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/*
* Copyright (C) 2007, 2008 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SKY_ENGINE_CORE_EVENTS_ANIMATIONEVENT_H_
#define SKY_ENGINE_CORE_EVENTS_ANIMATIONEVENT_H_
#include "sky/engine/core/events/Event.h"
namespace blink {
// FIXME : This class has a WebKit prefix on purpose so we can use the EventAliases system. When the
// runtime flag of unprefixed animation will be removed we can rename that class and do the same as
// the CSS Transitions.
struct AnimationEventInit : public EventInit {
AnimationEventInit();
String animationName;
double elapsedTime;
};
class AnimationEvent final : public Event {
DEFINE_WRAPPERTYPEINFO();
public:
static PassRefPtr<AnimationEvent> create()
{
return adoptRef(new AnimationEvent);
}
static PassRefPtr<AnimationEvent> create(const AtomicString& type, const String& animationName, double elapsedTime)
{
return adoptRef(new AnimationEvent(type, animationName, elapsedTime));
}
static PassRefPtr<AnimationEvent> create(const AtomicString& type, const AnimationEventInit& initializer)
{
return adoptRef(new AnimationEvent(type, initializer));
}
virtual ~AnimationEvent();
const String& animationName() const;
double elapsedTime() const;
virtual const AtomicString& interfaceName() const override;
private:
AnimationEvent();
AnimationEvent(const AtomicString& type, const String& animationName, double elapsedTime);
AnimationEvent(const AtomicString&, const AnimationEventInit&);
String m_animationName;
double m_elapsedTime;
};
} // namespace blink
#endif // SKY_ENGINE_CORE_EVENTS_ANIMATIONEVENT_H_