blob: 6f63019510ac7e4ba1bb31ddeaafc58d534229c0 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/events/gestures/fling_curve.h"
#include <algorithm>
#include <cmath>
#include "base/logging.h"
namespace {
const float kDefaultAlpha = -5.70762e+03f;
const float kDefaultBeta = 1.72e+02f;
const float kDefaultGamma = 3.7e+00f;
inline double GetPositionAtTime(double t) {
return kDefaultAlpha * exp(-kDefaultGamma * t) - kDefaultBeta * t -
kDefaultAlpha;
}
inline double GetVelocityAtTime(double t) {
return -kDefaultAlpha * kDefaultGamma * exp(-kDefaultGamma * t) -
kDefaultBeta;
}
inline double GetTimeAtVelocity(double v) {
return -log((v + kDefaultBeta) / (-kDefaultAlpha * kDefaultGamma)) /
kDefaultGamma;
}
} // namespace
namespace ui {
FlingCurve::FlingCurve(const gfx::Vector2dF& velocity,
base::TimeTicks start_timestamp)
: curve_duration_(GetTimeAtVelocity(0)),
start_timestamp_(start_timestamp),
time_offset_(0),
position_offset_(0) {
float max_start_velocity = std::max(fabs(velocity.x()), fabs(velocity.y()));
if (max_start_velocity > GetVelocityAtTime(0))
max_start_velocity = GetVelocityAtTime(0);
CHECK_GT(max_start_velocity, 0);
displacement_ratio_ = gfx::Vector2dF(velocity.x() / max_start_velocity,
velocity.y() / max_start_velocity);
time_offset_ = GetTimeAtVelocity(max_start_velocity);
position_offset_ = GetPositionAtTime(time_offset_);
last_timestamp_ = start_timestamp_ + base::TimeDelta::FromSecondsD(
curve_duration_ - time_offset_);
}
FlingCurve::~FlingCurve() {
}
gfx::Vector2dF FlingCurve::GetScrollAmountAtTime(base::TimeTicks current) {
if (current < start_timestamp_)
return gfx::Vector2dF();
float displacement = 0;
if (current < last_timestamp_) {
float time = time_offset_ + (current - start_timestamp_).InSecondsF();
CHECK_LT(time, curve_duration_);
displacement = GetPositionAtTime(time) - position_offset_;
} else {
displacement = GetPositionAtTime(curve_duration_) - position_offset_;
}
gfx::Vector2dF scroll(displacement * displacement_ratio_.x(),
displacement * displacement_ratio_.y());
gfx::Vector2dF scroll_increment(scroll.x() - cumulative_scroll_.x(),
scroll.y() - cumulative_scroll_.y());
cumulative_scroll_ = scroll;
return scroll_increment;
}
} // namespace ui