
GL_UNSIGNED_BYTE,
bitmap_.getPixels());
bitmap_.unlockPixels();
gpu::Mailbox mailbox = gpu::Mailbox::Generate();
glProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
GLuint sync_point = glInsertSyncPointCHROMIUM();
TransferableResourcePtr resource = TransferableResource::New();
resource->id = next_resource_id_++;
resource_to_texture_id_map_[resource->id] = texture_id;
resource->format = mojo::RESOURCE_FORMAT_RGBA_8888;
resource->filter = GL_LINEAR;
resource->size = Size::From(bitmap_size);
MailboxHolderPtr mailbox_holder = MailboxHolder::New();
mailbox_holder->mailbox = Mailbox::From(mailbox);
mailbox_holder->texture_target = GL_TEXTURE_2D;
mailbox_holder->sync_point = sync_point;
resource->mailbox_holder = mailbox_holder.Pass();
resource->is_repeated = false;
resource->is_software = false;
QuadPtr quad = Quad::New();
quad->material = MATERIAL_TEXTURE_CONTENT;
quad->rect = Rect::From(bounds);
quad->opaque_rect = Rect::From(bounds);
quad->visible_rect = Rect::From(bounds);
quad->needs_blending = true;
quad->shared_quad_state_index = 0u;
TextureQuadStatePtr texture_state = TextureQuadState::New();
texture_state->resource_id = resource->id;
texture_state->premultiplied_alpha = true;
texture_state->uv_top_left = PointF::From(gfx::PointF(0.f, 0.f));
texture_state->uv_bottom_right = PointF::From(gfx::PointF(1.f, 1.f));
texture_state->background_color = Color::From(SkColor(SK_ColorTRANSPARENT));
for (int i = 0; i < 4; ++i)
texture_state->vertex_opacity.push_back(1.f);
texture_state->flipped = false;
frame->resources.push_back(resource.Pass());
quad->texture_quad_state = texture_state.Pass();
pass->quads.push_back(quad.Pass());
}
if (color_ != SK_ColorTRANSPARENT) {
QuadPtr quad = Quad::New();
quad->material = MATERIAL_SOLID_COLOR;
quad->rect = Rect::From(bounds);
quad->opaque_rect = Rect::From(gfx::Rect());
quad->visible_rect = Rect::From(bounds);
quad->needs_blending = true;
quad->shared_quad_state_index = 0u;
SolidColorQuadStatePtr color_state = SolidColorQuadState::New();
color_state->color = Color::From(color_);
color_state->force_anti_aliasing_off = false;
quad->solid_color_quad_state = color_state.Pass();
pass->quads.push_back(quad.Pass());
}
frame->passes.push_back(pass.Pass());
surface_->SubmitFrame(SurfaceId::From(id_), frame.Pass());
}
void BitmapUploader::ReturnResources(Array<ReturnedResourcePtr> resources) {
if (!resources.size())
return;
MojoGLES2MakeCurrent(gles2_context_);
// TODO(jamesr): Recycle.
for (size_t i = 0; i < resources.size(); ++i) {
ReturnedResourcePtr resource = resources[i].Pass();
DCHECK_EQ(1, resource->count);
glWaitSyncPointCHROMIUM(resource->sync_point);
uint32_t texture_id = resource_to_texture_id_map_[resource->id];
DCHECK_NE(0u, texture_id);
resource_to_texture_id_map_.erase(resource->id);
glDeleteTextures(1, &texture_id);
}
}
void BitmapUploader::OnSurfaceConnectionCreated(SurfacePtr surface,
uint32_t id_namespace) {
surface_ = surface.Pass();
surface_.set_client(this);
id_allocator_.reset(new cc::SurfaceIdAllocator(id_namespace));
if (color_ != SK_ColorTRANSPARENT || !bitmap_.isNull())
Upload();
}
uint32_t BitmapUploader::BindTextureForSize(const gfx::Size size) {
// TODO(jamesr): Recycle textures.
GLuint texture = 0u;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D,
0,
TextureFormat(),
size.width(),
size.height(),
0,
TextureFormat(),
GL_UNSIGNED_BYTE,
0);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
return texture;
}
} // namespace mojo