blob: 40d5e50b7eeafcbc45474c097d21efa821341e93 [file] [log] [blame]
/*
* Copyright (C) 2006, 2007 Apple, Inc. All rights reserved.
* Copyright (C) 2012 Google, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "sky/engine/config.h"
#include "sky/engine/core/editing/Editor.h"
#include "gen/sky/core/EventTypeNames.h"
#include "sky/engine/core/events/KeyboardEvent.h"
#include "sky/engine/core/frame/LocalFrame.h"
#include "sky/engine/core/page/EditorClient.h"
namespace blink {
bool Editor::handleEditingKeyboardEvent(KeyboardEvent* event)
{
String commandName = behavior().interpretKeyEvent(*event);
Command command = this->command(commandName);
if (event->type() == EventTypeNames::keydown) {
// WebKit doesn't have enough information about mode to decide how
// commands that just insert text if executed via Editor should be treated,
// so we leave it upon WebCore to either handle them immediately
// (e.g. Tab that changes focus) or let a keypress event be generated
// (e.g. Tab that inserts a Tab character, or Enter).
if (command.isTextInsertion() || commandName.isEmpty())
return false;
return command.execute(event);
}
if (command.execute(event))
return true;
if (!behavior().shouldInsertCharacter(*event) || !canEdit())
return false;
UChar charCode = event->charCode();
return insertText(String(&charCode, 1), event);
}
void Editor::handleKeyboardEvent(KeyboardEvent* evt)
{
// Give the embedder a chance to handle the keyboard event.
if (client().handleKeyboardEvent() || handleEditingKeyboardEvent(evt))
evt->setDefaultHandled();
}
} // namespace blink